Issue with Relay + Scene selector sketch



  • Hey all ,
    Im having a strange issue, i combined the relay and scene sector sketch and everything works well the buttons trigger and the scene and i can control the relay. The only problem is that when i control the relay ( In home Assistant ) it also activates the scene 😕
    I have attached my sketch and home assistant automation
    Any help would be greatly appreciated 😄

    Sketch

    // Override Setting for Manual Node ID to 2
    #define MY_NODE_ID 15
    
    // Enable debug prints to serial monitor
    #define MY_DEBUG 
    
    // Enable and select radio type attached
    #define MY_RADIO_NRF24
    
    // Enable repeater functionality for this node
    #define MY_REPEATER_FEATURE
    
    #include <SPI.h>
    #include <MySensors.h>
    #include <Keypad.h>
    
    #define RELAY_1  3          // Arduino Digital I/O pin number for first relay (second on pin+1 etc)
    #define NUMBER_OF_RELAYS 2  // Total number of attached relays: 4
    
    // Opto Relay Module I was using Active Low - Low (0):ON, High (1): OFF
    #define RELAY_ON 0          // GPIO value to write to turn on attached relay
    #define RELAY_OFF 1         // GPIO value to write to turn off attached relay
    #define SN "Scene Controller"
    #define SV "2.0"
    #define KEYPAD_CHILD_ID 95
    
    bool initialValueSent = false;
    
    //Init MyMessage for Each Child ID
    MyMessage msg1(1, V_LIGHT);
    MyMessage msg2(2, V_LIGHT);
    MyMessage scene(KEYPAD_CHILD_ID, V_SCENE_ON); //scene ON
    MyMessage scene2(KEYPAD_CHILD_ID, V_SCENE_OFF); //scene OFF
    
    const byte ROWS = 4; //four rows
    const byte COLS = 1; //one column
    char keys[ROWS][COLS] = {
      {'1'},
      {'2'},
      {'3'},
      {'4'}
    };
    
    byte rowPins[ROWS] = {A3, A4, A1, A2}; //connect to the row pinouts of the keypad
    byte colPins[COLS] = {A5}; //connect to the column pinouts of the keypad
    
    Keypad keypad = Keypad( makeKeymap(keys), rowPins, colPins, ROWS, COLS );
    byte lastState;
    
    void before() { 
      for (int sensor=1, pin=RELAY_1; sensor<=NUMBER_OF_RELAYS;sensor++, pin++) {
        // Then set relay pins in output mode
        pinMode(pin, OUTPUT);   
        // Set relay to last known state (using eeprom storage) 
        digitalWrite(pin, loadState(sensor)?RELAY_ON:RELAY_OFF);
      }
    }
    
    void setup() {
      
    }
    
    void presentation()  
    {   
      // Send the sketch version information to the gateway and Controller
      sendSketchInfo("Relay", "1.0");
    
      for (int sensor=1, pin=RELAY_1; sensor<=NUMBER_OF_RELAYS;sensor++, pin++) {
        // Register all sensors to gw (they will be created as child devices)
        present(sensor, S_LIGHT);
        present(KEYPAD_CHILD_ID, S_SCENE_CONTROLLER);
        keypad.addEventListener(keypadEvent);
      }
    }
    
    
    void loop() 
    {
      if (!initialValueSent) {
        Serial.println("Sending initial value");
        send(msg1.set(loadState(1)?RELAY_OFF:RELAY_ON),true);
        wait(1000);
        send(msg2.set(loadState(2)?RELAY_OFF:RELAY_ON),true);
        wait(1000);
        Serial.println("Sending initial value: Completed");
        wait(5000);
      }
      {
      char key = keypad.getKey();
    }
    }
    
    void receive(const MyMessage &message) {
      Serial.println("=============== Receive Start =======================");
      if (message.isAck()) {
         Serial.println(">>>>> ACK <<<<<");
         Serial.println("This is an ack from gateway");
         Serial.println("<<<<<< ACK >>>>>>");
      }
      // We only expect one type of message from controller. But we better check anyway.
      if (message.type==V_LIGHT) {
        Serial.println(">>>>> V_LIGHT <<<<<");
        if (!initialValueSent) {
          Serial.println("Receiving initial value from controller");
          initialValueSent = true;
        }
         // Update relay state to HA
         digitalWrite(message.sensor-1+RELAY_1, message.getBool()?RELAY_ON:RELAY_OFF);
         switch (message.sensor) {
            case 1:
              Serial.print("Incoming change for sensor 1");
              send(msg1.set(message.getBool()?RELAY_OFF:RELAY_ON));
              break;
            case 2:
              Serial.print("Incoming change for sensor 2");
              send(msg2.set(message.getBool()?RELAY_OFF:RELAY_ON));
              break;                   
            default: 
              Serial.println("Default Case: Receiving Other Sensor Child ID");
            break;
         }
         // Store state in Arduino eeprom
         saveState(message.sensor, message.getBool());
         Serial.print("Saved State for sensor: ");
         Serial.print( message.sensor);
         Serial.print(", New status: ");
         Serial.println(message.getBool());
         Serial.println("<<<<<< V_LIGHT >>>>>>");
       } 
       Serial.println("=============== Receive END =======================");
      
    }
    void keypadEvent(KeypadEvent key) {
      switch (keypad.getState()) {
    
        case PRESSED:
          lastState = 1;
          break;
    
        case HOLD:
          lastState = 2;
          break;
    
        case RELEASED:
          int keyInt = key - '0'; //Quick way to convert Char to Int so it can be sent to controller
          if (lastState == 2) {
            //keyInt = keyInt + 4; //If button is held, add 4.  If using more than 4 buttons this number will need to be changed
            send(scene2.set(keyInt));
          } else {
          send(scene.set(keyInt));
          }
          //break;
     }
    }```
    
    Home Assistant 
    
    

    automation:

    • alias: "scene selector"
      trigger:

      • platform: state
        entity_id: sensor.relay_15_95
        to: '1'
        action:
      • service: light.turn_off
        data:
        entity_id: light.cams_room_tv
    • alias: "scence selector2"
      trigger:

      • platform: state
        entity_id: sensor.relay_15_95_2
        to: '1'
        action:
      • service: light.turn_on
        data:
        entity_id: light.cams_room_tv

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