Multiple Binary Switch Help



  • Hey all I am learning here and running into some issues. I have 3 binary switches I would like to have read for me. I have written code and they all show up as I would like. The issues I am having is only pin D5 seems to do anything and it turns ON/OFF all 3 switches. Any help as to why this is would really be appreciated.

    #include <MySensor.h>
    #include <SPI.h>
    #include <Bounce2.h>
    
    #define CHILD_ID1 3
    #define BUTTON_PIN1  3  // Arduino Digital I/O pin for button/reed switch
    #define CHILD_ID2 4
    #define BUTTON_PIN2  4  // Arduino Digital I/O pin for button/reed switch
    #define CHILD_ID3 5
    #define BUTTON_PIN3  5  // Arduino Digital I/O pin for button/reed switch
    
    
    
    MySensor gw;
    Bounce debouncer = Bounce(); 
    int oldValue=-1;
    
    // Change to V_LIGHT if you use S_LIGHT in presentation below
    MyMessage msg1(CHILD_ID1,V_TRIPPED), msg2(CHILD_ID2,V_TRIPPED),msg3(CHILD_ID3,V_TRIPPED);
    
    
    
    void setup()  
    {  
      gw.begin();
    
     // Setup the button
      pinMode(BUTTON_PIN1,INPUT);
      pinMode(BUTTON_PIN2,INPUT);
      pinMode(BUTTON_PIN3,INPUT);
      
      // Activate internal pull-up
      digitalWrite(BUTTON_PIN1,HIGH);
      digitalWrite(BUTTON_PIN2,HIGH);
      digitalWrite(BUTTON_PIN3,HIGH);
      
      // After setting up the button, setup debouncer
      debouncer.attach(BUTTON_PIN1);
      debouncer.interval(5);
      debouncer.attach(BUTTON_PIN2);
      debouncer.interval(5);
      debouncer.attach(BUTTON_PIN3);
      debouncer.interval(5);
    
      // Register binary input sensor to gw (they will be created as child devices)
      // You can use S_DOOR, S_MOTION or S_LIGHT here depending on your usage. 
      // If S_LIGHT is used, remember to update variable type you send in. See "msg" above.
      gw.present(CHILD_ID1, S_DOOR);
      gw.present(CHILD_ID2, S_DOOR);
      gw.present(CHILD_ID3, S_DOOR);  
    }
    
    
    //  Check if digital input has changed and send in new value
    void loop() 
    {
      debouncer.update();
      // Get the update value
      int value = debouncer.read();
     
      if (value != oldValue) {
         // Send in the new value
         gw.send(msg1.set(value==HIGH ? 1 : 0));
         gw.send(msg2.set(value==HIGH ? 1 : 0));
         gw.send(msg3.set(value==HIGH ? 1 : 0));
         oldValue = value;
      }
    } 
    
    


  • did this, works! on to adding a couple soil moisture sensors and a relay

    /**
     * The MySensors Arduino library handles the wireless radio link and protocol
     * between your home built sensors/actuators and HA controller of choice.
     * The sensors forms a self healing radio network with optional repeaters. Each
     * repeater and gateway builds a routing tables in EEPROM which keeps track of the
     * network topology allowing messages to be routed to nodes.
     *
     * Created by Henrik Ekblad <henrik.ekblad@mysensors.org>
     * Copyright (C) 2013-2015 Sensnology AB
     * Full contributor list: https://github.com/mysensors/Arduino/graphs/contributors
     *
     * Documentation: http://www.mysensors.org
     * Support Forum: http://forum.mysensors.org
     *
     * This program is free software; you can redistribute it and/or
     * modify it under the terms of the GNU General Public License
     * version 2 as published by the Free Software Foundation.
     *
     *******************************
     *
     * DESCRIPTION
     *
     * Simple binary switch example 
     * Connect button or door/window reed switch between 
     * digitial I/O pin 3 (BUTTON_PIN below) and GND.
     * http://www.mysensors.org/build/binary
     */
    
    
    #include <MySensor.h>
    #include <SPI.h>
    #include <Bounce2.h>
    
    #define CHILD_ID1 3
    #define BUTTON_PIN1  3  // Arduino Digital I/O pin for button/reed switch
    #define CHILD_ID2 4
    #define BUTTON_PIN2  4  // Arduino Digital I/O pin for button/reed switch
    #define CHILD_ID3 5
    #define BUTTON_PIN3  5  // Arduino Digital I/O pin for button/reed switch
    
    
    
    MySensor gw;
    Bounce debouncer = Bounce(); 
    int oldValue1=-1;
    int oldValue2=-1;
    int oldValue3=-1;
    
    // Change to V_LIGHT if you use S_LIGHT in presentation below
    MyMessage msg1(CHILD_ID1,V_TRIPPED), msg2(CHILD_ID2,V_TRIPPED),msg3(CHILD_ID3,V_TRIPPED);
    
    
    
    void setup()  
    {  
      gw.begin();
    
     // Setup the button
      pinMode(BUTTON_PIN1,INPUT);
      pinMode(BUTTON_PIN2,INPUT);
      pinMode(BUTTON_PIN3,INPUT);
      
      // Activate internal pull-up
      digitalWrite(BUTTON_PIN1,HIGH);
      digitalWrite(BUTTON_PIN2,HIGH);
      digitalWrite(BUTTON_PIN3,HIGH);
      
      // After setting up the button, setup debouncer
      debouncer.attach(BUTTON_PIN1);
      debouncer.interval(5);
      debouncer.attach(BUTTON_PIN2);
      debouncer.interval(5);
      debouncer.attach(BUTTON_PIN3);
      debouncer.interval(5);
    
      // Register binary input sensor to gw (they will be created as child devices)
      // You can use S_DOOR, S_MOTION or S_LIGHT here depending on your usage. 
      // If S_LIGHT is used, remember to update variable type you send in. See "msg" above.
      gw.present(CHILD_ID1, S_DOOR);
      gw.present(CHILD_ID2, S_DOOR);
      gw.present(CHILD_ID3, S_DOOR);  
    }
    
    
    //  Check if digital input has changed and send in new value
    void loop() 
    {
      debouncer.update();
      // Get the update value
      int value1 = debouncer.read();
      int value2 = debouncer.read();
      int value3 = debouncer.read();
    
      value1 = digitalRead(BUTTON_PIN1);
      value2 = digitalRead(BUTTON_PIN2);
      value3 = digitalRead(BUTTON_PIN3);
     
      if (value1 != oldValue1) {
         // Send in the new value
         gw.send(msg1.set(value1==HIGH ? 1 : 0));
         oldValue1 = value1;
      }
      if (value2 != oldValue2) {
         // Send in the new value
         gw.send(msg2.set(value2==HIGH ? 1 : 0));
         oldValue2 = value2;
      }
      if (value3 != oldValue3) {
         // Send in the new value
         gw.send(msg3.set(value3==HIGH ? 1 : 0));
         oldValue3 = value3;
      }
    } 
    
    

  • Contest Winner

    @punter9 You have to create a Debouncer for each switch. A debouncer will only debounce the assigned switch. Besides you have to check each switch separately. I adjusted your Sketch. It compiles but I haven't tested it. All of my breadboards are full with test circuits at the moment.

    Give this a try

    #include <MySensor.h>
    #include <SPI.h>
    #include <Bounce2.h>
    
    #define CHILD_ID1 3
    #define BUTTON_PIN1  3  // Arduino Digital I/O pin for button/reed switch
    #define CHILD_ID2 4
    #define BUTTON_PIN2  4  // Arduino Digital I/O pin for button/reed switch
    #define CHILD_ID3 5
    #define BUTTON_PIN3  5  // Arduino Digital I/O pin for button/reed switch
    
    
    
    MySensor gw;
    Bounce debouncer1 = Bounce(); 
    Bounce debouncer2 = Bounce(); // debouncer for the second switch
    Bounce debouncer3 = Bounce(); // debouncer for the third switch
    
    int oldValue1=-1;
    int oldValue2=-1; // second switch needs to have it's own old state
    int oldValue3=-1; // second switch needs to have it's own old state
    
    // Change to V_LIGHT if you use S_LIGHT in presentation below
    MyMessage msg1(CHILD_ID1,V_TRIPPED), msg2(CHILD_ID2,V_TRIPPED),msg3(CHILD_ID3,V_TRIPPED);
    
    
    
    void setup()  
    {  
      gw.begin();
    
     // Setup the button
      pinMode(BUTTON_PIN1,INPUT_PULLUP ); // You can assign pinmode and use pullup in one statement.
      pinMode(BUTTON_PIN2,INPUT_PULLUP);
      pinMode(BUTTON_PIN3,INPUT_PULLUP);
      
      // Activate internal pull-up
     // digitalWrite(BUTTON_PIN1,HIGH);
    //  digitalWrite(BUTTON_PIN2,HIGH);
    //  digitalWrite(BUTTON_PIN3,HIGH);
      
      // After setting up the button, setup debouncer1
      debouncer1.attach(BUTTON_PIN1);
      debouncer1.interval(5);
      debouncer2.attach(BUTTON_PIN2);
      debouncer2.interval(5);
      debouncer3.attach(BUTTON_PIN3);
      debouncer3.interval(5);
    
      // Register binary input sensor to gw (they will be created as child devices)
      // You can use S_DOOR, S_MOTION or S_LIGHT here depending on your usage. 
      // If S_LIGHT is used, remember to update variable type you send in. See "msg" above.
      gw.present(CHILD_ID1, S_DOOR);
      gw.present(CHILD_ID2, S_DOOR);
      gw.present(CHILD_ID3, S_DOOR);  
    }
    
    
    //  Check if digital input has changed and send in new value
    void loop() 
    {
      // Check if the first switch state has changed
      debouncer1.update();
      // Get the update value
      int value = debouncer1.read();
     
      if (value != oldValue1) {
         // Send in the new value
         gw.send(msg1.set(value==HIGH ? 1 : 0));
    //     gw.send(msg2.set(value==HIGH ? 1 : 0)); // this is where you turn the second switch in your controller
    //     gw.send(msg3.set(value==HIGH ? 1 : 0));  // this is where you turn the third switch in your controller
         oldValue1 = value;
      }
      
      // Check if the 2nd switch state has changed
      debouncer2.update();
      // Get the update value
      value = debouncer2.read(); // no need to redeclare it (I removed int)
     
      if (value != oldValue2) {
         // Send in the new value
    //     gw.send(msg1.set(value==HIGH ? 1 : 0));
           gw.send(msg2.set(value==HIGH ? 1 : 0)); // this is where you turn the second switch in your controller
    //     gw.send(msg3.set(value==HIGH ? 1 : 0));  // this is where you turn the third switch in your controller
         oldValue2 = value;
      }
      
      // Check if the third switch state has changed
      debouncer3.update();
      // Get the update value
      value = debouncer3.read(); // no need to redeclare it (I removed int)
     
      if (value != oldValue3) {
         // Send in the new value
    //     gw.send(msg1.set(value==HIGH ? 1 : 0));
    //     gw.send(msg2.set(value==HIGH ? 1 : 0)); // this is where you turn the second switch in your controller
         gw.send(msg3.set(value==HIGH ? 1 : 0));  // this is where you turn the third switch in your controller
         oldValue3 = value;
      }
    
      
    } 
    

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