Version 2.3.0 with RFM69HW - Problem communication
-
-
This is my sketch
// Enable debug prints to serial monitor #define MY_DEBUG // Enable and select radio type attached #define MY_RADIO_RFM69 #define MY_IS_RFM69HW #define RFM69_868MH #define MY_RFM69_NEW_DRIVER #define MY_REPEATER_FEATURE //#define MY_RFM69_CSMA_LIMIT_DBM (-85) // uncomment if we want to manually assign an ID #define MY_NODE_ID 1 #include <Bounce2.h> #include <MySensors.h> #include <SPI.h> #define BUTTON_UP_PIN 3 // Arduino Digital I/O pin number for up button #define BUTTON_DOWN_PIN 4 // Arduino Digital I/O pin number for down button //#define BUTTON_STOP_PIN 5 // Arduino Digital I/O pin number for stop button //#define RELAY_DIR_PIN 6 // Arduino Digital I/O pin number for direction relay //#define RELAY_POWER_PIN 7 // Arduino Digital I/O pin number for power relay #define RELAY_UP_PIN 5 #define RELAY_DOWN_PIN 6 #define RELAY_ON 0 #define RELAY_OFF 1 //#define RELAY_DOWN 1 //#define RELAY_UP 0 #define DIRECTION_DOWN 0 #define DIRECTION_UP 1 #define SKETCH_NAME "Roleta w sypialni" #define SKETCH_VER "2.3" #define CHILD_ID_COVER 0 // sensor Id of the sensor child #define STATE_UP 100 // 100 is open - up #define STATE_DOWN 0 // 0 is closed - down //#define CHILD_ID_CALIBRATE 1 // sensor Id of the sensor child to calibrate #define CHILD_ID_SET 1 // sensor Id of the sensor child to init the roll time #define PRESENT_MESSAGE "Rolety dla Home Assistant" const int LEVELS = 100; //the number of levels float rollTime = 20.0; //the overall rolling time of the shutter const bool IS_ACK = false; //is to acknowlage static bool initial_state_sent = false;//for hass we need at list one state send at begining // debouncing parameters int value = 0; int oldValueUp = 0; int oldValueDown = 0; int oldValueStop = 0; //static unsigned long last_interrupt_time_up = 0; //static unsigned long last_interrupt_time_down = 0; //static unsigned long debounce_time = 200; Bounce debouncerUp = Bounce(); Bounce debouncerDown = Bounce(); Bounce debouncerStop = Bounce(); // shutter position parameters float timeOneLevel = rollTime / LEVELS; int requestedShutterLevel = 0; int currentShutterLevel = 0; unsigned long lastLevelTime = 0; bool isMoving = false; int directionUpDown; bool calibrateDown; bool calibrateUp; unsigned long calibrationStartTime; float calibrationTime = 5.0; bool calibratedDown; bool calibratedUp; enum CoverState { STOP, UP, // Window covering. Up. DOWN, // Window covering. Down. }; static int coverState = STOP; MyMessage msgUp(CHILD_ID_COVER, V_UP); MyMessage msgDown(CHILD_ID_COVER, V_DOWN); MyMessage msgStop(CHILD_ID_COVER, V_STOP); MyMessage msgPercentage(CHILD_ID_COVER, V_PERCENTAGE); //MyMessage msgCode(CHILD_ID_SET, V_IR_SEND); void sendState() { // Send current state and status to gateway. // send(msgUp.set(coverState == UP)); // send(msgDown.set(coverState == DOWN)); // send(msgStop.set(coverState == STOP)); send(msgPercentage.set(currentShutterLevel)); } void shuttersUp(void) { #ifdef MY_DEBUG Serial.println("Shutters going up"); #endif if (digitalRead(RELAY_DOWN_PIN) == RELAY_ON) { digitalWrite(RELAY_DOWN_PIN, RELAY_OFF); wait(50); } digitalWrite(RELAY_UP_PIN, RELAY_ON); directionUpDown = DIRECTION_UP; isMoving = true; coverState = UP; sendState(); } void shuttersDown(void) { #ifdef MY_DEBUG Serial.println("Shutters going down"); #endif if (digitalRead(RELAY_UP_PIN) == RELAY_ON) { digitalWrite(RELAY_UP_PIN, RELAY_OFF); wait(50); } digitalWrite(RELAY_DOWN_PIN, RELAY_ON); directionUpDown = DIRECTION_DOWN; isMoving = true; coverState = DOWN; sendState(); } void shuttersHalt(void) { #ifdef MY_DEBUG Serial.println("Shutters halted"); #endif digitalWrite(RELAY_UP_PIN, RELAY_OFF); digitalWrite(RELAY_DOWN_PIN, RELAY_OFF); isMoving = false; requestedShutterLevel = currentShutterLevel; #ifdef MY_DEBUG Serial.println("saving state to: "); Serial.println(String(currentShutterLevel)); #endif saveState(CHILD_ID_COVER, currentShutterLevel); coverState = STOP; sendState(); } void changeShuttersLevel(int level) { int dir = (level > currentShutterLevel) ? DIRECTION_UP : DIRECTION_DOWN; if (isMoving && dir != directionUpDown) { shuttersHalt(); } requestedShutterLevel = level; } void initShutters() { #ifdef MY_DEBUG Serial.println("Init Cover"); #endif shuttersUp(); wait((rollTime + timeOneLevel * LEVELS) * 1000); currentShutterLevel = STATE_UP; requestedShutterLevel = currentShutterLevel; } void receive(const MyMessage &message) { #ifdef MY_DEBUG Serial.println("recieved incomming message"); Serial.println("Recieved message for sensor: "); Serial.println(String(message.sensor)); Serial.println("Recieved message with type: "); Serial.println(String(message.type)); #endif if (message.sensor == CHILD_ID_COVER) { switch (message.type) { case V_UP: //Serial.println(", New status: V_UP"); changeShuttersLevel(STATE_UP); //state = UP; //sendState(); break; case V_DOWN: //Serial.println(", New status: V_DOWN"); changeShuttersLevel(STATE_DOWN); //state = DOWN; //sendState(); break; case V_STOP: //Serial.println(", New status: V_STOP"); shuttersHalt(); //state = IDLE; //sendState(); break; case V_PERCENTAGE: //Serial.println(", New status: V_PERCENTAGE"); // if (!initial_state_sent) { // #ifdef MY_DEBUG // Serial.println("Receiving initial value from controller"); // #endif // initial_state_sent = true; // } int per = message.getInt(); if (per > STATE_UP) { per = STATE_UP; } changeShuttersLevel(per); //InitShutters(message.getInt());//send value < 0 or > 100 to calibrate //sendState(); break; } } else if (message.sensor == CHILD_ID_SET) { if (message.type == V_VAR1) { #ifdef MY_DEBUG Serial.println(", New status: V_VAR1, with payload: "); #endif String strRollTime = message.getString(); rollTime = strRollTime.toFloat(); #ifdef MY_DEBUG Serial.println("rolltime value: "); Serial.println(String(rollTime)); #endif saveState(CHILD_ID_SET, rollTime); } } #ifdef MY_DEBUG Serial.println("exiting incoming message"); #endif return; } void before() { // Setup the button pinMode(BUTTON_UP_PIN, INPUT_PULLUP); // Activate internal pull-up // digitalWrite(BUTTON_UP_PIN, HIGH); // attachInterrupt(digitalPinToInterrupt(BUTTON_UP_PIN), upButtonPress, FALLING); pinMode(BUTTON_DOWN_PIN, INPUT_PULLUP); // Activate internal pull-up // digitalWrite(BUTTON_DOWN_PIN, HIGH); // attachInterrupt(digitalPinToInterrupt(BUTTON_DOWN_PIN), downButtonPress, FALLING); // pinMode(BUTTON_STOP_PIN, INPUT_PULLUP); // Activate internal pull-up // digitalWrite(BUTTON_STOP_PIN, HIGH); // After setting up the button, setup debouncer debouncerUp.attach(BUTTON_UP_PIN); debouncerUp.interval(5); // After setting up the button, setup debouncer debouncerDown.attach(BUTTON_DOWN_PIN); debouncerDown.interval(5); // After setting up the button, setup debouncer // debouncerStop.attach(BUTTON_STOP_PIN); // debouncerStop.interval(5); // Make sure relays are off when starting up digitalWrite(RELAY_UP_PIN, RELAY_OFF); // Then set relay pins in output mode pinMode(RELAY_UP_PIN, OUTPUT); // Make sure relays are off when starting up digitalWrite(RELAY_DOWN_PIN, RELAY_OFF); // Then set relay pins in output mode pinMode(RELAY_DOWN_PIN, OUTPUT); } void presentation() { // Send the sketch version information to the gateway and Controller sendSketchInfo(SKETCH_NAME, SKETCH_VER); // Register all sensors to gw (they will be created as child devices) present(CHILD_ID_COVER, S_COVER, PRESENT_MESSAGE, IS_ACK); // present(CHILD_ID_SET, S_CUSTOM); } void setup(void) { //set up roll time if the saved value is not 255 #ifdef MY_DEBUG Serial.println("getting rolltime from eeprom: "); #endif float tmpRollTime = loadState(CHILD_ID_SET); if (tmpRollTime != 0xff) { rollTime = tmpRollTime; } #ifdef MY_DEBUG Serial.println(String(rollTime)); #endif int state = loadState(CHILD_ID_COVER); #ifdef MY_DEBUG Serial.println("getting state from eeprom: "); Serial.println(String(state)); #endif // if (state == 0xff) { // initShutters(); // } else { currentShutterLevel = state; requestedShutterLevel = state; // } } void loop(void) { if (!initial_state_sent) { #ifdef MY_DEBUG Serial.println("Sending initial value"); #endif sendState(); // send(msgCode.set('20.0')); // #ifdef MY_DEBUG // Serial.println("Requesting initial value from controller"); // #endif // request(CHILD_ID_COVER, V_PERCENTAGE); // wait(2000, C_SET, V_PERCENTAGE); initial_state_sent = true; } debouncerUp.update(); value = debouncerUp.read(); if (value == 0 && value != oldValueUp) { if(isMoving){ shuttersHalt(); } else{ calibrateUp = false; calibratedUp = false; changeShuttersLevel(STATE_UP); } //state = UP; //sendState(); } oldValueUp = value; debouncerDown.update(); value = debouncerDown.read(); if (value == 0 && value != oldValueDown) { if(isMoving){ shuttersHalt(); } else{ calibrateDown = false; calibratedDown = false; changeShuttersLevel(STATE_DOWN); } //state = DOWN; //sendState(); } oldValueDown = value; /* debouncerStop.update(); value = debouncerStop.read(); if (value == 0 && value != oldValueStop) { shuttersHalt(); //state = IDLE; //sendState(); } oldValueStop = value; */ if(currentShutterLevel != 100) { calibrateUp = false; calibratedUp = false; } if(currentShutterLevel != 0) { calibrateDown = false; calibratedDown = false; } if (isMoving) { unsigned long _now = millis(); if (_now - lastLevelTime >= timeOneLevel * 1000) { if (directionUpDown == DIRECTION_UP) { currentShutterLevel += 1; } else { currentShutterLevel -= 1; } currentShutterLevel = constrain(currentShutterLevel, 0, 100); #ifdef MY_DEBUG Serial.println(String(requestedShutterLevel)); Serial.println(String(currentShutterLevel)); #endif lastLevelTime = millis(); send(msgPercentage.set(currentShutterLevel)); } if (currentShutterLevel == requestedShutterLevel) { if(currentShutterLevel == 0 && !calibratedDown) { if(calibrateDown == false) { calibrateDown = true; calibratedDown = false; calibrationStartTime = _now; } else { if(calibratedDown == false) { if (_now - calibrationStartTime >= calibrationTime * 1000) { calibratedDown = true; } } } } else if (currentShutterLevel == 100 && !calibratedUp) { if(calibrateUp == false) { calibrateUp = true; calibratedUp = false; calibrationStartTime = _now; } else { if(calibratedUp == false) { if (_now - calibrationStartTime >= calibrationTime * 1000) { calibratedUp = true; } } } } else { shuttersHalt(); } } } else { if (requestedShutterLevel != currentShutterLevel) { if (requestedShutterLevel > currentShutterLevel) { shuttersUp(); } else { shuttersDown(); } lastLevelTime = millis(); } } }
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login