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  3. Multi Button Relay Sketch

Multi Button Relay Sketch

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  • Boots33B Boots33

    @rayan maybe trying to send the off message before the presentation stops it from sending

    try this , have moved the messages to the main loop where they will only be sent once in the first loop

    #define MY_DEBUG
    #define MY_RADIO_NRF24
    #define MY_REPEATER_FEATURE
    
    #include <SPI.h>
    #include <MySensors.h>
    #include <Bounce2.h>
    
    #define RELAY_ON 1
    #define RELAY_OFF 0
    
    #define SSR_A_ID 1   // Id of the sensor child
    #define SSR_B_ID 2   // Id of the sensor child
    
    const int buttonPinA = 18;
    const int buttonPinB = 19;
    const int relayPinA = 5;
    const int relayPinB = 6;
    int oldValueA = 0;
    int oldValueB = 0;
    bool stateA = false;
    bool stateB = false;
    int trigger = 0;
    
    
    Bounce debouncerA = Bounce();
    Bounce debouncerB = Bounce();
    
    MyMessage msgA(SSR_A_ID, V_STATUS);
    MyMessage msgB(SSR_B_ID, V_STATUS);
    
    void setup()
    {
    
      pinMode(buttonPinA, INPUT_PULLUP); // Setup the button Activate internal pull-up
      pinMode(buttonPinB, INPUT_PULLUP); // Setup the button Activate internal pull-up
    // Then set relay pins in output mode
      pinMode(relayPinA, OUTPUT);
      pinMode(relayPinB, OUTPUT);
    
      // After setting up the buttons, setup debouncer
      debouncerA.attach(buttonPinA);
      debouncerA.interval(5);
      debouncerB.attach(buttonPinB);
      debouncerB.interval(5);
    
      // Make sure relays are off when starting up
      digitalWrite(relayPinA, RELAY_OFF);
      digitalWrite(relayPinB, RELAY_OFF);
      
    
        /*--------------------- Added these lines for toggle switch-------------------------*/
      oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
      oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
     // send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
     // send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
      
    }
    
    void presentation()  {
      // Send the sketch version information to the gateway and Controller
      sendSketchInfo("Mains Controller", "1.0");
    
      // Register all sensors to gw (they will be created as child devices)
      present(SSR_A_ID, S_LIGHT);
      present(SSR_B_ID, S_LIGHT);
    
    }
    
    /*
       Example on how to asynchronously check for new messages from gw
    */
    void loop()
    {
    if (trigger == 0){
      send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
      send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
      trigger = 1;
    }
    
    
      debouncerA.update();
      // Get the update value
      int valueA = debouncerA.read();
      if (valueA != oldValueA) {
        send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
      oldValueA = valueA;
      }
     
    
      debouncerB.update();
      // Get the update value
      int valueB = debouncerB.read();
      if (valueB != oldValueB) {
        send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
      oldValueB = valueB;
      }
    }
    
    void receive(const MyMessage &message) {
      // We only expect one type of message from controller. But we better check anyway.
      if (message.type == V_STATUS) {
          
        switch (message.sensor) {
          case 1:
            stateA = message.getBool();
            digitalWrite(message.sensor + 4, stateA ? RELAY_ON : RELAY_OFF);
            
            break;
          case 2:
            stateB = message.getBool();
            digitalWrite(message.sensor + 4, stateB ? RELAY_ON : RELAY_OFF);
            
            break;
          
        }
       
          // Write some debug info
        Serial.print("Incoming change for sensor:");
        Serial.println(message.sensor);
        Serial.print("from node:");
        Serial.println(message.sender);
        Serial.print(", New status: ");
        Serial.println(message.getBool());
      }
    }
    
    pepsonP Offline
    pepsonP Offline
    pepson
    wrote on last edited by
    #27

    @Boots33 said:

    @rayan maybe trying to send the off message before the presentation stops it from sending

    try this , have moved the messages to the main loop where they will only be sent once in the first loop

    #define MY_DEBUG
    #define MY_RADIO_NRF24
    #define MY_REPEATER_FEATURE
    
    #include <SPI.h>
    #include <MySensors.h>
    #include <Bounce2.h>
    
    #define RELAY_ON 1
    #define RELAY_OFF 0
    
    #define SSR_A_ID 1   // Id of the sensor child
    #define SSR_B_ID 2   // Id of the sensor child
    
    const int buttonPinA = 18;
    const int buttonPinB = 19;
    const int relayPinA = 5;
    const int relayPinB = 6;
    int oldValueA = 0;
    int oldValueB = 0;
    bool stateA = false;
    bool stateB = false;
    int trigger = 0;
    
    
    Bounce debouncerA = Bounce();
    Bounce debouncerB = Bounce();
    
    MyMessage msgA(SSR_A_ID, V_STATUS);
    MyMessage msgB(SSR_B_ID, V_STATUS);
    
    void setup()
    {
    
      pinMode(buttonPinA, INPUT_PULLUP); // Setup the button Activate internal pull-up
      pinMode(buttonPinB, INPUT_PULLUP); // Setup the button Activate internal pull-up
    
    
      // After setting up the buttons, setup debouncer
      debouncerA.attach(buttonPinA);
      debouncerA.interval(5);
      debouncerB.attach(buttonPinB);
      debouncerB.interval(5);
    
      // Make sure relays are off when starting up
      digitalWrite(relayPinA, RELAY_OFF);
      digitalWrite(relayPinB, RELAY_OFF);
      // Then set relay pins in output mode
      pinMode(relayPinA, OUTPUT);
      pinMode(relayPinB, OUTPUT);
    
        /*--------------------- Added these lines for toggle switch-------------------------*/
      oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
      oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
     // send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
     // send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
      
    }
    
    void presentation()  {
      // Send the sketch version information to the gateway and Controller
      sendSketchInfo("Mains Controller", "1.0");
    
      // Register all sensors to gw (they will be created as child devices)
      present(SSR_A_ID, S_LIGHT);
      present(SSR_B_ID, S_LIGHT);
    
    }
    
    /*
       Example on how to asynchronously check for new messages from gw
    */
    void loop()
    {
    if (trigger == 0){
      send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
      send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
      trigger = 1;
    }
    
    
      debouncerA.update();
      // Get the update value
      int valueA = debouncerA.read();
      if (valueA != oldValueA) {
        send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
      oldValueA = valueA;
      }
     
    
      debouncerB.update();
      // Get the update value
      int valueB = debouncerB.read();
      if (valueB != oldValueB) {
        send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
      oldValueB = valueB;
      }
    }
    
    void receive(const MyMessage &message) {
      // We only expect one type of message from controller. But we better check anyway.
      if (message.type == V_STATUS) {
          
        switch (message.sensor) {
          case 1:
            stateA = message.getBool();
            digitalWrite(message.sensor + 4, stateA ? RELAY_ON : RELAY_OFF);
            
            break;
          case 2:
            stateB = message.getBool();
            digitalWrite(message.sensor + 4, stateB ? RELAY_ON : RELAY_OFF);
            
            break;
          
        }
       
          // Write some debug info
        Serial.print("Incoming change for sensor:");
        Serial.println(message.sensor);
        Serial.print("from node:");
        Serial.println(message.sender);
        Serial.print(", New status: ");
        Serial.println(message.getBool());
      }
    }
    

    Thanks this code works ok. But by switch i must still connect to GND to keep change status. Is possible to change it to give only impuls GND to change status Relay ? I want use switch monostable.

    And anybody tell me how i can clear all eeprom in my Arduino Mini Pro. I want clear eeprom before upload sketch.

    rayanR Boots33B 2 Replies Last reply
    0
    • pepsonP pepson

      @Boots33 said:

      @rayan maybe trying to send the off message before the presentation stops it from sending

      try this , have moved the messages to the main loop where they will only be sent once in the first loop

      #define MY_DEBUG
      #define MY_RADIO_NRF24
      #define MY_REPEATER_FEATURE
      
      #include <SPI.h>
      #include <MySensors.h>
      #include <Bounce2.h>
      
      #define RELAY_ON 1
      #define RELAY_OFF 0
      
      #define SSR_A_ID 1   // Id of the sensor child
      #define SSR_B_ID 2   // Id of the sensor child
      
      const int buttonPinA = 18;
      const int buttonPinB = 19;
      const int relayPinA = 5;
      const int relayPinB = 6;
      int oldValueA = 0;
      int oldValueB = 0;
      bool stateA = false;
      bool stateB = false;
      int trigger = 0;
      
      
      Bounce debouncerA = Bounce();
      Bounce debouncerB = Bounce();
      
      MyMessage msgA(SSR_A_ID, V_STATUS);
      MyMessage msgB(SSR_B_ID, V_STATUS);
      
      void setup()
      {
      
        pinMode(buttonPinA, INPUT_PULLUP); // Setup the button Activate internal pull-up
        pinMode(buttonPinB, INPUT_PULLUP); // Setup the button Activate internal pull-up
      
      
        // After setting up the buttons, setup debouncer
        debouncerA.attach(buttonPinA);
        debouncerA.interval(5);
        debouncerB.attach(buttonPinB);
        debouncerB.interval(5);
      
        // Make sure relays are off when starting up
        digitalWrite(relayPinA, RELAY_OFF);
        digitalWrite(relayPinB, RELAY_OFF);
        // Then set relay pins in output mode
        pinMode(relayPinA, OUTPUT);
        pinMode(relayPinB, OUTPUT);
      
          /*--------------------- Added these lines for toggle switch-------------------------*/
        oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
        oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
       // send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
       // send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
        
      }
      
      void presentation()  {
        // Send the sketch version information to the gateway and Controller
        sendSketchInfo("Mains Controller", "1.0");
      
        // Register all sensors to gw (they will be created as child devices)
        present(SSR_A_ID, S_LIGHT);
        present(SSR_B_ID, S_LIGHT);
      
      }
      
      /*
         Example on how to asynchronously check for new messages from gw
      */
      void loop()
      {
      if (trigger == 0){
        send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
        send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
        trigger = 1;
      }
      
      
        debouncerA.update();
        // Get the update value
        int valueA = debouncerA.read();
        if (valueA != oldValueA) {
          send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
        oldValueA = valueA;
        }
       
      
        debouncerB.update();
        // Get the update value
        int valueB = debouncerB.read();
        if (valueB != oldValueB) {
          send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
        oldValueB = valueB;
        }
      }
      
      void receive(const MyMessage &message) {
        // We only expect one type of message from controller. But we better check anyway.
        if (message.type == V_STATUS) {
            
          switch (message.sensor) {
            case 1:
              stateA = message.getBool();
              digitalWrite(message.sensor + 4, stateA ? RELAY_ON : RELAY_OFF);
              
              break;
            case 2:
              stateB = message.getBool();
              digitalWrite(message.sensor + 4, stateB ? RELAY_ON : RELAY_OFF);
              
              break;
            
          }
         
            // Write some debug info
          Serial.print("Incoming change for sensor:");
          Serial.println(message.sensor);
          Serial.print("from node:");
          Serial.println(message.sender);
          Serial.print(", New status: ");
          Serial.println(message.getBool());
        }
      }
      

      Thanks this code works ok. But by switch i must still connect to GND to keep change status. Is possible to change it to give only impuls GND to change status Relay ? I want use switch monostable.

      And anybody tell me how i can clear all eeprom in my Arduino Mini Pro. I want clear eeprom before upload sketch.

      rayanR Offline
      rayanR Offline
      rayan
      wrote on last edited by
      #28

      @pepson
      go to : file > examples > mysensors > clear eeprom config
      and select arduino pro mini from : tools > board > arduino pro or pro mini

      1 Reply Last reply
      0
      • Boots33B Boots33

        @rayan maybe trying to send the off message before the presentation stops it from sending

        try this , have moved the messages to the main loop where they will only be sent once in the first loop

        #define MY_DEBUG
        #define MY_RADIO_NRF24
        #define MY_REPEATER_FEATURE
        
        #include <SPI.h>
        #include <MySensors.h>
        #include <Bounce2.h>
        
        #define RELAY_ON 1
        #define RELAY_OFF 0
        
        #define SSR_A_ID 1   // Id of the sensor child
        #define SSR_B_ID 2   // Id of the sensor child
        
        const int buttonPinA = 18;
        const int buttonPinB = 19;
        const int relayPinA = 5;
        const int relayPinB = 6;
        int oldValueA = 0;
        int oldValueB = 0;
        bool stateA = false;
        bool stateB = false;
        int trigger = 0;
        
        
        Bounce debouncerA = Bounce();
        Bounce debouncerB = Bounce();
        
        MyMessage msgA(SSR_A_ID, V_STATUS);
        MyMessage msgB(SSR_B_ID, V_STATUS);
        
        void setup()
        {
        
          pinMode(buttonPinA, INPUT_PULLUP); // Setup the button Activate internal pull-up
          pinMode(buttonPinB, INPUT_PULLUP); // Setup the button Activate internal pull-up
        // Then set relay pins in output mode
          pinMode(relayPinA, OUTPUT);
          pinMode(relayPinB, OUTPUT);
        
          // After setting up the buttons, setup debouncer
          debouncerA.attach(buttonPinA);
          debouncerA.interval(5);
          debouncerB.attach(buttonPinB);
          debouncerB.interval(5);
        
          // Make sure relays are off when starting up
          digitalWrite(relayPinA, RELAY_OFF);
          digitalWrite(relayPinB, RELAY_OFF);
          
        
            /*--------------------- Added these lines for toggle switch-------------------------*/
          oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
          oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
         // send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
         // send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
          
        }
        
        void presentation()  {
          // Send the sketch version information to the gateway and Controller
          sendSketchInfo("Mains Controller", "1.0");
        
          // Register all sensors to gw (they will be created as child devices)
          present(SSR_A_ID, S_LIGHT);
          present(SSR_B_ID, S_LIGHT);
        
        }
        
        /*
           Example on how to asynchronously check for new messages from gw
        */
        void loop()
        {
        if (trigger == 0){
          send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
          send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
          trigger = 1;
        }
        
        
          debouncerA.update();
          // Get the update value
          int valueA = debouncerA.read();
          if (valueA != oldValueA) {
            send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
          oldValueA = valueA;
          }
         
        
          debouncerB.update();
          // Get the update value
          int valueB = debouncerB.read();
          if (valueB != oldValueB) {
            send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
          oldValueB = valueB;
          }
        }
        
        void receive(const MyMessage &message) {
          // We only expect one type of message from controller. But we better check anyway.
          if (message.type == V_STATUS) {
              
            switch (message.sensor) {
              case 1:
                stateA = message.getBool();
                digitalWrite(message.sensor + 4, stateA ? RELAY_ON : RELAY_OFF);
                
                break;
              case 2:
                stateB = message.getBool();
                digitalWrite(message.sensor + 4, stateB ? RELAY_ON : RELAY_OFF);
                
                break;
              
            }
           
              // Write some debug info
            Serial.print("Incoming change for sensor:");
            Serial.println(message.sensor);
            Serial.print("from node:");
            Serial.println(message.sender);
            Serial.print(", New status: ");
            Serial.println(message.getBool());
          }
        }
        
        rayanR Offline
        rayanR Offline
        rayan
        wrote on last edited by
        #29

        @Boots33 this your code is good, but there is a small issue .button work just when the connection is ok (radio with gateway) ! and when radio is disconnect or controller is off, so button dont work handy . do you have any idea for this ? that when controller is off the button work handy

        pepsonP Boots33B 2 Replies Last reply
        0
        • rayanR rayan

          @Boots33 this your code is good, but there is a small issue .button work just when the connection is ok (radio with gateway) ! and when radio is disconnect or controller is off, so button dont work handy . do you have any idea for this ? that when controller is off the button work handy

          pepsonP Offline
          pepsonP Offline
          pepson
          wrote on last edited by
          #30

          @rayan
          Hi
          I do this eeprom clear and after that when i upload sketch for relay with buttons , this not working. Any communication with Gateway. Upload sketch successful write.

          I need changes in code to button monostable. Now if i want enable RELAY i must still connect pin to GND by button. I want only give impuls GND and relay should have enable. Again give impuls GND should disable relay. The same as working Fibaro relay switch by Z-Wave.

          In code should be add option to select buttons:
          -Monostable
          -Bistable

          rayanR 1 Reply Last reply
          0
          • pepsonP pepson

            @rayan
            Hi
            I do this eeprom clear and after that when i upload sketch for relay with buttons , this not working. Any communication with Gateway. Upload sketch successful write.

            I need changes in code to button monostable. Now if i want enable RELAY i must still connect pin to GND by button. I want only give impuls GND and relay should have enable. Again give impuls GND should disable relay. The same as working Fibaro relay switch by Z-Wave.

            In code should be add option to select buttons:
            -Monostable
            -Bistable

            rayanR Offline
            rayanR Offline
            rayan
            wrote on last edited by
            #31

            @pepson
            i am beginner and i hope some one help to you

            1 Reply Last reply
            0
            • pepsonP Offline
              pepsonP Offline
              pepson
              wrote on last edited by
              #32

              Maybe @Boots33 or @SGi help us please

              1 Reply Last reply
              0
              • korttomaK Offline
                korttomaK Offline
                korttoma
                Hero Member
                wrote on last edited by
                #33

                Here is an example that I'm using with 4 relays and 4 monostable buttons:

                // Enable debug prints to serial monitor
                #define MY_DEBUG
                
                // Enable and select radio type attached
                #define MY_RADIO_NRF24
                
                #define SN "RelayButtonArray"
                #define SV "1.0"
                
                #include <MySensors.h>
                #include <SPI.h>
                #include <Bounce2.h>
                #define RELAY_ON 0                      // switch around for ACTIVE LOW / ACTIVE HIGH relay
                #define RELAY_OFF 1
                //
                
                #define noRelays 4                     //2-4
                const int relayPin[] = {14, 15, 16, 17};       //  switch around pins to your desire
                const int buttonPin[] = {6, 7, 4, 5};   //  switch around pins to your desire
                
                class Relay             // relay class, store all relevant data (equivalent to struct)
                {
                  public:
                    int buttonPin;                   // physical pin number of button
                    int relayPin;             // physical pin number of relay
                    boolean relayState;               // relay status (also stored in EEPROM)
                };
                
                Relay Relays[noRelays];
                Bounce debouncer[noRelays];
                MyMessage msg[noRelays];
                
                /*
                  void before() {
                  for (int sensor=1, pin=RELAY_1; sensor<=NUMBER_OF_RELAYS;sensor++, pin++) {
                    // Then set relay pins in output mode
                    pinMode(pin, OUTPUT);
                    // Set relay to last known state (using eeprom storage)
                    digitalWrite(pin, loadState(sensor)?RELAY_ON:RELAY_OFF);
                  }
                  }*/
                
                void setup() {
                  wait(100);
                  // Initialize Relays with corresponding buttons
                  for (int i = 0; i < noRelays; i++) {
                    Relays[i].buttonPin = buttonPin[i];              // assign physical pins
                    Relays[i].relayPin = relayPin[i];
                    msg[i].sensor = i;                                   // initialize messages
                    msg[i].type = V_LIGHT;
                    pinMode(Relays[i].buttonPin, INPUT_PULLUP);
                    wait(100);
                    pinMode(Relays[i].relayPin, OUTPUT);
                    Relays[i].relayState = loadState(i);                               // retrieve last values from EEPROM
                    digitalWrite(Relays[i].relayPin, Relays[i].relayState ? RELAY_ON : RELAY_OFF); // and set relays accordingly
                    send(msg[i].set(Relays[i].relayState ? true : false));                 // make controller aware of last status
                    wait(50);
                    debouncer[i] = Bounce();                        // initialize debouncer
                    debouncer[i].attach(buttonPin[i]);
                    debouncer[i].interval(30);
                    wait(50);
                  }
                }
                
                void presentation()
                {
                  // Send the sketch version information to the gateway and Controller
                  sendSketchInfo(SN, SV);
                
                  wait(100);
                
                  for (int i = 0; i < noRelays; i++)
                    present(i, S_LIGHT);                               // present sensor to gateway
                
                  wait(100);
                }
                
                
                void loop()
                {
                  for (byte i = 0; i < noRelays; i++) {
                    if (debouncer[i].update()) {
                      
                      int value = debouncer[i].read();
                      
                      if ( value == LOW) {
                        Relays[i].relayState = !Relays[i].relayState;
                        digitalWrite(Relays[i].relayPin, Relays[i].relayState ? RELAY_ON : RELAY_OFF);
                        send(msg[i].set(Relays[i].relayState ? true : false));
                        // save sensor state in EEPROM (location == sensor number)
                        saveState( i, Relays[i].relayState );
                
                      }
                
                    }
                  }
                  //wait(20);
                }
                
                void receive(const MyMessage &message) {
                  if (message.type == V_LIGHT) {
                    if (message.sensor < noRelays) {          // check if message is valid for relays..... previous line  [[[ if (message.sensor <=noRelays){ ]]]
                      Relays[message.sensor].relayState = message.getBool();
                      digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState ? RELAY_ON : RELAY_OFF); // and set relays accordingly
                      saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
                    }
                  }
                  wait(20);
                }
                
                • Tomas
                breimannB N T 3 Replies Last reply
                1
                • pepsonP pepson

                  @Boots33 said:

                  @rayan maybe trying to send the off message before the presentation stops it from sending

                  try this , have moved the messages to the main loop where they will only be sent once in the first loop

                  #define MY_DEBUG
                  #define MY_RADIO_NRF24
                  #define MY_REPEATER_FEATURE
                  
                  #include <SPI.h>
                  #include <MySensors.h>
                  #include <Bounce2.h>
                  
                  #define RELAY_ON 1
                  #define RELAY_OFF 0
                  
                  #define SSR_A_ID 1   // Id of the sensor child
                  #define SSR_B_ID 2   // Id of the sensor child
                  
                  const int buttonPinA = 18;
                  const int buttonPinB = 19;
                  const int relayPinA = 5;
                  const int relayPinB = 6;
                  int oldValueA = 0;
                  int oldValueB = 0;
                  bool stateA = false;
                  bool stateB = false;
                  int trigger = 0;
                  
                  
                  Bounce debouncerA = Bounce();
                  Bounce debouncerB = Bounce();
                  
                  MyMessage msgA(SSR_A_ID, V_STATUS);
                  MyMessage msgB(SSR_B_ID, V_STATUS);
                  
                  void setup()
                  {
                  
                    pinMode(buttonPinA, INPUT_PULLUP); // Setup the button Activate internal pull-up
                    pinMode(buttonPinB, INPUT_PULLUP); // Setup the button Activate internal pull-up
                  
                  
                    // After setting up the buttons, setup debouncer
                    debouncerA.attach(buttonPinA);
                    debouncerA.interval(5);
                    debouncerB.attach(buttonPinB);
                    debouncerB.interval(5);
                  
                    // Make sure relays are off when starting up
                    digitalWrite(relayPinA, RELAY_OFF);
                    digitalWrite(relayPinB, RELAY_OFF);
                    // Then set relay pins in output mode
                    pinMode(relayPinA, OUTPUT);
                    pinMode(relayPinB, OUTPUT);
                  
                      /*--------------------- Added these lines for toggle switch-------------------------*/
                    oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
                    oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
                   // send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
                   // send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
                    
                  }
                  
                  void presentation()  {
                    // Send the sketch version information to the gateway and Controller
                    sendSketchInfo("Mains Controller", "1.0");
                  
                    // Register all sensors to gw (they will be created as child devices)
                    present(SSR_A_ID, S_LIGHT);
                    present(SSR_B_ID, S_LIGHT);
                  
                  }
                  
                  /*
                     Example on how to asynchronously check for new messages from gw
                  */
                  void loop()
                  {
                  if (trigger == 0){
                    send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
                    send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
                    trigger = 1;
                  }
                  
                  
                    debouncerA.update();
                    // Get the update value
                    int valueA = debouncerA.read();
                    if (valueA != oldValueA) {
                      send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
                    oldValueA = valueA;
                    }
                   
                  
                    debouncerB.update();
                    // Get the update value
                    int valueB = debouncerB.read();
                    if (valueB != oldValueB) {
                      send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
                    oldValueB = valueB;
                    }
                  }
                  
                  void receive(const MyMessage &message) {
                    // We only expect one type of message from controller. But we better check anyway.
                    if (message.type == V_STATUS) {
                        
                      switch (message.sensor) {
                        case 1:
                          stateA = message.getBool();
                          digitalWrite(message.sensor + 4, stateA ? RELAY_ON : RELAY_OFF);
                          
                          break;
                        case 2:
                          stateB = message.getBool();
                          digitalWrite(message.sensor + 4, stateB ? RELAY_ON : RELAY_OFF);
                          
                          break;
                        
                      }
                     
                        // Write some debug info
                      Serial.print("Incoming change for sensor:");
                      Serial.println(message.sensor);
                      Serial.print("from node:");
                      Serial.println(message.sender);
                      Serial.print(", New status: ");
                      Serial.println(message.getBool());
                    }
                  }
                  

                  Thanks this code works ok. But by switch i must still connect to GND to keep change status. Is possible to change it to give only impuls GND to change status Relay ? I want use switch monostable.

                  And anybody tell me how i can clear all eeprom in my Arduino Mini Pro. I want clear eeprom before upload sketch.

                  Boots33B Offline
                  Boots33B Offline
                  Boots33
                  Hero Member
                  wrote on last edited by
                  #34

                  @pepson The sketch i have in my first post at the top of the page will work for a push button. the one you are using has been modified for use with a toggle switch.

                  1 Reply Last reply
                  0
                  • pepsonP Offline
                    pepsonP Offline
                    pepson
                    wrote on last edited by
                    #35

                    ok i test your first sketch. But maybe you can create sketch where we can setvin sketch what button we want use ?

                    1 Reply Last reply
                    0
                    • korttomaK Offline
                      korttomaK Offline
                      korttoma
                      Hero Member
                      wrote on last edited by
                      #36

                      I'm the sketch I'm using you can freely define what pins you want to use:

                      const int relayPin[] = {14, 15, 16, 17};       //  switch around pins to your desire
                      const int buttonPin[] = {6, 7, 4, 5};   //  switch around pins to your desire
                      
                      • Tomas
                      1 Reply Last reply
                      0
                      • rayanR rayan

                        @Boots33 this your code is good, but there is a small issue .button work just when the connection is ok (radio with gateway) ! and when radio is disconnect or controller is off, so button dont work handy . do you have any idea for this ? that when controller is off the button work handy

                        Boots33B Offline
                        Boots33B Offline
                        Boots33
                        Hero Member
                        wrote on last edited by Boots33
                        #37

                        @rayan said:

                        this your code is good, but there is a small issue .button work just when the connection is ok (radio with gateway) ! and when radio is disconnect or controller is off, so button dont work handy . do you have any idea for this ? that when controller is off the button work handy

                        As far as I know that is the way Mysensors works at the moment, if the node boots up and cannot find the gateway then it wont run the loop part of the sketch.
                        If the gateway drops out after the node has booted then the loop part of the sketch will still run while the node tries to re-establish the connection. Because the sketch relies on an ACK back from the gateway to toggle the relay it still wont work if the gateway is down.

                        You could modify the sketch so it does not rely on the ACK. This would at least allow it to work if the gateway goes down after the node has booted.
                        Another way to ensure the switch will operate would be to add some circuit to override the node, like discussed Here

                        Have made a quick change to the sketch so it does not need the ACK. I have not tried it but give it a go and see if it works

                        #define MY_DEBUG
                        #define MY_RADIO_NRF24
                        #define MY_REPEATER_FEATURE
                        
                        #include <SPI.h>
                        #include <MySensors.h>
                        #include <Bounce2.h>
                        
                        #define RELAY_ON 1
                        #define RELAY_OFF 0
                        
                        #define SSR_A_ID 1   // Id of the sensor child
                        #define SSR_B_ID 2   // Id of the sensor child
                        
                        const int buttonPinA = 18;
                        const int buttonPinB = 19;
                        const int relayPinA = 5;
                        const int relayPinB = 6;
                        int oldValueA = 0;
                        int oldValueB = 0;
                        bool stateA = false;
                        bool stateB = false;
                        int trigger = 0;
                        
                        
                        Bounce debouncerA = Bounce();
                        Bounce debouncerB = Bounce();
                        
                        MyMessage msgA(SSR_A_ID, V_STATUS);
                        MyMessage msgB(SSR_B_ID, V_STATUS);
                        
                        void setup()
                        {
                        
                          pinMode(buttonPinA, INPUT_PULLUP); // Setup the button Activate internal pull-up
                          pinMode(buttonPinB, INPUT_PULLUP); // Setup the button Activate internal pull-up
                        // Then set relay pins in output mode
                          pinMode(relayPinA, OUTPUT);
                          pinMode(relayPinB, OUTPUT);
                        
                          // After setting up the buttons, setup debouncer
                          debouncerA.attach(buttonPinA);
                          debouncerA.interval(5);
                          debouncerB.attach(buttonPinB);
                          debouncerB.interval(5);
                        
                          // Make sure relays are off when starting up
                          digitalWrite(relayPinA, RELAY_OFF);
                          digitalWrite(relayPinB, RELAY_OFF);
                          
                        
                            /*--------------------- Added these lines for toggle switch-------------------------*/
                          oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
                          oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
                         // send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
                         // send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
                          
                        }
                        
                        void presentation()  {
                          // Send the sketch version information to the gateway and Controller
                          sendSketchInfo("Mains Controller", "1.0");
                        
                          // Register all sensors to gw (they will be created as child devices)
                          present(SSR_A_ID, S_LIGHT);
                          present(SSR_B_ID, S_LIGHT);
                        
                        }
                        
                        /*
                           Example on how to asynchronously check for new messages from gw
                        */
                        void loop()
                        {
                        if (trigger == 0){
                          send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
                          send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
                          trigger = 1;
                        }
                        
                        
                          debouncerA.update();
                          // Get the update value
                          int valueA = debouncerA.read();
                          if (valueA != oldValueA) {
                           // send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
                            send(msgA.set(stateA ? false : true), false); // Send new state with no request for ack
                            stateA = stateA ? false : true;               // invert the state
                             digitalWrite(relayPinA, stateA ? RELAY_ON : RELAY_OFF);  // toggle the relay
                          oldValueA = valueA;
                          }
                         
                        
                          debouncerB.update();
                          // Get the update value
                          int valueB = debouncerB.read();
                          if (valueB != oldValueB) {
                            //send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
                            send(msgB.set(stateB ? false : true), false); // Send new state with no request for ack
                            stateB = stateB ? false : true;                // invert the state
                             digitalWrite(relayPinB, stateB ? RELAY_ON : RELAY_OFF);  // toggle the relay
                            
                          oldValueB = valueB;
                          }
                        }
                        
                        void receive(const MyMessage &message) {
                          // We only expect one type of message from controller. But we better check anyway.
                          if (message.type == V_STATUS) {
                              
                            switch (message.sensor) {
                              case 1:
                                stateA = message.getBool();
                                digitalWrite(message.sensor + 4, stateA ? RELAY_ON : RELAY_OFF);
                                
                                break;
                              case 2:
                                stateB = message.getBool();
                                digitalWrite(message.sensor + 4, stateB ? RELAY_ON : RELAY_OFF);
                                
                                break;
                              
                            }
                           
                              // Write some debug info
                            Serial.print("Incoming change for sensor:");
                            Serial.println(message.sensor);
                            Serial.print("from node:");
                            Serial.println(message.sender);
                            Serial.print(", New status: ");
                            Serial.println(message.getBool());
                          }
                        }
                        
                        rayanR 1 Reply Last reply
                        0
                        • pepsonP Offline
                          pepsonP Offline
                          pepson
                          wrote on last edited by
                          #38

                          ok then i test it.
                          But can you also add option to set mode button ? Bistable and monostable ?

                          1 Reply Last reply
                          0
                          • Boots33B Boots33

                            @rayan said:

                            this your code is good, but there is a small issue .button work just when the connection is ok (radio with gateway) ! and when radio is disconnect or controller is off, so button dont work handy . do you have any idea for this ? that when controller is off the button work handy

                            As far as I know that is the way Mysensors works at the moment, if the node boots up and cannot find the gateway then it wont run the loop part of the sketch.
                            If the gateway drops out after the node has booted then the loop part of the sketch will still run while the node tries to re-establish the connection. Because the sketch relies on an ACK back from the gateway to toggle the relay it still wont work if the gateway is down.

                            You could modify the sketch so it does not rely on the ACK. This would at least allow it to work if the gateway goes down after the node has booted.
                            Another way to ensure the switch will operate would be to add some circuit to override the node, like discussed Here

                            Have made a quick change to the sketch so it does not need the ACK. I have not tried it but give it a go and see if it works

                            #define MY_DEBUG
                            #define MY_RADIO_NRF24
                            #define MY_REPEATER_FEATURE
                            
                            #include <SPI.h>
                            #include <MySensors.h>
                            #include <Bounce2.h>
                            
                            #define RELAY_ON 1
                            #define RELAY_OFF 0
                            
                            #define SSR_A_ID 1   // Id of the sensor child
                            #define SSR_B_ID 2   // Id of the sensor child
                            
                            const int buttonPinA = 18;
                            const int buttonPinB = 19;
                            const int relayPinA = 5;
                            const int relayPinB = 6;
                            int oldValueA = 0;
                            int oldValueB = 0;
                            bool stateA = false;
                            bool stateB = false;
                            int trigger = 0;
                            
                            
                            Bounce debouncerA = Bounce();
                            Bounce debouncerB = Bounce();
                            
                            MyMessage msgA(SSR_A_ID, V_STATUS);
                            MyMessage msgB(SSR_B_ID, V_STATUS);
                            
                            void setup()
                            {
                            
                              pinMode(buttonPinA, INPUT_PULLUP); // Setup the button Activate internal pull-up
                              pinMode(buttonPinB, INPUT_PULLUP); // Setup the button Activate internal pull-up
                            // Then set relay pins in output mode
                              pinMode(relayPinA, OUTPUT);
                              pinMode(relayPinB, OUTPUT);
                            
                              // After setting up the buttons, setup debouncer
                              debouncerA.attach(buttonPinA);
                              debouncerA.interval(5);
                              debouncerB.attach(buttonPinB);
                              debouncerB.interval(5);
                            
                              // Make sure relays are off when starting up
                              digitalWrite(relayPinA, RELAY_OFF);
                              digitalWrite(relayPinB, RELAY_OFF);
                              
                            
                                /*--------------------- Added these lines for toggle switch-------------------------*/
                              oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
                              oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
                             // send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
                             // send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
                              
                            }
                            
                            void presentation()  {
                              // Send the sketch version information to the gateway and Controller
                              sendSketchInfo("Mains Controller", "1.0");
                            
                              // Register all sensors to gw (they will be created as child devices)
                              present(SSR_A_ID, S_LIGHT);
                              present(SSR_B_ID, S_LIGHT);
                            
                            }
                            
                            /*
                               Example on how to asynchronously check for new messages from gw
                            */
                            void loop()
                            {
                            if (trigger == 0){
                              send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
                              send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
                              trigger = 1;
                            }
                            
                            
                              debouncerA.update();
                              // Get the update value
                              int valueA = debouncerA.read();
                              if (valueA != oldValueA) {
                               // send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
                                send(msgA.set(stateA ? false : true), false); // Send new state with no request for ack
                                stateA = stateA ? false : true;               // invert the state
                                 digitalWrite(relayPinA, stateA ? RELAY_ON : RELAY_OFF);  // toggle the relay
                              oldValueA = valueA;
                              }
                             
                            
                              debouncerB.update();
                              // Get the update value
                              int valueB = debouncerB.read();
                              if (valueB != oldValueB) {
                                //send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
                                send(msgB.set(stateB ? false : true), false); // Send new state with no request for ack
                                stateB = stateB ? false : true;                // invert the state
                                 digitalWrite(relayPinB, stateB ? RELAY_ON : RELAY_OFF);  // toggle the relay
                                
                              oldValueB = valueB;
                              }
                            }
                            
                            void receive(const MyMessage &message) {
                              // We only expect one type of message from controller. But we better check anyway.
                              if (message.type == V_STATUS) {
                                  
                                switch (message.sensor) {
                                  case 1:
                                    stateA = message.getBool();
                                    digitalWrite(message.sensor + 4, stateA ? RELAY_ON : RELAY_OFF);
                                    
                                    break;
                                  case 2:
                                    stateB = message.getBool();
                                    digitalWrite(message.sensor + 4, stateB ? RELAY_ON : RELAY_OFF);
                                    
                                    break;
                                  
                                }
                               
                                  // Write some debug info
                                Serial.print("Incoming change for sensor:");
                                Serial.println(message.sensor);
                                Serial.print("from node:");
                                Serial.println(message.sender);
                                Serial.print(", New status: ");
                                Serial.println(message.getBool());
                              }
                            }
                            
                            rayanR Offline
                            rayanR Offline
                            rayan
                            wrote on last edited by rayan
                            #39

                            @Boots33
                            ack is important , so we can not found any solution for this ? for exapmle add a code to this sketch , that when radio is disconnect so without ack work and when radio is ok this way stop and with ack work again.
                            this idea is for when a radio have problem or fail or other reason... so this light or other divece dont stop working and work handy when radio go to correct or change radio....

                            if you can change your code and add this option , so your sketch is best code for light control

                            Boots33B 1 Reply Last reply
                            0
                            • pepsonP Offline
                              pepsonP Offline
                              pepson
                              wrote on last edited by pepson
                              #40

                              @korttoma your sketch not working for me. I change numer relay to 2 and change pin buttons and relay and not control relay.

                              @Boots33
                              Ok i correct your sketch and use:

                              Switch Bistable:

                              /**
                                 DESCRIPTION
                                 Sketch for 2x relay with buttons bistable. After back power all relays set OFF and send correct status OFF to controller.  
                              */
                              
                              // Enable debug prints to serial monitor
                              #define MY_DEBUG
                              
                              // Enable and select radio type attached
                              #define MY_RADIO_NRF24
                              //#define MY_RADIO_RFM69
                              
                              // Enabled repeater feature for this node
                              #define MY_REPEATER_FEATURE
                              
                              #include <SPI.h>
                              #include <MySensors.h>
                              #include <Bounce2.h>
                              
                              // Define Relays
                              #define RELAY_ON 1  // GPIO value to write to turn on attached relay
                              #define RELAY_OFF 0  // GPIO value to write to turn off attached relay
                              
                              // Define Sensor ID's
                              #define SSR_A_ID 1   // Id of the sensor child
                              #define SSR_B_ID 2   // Id of the sensor child
                              
                              // Define buttons and relays
                              const int buttonPinA = 3;
                              const int buttonPinB = 4;
                              const int relayPinA = 5;
                              const int relayPinB = 6;
                              
                              // Define Variables
                              int oldValueA = 0;
                              int oldValueB = 0;
                              bool stateA = false;
                              bool stateB = false;
                              int trigger = 0;
                              
                              
                              Bounce debouncerA = Bounce();
                              Bounce debouncerB = Bounce();
                              
                              MyMessage msgA(SSR_A_ID, V_STATUS);
                              MyMessage msgB(SSR_B_ID, V_STATUS);
                              
                              void setup()
                              {
                              
                                pinMode(buttonPinA, INPUT_PULLUP); // Setup the button Activate internal pull-up
                                pinMode(buttonPinB, INPUT_PULLUP); // Setup the button Activate internal pull-up
                              
                              
                                // After setting up the buttons, setup debouncer
                                debouncerA.attach(buttonPinA);
                                debouncerA.interval(5);
                                debouncerB.attach(buttonPinB);
                                debouncerB.interval(5);
                              
                                // Make sure relays are off when starting up
                                digitalWrite(relayPinA, RELAY_OFF);
                                digitalWrite(relayPinB, RELAY_OFF);
                                // Then set relay pins in output mode
                                pinMode(relayPinA, OUTPUT);
                                pinMode(relayPinB, OUTPUT);
                              
                                  /*--------------------- Added these lines for toggle switch-------------------------*/
                                oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
                                oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
                               // send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
                               // send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
                                
                              }
                              
                              void presentation()  {
                                // Send the sketch version information to the gateway and Controller
                                sendSketchInfo("2xRelay with bistable", "1.1");
                              
                                // Register all sensors to gw (they will be created as child devices)
                                present(SSR_A_ID, S_LIGHT);
                                present(SSR_B_ID, S_LIGHT);
                              
                              }
                              
                              /*
                                 Example on how to asynchronously check for new messages from gw
                              */
                              void loop()
                              {
                              if (trigger == 0){
                                send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
                                send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
                                trigger = 1;
                              }
                              
                              
                                debouncerA.update();
                                // Get the update value
                                int valueA = debouncerA.read();
                                if (valueA != oldValueA) {
                                 // send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
                                  send(msgA.set(stateA ? false : true), false); // Send new state with no request for ack
                                  stateA = stateA ? false : true;               // invert the state
                                   digitalWrite(relayPinA, stateA ? RELAY_ON : RELAY_OFF);  // toggle the relay
                                oldValueA = valueA;
                                }
                               
                              
                                debouncerB.update();
                                // Get the update value
                                int valueB = debouncerB.read();
                                if (valueB != oldValueB) {
                                  //send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
                                  send(msgB.set(stateB ? false : true), false); // Send new state with no request for ack
                                  stateB = stateB ? false : true;                // invert the state
                                   digitalWrite(relayPinB, stateB ? RELAY_ON : RELAY_OFF);  // toggle the relay
                                  
                                oldValueB = valueB;
                                }
                              }
                              
                              void receive(const MyMessage &message) {
                                // We only expect one type of message from controller. But we better check anyway.
                                if (message.type == V_STATUS) {
                                    
                                  switch (message.sensor) {
                                    case 1:
                                      stateA = message.getBool();
                                      digitalWrite(message.sensor + 4, stateA ? RELAY_ON : RELAY_OFF);
                                      
                                      break;
                                    case 2:
                                      stateB = message.getBool();
                                      digitalWrite(message.sensor + 4, stateB ? RELAY_ON : RELAY_OFF);
                                      
                                      break;
                                    
                                  }
                                 
                                    // Write some debug info
                                  Serial.print("Incoming change for sensor:");
                                  Serial.println(message.sensor);
                                  Serial.print("from node:");
                                  Serial.println(message.sender);
                                  Serial.print(", New status: ");
                                  Serial.println(message.getBool());
                                }
                              }
                              

                              Switch monostable:

                              /**
                                 DESCRIPTION
                                 Sketch for 2x relay with buttons monostable. After back power all relays set OFF and send correct status OFF to controller.  
                              */
                              
                              // Enable debug prints to serial monitor
                              #define MY_DEBUG
                              
                              // Enable and select radio type attached
                              #define MY_RADIO_NRF24
                              //#define MY_RADIO_RFM69
                              
                              // Enabled repeater feature for this node
                              #define MY_REPEATER_FEATURE
                              
                              #include <SPI.h>
                              #include <MySensors.h>
                              #include <Bounce2.h>
                              
                              // Define Relays
                              #define RELAY_ON 1  // GPIO value to write to turn on attached relay
                              #define RELAY_OFF 0  // GPIO value to write to turn off attached relay
                              
                              // Define Sensor ID's
                              #define SSR_A_ID 1   // Id of the sensor child
                              #define SSR_B_ID 2   // Id of the sensor child
                              
                              // Define buttons and relays
                              const int buttonPinA = 3;
                              const int buttonPinB = 4;
                              const int relayPinA = 5;
                              const int relayPinB = 6;
                              
                              // Define Variables
                              int oldValueA = 0;
                              int oldValueB = 0;
                              bool stateA = false;
                              bool stateB = false;
                              int trigger = 0;
                              
                              Bounce debouncerA = Bounce();
                              Bounce debouncerB = Bounce();
                              
                              MyMessage msgA(SSR_A_ID, V_STATUS);
                              MyMessage msgB(SSR_B_ID, V_STATUS);
                              
                              void setup()
                              {
                              
                                pinMode(buttonPinA, INPUT_PULLUP); // Setup the button Activate internal pull-up
                                pinMode(buttonPinB, INPUT_PULLUP); // Setup the button Activate internal pull-up
                              
                              
                                // After setting up the buttons, setup debouncer
                                debouncerA.attach(buttonPinA);
                                debouncerA.interval(5);
                                debouncerB.attach(buttonPinB);
                                debouncerB.interval(5);
                              
                                // Make sure relays are off when starting up
                                digitalWrite(relayPinA, RELAY_OFF);
                                digitalWrite(relayPinB, RELAY_OFF);
                                // Then set relay pins in output mode
                                pinMode(relayPinA, OUTPUT);
                                pinMode(relayPinB, OUTPUT);
                              
                              }
                              
                              void presentation()  {
                                // Send the sketch version information to the gateway and Controller
                                sendSketchInfo("2xRelay with monostable", "1.0");
                              
                                // Register all sensors to gw (they will be created as child devices)
                                present(SSR_A_ID, S_LIGHT);
                                present(SSR_B_ID, S_LIGHT);
                              
                              }
                              
                              /*
                                 Example on how to asynchronously check for new messages from gw
                              */
                              void loop()
                              {
                              if (trigger == 0){
                                send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
                                send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
                                trigger = 1;
                              }
                                
                                debouncerA.update();
                                // Get the update value
                                int valueA = debouncerA.read();
                                if (valueA != oldValueA && valueA == 0) {
                                  send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
                              
                                }
                                oldValueA = valueA;
                               
                              
                                debouncerB.update();
                                // Get the update value
                                int valueB = debouncerB.read();
                                if (valueB != oldValueB && valueB == 0) {
                                  send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
                              
                                }
                                oldValueB = valueB;
                              }
                              
                              void receive(const MyMessage &message) {
                                // We only expect one type of message from controller. But we better check anyway.
                                if (message.type == V_STATUS) {
                                    
                                  switch (message.sensor) {
                                    case 1:
                                      stateA = message.getBool();
                                      digitalWrite(message.sensor + 4, stateA ? RELAY_ON : RELAY_OFF);
                                      
                                      break;
                                    case 2:
                                      stateB = message.getBool();
                                      digitalWrite(message.sensor + 4, stateB ? RELAY_ON : RELAY_OFF);
                                      
                                      break;
                                    
                                  }
                                 
                                    // Write some debug info
                                  Serial.print("Incoming change for sensor:");
                                  Serial.println(message.sensor);
                                  Serial.print("from node:");
                                  Serial.println(message.sender);
                                  Serial.print(", New status: ");
                                  Serial.println(message.getBool());
                                }
                              }
                              

                              On this sketches it works ok. After power down and then power back all relays go to OFF and correct send info to Gateway and Domoticz that relays is OFF. But when Gateway is available.

                              But problem is when GATEWAY is not awailable when power for node come back.
                              If before lost power relay is ON and then power lost , and gateway is lost, and then power back to Node it goes to OFF all relay. It is ok.But when Gateway come back and now is available still show in Domoticz that relay is ON(on begin was ON). But Node should update status info after Gateway come back and is now available. But no update and show in Domoticz latest status.

                              It is very need and then this sketches will be the best for lights :)

                              When power lost and then come back, Node with sketches faster start then start Raspberry with Domoticz and connect Gateway Serial MySensors. An in this situation status is not update in Gateway/Domoticz.

                              Please help us. please

                              1 Reply Last reply
                              0
                              • rayanR rayan

                                @Boots33
                                ack is important , so we can not found any solution for this ? for exapmle add a code to this sketch , that when radio is disconnect so without ack work and when radio is ok this way stop and with ack work again.
                                this idea is for when a radio have problem or fail or other reason... so this light or other divece dont stop working and work handy when radio go to correct or change radio....

                                if you can change your code and add this option , so your sketch is best code for light control

                                Boots33B Offline
                                Boots33B Offline
                                Boots33
                                Hero Member
                                wrote on last edited by
                                #41

                                @rayan said:

                                @Boots33
                                ack is important , so we can not found any solution for this ? for exapmle add a code to this sketch , that when radio is disconnect so without ack work and when radio is ok this way stop and with ack work again.
                                this idea is for when a radio have problem or fail or other reason... so this light or other divece dont stop working and work handy when radio go to correct or change radio....

                                if you can change your code and add this option , so your sketch is best code for light control

                                There have been a few threads about the issue of nodes not running the loop part of the sketch if a connection to the gateway cannot be established. Have a look Here and Here for a bit more info. It is a feature I am sure many would like to see in the next version of MySensors. For the moment MySensors does not support 100% what you want to do.

                                If you want to combine the two versions of the sketches you will need to have a method to check whether a connection to the gateway is present. You could try something like this in the loop.

                                
                                if (isTransportOK()){
                                
                                    // put code to execute when connection is available here
                                
                                  } 
                                  else {
                                
                                    // put code to execute when no connection is available here
                                
                                  }
                                
                                

                                You will be adding a fair bit of complexity to the sketch. Can you tell me why the ACK is so important for you.

                                rayanR 1 Reply Last reply
                                0
                                • pepsonP Offline
                                  pepsonP Offline
                                  pepson
                                  wrote on last edited by pepson
                                  #42

                                  What is ACK ?

                                  And can you show me all code with your if transport is ok to send update status to gateway...but if transport is wrong example try send every 1 minut and stop when send is good.

                                  I am begginner sorry

                                  Did you know any info that this function will be implement in next version as you write in latest your post ?

                                  1 Reply Last reply
                                  0
                                  • Boots33B Boots33

                                    @rayan said:

                                    @Boots33
                                    ack is important , so we can not found any solution for this ? for exapmle add a code to this sketch , that when radio is disconnect so without ack work and when radio is ok this way stop and with ack work again.
                                    this idea is for when a radio have problem or fail or other reason... so this light or other divece dont stop working and work handy when radio go to correct or change radio....

                                    if you can change your code and add this option , so your sketch is best code for light control

                                    There have been a few threads about the issue of nodes not running the loop part of the sketch if a connection to the gateway cannot be established. Have a look Here and Here for a bit more info. It is a feature I am sure many would like to see in the next version of MySensors. For the moment MySensors does not support 100% what you want to do.

                                    If you want to combine the two versions of the sketches you will need to have a method to check whether a connection to the gateway is present. You could try something like this in the loop.

                                    
                                    if (isTransportOK()){
                                    
                                        // put code to execute when connection is available here
                                    
                                      } 
                                      else {
                                    
                                        // put code to execute when no connection is available here
                                    
                                      }
                                    
                                    

                                    You will be adding a fair bit of complexity to the sketch. Can you tell me why the ACK is so important for you.

                                    rayanR Offline
                                    rayanR Offline
                                    rayan
                                    wrote on last edited by rayan
                                    #43

                                    @Boots33
                                    ack is a feedback . is this true ? so when i am out of home and i want turn on light , so ack show me that light is on or no ! also when there is a problem in connection and ack dont receive, so node search and found a new way for connection.
                                    now i dont have a arduino and radio for test :) but do you think this code will be ok ?without else.

                                    void loop()
                                    {
                                     if (!isTransportOK())
                                    {
                                    if (...)            //if change switch to up or down
                                    ...                 //change state of relay
                                    if(isTransportOK())
                                    send(msg.set(state ? true : false), true);  // (last state)
                                    }
                                      
                                      debouncer.update();
                                      // Get the update value
                                      int value = debouncer.read();
                                      if (value != oldValue && value == 0) {
                                        send(msg.set(state ? false : true), true); // Send new state and request ack back
                                      }
                                      oldValue = value;
                                    }
                                    

                                    (i can not work with Bounce2 library :) ) please help to fill lines
                                    in loop we add a "if (!isTransportOK())" and write when change switch (on/off) state of relay change and this is repeat until connection will be ok ! so send a ack and for continue follow your code...
                                    is this right ? can you do this change ?

                                    1 Reply Last reply
                                    0
                                    • pepsonP Offline
                                      pepsonP Offline
                                      pepson
                                      wrote on last edited by
                                      #44

                                      Hi
                                      I can test it but i must have finall code because i dont know what code i must put in (...). I am begginer user and i dont know how write programming.

                                      rayanR 1 Reply Last reply
                                      0
                                      • pepsonP pepson

                                        Hi
                                        I can test it but i must have finall code because i dont know what code i must put in (...). I am begginer user and i dont know how write programming.

                                        rayanR Offline
                                        rayanR Offline
                                        rayan
                                        wrote on last edited by
                                        #45

                                        @pepson

                                        @Boots33 can solve this maybe because i dont work with Bounce2 lib.

                                        1 Reply Last reply
                                        0
                                        • pepsonP Offline
                                          pepsonP Offline
                                          pepson
                                          wrote on last edited by
                                          #46

                                          Ok but can you give me ready code which i must put in code to my relays and then i test it.

                                          rayanR 1 Reply Last reply
                                          0
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