Version 2.3.0 with RFM69HW - Problem communication
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Hi
Todaye i update from 2.2.0 version to 2.3.0 on my Home Assistant 0.71.0
After update to 2.3.0 i have a problem with communication on radio RFM69HW. Sometime lost communication and no reaction. When come back to 2.2.0 all is ok. Please help me....
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This is my sketch
// Enable debug prints to serial monitor #define MY_DEBUG // Enable and select radio type attached #define MY_RADIO_RFM69 #define MY_IS_RFM69HW #define RFM69_868MH #define MY_RFM69_NEW_DRIVER #define MY_REPEATER_FEATURE //#define MY_RFM69_CSMA_LIMIT_DBM (-85) // uncomment if we want to manually assign an ID #define MY_NODE_ID 1 #include <Bounce2.h> #include <MySensors.h> #include <SPI.h> #define BUTTON_UP_PIN 3 // Arduino Digital I/O pin number for up button #define BUTTON_DOWN_PIN 4 // Arduino Digital I/O pin number for down button //#define BUTTON_STOP_PIN 5 // Arduino Digital I/O pin number for stop button //#define RELAY_DIR_PIN 6 // Arduino Digital I/O pin number for direction relay //#define RELAY_POWER_PIN 7 // Arduino Digital I/O pin number for power relay #define RELAY_UP_PIN 5 #define RELAY_DOWN_PIN 6 #define RELAY_ON 0 #define RELAY_OFF 1 //#define RELAY_DOWN 1 //#define RELAY_UP 0 #define DIRECTION_DOWN 0 #define DIRECTION_UP 1 #define SKETCH_NAME "Roleta w sypialni" #define SKETCH_VER "2.3" #define CHILD_ID_COVER 0 // sensor Id of the sensor child #define STATE_UP 100 // 100 is open - up #define STATE_DOWN 0 // 0 is closed - down //#define CHILD_ID_CALIBRATE 1 // sensor Id of the sensor child to calibrate #define CHILD_ID_SET 1 // sensor Id of the sensor child to init the roll time #define PRESENT_MESSAGE "Rolety dla Home Assistant" const int LEVELS = 100; //the number of levels float rollTime = 20.0; //the overall rolling time of the shutter const bool IS_ACK = false; //is to acknowlage static bool initial_state_sent = false;//for hass we need at list one state send at begining // debouncing parameters int value = 0; int oldValueUp = 0; int oldValueDown = 0; int oldValueStop = 0; //static unsigned long last_interrupt_time_up = 0; //static unsigned long last_interrupt_time_down = 0; //static unsigned long debounce_time = 200; Bounce debouncerUp = Bounce(); Bounce debouncerDown = Bounce(); Bounce debouncerStop = Bounce(); // shutter position parameters float timeOneLevel = rollTime / LEVELS; int requestedShutterLevel = 0; int currentShutterLevel = 0; unsigned long lastLevelTime = 0; bool isMoving = false; int directionUpDown; bool calibrateDown; bool calibrateUp; unsigned long calibrationStartTime; float calibrationTime = 5.0; bool calibratedDown; bool calibratedUp; enum CoverState { STOP, UP, // Window covering. Up. DOWN, // Window covering. Down. }; static int coverState = STOP; MyMessage msgUp(CHILD_ID_COVER, V_UP); MyMessage msgDown(CHILD_ID_COVER, V_DOWN); MyMessage msgStop(CHILD_ID_COVER, V_STOP); MyMessage msgPercentage(CHILD_ID_COVER, V_PERCENTAGE); //MyMessage msgCode(CHILD_ID_SET, V_IR_SEND); void sendState() { // Send current state and status to gateway. // send(msgUp.set(coverState == UP)); // send(msgDown.set(coverState == DOWN)); // send(msgStop.set(coverState == STOP)); send(msgPercentage.set(currentShutterLevel)); } void shuttersUp(void) { #ifdef MY_DEBUG Serial.println("Shutters going up"); #endif if (digitalRead(RELAY_DOWN_PIN) == RELAY_ON) { digitalWrite(RELAY_DOWN_PIN, RELAY_OFF); wait(50); } digitalWrite(RELAY_UP_PIN, RELAY_ON); directionUpDown = DIRECTION_UP; isMoving = true; coverState = UP; sendState(); } void shuttersDown(void) { #ifdef MY_DEBUG Serial.println("Shutters going down"); #endif if (digitalRead(RELAY_UP_PIN) == RELAY_ON) { digitalWrite(RELAY_UP_PIN, RELAY_OFF); wait(50); } digitalWrite(RELAY_DOWN_PIN, RELAY_ON); directionUpDown = DIRECTION_DOWN; isMoving = true; coverState = DOWN; sendState(); } void shuttersHalt(void) { #ifdef MY_DEBUG Serial.println("Shutters halted"); #endif digitalWrite(RELAY_UP_PIN, RELAY_OFF); digitalWrite(RELAY_DOWN_PIN, RELAY_OFF); isMoving = false; requestedShutterLevel = currentShutterLevel; #ifdef MY_DEBUG Serial.println("saving state to: "); Serial.println(String(currentShutterLevel)); #endif saveState(CHILD_ID_COVER, currentShutterLevel); coverState = STOP; sendState(); } void changeShuttersLevel(int level) { int dir = (level > currentShutterLevel) ? DIRECTION_UP : DIRECTION_DOWN; if (isMoving && dir != directionUpDown) { shuttersHalt(); } requestedShutterLevel = level; } void initShutters() { #ifdef MY_DEBUG Serial.println("Init Cover"); #endif shuttersUp(); wait((rollTime + timeOneLevel * LEVELS) * 1000); currentShutterLevel = STATE_UP; requestedShutterLevel = currentShutterLevel; } void receive(const MyMessage &message) { #ifdef MY_DEBUG Serial.println("recieved incomming message"); Serial.println("Recieved message for sensor: "); Serial.println(String(message.sensor)); Serial.println("Recieved message with type: "); Serial.println(String(message.type)); #endif if (message.sensor == CHILD_ID_COVER) { switch (message.type) { case V_UP: //Serial.println(", New status: V_UP"); changeShuttersLevel(STATE_UP); //state = UP; //sendState(); break; case V_DOWN: //Serial.println(", New status: V_DOWN"); changeShuttersLevel(STATE_DOWN); //state = DOWN; //sendState(); break; case V_STOP: //Serial.println(", New status: V_STOP"); shuttersHalt(); //state = IDLE; //sendState(); break; case V_PERCENTAGE: //Serial.println(", New status: V_PERCENTAGE"); // if (!initial_state_sent) { // #ifdef MY_DEBUG // Serial.println("Receiving initial value from controller"); // #endif // initial_state_sent = true; // } int per = message.getInt(); if (per > STATE_UP) { per = STATE_UP; } changeShuttersLevel(per); //InitShutters(message.getInt());//send value < 0 or > 100 to calibrate //sendState(); break; } } else if (message.sensor == CHILD_ID_SET) { if (message.type == V_VAR1) { #ifdef MY_DEBUG Serial.println(", New status: V_VAR1, with payload: "); #endif String strRollTime = message.getString(); rollTime = strRollTime.toFloat(); #ifdef MY_DEBUG Serial.println("rolltime value: "); Serial.println(String(rollTime)); #endif saveState(CHILD_ID_SET, rollTime); } } #ifdef MY_DEBUG Serial.println("exiting incoming message"); #endif return; } void before() { // Setup the button pinMode(BUTTON_UP_PIN, INPUT_PULLUP); // Activate internal pull-up // digitalWrite(BUTTON_UP_PIN, HIGH); // attachInterrupt(digitalPinToInterrupt(BUTTON_UP_PIN), upButtonPress, FALLING); pinMode(BUTTON_DOWN_PIN, INPUT_PULLUP); // Activate internal pull-up // digitalWrite(BUTTON_DOWN_PIN, HIGH); // attachInterrupt(digitalPinToInterrupt(BUTTON_DOWN_PIN), downButtonPress, FALLING); // pinMode(BUTTON_STOP_PIN, INPUT_PULLUP); // Activate internal pull-up // digitalWrite(BUTTON_STOP_PIN, HIGH); // After setting up the button, setup debouncer debouncerUp.attach(BUTTON_UP_PIN); debouncerUp.interval(5); // After setting up the button, setup debouncer debouncerDown.attach(BUTTON_DOWN_PIN); debouncerDown.interval(5); // After setting up the button, setup debouncer // debouncerStop.attach(BUTTON_STOP_PIN); // debouncerStop.interval(5); // Make sure relays are off when starting up digitalWrite(RELAY_UP_PIN, RELAY_OFF); // Then set relay pins in output mode pinMode(RELAY_UP_PIN, OUTPUT); // Make sure relays are off when starting up digitalWrite(RELAY_DOWN_PIN, RELAY_OFF); // Then set relay pins in output mode pinMode(RELAY_DOWN_PIN, OUTPUT); } void presentation() { // Send the sketch version information to the gateway and Controller sendSketchInfo(SKETCH_NAME, SKETCH_VER); // Register all sensors to gw (they will be created as child devices) present(CHILD_ID_COVER, S_COVER, PRESENT_MESSAGE, IS_ACK); // present(CHILD_ID_SET, S_CUSTOM); } void setup(void) { //set up roll time if the saved value is not 255 #ifdef MY_DEBUG Serial.println("getting rolltime from eeprom: "); #endif float tmpRollTime = loadState(CHILD_ID_SET); if (tmpRollTime != 0xff) { rollTime = tmpRollTime; } #ifdef MY_DEBUG Serial.println(String(rollTime)); #endif int state = loadState(CHILD_ID_COVER); #ifdef MY_DEBUG Serial.println("getting state from eeprom: "); Serial.println(String(state)); #endif // if (state == 0xff) { // initShutters(); // } else { currentShutterLevel = state; requestedShutterLevel = state; // } } void loop(void) { if (!initial_state_sent) { #ifdef MY_DEBUG Serial.println("Sending initial value"); #endif sendState(); // send(msgCode.set('20.0')); // #ifdef MY_DEBUG // Serial.println("Requesting initial value from controller"); // #endif // request(CHILD_ID_COVER, V_PERCENTAGE); // wait(2000, C_SET, V_PERCENTAGE); initial_state_sent = true; } debouncerUp.update(); value = debouncerUp.read(); if (value == 0 && value != oldValueUp) { if(isMoving){ shuttersHalt(); } else{ calibrateUp = false; calibratedUp = false; changeShuttersLevel(STATE_UP); } //state = UP; //sendState(); } oldValueUp = value; debouncerDown.update(); value = debouncerDown.read(); if (value == 0 && value != oldValueDown) { if(isMoving){ shuttersHalt(); } else{ calibrateDown = false; calibratedDown = false; changeShuttersLevel(STATE_DOWN); } //state = DOWN; //sendState(); } oldValueDown = value; /* debouncerStop.update(); value = debouncerStop.read(); if (value == 0 && value != oldValueStop) { shuttersHalt(); //state = IDLE; //sendState(); } oldValueStop = value; */ if(currentShutterLevel != 100) { calibrateUp = false; calibratedUp = false; } if(currentShutterLevel != 0) { calibrateDown = false; calibratedDown = false; } if (isMoving) { unsigned long _now = millis(); if (_now - lastLevelTime >= timeOneLevel * 1000) { if (directionUpDown == DIRECTION_UP) { currentShutterLevel += 1; } else { currentShutterLevel -= 1; } currentShutterLevel = constrain(currentShutterLevel, 0, 100); #ifdef MY_DEBUG Serial.println(String(requestedShutterLevel)); Serial.println(String(currentShutterLevel)); #endif lastLevelTime = millis(); send(msgPercentage.set(currentShutterLevel)); } if (currentShutterLevel == requestedShutterLevel) { if(currentShutterLevel == 0 && !calibratedDown) { if(calibrateDown == false) { calibrateDown = true; calibratedDown = false; calibrationStartTime = _now; } else { if(calibratedDown == false) { if (_now - calibrationStartTime >= calibrationTime * 1000) { calibratedDown = true; } } } } else if (currentShutterLevel == 100 && !calibratedUp) { if(calibrateUp == false) { calibrateUp = true; calibratedUp = false; calibrationStartTime = _now; } else { if(calibratedUp == false) { if (_now - calibrationStartTime >= calibrationTime * 1000) { calibratedUp = true; } } } } else { shuttersHalt(); } } } else { if (requestedShutterLevel != currentShutterLevel) { if (requestedShutterLevel > currentShutterLevel) { shuttersUp(); } else { shuttersDown(); } lastLevelTime = millis(); } } }