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  3. Array Relay Button Actuator

Array Relay Button Actuator

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  • N Offline
    N Offline
    niccodemi
    wrote on last edited by
    #29

    @jeylites Thanks, toggle switch works but there is issue when node boots / restarts. On 1st restart relays stay OFF, on 2nd come ON, on 3rd again OFF and so on. It seems that whatever happens during Setup is reversed in Loop. Hopefully someone can point out what should be changed in modified sketch.

    #define MY_RADIO_NRF24
    
    #define MY_REPEATER_FEATURE
    
    #include <MySensor.h>
    #include <SPI.h>
    #include <Bounce2.h>
    #define RELAY_ON 0                      // switch around for realy HIGH/LOW state
    #define RELAY_OFF 1
    //
    
    #define noRelays 2                     //2-4
    const int relayPin[] = {14,15};          //  switch around pins to your desire
    const int buttonPin[] = {3,4};      //  switch around pins to your desire
    
    class Relay             // relay class, store all relevant data (equivalent to struct)
    {
    public:                                      
      int buttonPin;                   // physical pin number of button
      int relayPin;             // physical pin number of relay
      byte oldValue;                    // last Values for key (debounce)
      boolean relayState;               // relay status (also stored in EEPROM)
    };
    
    Relay Relays[noRelays]; 
    Bounce debouncer[noRelays];
    MyMessage msg[noRelays];
    
    void setup(){
        sendHeartbeat();
        wait(250);
        // Initialize Relays with corresponding buttons
        for (int i = 0; i < noRelays; i++){
        Relays[i].buttonPin = buttonPin[i];              // assign physical pins
        Relays[i].relayPin = relayPin[i];
        msg[i].sensor = i;                                   // initialize messages
        msg[i].type = V_LIGHT;
        debouncer[i] = Bounce();                        // initialize debouncer
        debouncer[i].attach(buttonPin[i]);
        debouncer[i].interval(5);
        pinMode(Relays[i].buttonPin, INPUT_PULLUP);
        //digitalWrite(Relays[i].relayPin, RELAY_OFF);
        wait(250);
        pinMode(Relays[i].relayPin, OUTPUT);
        Relays[i].relayState = loadState(i);                               // retrieve last values from EEPROM
        digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF);   // and set relays accordingly
        send(msg[i].set(Relays[i].relayState? true : false));                  // make controller aware of last status  
        wait(250);
        }
    }
    void presentation()  {
          sendSketchInfo("MultiRelayButton", "0.9g");
          wait(250);
          for (int i = 0; i < noRelays; i++)
          present(i, S_LIGHT);                               // present sensor to gateway
    }
    void loop()
        {
        for (byte i = 0; i < noRelays; i++){
        debouncer[i].update();
        byte value = debouncer[i].read();
        if (value != Relays[i].oldValue){
        Relays[i].relayState = !Relays[i].relayState;
        digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
        send(msg[i].set(Relays[i].relayState? true : false));
        saveState( i, Relays[i].relayState );}                 // save sensor state in EEPROM (location == sensor number)
        
            Relays[i].oldValue = value;      
        }
    }
    // process incoming message 
    void receive(const MyMessage &message){        
       if (message.type == V_LIGHT){ 
       if (message.sensor <noRelays){            // check if message is valid for relays..... previous line  [[[ if (message.sensor <=noRelays){ ]]]
       Relays[message.sensor].relayState = message.getBool(); 
       digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
       saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
       }
      }
    }
    

    these are screenshots from restarts

    reboot1

    reboot2

    martinhjelmareM 1 Reply Last reply
    0
    • N niccodemi

      @jeylites Thanks, toggle switch works but there is issue when node boots / restarts. On 1st restart relays stay OFF, on 2nd come ON, on 3rd again OFF and so on. It seems that whatever happens during Setup is reversed in Loop. Hopefully someone can point out what should be changed in modified sketch.

      #define MY_RADIO_NRF24
      
      #define MY_REPEATER_FEATURE
      
      #include <MySensor.h>
      #include <SPI.h>
      #include <Bounce2.h>
      #define RELAY_ON 0                      // switch around for realy HIGH/LOW state
      #define RELAY_OFF 1
      //
      
      #define noRelays 2                     //2-4
      const int relayPin[] = {14,15};          //  switch around pins to your desire
      const int buttonPin[] = {3,4};      //  switch around pins to your desire
      
      class Relay             // relay class, store all relevant data (equivalent to struct)
      {
      public:                                      
        int buttonPin;                   // physical pin number of button
        int relayPin;             // physical pin number of relay
        byte oldValue;                    // last Values for key (debounce)
        boolean relayState;               // relay status (also stored in EEPROM)
      };
      
      Relay Relays[noRelays]; 
      Bounce debouncer[noRelays];
      MyMessage msg[noRelays];
      
      void setup(){
          sendHeartbeat();
          wait(250);
          // Initialize Relays with corresponding buttons
          for (int i = 0; i < noRelays; i++){
          Relays[i].buttonPin = buttonPin[i];              // assign physical pins
          Relays[i].relayPin = relayPin[i];
          msg[i].sensor = i;                                   // initialize messages
          msg[i].type = V_LIGHT;
          debouncer[i] = Bounce();                        // initialize debouncer
          debouncer[i].attach(buttonPin[i]);
          debouncer[i].interval(5);
          pinMode(Relays[i].buttonPin, INPUT_PULLUP);
          //digitalWrite(Relays[i].relayPin, RELAY_OFF);
          wait(250);
          pinMode(Relays[i].relayPin, OUTPUT);
          Relays[i].relayState = loadState(i);                               // retrieve last values from EEPROM
          digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF);   // and set relays accordingly
          send(msg[i].set(Relays[i].relayState? true : false));                  // make controller aware of last status  
          wait(250);
          }
      }
      void presentation()  {
            sendSketchInfo("MultiRelayButton", "0.9g");
            wait(250);
            for (int i = 0; i < noRelays; i++)
            present(i, S_LIGHT);                               // present sensor to gateway
      }
      void loop()
          {
          for (byte i = 0; i < noRelays; i++){
          debouncer[i].update();
          byte value = debouncer[i].read();
          if (value != Relays[i].oldValue){
          Relays[i].relayState = !Relays[i].relayState;
          digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
          send(msg[i].set(Relays[i].relayState? true : false));
          saveState( i, Relays[i].relayState );}                 // save sensor state in EEPROM (location == sensor number)
          
              Relays[i].oldValue = value;      
          }
      }
      // process incoming message 
      void receive(const MyMessage &message){        
         if (message.type == V_LIGHT){ 
         if (message.sensor <noRelays){            // check if message is valid for relays..... previous line  [[[ if (message.sensor <=noRelays){ ]]]
         Relays[message.sensor].relayState = message.getBool(); 
         digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
         saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
         }
        }
      }
      

      these are screenshots from restarts

      reboot1

      reboot2

      martinhjelmareM Offline
      martinhjelmareM Offline
      martinhjelmare
      Plugin Developer
      wrote on last edited by martinhjelmare
      #30

      @niccodemi

      Hi!

      I think the problem is you're not initializing oldValue to anything. It will then always be different than value in the loop, and state will change.

      You should set oldValue to the same "state" as the loaded relayState in setup. Even better, only use relayState, and make it an int. You can do the same boolean evaluations anyway. 1 is true and 0 is false.

      Edit:
      Sorry, I forgot that this is a pushbutton, right? Then you should just make sure that oldValue and value are the same after setup is complete, ie HIGH.

      1 Reply Last reply
      1
      • N Offline
        N Offline
        niccodemi
        wrote on last edited by
        #31

        @martinhjelmare

        thanks, I understand what you mean but I don't know how to write it in sketch.

        I tried inserting

        Relays[i].oldValue = Relays[i].relayState;
        

        at the end of Void Setup section but then sketch wouldn't compile. I get "name lookup of 'i' changed 'for' ISO for scoping [-fpermissive]" error. I get same error if I substitute Relays[i].relayState with loadstate.

        martinhjelmareM 1 Reply Last reply
        0
        • N niccodemi

          @martinhjelmare

          thanks, I understand what you mean but I don't know how to write it in sketch.

          I tried inserting

          Relays[i].oldValue = Relays[i].relayState;
          

          at the end of Void Setup section but then sketch wouldn't compile. I get "name lookup of 'i' changed 'for' ISO for scoping [-fpermissive]" error. I get same error if I substitute Relays[i].relayState with loadstate.

          martinhjelmareM Offline
          martinhjelmareM Offline
          martinhjelmare
          Plugin Developer
          wrote on last edited by
          #32

          @niccodemi

          Put this on a line after pinMode() in setup function.

          Relays[i].oldValue = digitalRead(Relays[i].buttonPin);
          
          1 Reply Last reply
          0
          • N Offline
            N Offline
            niccodemi
            wrote on last edited by
            #33

            @martinhjelmare

            Ok, there is an improvement. Relays now turn to same state as they were before reboot most of the time but not always. Sometimes they inverse - the one which was OFF turns ON and vice-versa. Sometimes (1 in 3) they switch ON and OFF (only for split second) in the loop function. See below screenshots:

            reboot3

            reboot4

            This sketch is used with toggle button, same as on this photo.

            martinhjelmareM BartEB 2 Replies Last reply
            0
            • N niccodemi

              @martinhjelmare

              Ok, there is an improvement. Relays now turn to same state as they were before reboot most of the time but not always. Sometimes they inverse - the one which was OFF turns ON and vice-versa. Sometimes (1 in 3) they switch ON and OFF (only for split second) in the loop function. See below screenshots:

              reboot3

              reboot4

              This sketch is used with toggle button, same as on this photo.

              martinhjelmareM Offline
              martinhjelmareM Offline
              martinhjelmare
              Plugin Developer
              wrote on last edited by
              #34

              @niccodemi

              Could be the toggle is still bouncing at read time. Try increasing the debouncer interval. For example, double it until no more issues. Then decrease it in halves of what the last increase was until you see the issue again. This way you can try to find the smallest debounce time needed.

              1 Reply Last reply
              0
              • N niccodemi

                @martinhjelmare

                Ok, there is an improvement. Relays now turn to same state as they were before reboot most of the time but not always. Sometimes they inverse - the one which was OFF turns ON and vice-versa. Sometimes (1 in 3) they switch ON and OFF (only for split second) in the loop function. See below screenshots:

                reboot3

                reboot4

                This sketch is used with toggle button, same as on this photo.

                BartEB Offline
                BartEB Offline
                BartE
                Contest Winner
                wrote on last edited by BartE
                #35

                @niccodemi You can forget using the oldValue, because the debounce takes track of it's last status. When update() is called and a debounced pin-change is detect this function will return true otherwise it will send false.
                Having a short delay each loop will stabilize the debouncers so your loop() can look like this:

                void loop()
                {
                    for (byte i = 0; i < noRelays; i++) {
                        if (debouncer[i].update()) {
                            Relays[i].relayState = !Relays[i].relayState;
                            digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                            send(msg[i].set(Relays[i].relayState? true : false));
                            // save sensor state in EEPROM (location == sensor number)
                            saveState( i, Relays[i].relayState );
                        }                 
                    }
                    wait(10);
                }
                
                martinhjelmareM 1 Reply Last reply
                1
                • BartEB BartE

                  @niccodemi You can forget using the oldValue, because the debounce takes track of it's last status. When update() is called and a debounced pin-change is detect this function will return true otherwise it will send false.
                  Having a short delay each loop will stabilize the debouncers so your loop() can look like this:

                  void loop()
                  {
                      for (byte i = 0; i < noRelays; i++) {
                          if (debouncer[i].update()) {
                              Relays[i].relayState = !Relays[i].relayState;
                              digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                              send(msg[i].set(Relays[i].relayState? true : false));
                              // save sensor state in EEPROM (location == sensor number)
                              saveState( i, Relays[i].relayState );
                          }                 
                      }
                      wait(10);
                  }
                  
                  martinhjelmareM Offline
                  martinhjelmareM Offline
                  martinhjelmare
                  Plugin Developer
                  wrote on last edited by martinhjelmare
                  #36

                  @BartE

                  Why do you think it's better to add the wait than to increase debounce interval? Didn't know update returns a boolean, cool.

                  BartEB 1 Reply Last reply
                  0
                  • martinhjelmareM martinhjelmare

                    @BartE

                    Why do you think it's better to add the wait than to increase debounce interval? Didn't know update returns a boolean, cool.

                    BartEB Offline
                    BartEB Offline
                    BartE
                    Contest Winner
                    wrote on last edited by BartE
                    #37

                    @martinhjelmare there is no reason to have that many button checks per millisecond, if you "wait" each while loop the MySensors core has more time to process messages i.s.o. of reading I/O pins especially when your node acts as a repeater. (During a wait the process function is called)
                    A person will not notices a button to take 50 i.s.o 10 milliseconds to respond.

                    martinhjelmareM 1 Reply Last reply
                    1
                    • BartEB BartE

                      @martinhjelmare there is no reason to have that many button checks per millisecond, if you "wait" each while loop the MySensors core has more time to process messages i.s.o. of reading I/O pins especially when your node acts as a repeater. (During a wait the process function is called)
                      A person will not notices a button to take 50 i.s.o 10 milliseconds to respond.

                      martinhjelmareM Offline
                      martinhjelmareM Offline
                      martinhjelmare
                      Plugin Developer
                      wrote on last edited by
                      #38

                      @BartE

                      Yes, very good point.

                      1 Reply Last reply
                      0
                      • N Offline
                        N Offline
                        niccodemi
                        wrote on last edited by
                        #39

                        @martinhjelmare @BartE thank you both for trying to solve this issue but the problem is still there. On reboot relay (usually just 1 never both) gets set randomly in loop function (setup function always restores correct state). I also tried increasing debouncer up to 500 without success. And I am also sure this is not hardware related because if I load sketch which is meant for momentary switch relays work as expected (tested with 10 consecutive reboots). Just to be on the same page this is latest sketch:

                        //MultiRelayButton Sketch, MySensors 1.6
                        
                        #define MY_RADIO_NRF24
                        
                        #define MY_REPEATER_FEATURE
                        
                        #include <MySensor.h>
                        #include <SPI.h>
                        #include <Bounce2.h>
                        #define RELAY_ON 0                      // switch around for realy HIGH/LOW state
                        #define RELAY_OFF 1
                        //
                        
                        #define noRelays 2                     //2-4
                        const int relayPin[] = {14,15};          //  switch around pins to your desire
                        const int buttonPin[] = {3,4};      //  switch around pins to your desire
                        
                        class Relay             // relay class, store all relevant data (equivalent to struct)
                        {
                        public:                                      
                          int buttonPin;                   // physical pin number of button
                          int relayPin;             // physical pin number of relay
                          //byte oldValue;                    // last Values for key (debounce)
                          boolean relayState;               // relay status (also stored in EEPROM)
                        };
                        
                        Relay Relays[noRelays]; 
                        Bounce debouncer[noRelays];
                        MyMessage msg[noRelays];
                        
                        void setup(){
                            sendHeartbeat();
                            wait(250);
                            // Initialize Relays with corresponding buttons
                            for (int i = 0; i < noRelays; i++){
                            Relays[i].buttonPin = buttonPin[i];              // assign physical pins
                            Relays[i].relayPin = relayPin[i];
                            msg[i].sensor = i;                                   // initialize messages
                            msg[i].type = V_LIGHT;
                            debouncer[i] = Bounce();                        // initialize debouncer
                            debouncer[i].attach(buttonPin[i]);
                            debouncer[i].interval(100);
                            pinMode(Relays[i].buttonPin, INPUT_PULLUP);
                            wait(250);
                            pinMode(Relays[i].relayPin, OUTPUT);
                            //Relays[i].oldValue = digitalRead(Relays[i].buttonPin);
                            Relays[i].relayState = loadState(i);                               // retrieve last values from EEPROM
                            digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF);   // and set relays accordingly
                            send(msg[i].set(Relays[i].relayState? true : false));                  // make controller aware of last status  
                            wait(250);
                            }
                        }
                        void presentation()  {
                              sendSketchInfo("MultiRelayButton", "0.9k");
                              wait(250);
                              for (int i = 0; i < noRelays; i++)
                              present(i, S_LIGHT);                               // present sensor to gateway
                              wait(250);
                        }
                        void loop()
                        {
                            for (byte i = 0; i < noRelays; i++) {
                                if (debouncer[i].update()) {
                                    Relays[i].relayState = !Relays[i].relayState;
                                    digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                                    send(msg[i].set(Relays[i].relayState? true : false));
                                    // save sensor state in EEPROM (location == sensor number)
                                    saveState( i, Relays[i].relayState );
                                }                 
                            }
                            wait(50);
                        }
                        // process incoming message 
                        void receive(const MyMessage &message){        
                           if (message.type == V_LIGHT){ 
                           if (message.sensor <noRelays){            // check if message is valid for relays..... previous line  [[[ if (message.sensor <=noRelays){ ]]]
                           Relays[message.sensor].relayState = message.getBool(); 
                           digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
                           saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
                           }
                          }
                          wait(50);
                        }
                        
                        martinhjelmareM 1 Reply Last reply
                        0
                        • N niccodemi

                          @martinhjelmare @BartE thank you both for trying to solve this issue but the problem is still there. On reboot relay (usually just 1 never both) gets set randomly in loop function (setup function always restores correct state). I also tried increasing debouncer up to 500 without success. And I am also sure this is not hardware related because if I load sketch which is meant for momentary switch relays work as expected (tested with 10 consecutive reboots). Just to be on the same page this is latest sketch:

                          //MultiRelayButton Sketch, MySensors 1.6
                          
                          #define MY_RADIO_NRF24
                          
                          #define MY_REPEATER_FEATURE
                          
                          #include <MySensor.h>
                          #include <SPI.h>
                          #include <Bounce2.h>
                          #define RELAY_ON 0                      // switch around for realy HIGH/LOW state
                          #define RELAY_OFF 1
                          //
                          
                          #define noRelays 2                     //2-4
                          const int relayPin[] = {14,15};          //  switch around pins to your desire
                          const int buttonPin[] = {3,4};      //  switch around pins to your desire
                          
                          class Relay             // relay class, store all relevant data (equivalent to struct)
                          {
                          public:                                      
                            int buttonPin;                   // physical pin number of button
                            int relayPin;             // physical pin number of relay
                            //byte oldValue;                    // last Values for key (debounce)
                            boolean relayState;               // relay status (also stored in EEPROM)
                          };
                          
                          Relay Relays[noRelays]; 
                          Bounce debouncer[noRelays];
                          MyMessage msg[noRelays];
                          
                          void setup(){
                              sendHeartbeat();
                              wait(250);
                              // Initialize Relays with corresponding buttons
                              for (int i = 0; i < noRelays; i++){
                              Relays[i].buttonPin = buttonPin[i];              // assign physical pins
                              Relays[i].relayPin = relayPin[i];
                              msg[i].sensor = i;                                   // initialize messages
                              msg[i].type = V_LIGHT;
                              debouncer[i] = Bounce();                        // initialize debouncer
                              debouncer[i].attach(buttonPin[i]);
                              debouncer[i].interval(100);
                              pinMode(Relays[i].buttonPin, INPUT_PULLUP);
                              wait(250);
                              pinMode(Relays[i].relayPin, OUTPUT);
                              //Relays[i].oldValue = digitalRead(Relays[i].buttonPin);
                              Relays[i].relayState = loadState(i);                               // retrieve last values from EEPROM
                              digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF);   // and set relays accordingly
                              send(msg[i].set(Relays[i].relayState? true : false));                  // make controller aware of last status  
                              wait(250);
                              }
                          }
                          void presentation()  {
                                sendSketchInfo("MultiRelayButton", "0.9k");
                                wait(250);
                                for (int i = 0; i < noRelays; i++)
                                present(i, S_LIGHT);                               // present sensor to gateway
                                wait(250);
                          }
                          void loop()
                          {
                              for (byte i = 0; i < noRelays; i++) {
                                  if (debouncer[i].update()) {
                                      Relays[i].relayState = !Relays[i].relayState;
                                      digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                                      send(msg[i].set(Relays[i].relayState? true : false));
                                      // save sensor state in EEPROM (location == sensor number)
                                      saveState( i, Relays[i].relayState );
                                  }                 
                              }
                              wait(50);
                          }
                          // process incoming message 
                          void receive(const MyMessage &message){        
                             if (message.type == V_LIGHT){ 
                             if (message.sensor <noRelays){            // check if message is valid for relays..... previous line  [[[ if (message.sensor <=noRelays){ ]]]
                             Relays[message.sensor].relayState = message.getBool(); 
                             digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
                             saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
                             }
                            }
                            wait(50);
                          }
                          
                          martinhjelmareM Offline
                          martinhjelmareM Offline
                          martinhjelmare
                          Plugin Developer
                          wrote on last edited by martinhjelmare
                          #40

                          @niccodemi

                          I think you should setup the button first, pinMode etc, and then setup the debouncer and attach it to the button.

                          https://github.com/thomasfredericks/Bounce2/wiki

                          If you attach the debouncer while the pin is floating, the debouncer will probably have a hard time figuring out correct new state.

                          1 Reply Last reply
                          0
                          • N Offline
                            N Offline
                            niccodemi
                            wrote on last edited by
                            #41

                            @martinhjelmare

                            That was it. After I amended sketch according to your advise all the random state changes disappeared. I rebooted node over 20 times in various button / relay states and it always started with relays in correct position. For anyone else interested below is amended sketch.

                            //MultiRelayButton Sketch, MySensors 1.6, toggle switch
                            
                            #define MY_RADIO_NRF24
                            
                            #define MY_REPEATER_FEATURE
                            
                            #include <MySensor.h>
                            #include <SPI.h>
                            #include <Bounce2.h>
                            #define RELAY_ON 0                      // switch around for ACTIVE LOW / ACTIVE HIGH relay
                            #define RELAY_OFF 1
                            //
                            
                            #define noRelays 2                     //2-4
                            const int relayPin[] = {14,15};          //  switch around pins to your desire
                            const int buttonPin[] = {3,4};      //  switch around pins to your desire
                            
                            class Relay             // relay class, store all relevant data (equivalent to struct)
                            {
                            public:                                      
                              int buttonPin;                   // physical pin number of button
                              int relayPin;             // physical pin number of relay
                              boolean relayState;               // relay status (also stored in EEPROM)
                            };
                            
                            Relay Relays[noRelays]; 
                            Bounce debouncer[noRelays];
                            MyMessage msg[noRelays];
                            
                            void setup(){
                                sendHeartbeat();
                                wait(100);
                                // Initialize Relays with corresponding buttons
                                for (int i = 0; i < noRelays; i++){
                                Relays[i].buttonPin = buttonPin[i];              // assign physical pins
                                Relays[i].relayPin = relayPin[i];
                                msg[i].sensor = i;                                   // initialize messages
                                msg[i].type = V_LIGHT;   
                                pinMode(Relays[i].buttonPin, INPUT_PULLUP);
                                wait(100);
                                pinMode(Relays[i].relayPin, OUTPUT);
                                Relays[i].relayState = loadState(i);                               // retrieve last values from EEPROM
                                digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF);   // and set relays accordingly
                                send(msg[i].set(Relays[i].relayState? true : false));                  // make controller aware of last status  
                                wait(50);
                                debouncer[i] = Bounce();                        // initialize debouncer
                                debouncer[i].attach(buttonPin[i]);
                                debouncer[i].interval(20);
                                wait(50);
                                }
                            }
                            void presentation()  {
                                  sendSketchInfo("MultiRelayButton", "0.9t");
                                  wait(100);
                                  for (int i = 0; i < noRelays; i++)
                                  present(i, S_LIGHT);                               // present sensor to gateway
                                  wait(100);
                            }
                            void loop()
                            {
                                for (byte i = 0; i < noRelays; i++) {
                                    if (debouncer[i].update()) {
                                        Relays[i].relayState = !Relays[i].relayState;
                                        digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                                        send(msg[i].set(Relays[i].relayState? true : false));
                                        // save sensor state in EEPROM (location == sensor number)
                                        saveState( i, Relays[i].relayState );
                                    }                 
                                }
                                wait(20);
                            }
                            // process incoming message 
                            void receive(const MyMessage &message){        
                               if (message.type == V_LIGHT){ 
                               if (message.sensor <noRelays){            // check if message is valid for relays..... previous line  [[[ if (message.sensor <=noRelays){ ]]]
                               Relays[message.sensor].relayState = message.getBool(); 
                               digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
                               saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
                               }
                              }
                              wait(20);
                            }
                            
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                            • M Offline
                              M Offline
                              moskovskiy82
                              wrote on last edited by
                              #42

                              What is the simplest method to add two extra butons to this sketch not tied to the relay?
                              I have a four button device. Two will work with relays and two extra utilised in openhab rules

                              1 Reply Last reply
                              0
                              • korttomaK Offline
                                korttomaK Offline
                                korttoma
                                Hero Member
                                wrote on last edited by
                                #43

                                Just in case someone else finds this thread and decides to use the sketch and runs in to the same issue I did.

                                I was using push buttons and the sketch above, when I pushed the button the relay turned on but as soon as I let go of the button the relay turned back off. I changed the sketch like this:

                                void loop()
                                {
                                  for (byte i = 0; i < noRelays; i++) {
                                    if (debouncer[i].update()) {
                                      
                                      int value = debouncer[i].read();
                                      
                                      if ( value == LOW) {
                                        Relays[i].relayState = !Relays[i].relayState;
                                        digitalWrite(Relays[i].relayPin, Relays[i].relayState ? RELAY_ON : RELAY_OFF);
                                        send(msg[i].set(Relays[i].relayState ? true : false));
                                        // save sensor state in EEPROM (location == sensor number)
                                        saveState( i, Relays[i].relayState );
                                      }
                                    }
                                  }
                                  //wait(20);
                                }
                                

                                Now the relay changes state as soon as I push the button and keeps the state until I push the button again.

                                Because my inputs for the push buttons are ground when pushed I used

                                if ( value == LOW) 
                                

                                This way the relay would turn on immediately when I push the button and not wait until I let go of the button.

                                • Tomas
                                Стоян ГеоргиевС 1 Reply Last reply
                                0
                                • korttomaK korttoma

                                  Just in case someone else finds this thread and decides to use the sketch and runs in to the same issue I did.

                                  I was using push buttons and the sketch above, when I pushed the button the relay turned on but as soon as I let go of the button the relay turned back off. I changed the sketch like this:

                                  void loop()
                                  {
                                    for (byte i = 0; i < noRelays; i++) {
                                      if (debouncer[i].update()) {
                                        
                                        int value = debouncer[i].read();
                                        
                                        if ( value == LOW) {
                                          Relays[i].relayState = !Relays[i].relayState;
                                          digitalWrite(Relays[i].relayPin, Relays[i].relayState ? RELAY_ON : RELAY_OFF);
                                          send(msg[i].set(Relays[i].relayState ? true : false));
                                          // save sensor state in EEPROM (location == sensor number)
                                          saveState( i, Relays[i].relayState );
                                        }
                                      }
                                    }
                                    //wait(20);
                                  }
                                  

                                  Now the relay changes state as soon as I push the button and keeps the state until I push the button again.

                                  Because my inputs for the push buttons are ground when pushed I used

                                  if ( value == LOW) 
                                  

                                  This way the relay would turn on immediately when I push the button and not wait until I let go of the button.

                                  Стоян ГеоргиевС Offline
                                  Стоян ГеоргиевС Offline
                                  Стоян Георгиев
                                  wrote on last edited by
                                  #44

                                  @korttoma I used this sketch but my vera founds only 1 device and i have no idea why.

                                  korttomaK 1 Reply Last reply
                                  0
                                  • Стоян ГеоргиевС Стоян Георгиев

                                    @korttoma I used this sketch but my vera founds only 1 device and i have no idea why.

                                    korttomaK Offline
                                    korttomaK Offline
                                    korttoma
                                    Hero Member
                                    wrote on last edited by
                                    #45

                                    @Стоян-Георгиев please post the complete sketch along with info about MySensors library version you are using.

                                    • Tomas
                                    1 Reply Last reply
                                    0
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