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  3. Array Relay Button Actuator

Array Relay Button Actuator

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  • E Offline
    E Offline
    ewgor
    wrote on last edited by
    #25

    Wow ! this is what i was looking for ... Could anyone please share with us some Openhab settings for this wonderful Arduino sketch?
    How can we assign in OH buttons to correspond to the physical buttons on the breadboard ?

    Looking for any answer.

    Thanks all!

    1 Reply Last reply
    0
    • Cliff KarlssonC Offline
      Cliff KarlssonC Offline
      Cliff Karlsson
      wrote on last edited by
      #26

      How would I update this to work with 1.6?

      N 1 Reply Last reply
      0
      • Cliff KarlssonC Cliff Karlsson

        How would I update this to work with 1.6?

        N Offline
        N Offline
        niccodemi
        wrote on last edited by
        #27

        @Cliff-Karlsson I recently started using 1.6 version, below is converted sketch. It works with momentary (pushbuttons) switches only.

        Does anyone have sketch for toggle switches?

        #define MY_RADIO_NRF24
        
        #define MY_REPEATER_FEATURE
        
        #include <MySensor.h>
        
        #include <SPI.h>
        #include <Bounce2.h>
        #define RELAY_ON 0                      // switch around for relay HIGH/LOW state
        #define RELAY_OFF 1
        //
        
        #define noRelays 2                     //2-4
        const int relayPin[] = {14,15};          //  switch around pins to your desire
        const int buttonPin[] = {3,4};      //  switch around pins to your desire
        
        class Relay             // relay class, store all relevant data (equivalent to struct)
        {
        public:                                      
          int buttonPin;                   // physical pin number of button
          int relayPin;             // physical pin number of relay
          byte oldValue;                    // last Values for key (debounce)
          boolean relayState;               // relay status (also stored in EEPROM)
        };
        
        Relay Relays[noRelays]; 
        Bounce debouncer[noRelays];
        MyMessage msg[noRelays];
        
        void setup(){
            sendHeartbeat();
            wait(250);
            // Initialize Relays with corresponding buttons
            for (int i = 0; i < noRelays; i++){
            Relays[i].buttonPin = buttonPin[i];              // assign physical pins
            Relays[i].relayPin = relayPin[i];
            msg[i].sensor = i;                                   // initialize messages
            msg[i].type = V_LIGHT;
            debouncer[i] = Bounce();                        // initialize debouncer
            debouncer[i].attach(buttonPin[i]);
            debouncer[i].interval(5);
            pinMode(Relays[i].buttonPin, INPUT_PULLUP);
            //digitalWrite(Relays[i].relayPin, RELAY_OFF);
            wait(250);
            pinMode(Relays[i].relayPin, OUTPUT);
            Relays[i].relayState = loadState(i);                               // retrieve last values from EEPROM
            digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF);   // and set relays accordingly
            send(msg[i].set(Relays[i].relayState? true : false));                  // make controller aware of last status  
            wait(250);
            }
        }
        void presentation()  {
              sendSketchInfo("MultiRelayButton", "0.9f");
              wait(250);
              for (int i = 0; i < noRelays; i++)
              present(i, S_LIGHT);                               // present sensor to gateway
        }
        void loop()
            {
            for (byte i = 0; i < noRelays; i++){
            debouncer[i].update();
            byte value = debouncer[i].read();
            if (value != Relays[i].oldValue && value==0){
            Relays[i].relayState = !Relays[i].relayState;
            digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
            send(msg[i].set(Relays[i].relayState? true : false));
            saveState( i, Relays[i].relayState );}                 // save sensor state in EEPROM (location == sensor number)
            
                Relays[i].oldValue = value;      
            }
        }
        // process incoming message 
        void receive(const MyMessage &message){        
           if (message.type == V_LIGHT){ 
           if (message.sensor <noRelays){            // check if message is valid for relays..... previous line  [[[ if (message.sensor <=noRelays){ ]]]
           Relays[message.sensor].relayState = message.getBool(); 
           digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
           saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
           }
          }
        }
        
        1 Reply Last reply
        0
        • jeylitesJ Offline
          jeylitesJ Offline
          jeylites
          wrote on last edited by jeylites
          #28

          The following sketch has got what you're looking for. Hope that helps.

          Relay With Actuator Switch Toggle

          #include <MySensor.h>
          #include <SPI.h>
          #include <Bounce2.h>
          #define RELAY_ON 0                      // switch around for realy HIGH/LOW state
          #define RELAY_OFF 1
          
          MySensor gw;
          
          #define RADIO_ID 11                    // Radio ID, whatever channel you assigned to
          #define noRelays 6
          const int relayPin[] = {A0, A1, A2, A3, A4, A5};
          const int buttonPin[] = {3, 4, 5, 6, 7, 8};
          
          class Relay				// relay class, store all relevant data (equivalent to struct)
          {
          public:                             		 
            int buttonPin;			// physical pin number of button
            int relayPin;				// physical pin number of relay
            byte oldValue;               		// last Values for key (debounce)
            boolean relayState;             	// relay status (also stored in EEPROM)
          };
          
          Relay Relays[noRelays];	
          Bounce debouncer[noRelays];
          MyMessage msg[noRelays];
          
          void setup(){
          	gw.begin(incomingMessage, RADIO_ID, true);
          	delay(250);
          	gw.sendSketchInfo("MultiRelayButton", "0.9b");
          	delay(250);
          
          	// Initialize Relays with corresponding buttons
          	for (int i = 0; i < noRelays; i++){
          	Relays[i].buttonPin = buttonPin[i];				             // assign physical pins
          	Relays[i].relayPin = relayPin[i];
          	msg[i].sensor = i;						             // initialize messages
          	msg[i].type = V_LIGHT;
          	debouncer[i] = Bounce();						     // initialize debouncer
          	debouncer[i].attach(buttonPin[i]);
          	debouncer[i].interval(5);
          	pinMode(Relays[i].buttonPin, INPUT_PULLUP);
          	pinMode(Relays[i].relayPin, OUTPUT);
          	Relays[i].relayState = gw.loadState(i);			                      // retrieve last values from EEPROM
          	digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF);   // and set relays accordingly
          	gw.send(msg[i].set(Relays[i].relayState? true : false));	              // make controller aware of last status
          	gw.present(i, S_LIGHT);							      // present sensor to gateway
          	delay(250);
          
          	}
          }
          
          void loop()
          	{
          	gw.process();
          	for (byte i = 0; i < noRelays; i++){
          	debouncer[i].update();
          	byte value = debouncer[i].read();
          //	if (value != Relays[i].oldValue && value == 0){
                  if (value != Relays[i].oldValue){
          	Relays[i].relayState = !Relays[i].relayState;
          	digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
          	gw.send(msg[i].set(Relays[i].relayState? true : false));
          	gw.saveState( i, Relays[i].relayState );}                 // save sensor state in EEPROM (location == sensor number)
          	
                  Relays[i].oldValue = value;
                  
          	}
          }
          
          // process incoming message 
          void incomingMessage(const MyMessage &message){
                   
                  if (message.type == V_LIGHT){ 
                  if (message.sensor <noRelays){ 	 // check if message is valid for relays..... previous line if [[[ (message.sensor <=noRelays){ ]]]
                  Relays[message.sensor].relayState = message.getBool(); 
                  digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
                  gw.saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
          		}
          	}
          }
          
          1 Reply Last reply
          1
          • N Offline
            N Offline
            niccodemi
            wrote on last edited by
            #29

            @jeylites Thanks, toggle switch works but there is issue when node boots / restarts. On 1st restart relays stay OFF, on 2nd come ON, on 3rd again OFF and so on. It seems that whatever happens during Setup is reversed in Loop. Hopefully someone can point out what should be changed in modified sketch.

            #define MY_RADIO_NRF24
            
            #define MY_REPEATER_FEATURE
            
            #include <MySensor.h>
            #include <SPI.h>
            #include <Bounce2.h>
            #define RELAY_ON 0                      // switch around for realy HIGH/LOW state
            #define RELAY_OFF 1
            //
            
            #define noRelays 2                     //2-4
            const int relayPin[] = {14,15};          //  switch around pins to your desire
            const int buttonPin[] = {3,4};      //  switch around pins to your desire
            
            class Relay             // relay class, store all relevant data (equivalent to struct)
            {
            public:                                      
              int buttonPin;                   // physical pin number of button
              int relayPin;             // physical pin number of relay
              byte oldValue;                    // last Values for key (debounce)
              boolean relayState;               // relay status (also stored in EEPROM)
            };
            
            Relay Relays[noRelays]; 
            Bounce debouncer[noRelays];
            MyMessage msg[noRelays];
            
            void setup(){
                sendHeartbeat();
                wait(250);
                // Initialize Relays with corresponding buttons
                for (int i = 0; i < noRelays; i++){
                Relays[i].buttonPin = buttonPin[i];              // assign physical pins
                Relays[i].relayPin = relayPin[i];
                msg[i].sensor = i;                                   // initialize messages
                msg[i].type = V_LIGHT;
                debouncer[i] = Bounce();                        // initialize debouncer
                debouncer[i].attach(buttonPin[i]);
                debouncer[i].interval(5);
                pinMode(Relays[i].buttonPin, INPUT_PULLUP);
                //digitalWrite(Relays[i].relayPin, RELAY_OFF);
                wait(250);
                pinMode(Relays[i].relayPin, OUTPUT);
                Relays[i].relayState = loadState(i);                               // retrieve last values from EEPROM
                digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF);   // and set relays accordingly
                send(msg[i].set(Relays[i].relayState? true : false));                  // make controller aware of last status  
                wait(250);
                }
            }
            void presentation()  {
                  sendSketchInfo("MultiRelayButton", "0.9g");
                  wait(250);
                  for (int i = 0; i < noRelays; i++)
                  present(i, S_LIGHT);                               // present sensor to gateway
            }
            void loop()
                {
                for (byte i = 0; i < noRelays; i++){
                debouncer[i].update();
                byte value = debouncer[i].read();
                if (value != Relays[i].oldValue){
                Relays[i].relayState = !Relays[i].relayState;
                digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                send(msg[i].set(Relays[i].relayState? true : false));
                saveState( i, Relays[i].relayState );}                 // save sensor state in EEPROM (location == sensor number)
                
                    Relays[i].oldValue = value;      
                }
            }
            // process incoming message 
            void receive(const MyMessage &message){        
               if (message.type == V_LIGHT){ 
               if (message.sensor <noRelays){            // check if message is valid for relays..... previous line  [[[ if (message.sensor <=noRelays){ ]]]
               Relays[message.sensor].relayState = message.getBool(); 
               digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
               saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
               }
              }
            }
            

            these are screenshots from restarts

            reboot1

            reboot2

            martinhjelmareM 1 Reply Last reply
            0
            • N niccodemi

              @jeylites Thanks, toggle switch works but there is issue when node boots / restarts. On 1st restart relays stay OFF, on 2nd come ON, on 3rd again OFF and so on. It seems that whatever happens during Setup is reversed in Loop. Hopefully someone can point out what should be changed in modified sketch.

              #define MY_RADIO_NRF24
              
              #define MY_REPEATER_FEATURE
              
              #include <MySensor.h>
              #include <SPI.h>
              #include <Bounce2.h>
              #define RELAY_ON 0                      // switch around for realy HIGH/LOW state
              #define RELAY_OFF 1
              //
              
              #define noRelays 2                     //2-4
              const int relayPin[] = {14,15};          //  switch around pins to your desire
              const int buttonPin[] = {3,4};      //  switch around pins to your desire
              
              class Relay             // relay class, store all relevant data (equivalent to struct)
              {
              public:                                      
                int buttonPin;                   // physical pin number of button
                int relayPin;             // physical pin number of relay
                byte oldValue;                    // last Values for key (debounce)
                boolean relayState;               // relay status (also stored in EEPROM)
              };
              
              Relay Relays[noRelays]; 
              Bounce debouncer[noRelays];
              MyMessage msg[noRelays];
              
              void setup(){
                  sendHeartbeat();
                  wait(250);
                  // Initialize Relays with corresponding buttons
                  for (int i = 0; i < noRelays; i++){
                  Relays[i].buttonPin = buttonPin[i];              // assign physical pins
                  Relays[i].relayPin = relayPin[i];
                  msg[i].sensor = i;                                   // initialize messages
                  msg[i].type = V_LIGHT;
                  debouncer[i] = Bounce();                        // initialize debouncer
                  debouncer[i].attach(buttonPin[i]);
                  debouncer[i].interval(5);
                  pinMode(Relays[i].buttonPin, INPUT_PULLUP);
                  //digitalWrite(Relays[i].relayPin, RELAY_OFF);
                  wait(250);
                  pinMode(Relays[i].relayPin, OUTPUT);
                  Relays[i].relayState = loadState(i);                               // retrieve last values from EEPROM
                  digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF);   // and set relays accordingly
                  send(msg[i].set(Relays[i].relayState? true : false));                  // make controller aware of last status  
                  wait(250);
                  }
              }
              void presentation()  {
                    sendSketchInfo("MultiRelayButton", "0.9g");
                    wait(250);
                    for (int i = 0; i < noRelays; i++)
                    present(i, S_LIGHT);                               // present sensor to gateway
              }
              void loop()
                  {
                  for (byte i = 0; i < noRelays; i++){
                  debouncer[i].update();
                  byte value = debouncer[i].read();
                  if (value != Relays[i].oldValue){
                  Relays[i].relayState = !Relays[i].relayState;
                  digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                  send(msg[i].set(Relays[i].relayState? true : false));
                  saveState( i, Relays[i].relayState );}                 // save sensor state in EEPROM (location == sensor number)
                  
                      Relays[i].oldValue = value;      
                  }
              }
              // process incoming message 
              void receive(const MyMessage &message){        
                 if (message.type == V_LIGHT){ 
                 if (message.sensor <noRelays){            // check if message is valid for relays..... previous line  [[[ if (message.sensor <=noRelays){ ]]]
                 Relays[message.sensor].relayState = message.getBool(); 
                 digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
                 saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
                 }
                }
              }
              

              these are screenshots from restarts

              reboot1

              reboot2

              martinhjelmareM Offline
              martinhjelmareM Offline
              martinhjelmare
              Plugin Developer
              wrote on last edited by martinhjelmare
              #30

              @niccodemi

              Hi!

              I think the problem is you're not initializing oldValue to anything. It will then always be different than value in the loop, and state will change.

              You should set oldValue to the same "state" as the loaded relayState in setup. Even better, only use relayState, and make it an int. You can do the same boolean evaluations anyway. 1 is true and 0 is false.

              Edit:
              Sorry, I forgot that this is a pushbutton, right? Then you should just make sure that oldValue and value are the same after setup is complete, ie HIGH.

              1 Reply Last reply
              1
              • N Offline
                N Offline
                niccodemi
                wrote on last edited by
                #31

                @martinhjelmare

                thanks, I understand what you mean but I don't know how to write it in sketch.

                I tried inserting

                Relays[i].oldValue = Relays[i].relayState;
                

                at the end of Void Setup section but then sketch wouldn't compile. I get "name lookup of 'i' changed 'for' ISO for scoping [-fpermissive]" error. I get same error if I substitute Relays[i].relayState with loadstate.

                martinhjelmareM 1 Reply Last reply
                0
                • N niccodemi

                  @martinhjelmare

                  thanks, I understand what you mean but I don't know how to write it in sketch.

                  I tried inserting

                  Relays[i].oldValue = Relays[i].relayState;
                  

                  at the end of Void Setup section but then sketch wouldn't compile. I get "name lookup of 'i' changed 'for' ISO for scoping [-fpermissive]" error. I get same error if I substitute Relays[i].relayState with loadstate.

                  martinhjelmareM Offline
                  martinhjelmareM Offline
                  martinhjelmare
                  Plugin Developer
                  wrote on last edited by
                  #32

                  @niccodemi

                  Put this on a line after pinMode() in setup function.

                  Relays[i].oldValue = digitalRead(Relays[i].buttonPin);
                  
                  1 Reply Last reply
                  0
                  • N Offline
                    N Offline
                    niccodemi
                    wrote on last edited by
                    #33

                    @martinhjelmare

                    Ok, there is an improvement. Relays now turn to same state as they were before reboot most of the time but not always. Sometimes they inverse - the one which was OFF turns ON and vice-versa. Sometimes (1 in 3) they switch ON and OFF (only for split second) in the loop function. See below screenshots:

                    reboot3

                    reboot4

                    This sketch is used with toggle button, same as on this photo.

                    martinhjelmareM BartEB 2 Replies Last reply
                    0
                    • N niccodemi

                      @martinhjelmare

                      Ok, there is an improvement. Relays now turn to same state as they were before reboot most of the time but not always. Sometimes they inverse - the one which was OFF turns ON and vice-versa. Sometimes (1 in 3) they switch ON and OFF (only for split second) in the loop function. See below screenshots:

                      reboot3

                      reboot4

                      This sketch is used with toggle button, same as on this photo.

                      martinhjelmareM Offline
                      martinhjelmareM Offline
                      martinhjelmare
                      Plugin Developer
                      wrote on last edited by
                      #34

                      @niccodemi

                      Could be the toggle is still bouncing at read time. Try increasing the debouncer interval. For example, double it until no more issues. Then decrease it in halves of what the last increase was until you see the issue again. This way you can try to find the smallest debounce time needed.

                      1 Reply Last reply
                      0
                      • N niccodemi

                        @martinhjelmare

                        Ok, there is an improvement. Relays now turn to same state as they were before reboot most of the time but not always. Sometimes they inverse - the one which was OFF turns ON and vice-versa. Sometimes (1 in 3) they switch ON and OFF (only for split second) in the loop function. See below screenshots:

                        reboot3

                        reboot4

                        This sketch is used with toggle button, same as on this photo.

                        BartEB Offline
                        BartEB Offline
                        BartE
                        Contest Winner
                        wrote on last edited by BartE
                        #35

                        @niccodemi You can forget using the oldValue, because the debounce takes track of it's last status. When update() is called and a debounced pin-change is detect this function will return true otherwise it will send false.
                        Having a short delay each loop will stabilize the debouncers so your loop() can look like this:

                        void loop()
                        {
                            for (byte i = 0; i < noRelays; i++) {
                                if (debouncer[i].update()) {
                                    Relays[i].relayState = !Relays[i].relayState;
                                    digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                                    send(msg[i].set(Relays[i].relayState? true : false));
                                    // save sensor state in EEPROM (location == sensor number)
                                    saveState( i, Relays[i].relayState );
                                }                 
                            }
                            wait(10);
                        }
                        
                        martinhjelmareM 1 Reply Last reply
                        1
                        • BartEB BartE

                          @niccodemi You can forget using the oldValue, because the debounce takes track of it's last status. When update() is called and a debounced pin-change is detect this function will return true otherwise it will send false.
                          Having a short delay each loop will stabilize the debouncers so your loop() can look like this:

                          void loop()
                          {
                              for (byte i = 0; i < noRelays; i++) {
                                  if (debouncer[i].update()) {
                                      Relays[i].relayState = !Relays[i].relayState;
                                      digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                                      send(msg[i].set(Relays[i].relayState? true : false));
                                      // save sensor state in EEPROM (location == sensor number)
                                      saveState( i, Relays[i].relayState );
                                  }                 
                              }
                              wait(10);
                          }
                          
                          martinhjelmareM Offline
                          martinhjelmareM Offline
                          martinhjelmare
                          Plugin Developer
                          wrote on last edited by martinhjelmare
                          #36

                          @BartE

                          Why do you think it's better to add the wait than to increase debounce interval? Didn't know update returns a boolean, cool.

                          BartEB 1 Reply Last reply
                          0
                          • martinhjelmareM martinhjelmare

                            @BartE

                            Why do you think it's better to add the wait than to increase debounce interval? Didn't know update returns a boolean, cool.

                            BartEB Offline
                            BartEB Offline
                            BartE
                            Contest Winner
                            wrote on last edited by BartE
                            #37

                            @martinhjelmare there is no reason to have that many button checks per millisecond, if you "wait" each while loop the MySensors core has more time to process messages i.s.o. of reading I/O pins especially when your node acts as a repeater. (During a wait the process function is called)
                            A person will not notices a button to take 50 i.s.o 10 milliseconds to respond.

                            martinhjelmareM 1 Reply Last reply
                            1
                            • BartEB BartE

                              @martinhjelmare there is no reason to have that many button checks per millisecond, if you "wait" each while loop the MySensors core has more time to process messages i.s.o. of reading I/O pins especially when your node acts as a repeater. (During a wait the process function is called)
                              A person will not notices a button to take 50 i.s.o 10 milliseconds to respond.

                              martinhjelmareM Offline
                              martinhjelmareM Offline
                              martinhjelmare
                              Plugin Developer
                              wrote on last edited by
                              #38

                              @BartE

                              Yes, very good point.

                              1 Reply Last reply
                              0
                              • N Offline
                                N Offline
                                niccodemi
                                wrote on last edited by
                                #39

                                @martinhjelmare @BartE thank you both for trying to solve this issue but the problem is still there. On reboot relay (usually just 1 never both) gets set randomly in loop function (setup function always restores correct state). I also tried increasing debouncer up to 500 without success. And I am also sure this is not hardware related because if I load sketch which is meant for momentary switch relays work as expected (tested with 10 consecutive reboots). Just to be on the same page this is latest sketch:

                                //MultiRelayButton Sketch, MySensors 1.6
                                
                                #define MY_RADIO_NRF24
                                
                                #define MY_REPEATER_FEATURE
                                
                                #include <MySensor.h>
                                #include <SPI.h>
                                #include <Bounce2.h>
                                #define RELAY_ON 0                      // switch around for realy HIGH/LOW state
                                #define RELAY_OFF 1
                                //
                                
                                #define noRelays 2                     //2-4
                                const int relayPin[] = {14,15};          //  switch around pins to your desire
                                const int buttonPin[] = {3,4};      //  switch around pins to your desire
                                
                                class Relay             // relay class, store all relevant data (equivalent to struct)
                                {
                                public:                                      
                                  int buttonPin;                   // physical pin number of button
                                  int relayPin;             // physical pin number of relay
                                  //byte oldValue;                    // last Values for key (debounce)
                                  boolean relayState;               // relay status (also stored in EEPROM)
                                };
                                
                                Relay Relays[noRelays]; 
                                Bounce debouncer[noRelays];
                                MyMessage msg[noRelays];
                                
                                void setup(){
                                    sendHeartbeat();
                                    wait(250);
                                    // Initialize Relays with corresponding buttons
                                    for (int i = 0; i < noRelays; i++){
                                    Relays[i].buttonPin = buttonPin[i];              // assign physical pins
                                    Relays[i].relayPin = relayPin[i];
                                    msg[i].sensor = i;                                   // initialize messages
                                    msg[i].type = V_LIGHT;
                                    debouncer[i] = Bounce();                        // initialize debouncer
                                    debouncer[i].attach(buttonPin[i]);
                                    debouncer[i].interval(100);
                                    pinMode(Relays[i].buttonPin, INPUT_PULLUP);
                                    wait(250);
                                    pinMode(Relays[i].relayPin, OUTPUT);
                                    //Relays[i].oldValue = digitalRead(Relays[i].buttonPin);
                                    Relays[i].relayState = loadState(i);                               // retrieve last values from EEPROM
                                    digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF);   // and set relays accordingly
                                    send(msg[i].set(Relays[i].relayState? true : false));                  // make controller aware of last status  
                                    wait(250);
                                    }
                                }
                                void presentation()  {
                                      sendSketchInfo("MultiRelayButton", "0.9k");
                                      wait(250);
                                      for (int i = 0; i < noRelays; i++)
                                      present(i, S_LIGHT);                               // present sensor to gateway
                                      wait(250);
                                }
                                void loop()
                                {
                                    for (byte i = 0; i < noRelays; i++) {
                                        if (debouncer[i].update()) {
                                            Relays[i].relayState = !Relays[i].relayState;
                                            digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                                            send(msg[i].set(Relays[i].relayState? true : false));
                                            // save sensor state in EEPROM (location == sensor number)
                                            saveState( i, Relays[i].relayState );
                                        }                 
                                    }
                                    wait(50);
                                }
                                // process incoming message 
                                void receive(const MyMessage &message){        
                                   if (message.type == V_LIGHT){ 
                                   if (message.sensor <noRelays){            // check if message is valid for relays..... previous line  [[[ if (message.sensor <=noRelays){ ]]]
                                   Relays[message.sensor].relayState = message.getBool(); 
                                   digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
                                   saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
                                   }
                                  }
                                  wait(50);
                                }
                                
                                martinhjelmareM 1 Reply Last reply
                                0
                                • N niccodemi

                                  @martinhjelmare @BartE thank you both for trying to solve this issue but the problem is still there. On reboot relay (usually just 1 never both) gets set randomly in loop function (setup function always restores correct state). I also tried increasing debouncer up to 500 without success. And I am also sure this is not hardware related because if I load sketch which is meant for momentary switch relays work as expected (tested with 10 consecutive reboots). Just to be on the same page this is latest sketch:

                                  //MultiRelayButton Sketch, MySensors 1.6
                                  
                                  #define MY_RADIO_NRF24
                                  
                                  #define MY_REPEATER_FEATURE
                                  
                                  #include <MySensor.h>
                                  #include <SPI.h>
                                  #include <Bounce2.h>
                                  #define RELAY_ON 0                      // switch around for realy HIGH/LOW state
                                  #define RELAY_OFF 1
                                  //
                                  
                                  #define noRelays 2                     //2-4
                                  const int relayPin[] = {14,15};          //  switch around pins to your desire
                                  const int buttonPin[] = {3,4};      //  switch around pins to your desire
                                  
                                  class Relay             // relay class, store all relevant data (equivalent to struct)
                                  {
                                  public:                                      
                                    int buttonPin;                   // physical pin number of button
                                    int relayPin;             // physical pin number of relay
                                    //byte oldValue;                    // last Values for key (debounce)
                                    boolean relayState;               // relay status (also stored in EEPROM)
                                  };
                                  
                                  Relay Relays[noRelays]; 
                                  Bounce debouncer[noRelays];
                                  MyMessage msg[noRelays];
                                  
                                  void setup(){
                                      sendHeartbeat();
                                      wait(250);
                                      // Initialize Relays with corresponding buttons
                                      for (int i = 0; i < noRelays; i++){
                                      Relays[i].buttonPin = buttonPin[i];              // assign physical pins
                                      Relays[i].relayPin = relayPin[i];
                                      msg[i].sensor = i;                                   // initialize messages
                                      msg[i].type = V_LIGHT;
                                      debouncer[i] = Bounce();                        // initialize debouncer
                                      debouncer[i].attach(buttonPin[i]);
                                      debouncer[i].interval(100);
                                      pinMode(Relays[i].buttonPin, INPUT_PULLUP);
                                      wait(250);
                                      pinMode(Relays[i].relayPin, OUTPUT);
                                      //Relays[i].oldValue = digitalRead(Relays[i].buttonPin);
                                      Relays[i].relayState = loadState(i);                               // retrieve last values from EEPROM
                                      digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF);   // and set relays accordingly
                                      send(msg[i].set(Relays[i].relayState? true : false));                  // make controller aware of last status  
                                      wait(250);
                                      }
                                  }
                                  void presentation()  {
                                        sendSketchInfo("MultiRelayButton", "0.9k");
                                        wait(250);
                                        for (int i = 0; i < noRelays; i++)
                                        present(i, S_LIGHT);                               // present sensor to gateway
                                        wait(250);
                                  }
                                  void loop()
                                  {
                                      for (byte i = 0; i < noRelays; i++) {
                                          if (debouncer[i].update()) {
                                              Relays[i].relayState = !Relays[i].relayState;
                                              digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                                              send(msg[i].set(Relays[i].relayState? true : false));
                                              // save sensor state in EEPROM (location == sensor number)
                                              saveState( i, Relays[i].relayState );
                                          }                 
                                      }
                                      wait(50);
                                  }
                                  // process incoming message 
                                  void receive(const MyMessage &message){        
                                     if (message.type == V_LIGHT){ 
                                     if (message.sensor <noRelays){            // check if message is valid for relays..... previous line  [[[ if (message.sensor <=noRelays){ ]]]
                                     Relays[message.sensor].relayState = message.getBool(); 
                                     digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
                                     saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
                                     }
                                    }
                                    wait(50);
                                  }
                                  
                                  martinhjelmareM Offline
                                  martinhjelmareM Offline
                                  martinhjelmare
                                  Plugin Developer
                                  wrote on last edited by martinhjelmare
                                  #40

                                  @niccodemi

                                  I think you should setup the button first, pinMode etc, and then setup the debouncer and attach it to the button.

                                  https://github.com/thomasfredericks/Bounce2/wiki

                                  If you attach the debouncer while the pin is floating, the debouncer will probably have a hard time figuring out correct new state.

                                  1 Reply Last reply
                                  0
                                  • N Offline
                                    N Offline
                                    niccodemi
                                    wrote on last edited by
                                    #41

                                    @martinhjelmare

                                    That was it. After I amended sketch according to your advise all the random state changes disappeared. I rebooted node over 20 times in various button / relay states and it always started with relays in correct position. For anyone else interested below is amended sketch.

                                    //MultiRelayButton Sketch, MySensors 1.6, toggle switch
                                    
                                    #define MY_RADIO_NRF24
                                    
                                    #define MY_REPEATER_FEATURE
                                    
                                    #include <MySensor.h>
                                    #include <SPI.h>
                                    #include <Bounce2.h>
                                    #define RELAY_ON 0                      // switch around for ACTIVE LOW / ACTIVE HIGH relay
                                    #define RELAY_OFF 1
                                    //
                                    
                                    #define noRelays 2                     //2-4
                                    const int relayPin[] = {14,15};          //  switch around pins to your desire
                                    const int buttonPin[] = {3,4};      //  switch around pins to your desire
                                    
                                    class Relay             // relay class, store all relevant data (equivalent to struct)
                                    {
                                    public:                                      
                                      int buttonPin;                   // physical pin number of button
                                      int relayPin;             // physical pin number of relay
                                      boolean relayState;               // relay status (also stored in EEPROM)
                                    };
                                    
                                    Relay Relays[noRelays]; 
                                    Bounce debouncer[noRelays];
                                    MyMessage msg[noRelays];
                                    
                                    void setup(){
                                        sendHeartbeat();
                                        wait(100);
                                        // Initialize Relays with corresponding buttons
                                        for (int i = 0; i < noRelays; i++){
                                        Relays[i].buttonPin = buttonPin[i];              // assign physical pins
                                        Relays[i].relayPin = relayPin[i];
                                        msg[i].sensor = i;                                   // initialize messages
                                        msg[i].type = V_LIGHT;   
                                        pinMode(Relays[i].buttonPin, INPUT_PULLUP);
                                        wait(100);
                                        pinMode(Relays[i].relayPin, OUTPUT);
                                        Relays[i].relayState = loadState(i);                               // retrieve last values from EEPROM
                                        digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF);   // and set relays accordingly
                                        send(msg[i].set(Relays[i].relayState? true : false));                  // make controller aware of last status  
                                        wait(50);
                                        debouncer[i] = Bounce();                        // initialize debouncer
                                        debouncer[i].attach(buttonPin[i]);
                                        debouncer[i].interval(20);
                                        wait(50);
                                        }
                                    }
                                    void presentation()  {
                                          sendSketchInfo("MultiRelayButton", "0.9t");
                                          wait(100);
                                          for (int i = 0; i < noRelays; i++)
                                          present(i, S_LIGHT);                               // present sensor to gateway
                                          wait(100);
                                    }
                                    void loop()
                                    {
                                        for (byte i = 0; i < noRelays; i++) {
                                            if (debouncer[i].update()) {
                                                Relays[i].relayState = !Relays[i].relayState;
                                                digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                                                send(msg[i].set(Relays[i].relayState? true : false));
                                                // save sensor state in EEPROM (location == sensor number)
                                                saveState( i, Relays[i].relayState );
                                            }                 
                                        }
                                        wait(20);
                                    }
                                    // process incoming message 
                                    void receive(const MyMessage &message){        
                                       if (message.type == V_LIGHT){ 
                                       if (message.sensor <noRelays){            // check if message is valid for relays..... previous line  [[[ if (message.sensor <=noRelays){ ]]]
                                       Relays[message.sensor].relayState = message.getBool(); 
                                       digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
                                       saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
                                       }
                                      }
                                      wait(20);
                                    }
                                    
                                    1 Reply Last reply
                                    0
                                    • M Offline
                                      M Offline
                                      moskovskiy82
                                      wrote on last edited by
                                      #42

                                      What is the simplest method to add two extra butons to this sketch not tied to the relay?
                                      I have a four button device. Two will work with relays and two extra utilised in openhab rules

                                      1 Reply Last reply
                                      0
                                      • korttomaK Offline
                                        korttomaK Offline
                                        korttoma
                                        Hero Member
                                        wrote on last edited by
                                        #43

                                        Just in case someone else finds this thread and decides to use the sketch and runs in to the same issue I did.

                                        I was using push buttons and the sketch above, when I pushed the button the relay turned on but as soon as I let go of the button the relay turned back off. I changed the sketch like this:

                                        void loop()
                                        {
                                          for (byte i = 0; i < noRelays; i++) {
                                            if (debouncer[i].update()) {
                                              
                                              int value = debouncer[i].read();
                                              
                                              if ( value == LOW) {
                                                Relays[i].relayState = !Relays[i].relayState;
                                                digitalWrite(Relays[i].relayPin, Relays[i].relayState ? RELAY_ON : RELAY_OFF);
                                                send(msg[i].set(Relays[i].relayState ? true : false));
                                                // save sensor state in EEPROM (location == sensor number)
                                                saveState( i, Relays[i].relayState );
                                              }
                                            }
                                          }
                                          //wait(20);
                                        }
                                        

                                        Now the relay changes state as soon as I push the button and keeps the state until I push the button again.

                                        Because my inputs for the push buttons are ground when pushed I used

                                        if ( value == LOW) 
                                        

                                        This way the relay would turn on immediately when I push the button and not wait until I let go of the button.

                                        • Tomas
                                        Стоян ГеоргиевС 1 Reply Last reply
                                        0
                                        • korttomaK korttoma

                                          Just in case someone else finds this thread and decides to use the sketch and runs in to the same issue I did.

                                          I was using push buttons and the sketch above, when I pushed the button the relay turned on but as soon as I let go of the button the relay turned back off. I changed the sketch like this:

                                          void loop()
                                          {
                                            for (byte i = 0; i < noRelays; i++) {
                                              if (debouncer[i].update()) {
                                                
                                                int value = debouncer[i].read();
                                                
                                                if ( value == LOW) {
                                                  Relays[i].relayState = !Relays[i].relayState;
                                                  digitalWrite(Relays[i].relayPin, Relays[i].relayState ? RELAY_ON : RELAY_OFF);
                                                  send(msg[i].set(Relays[i].relayState ? true : false));
                                                  // save sensor state in EEPROM (location == sensor number)
                                                  saveState( i, Relays[i].relayState );
                                                }
                                              }
                                            }
                                            //wait(20);
                                          }
                                          

                                          Now the relay changes state as soon as I push the button and keeps the state until I push the button again.

                                          Because my inputs for the push buttons are ground when pushed I used

                                          if ( value == LOW) 
                                          

                                          This way the relay would turn on immediately when I push the button and not wait until I let go of the button.

                                          Стоян ГеоргиевС Offline
                                          Стоян ГеоргиевС Offline
                                          Стоян Георгиев
                                          wrote on last edited by
                                          #44

                                          @korttoma I used this sketch but my vera founds only 1 device and i have no idea why.

                                          korttomaK 1 Reply Last reply
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