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Multi Button Relay Sketch

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  • Boots33B Boots33

    @SGi I have used two buttons in my Mains controller project. I have posted just the relay code below to show you what you need to do. I have not used the eeprom to store the state but you could soon add that back in. The main thing you need to do is check to see which sensor the incoming message is for.

    /**
       
       DESCRIPTION
       Based on the RelayWithButtonActuator sketch
      
    */
    
    // Enable debug prints to serial monitor
    #define MY_DEBUG
    
    // Enable and select radio type attached
    #define MY_RADIO_NRF24
    //#define MY_RADIO_RFM69
    
    // Enabled repeater feature for this node
    //#define MY_REPEATER_FEATURE
    
    #include <SPI.h>
    #include <MySensors.h>
    #include <Bounce2.h>
    
    #define RELAY_ON 1
    #define RELAY_OFF 0
    
    #define SSR_A_ID 1   // Id of the sensor child
    #define SSR_B_ID 2   // Id of the sensor child
    
    const int buttonPinA = 3;
    const int buttonPinB = 4;
    const int relayPinA = 5;
    const int relayPinB = 6;
    int oldValueA = 0;
    int oldValueB = 0;
    bool stateA = false;
    bool stateB = false;
    
    
    
    Bounce debouncerA = Bounce();
    Bounce debouncerB = Bounce();
    
    MyMessage msgA(SSR_A_ID, V_STATUS);
    MyMessage msgB(SSR_B_ID, V_STATUS);
    
    void setup()
    {
    
      pinMode(buttonPinA, INPUT_PULLUP); // Setup the button Activate internal pull-up
      pinMode(buttonPinB, INPUT_PULLUP); // Setup the button Activate internal pull-up
    // Then set relay pins in output mode
      pinMode(relayPinA, OUTPUT);
      pinMode(relayPinB, OUTPUT);
    
      // After setting up the buttons, setup debouncer
      debouncerA.attach(buttonPinA);
      debouncerA.interval(5);
      debouncerB.attach(buttonPinB);
      debouncerB.interval(5);
    
      // Make sure relays are off when starting up
      digitalWrite(relayPinA, RELAY_OFF);
      digitalWrite(relayPinB, RELAY_OFF);
      
      
    }
    
    void presentation()  {
      // Send the sketch version information to the gateway and Controller
      sendSketchInfo("Mains Controller", "1.0");
    
      // Register all sensors to gw (they will be created as child devices)
      present(SSR_A_ID, S_LIGHT);
      present(SSR_B_ID, S_LIGHT);
    
    }
    
    /*
       Example on how to asynchronously check for new messages from gw
    */
    void loop()
    {
      debouncerA.update();
      // Get the update value
      int valueA = debouncerA.read();
      if (valueA != oldValueA && valueA == 0) {
        send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
    
      }
      oldValueA = valueA;
     
    
      debouncerB.update();
      // Get the update value
      int valueB = debouncerB.read();
      if (valueB != oldValueB && valueB == 0) {
        send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
    
      }
      oldValueB = valueB;
    }
    
    void receive(const MyMessage &message) {
      // We only expect one type of message from controller. But we better check anyway.
     
    
    
      
    
      if (message.type == V_STATUS) {
          
        switch (message.sensor) {
          case 1:
            stateA = message.getBool();
            digitalWrite(message.sensor + 4, stateA ? RELAY_ON : RELAY_OFF);
            
            break;
          case 2:
            stateB = message.getBool();
            digitalWrite(message.sensor + 4, stateB ? RELAY_ON : RELAY_OFF);
            
            break;
          
        }
       
          // Write some debug info
        Serial.print("Incoming change for sensor:");
        Serial.println(message.sensor);
        Serial.print("from node:");
        Serial.println(message.sender);
        Serial.print(", New status: ");
        Serial.println(message.getBool());
      }
    }
    
    
    SGiS Offline
    SGiS Offline
    SGi
    wrote on last edited by
    #24

    @Boots33 Whoa sorry, here is the code in the proper format/window...

    /**
     *******************************
     *
     * REVISION HISTORY
     * Version 0.1 - SGI
     * 
     * DESCRIPTION
     * Sketch to control 4 relays for irrigations, including 4 local push buttons.. 
     */ 
    
    // Enable debug prints to serial monitor
    #define MY_DEBUG 
    
    // Enable and select radio type attached
    #define MY_RADIO_NRF24
    //#define MY_RADIO_RFM69
    
    // Enable repeater functionality for this node
    #define MY_REPEATER_FEATURE
    
    #include <SPI.h>
    #include <MySensors.h>
    #include <Bounce2.h>
    
    // Define Relays
    #define RELAY_1  5  // Arduino Digital I/O pin number for first relay (second on pin+1 etc)
    #define NUMBER_OF_RELAYS 4 // Total number of attached relays
    #define RELAY_ON 0  // GPIO value to write to turn on attached relay
    #define RELAY_OFF 1 // GPIO value to write to turn off attached relay
    
    // Define Sensor ID's
    #define SSR_A_ID 11   // Id of the sensor child
    #define SSR_B_ID 12   // Id of the sensor child
    #define SSR_C_ID 13   // Id of the sensor child
    #define SSR_D_ID 14   // Id of the sensor child
    
    // Define Buttons
    const int buttonPinA = 1;
    const int buttonPinB = 2;
    const int buttonPinC = 3;
    const int buttonPinD = 4;
    
    // Define Variables
    int oldValueA = 0;
    int oldValueB = 0;
    int oldValueC = 0;
    int oldValueD = 0;
    bool stateA;
    bool stateB;
    bool stateC;
    bool stateD;
    
    // Define Debounce
    Bounce debouncerA = Bounce();
    Bounce debouncerB = Bounce();
    Bounce debouncerC = Bounce();
    Bounce debouncerD = Bounce();
    
    // Define messages to send back to gateway
    MyMessage msgA(SSR_A_ID, V_STATUS);
    MyMessage msgB(SSR_B_ID, V_STATUS);
    MyMessage msgC(SSR_C_ID, V_STATUS);
    MyMessage msgD(SSR_D_ID, V_STATUS);
    
    
    void setup() {
    
      // Setup relay pins and set to output then set relays to startup off
      for (int sensor=1, pin=RELAY_1; sensor<=NUMBER_OF_RELAYS;sensor++, pin++) {
        // Then set relay pins in output mode
        pinMode(pin, OUTPUT);   
        // Set relay off
        digitalWrite(pin, 1);
      }
    
      // Setup the button Activate internal pull-up
      pinMode(buttonPinA, INPUT_PULLUP); 
      pinMode(buttonPinB, INPUT_PULLUP);
      pinMode(buttonPinC, INPUT_PULLUP);
      pinMode(buttonPinD, INPUT_PULLUP);
    
      // After setting up the buttons, setup debouncer
      debouncerA.attach(buttonPinA);
      debouncerA.interval(5);
      debouncerB.attach(buttonPinB);
      debouncerB.interval(5);
      debouncerC.attach(buttonPinC);
      debouncerC.interval(5);
      debouncerD.attach(buttonPinD);
      debouncerD.interval(5);
      
    }
    
    void presentation()  
    {   
      // Send the sketch version information to the gateway and Controller
      sendSketchInfo("Irrigation with Buttons", "0.1");
      
      // Register all sensors to gw (they will be created as child devices)
      present(SSR_A_ID, S_LIGHT);
      present(SSR_B_ID, S_LIGHT);
      present(SSR_C_ID, S_LIGHT);
      present(SSR_D_ID, S_LIGHT);
    }
    
    
    void loop() 
    {
      debouncerA.update();
      // Get the update value
      int valueA = debouncerA.read();
      if (valueA != oldValueA && valueA == 0) {
        send(msgA.set(stateA?false:true), true); // Send new state and request ack back
      }
      oldValueA = valueA;
     
      debouncerB.update();
      // Get the update value
      int valueB = debouncerB.read();
      if (valueB != oldValueB && valueB == 0) {
        send(msgB.set(stateB?false:true), true); // Send new state and request ack back
      }
      oldValueB = valueB;
    
      debouncerC.update();
      // Get the update value
      int valueC = debouncerC.read();
      if (valueC != oldValueC && valueC == 0) {
        send(msgC.set(stateC ? false : true), true); // Send new state and request ack back
      }
      oldValueC = valueC;
    
      debouncerD.update();
      // Get the update value
      int valueD = debouncerD.read();
      if (valueD != oldValueD && valueD == 0) {
        send(msgD.set(stateD ? false : true), true); // Send new state and request ack back
      }
      oldValueD = valueD;  
    }
    
    void receive(const MyMessage &message) {
      // We only expect one type of message from controller. But we better check anyway.
      if (message.type==V_STATUS) {
         
        switch (message.sensor) {
          case 1:
            stateA = message.getBool();
            digitalWrite(message.sensor+4, stateA ? RELAY_ON : RELAY_OFF);
            break;
          case 2:
            stateB = message.getBool();
            digitalWrite(message.sensor+4, stateB ? RELAY_ON : RELAY_OFF);
            break;
          case 3:
            stateC = message.getBool();
            digitalWrite(message.sensor+4, stateC ? RELAY_ON : RELAY_OFF);
            break;
          case 4:
            stateD = message.getBool();
            digitalWrite(message.sensor+4, stateD ? RELAY_ON : RELAY_OFF);
            break;
            }
         // Change relay state
         // digitalWrite(message.sensor-1+RELAY_1, message.getBool()?RELAY_ON:RELAY_OFF);
         // Store state in eeprom
         //saveState(message.sensor, message.getBool());
         // Write some debug info
         Serial.print("Incoming change for sensor:");
         Serial.print(message.sensor);
         Serial.print(", New status: ");
         Serial.println(message.getBool());
       } 
    }
    
    1 Reply Last reply
    0
    • Boots33B Boots33

      @rayan Ok had a quick look and I don't think we need to do a lot for this to work.
      The only extra change I have made is to add four new lines at the end of the setup function

         /*--------------------- Added these lines for toggle switch-------------------------*/
        oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
        oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
        send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
        send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
      

      As you can see the oldValue variables are now set to represent the current state of the toggle switches when the node boots up. this should stop any changes in state being made in the main loop until a switch is toggled.
      The other two lines just send a message to the controller to tell it the switches are off. this should make the controller icons show the correct state

      Below is the full sketch, I have nothing to test it on so give it a try and see how it goes

      #define MY_DEBUG
      #define MY_RADIO_NRF24
      #define MY_REPEATER_FEATURE
      
      #include <SPI.h>
      #include <MySensors.h>
      #include <Bounce2.h>
      
      #define RELAY_ON 1
      #define RELAY_OFF 0
      
      #define SSR_A_ID 1   // Id of the sensor child
      #define SSR_B_ID 2   // Id of the sensor child
      
      const int buttonPinA = 18;
      const int buttonPinB = 19;
      const int relayPinA = 5;
      const int relayPinB = 6;
      int oldValueA = 0;
      int oldValueB = 0;
      bool stateA = false;
      bool stateB = false;
      
      
      
      Bounce debouncerA = Bounce();
      Bounce debouncerB = Bounce();
      
      MyMessage msgA(SSR_A_ID, V_STATUS);
      MyMessage msgB(SSR_B_ID, V_STATUS);
      
      void setup()
      {
      
        pinMode(buttonPinA, INPUT_PULLUP); // Setup the button Activate internal pull-up
        pinMode(buttonPinB, INPUT_PULLUP); // Setup the button Activate internal pull-up
      // Then set relay pins in output mode
        pinMode(relayPinA, OUTPUT);
        pinMode(relayPinB, OUTPUT);
      
        // After setting up the buttons, setup debouncer
        debouncerA.attach(buttonPinA);
        debouncerA.interval(5);
        debouncerB.attach(buttonPinB);
        debouncerB.interval(5);
      
        // Make sure relays are off when starting up
        digitalWrite(relayPinA, RELAY_OFF);
        digitalWrite(relayPinB, RELAY_OFF);
        
      
          /*--------------------- Added these lines for toggle switch-------------------------*/
        oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
        oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
        send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
        send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
        
      }
      
      void presentation()  {
        // Send the sketch version information to the gateway and Controller
        sendSketchInfo("Mains Controller", "1.0");
      
        // Register all sensors to gw (they will be created as child devices)
        present(SSR_A_ID, S_LIGHT);
        present(SSR_B_ID, S_LIGHT);
      
      }
      
      /*
         Example on how to asynchronously check for new messages from gw
      */
      void loop()
      {
        debouncerA.update();
        // Get the update value
        int valueA = debouncerA.read();
        if (valueA != oldValueA) {
          send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
        oldValueA = valueA;
        }
       
      
        debouncerB.update();
        // Get the update value
        int valueB = debouncerB.read();
        if (valueB != oldValueB) {
          send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
        oldValueB = valueB;
        }
      }
      
      void receive(const MyMessage &message) {
        // We only expect one type of message from controller. But we better check anyway.
        if (message.type == V_STATUS) {
            
          switch (message.sensor) {
            case 1:
              stateA = message.getBool();
              digitalWrite(message.sensor + 4, stateA ? RELAY_ON : RELAY_OFF);
              
              break;
            case 2:
              stateB = message.getBool();
              digitalWrite(message.sensor + 4, stateB ? RELAY_ON : RELAY_OFF);
              
              break;
            
          }
         
            // Write some debug info
          Serial.print("Incoming change for sensor:");
          Serial.println(message.sensor);
          Serial.print("from node:");
          Serial.println(message.sender);
          Serial.print(", New status: ");
          Serial.println(message.getBool());
        }
      }
      
      SGiS Offline
      SGiS Offline
      SGi
      wrote on last edited by
      #25

      @Boots33 i just worked out what was wrong the code above... and now understand how the message.sensor number works... now my only issue is why the buttons on pins 2,3,4 work but not pin 1... does pin 1 on the arduino have special use?

      Boots33B 1 Reply Last reply
      0
      • SGiS SGi

        @Boots33 i just worked out what was wrong the code above... and now understand how the message.sensor number works... now my only issue is why the buttons on pins 2,3,4 work but not pin 1... does pin 1 on the arduino have special use?

        Boots33B Offline
        Boots33B Offline
        Boots33
        Hero Member
        wrote on last edited by Boots33
        #26

        @SGi great that you worked it out and improved your understanding of mysensors as well. 😊. Probably good to post the fix so others may also gain from the thread.

        I think digital pins 0 and 1 are also used for serial communication so probably best to avoid them wherever possible. If you turn off debugging they will probably work but you may have problems uploading sketches too. The analogue pins can also be used as digital pins if you need a few more.

        1 Reply Last reply
        0
        • Boots33B Boots33

          @rayan maybe trying to send the off message before the presentation stops it from sending

          try this , have moved the messages to the main loop where they will only be sent once in the first loop

          #define MY_DEBUG
          #define MY_RADIO_NRF24
          #define MY_REPEATER_FEATURE
          
          #include <SPI.h>
          #include <MySensors.h>
          #include <Bounce2.h>
          
          #define RELAY_ON 1
          #define RELAY_OFF 0
          
          #define SSR_A_ID 1   // Id of the sensor child
          #define SSR_B_ID 2   // Id of the sensor child
          
          const int buttonPinA = 18;
          const int buttonPinB = 19;
          const int relayPinA = 5;
          const int relayPinB = 6;
          int oldValueA = 0;
          int oldValueB = 0;
          bool stateA = false;
          bool stateB = false;
          int trigger = 0;
          
          
          Bounce debouncerA = Bounce();
          Bounce debouncerB = Bounce();
          
          MyMessage msgA(SSR_A_ID, V_STATUS);
          MyMessage msgB(SSR_B_ID, V_STATUS);
          
          void setup()
          {
          
            pinMode(buttonPinA, INPUT_PULLUP); // Setup the button Activate internal pull-up
            pinMode(buttonPinB, INPUT_PULLUP); // Setup the button Activate internal pull-up
          // Then set relay pins in output mode
            pinMode(relayPinA, OUTPUT);
            pinMode(relayPinB, OUTPUT);
          
            // After setting up the buttons, setup debouncer
            debouncerA.attach(buttonPinA);
            debouncerA.interval(5);
            debouncerB.attach(buttonPinB);
            debouncerB.interval(5);
          
            // Make sure relays are off when starting up
            digitalWrite(relayPinA, RELAY_OFF);
            digitalWrite(relayPinB, RELAY_OFF);
            
          
              /*--------------------- Added these lines for toggle switch-------------------------*/
            oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
            oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
           // send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
           // send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
            
          }
          
          void presentation()  {
            // Send the sketch version information to the gateway and Controller
            sendSketchInfo("Mains Controller", "1.0");
          
            // Register all sensors to gw (they will be created as child devices)
            present(SSR_A_ID, S_LIGHT);
            present(SSR_B_ID, S_LIGHT);
          
          }
          
          /*
             Example on how to asynchronously check for new messages from gw
          */
          void loop()
          {
          if (trigger == 0){
            send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
            send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
            trigger = 1;
          }
          
          
            debouncerA.update();
            // Get the update value
            int valueA = debouncerA.read();
            if (valueA != oldValueA) {
              send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
            oldValueA = valueA;
            }
           
          
            debouncerB.update();
            // Get the update value
            int valueB = debouncerB.read();
            if (valueB != oldValueB) {
              send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
            oldValueB = valueB;
            }
          }
          
          void receive(const MyMessage &message) {
            // We only expect one type of message from controller. But we better check anyway.
            if (message.type == V_STATUS) {
                
              switch (message.sensor) {
                case 1:
                  stateA = message.getBool();
                  digitalWrite(message.sensor + 4, stateA ? RELAY_ON : RELAY_OFF);
                  
                  break;
                case 2:
                  stateB = message.getBool();
                  digitalWrite(message.sensor + 4, stateB ? RELAY_ON : RELAY_OFF);
                  
                  break;
                
              }
             
                // Write some debug info
              Serial.print("Incoming change for sensor:");
              Serial.println(message.sensor);
              Serial.print("from node:");
              Serial.println(message.sender);
              Serial.print(", New status: ");
              Serial.println(message.getBool());
            }
          }
          
          pepsonP Offline
          pepsonP Offline
          pepson
          wrote on last edited by
          #27

          @Boots33 said:

          @rayan maybe trying to send the off message before the presentation stops it from sending

          try this , have moved the messages to the main loop where they will only be sent once in the first loop

          #define MY_DEBUG
          #define MY_RADIO_NRF24
          #define MY_REPEATER_FEATURE
          
          #include <SPI.h>
          #include <MySensors.h>
          #include <Bounce2.h>
          
          #define RELAY_ON 1
          #define RELAY_OFF 0
          
          #define SSR_A_ID 1   // Id of the sensor child
          #define SSR_B_ID 2   // Id of the sensor child
          
          const int buttonPinA = 18;
          const int buttonPinB = 19;
          const int relayPinA = 5;
          const int relayPinB = 6;
          int oldValueA = 0;
          int oldValueB = 0;
          bool stateA = false;
          bool stateB = false;
          int trigger = 0;
          
          
          Bounce debouncerA = Bounce();
          Bounce debouncerB = Bounce();
          
          MyMessage msgA(SSR_A_ID, V_STATUS);
          MyMessage msgB(SSR_B_ID, V_STATUS);
          
          void setup()
          {
          
            pinMode(buttonPinA, INPUT_PULLUP); // Setup the button Activate internal pull-up
            pinMode(buttonPinB, INPUT_PULLUP); // Setup the button Activate internal pull-up
          
          
            // After setting up the buttons, setup debouncer
            debouncerA.attach(buttonPinA);
            debouncerA.interval(5);
            debouncerB.attach(buttonPinB);
            debouncerB.interval(5);
          
            // Make sure relays are off when starting up
            digitalWrite(relayPinA, RELAY_OFF);
            digitalWrite(relayPinB, RELAY_OFF);
            // Then set relay pins in output mode
            pinMode(relayPinA, OUTPUT);
            pinMode(relayPinB, OUTPUT);
          
              /*--------------------- Added these lines for toggle switch-------------------------*/
            oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
            oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
           // send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
           // send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
            
          }
          
          void presentation()  {
            // Send the sketch version information to the gateway and Controller
            sendSketchInfo("Mains Controller", "1.0");
          
            // Register all sensors to gw (they will be created as child devices)
            present(SSR_A_ID, S_LIGHT);
            present(SSR_B_ID, S_LIGHT);
          
          }
          
          /*
             Example on how to asynchronously check for new messages from gw
          */
          void loop()
          {
          if (trigger == 0){
            send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
            send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
            trigger = 1;
          }
          
          
            debouncerA.update();
            // Get the update value
            int valueA = debouncerA.read();
            if (valueA != oldValueA) {
              send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
            oldValueA = valueA;
            }
           
          
            debouncerB.update();
            // Get the update value
            int valueB = debouncerB.read();
            if (valueB != oldValueB) {
              send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
            oldValueB = valueB;
            }
          }
          
          void receive(const MyMessage &message) {
            // We only expect one type of message from controller. But we better check anyway.
            if (message.type == V_STATUS) {
                
              switch (message.sensor) {
                case 1:
                  stateA = message.getBool();
                  digitalWrite(message.sensor + 4, stateA ? RELAY_ON : RELAY_OFF);
                  
                  break;
                case 2:
                  stateB = message.getBool();
                  digitalWrite(message.sensor + 4, stateB ? RELAY_ON : RELAY_OFF);
                  
                  break;
                
              }
             
                // Write some debug info
              Serial.print("Incoming change for sensor:");
              Serial.println(message.sensor);
              Serial.print("from node:");
              Serial.println(message.sender);
              Serial.print(", New status: ");
              Serial.println(message.getBool());
            }
          }
          

          Thanks this code works ok. But by switch i must still connect to GND to keep change status. Is possible to change it to give only impuls GND to change status Relay ? I want use switch monostable.

          And anybody tell me how i can clear all eeprom in my Arduino Mini Pro. I want clear eeprom before upload sketch.

          rayanR Boots33B 2 Replies Last reply
          0
          • pepsonP pepson

            @Boots33 said:

            @rayan maybe trying to send the off message before the presentation stops it from sending

            try this , have moved the messages to the main loop where they will only be sent once in the first loop

            #define MY_DEBUG
            #define MY_RADIO_NRF24
            #define MY_REPEATER_FEATURE
            
            #include <SPI.h>
            #include <MySensors.h>
            #include <Bounce2.h>
            
            #define RELAY_ON 1
            #define RELAY_OFF 0
            
            #define SSR_A_ID 1   // Id of the sensor child
            #define SSR_B_ID 2   // Id of the sensor child
            
            const int buttonPinA = 18;
            const int buttonPinB = 19;
            const int relayPinA = 5;
            const int relayPinB = 6;
            int oldValueA = 0;
            int oldValueB = 0;
            bool stateA = false;
            bool stateB = false;
            int trigger = 0;
            
            
            Bounce debouncerA = Bounce();
            Bounce debouncerB = Bounce();
            
            MyMessage msgA(SSR_A_ID, V_STATUS);
            MyMessage msgB(SSR_B_ID, V_STATUS);
            
            void setup()
            {
            
              pinMode(buttonPinA, INPUT_PULLUP); // Setup the button Activate internal pull-up
              pinMode(buttonPinB, INPUT_PULLUP); // Setup the button Activate internal pull-up
            
            
              // After setting up the buttons, setup debouncer
              debouncerA.attach(buttonPinA);
              debouncerA.interval(5);
              debouncerB.attach(buttonPinB);
              debouncerB.interval(5);
            
              // Make sure relays are off when starting up
              digitalWrite(relayPinA, RELAY_OFF);
              digitalWrite(relayPinB, RELAY_OFF);
              // Then set relay pins in output mode
              pinMode(relayPinA, OUTPUT);
              pinMode(relayPinB, OUTPUT);
            
                /*--------------------- Added these lines for toggle switch-------------------------*/
              oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
              oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
             // send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
             // send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
              
            }
            
            void presentation()  {
              // Send the sketch version information to the gateway and Controller
              sendSketchInfo("Mains Controller", "1.0");
            
              // Register all sensors to gw (they will be created as child devices)
              present(SSR_A_ID, S_LIGHT);
              present(SSR_B_ID, S_LIGHT);
            
            }
            
            /*
               Example on how to asynchronously check for new messages from gw
            */
            void loop()
            {
            if (trigger == 0){
              send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
              send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
              trigger = 1;
            }
            
            
              debouncerA.update();
              // Get the update value
              int valueA = debouncerA.read();
              if (valueA != oldValueA) {
                send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
              oldValueA = valueA;
              }
             
            
              debouncerB.update();
              // Get the update value
              int valueB = debouncerB.read();
              if (valueB != oldValueB) {
                send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
              oldValueB = valueB;
              }
            }
            
            void receive(const MyMessage &message) {
              // We only expect one type of message from controller. But we better check anyway.
              if (message.type == V_STATUS) {
                  
                switch (message.sensor) {
                  case 1:
                    stateA = message.getBool();
                    digitalWrite(message.sensor + 4, stateA ? RELAY_ON : RELAY_OFF);
                    
                    break;
                  case 2:
                    stateB = message.getBool();
                    digitalWrite(message.sensor + 4, stateB ? RELAY_ON : RELAY_OFF);
                    
                    break;
                  
                }
               
                  // Write some debug info
                Serial.print("Incoming change for sensor:");
                Serial.println(message.sensor);
                Serial.print("from node:");
                Serial.println(message.sender);
                Serial.print(", New status: ");
                Serial.println(message.getBool());
              }
            }
            

            Thanks this code works ok. But by switch i must still connect to GND to keep change status. Is possible to change it to give only impuls GND to change status Relay ? I want use switch monostable.

            And anybody tell me how i can clear all eeprom in my Arduino Mini Pro. I want clear eeprom before upload sketch.

            rayanR Offline
            rayanR Offline
            rayan
            wrote on last edited by
            #28

            @pepson
            go to : file > examples > mysensors > clear eeprom config
            and select arduino pro mini from : tools > board > arduino pro or pro mini

            1 Reply Last reply
            0
            • Boots33B Boots33

              @rayan maybe trying to send the off message before the presentation stops it from sending

              try this , have moved the messages to the main loop where they will only be sent once in the first loop

              #define MY_DEBUG
              #define MY_RADIO_NRF24
              #define MY_REPEATER_FEATURE
              
              #include <SPI.h>
              #include <MySensors.h>
              #include <Bounce2.h>
              
              #define RELAY_ON 1
              #define RELAY_OFF 0
              
              #define SSR_A_ID 1   // Id of the sensor child
              #define SSR_B_ID 2   // Id of the sensor child
              
              const int buttonPinA = 18;
              const int buttonPinB = 19;
              const int relayPinA = 5;
              const int relayPinB = 6;
              int oldValueA = 0;
              int oldValueB = 0;
              bool stateA = false;
              bool stateB = false;
              int trigger = 0;
              
              
              Bounce debouncerA = Bounce();
              Bounce debouncerB = Bounce();
              
              MyMessage msgA(SSR_A_ID, V_STATUS);
              MyMessage msgB(SSR_B_ID, V_STATUS);
              
              void setup()
              {
              
                pinMode(buttonPinA, INPUT_PULLUP); // Setup the button Activate internal pull-up
                pinMode(buttonPinB, INPUT_PULLUP); // Setup the button Activate internal pull-up
              // Then set relay pins in output mode
                pinMode(relayPinA, OUTPUT);
                pinMode(relayPinB, OUTPUT);
              
                // After setting up the buttons, setup debouncer
                debouncerA.attach(buttonPinA);
                debouncerA.interval(5);
                debouncerB.attach(buttonPinB);
                debouncerB.interval(5);
              
                // Make sure relays are off when starting up
                digitalWrite(relayPinA, RELAY_OFF);
                digitalWrite(relayPinB, RELAY_OFF);
                
              
                  /*--------------------- Added these lines for toggle switch-------------------------*/
                oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
                oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
               // send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
               // send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
                
              }
              
              void presentation()  {
                // Send the sketch version information to the gateway and Controller
                sendSketchInfo("Mains Controller", "1.0");
              
                // Register all sensors to gw (they will be created as child devices)
                present(SSR_A_ID, S_LIGHT);
                present(SSR_B_ID, S_LIGHT);
              
              }
              
              /*
                 Example on how to asynchronously check for new messages from gw
              */
              void loop()
              {
              if (trigger == 0){
                send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
                send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
                trigger = 1;
              }
              
              
                debouncerA.update();
                // Get the update value
                int valueA = debouncerA.read();
                if (valueA != oldValueA) {
                  send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
                oldValueA = valueA;
                }
               
              
                debouncerB.update();
                // Get the update value
                int valueB = debouncerB.read();
                if (valueB != oldValueB) {
                  send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
                oldValueB = valueB;
                }
              }
              
              void receive(const MyMessage &message) {
                // We only expect one type of message from controller. But we better check anyway.
                if (message.type == V_STATUS) {
                    
                  switch (message.sensor) {
                    case 1:
                      stateA = message.getBool();
                      digitalWrite(message.sensor + 4, stateA ? RELAY_ON : RELAY_OFF);
                      
                      break;
                    case 2:
                      stateB = message.getBool();
                      digitalWrite(message.sensor + 4, stateB ? RELAY_ON : RELAY_OFF);
                      
                      break;
                    
                  }
                 
                    // Write some debug info
                  Serial.print("Incoming change for sensor:");
                  Serial.println(message.sensor);
                  Serial.print("from node:");
                  Serial.println(message.sender);
                  Serial.print(", New status: ");
                  Serial.println(message.getBool());
                }
              }
              
              rayanR Offline
              rayanR Offline
              rayan
              wrote on last edited by
              #29

              @Boots33 this your code is good, but there is a small issue .button work just when the connection is ok (radio with gateway) ! and when radio is disconnect or controller is off, so button dont work handy . do you have any idea for this ? that when controller is off the button work handy

              pepsonP Boots33B 2 Replies Last reply
              0
              • rayanR rayan

                @Boots33 this your code is good, but there is a small issue .button work just when the connection is ok (radio with gateway) ! and when radio is disconnect or controller is off, so button dont work handy . do you have any idea for this ? that when controller is off the button work handy

                pepsonP Offline
                pepsonP Offline
                pepson
                wrote on last edited by
                #30

                @rayan
                Hi
                I do this eeprom clear and after that when i upload sketch for relay with buttons , this not working. Any communication with Gateway. Upload sketch successful write.

                I need changes in code to button monostable. Now if i want enable RELAY i must still connect pin to GND by button. I want only give impuls GND and relay should have enable. Again give impuls GND should disable relay. The same as working Fibaro relay switch by Z-Wave.

                In code should be add option to select buttons:
                -Monostable
                -Bistable

                rayanR 1 Reply Last reply
                0
                • pepsonP pepson

                  @rayan
                  Hi
                  I do this eeprom clear and after that when i upload sketch for relay with buttons , this not working. Any communication with Gateway. Upload sketch successful write.

                  I need changes in code to button monostable. Now if i want enable RELAY i must still connect pin to GND by button. I want only give impuls GND and relay should have enable. Again give impuls GND should disable relay. The same as working Fibaro relay switch by Z-Wave.

                  In code should be add option to select buttons:
                  -Monostable
                  -Bistable

                  rayanR Offline
                  rayanR Offline
                  rayan
                  wrote on last edited by
                  #31

                  @pepson
                  i am beginner and i hope some one help to you

                  1 Reply Last reply
                  0
                  • pepsonP Offline
                    pepsonP Offline
                    pepson
                    wrote on last edited by
                    #32

                    Maybe @Boots33 or @SGi help us please

                    1 Reply Last reply
                    0
                    • korttomaK Offline
                      korttomaK Offline
                      korttoma
                      Hero Member
                      wrote on last edited by
                      #33

                      Here is an example that I'm using with 4 relays and 4 monostable buttons:

                      // Enable debug prints to serial monitor
                      #define MY_DEBUG
                      
                      // Enable and select radio type attached
                      #define MY_RADIO_NRF24
                      
                      #define SN "RelayButtonArray"
                      #define SV "1.0"
                      
                      #include <MySensors.h>
                      #include <SPI.h>
                      #include <Bounce2.h>
                      #define RELAY_ON 0                      // switch around for ACTIVE LOW / ACTIVE HIGH relay
                      #define RELAY_OFF 1
                      //
                      
                      #define noRelays 4                     //2-4
                      const int relayPin[] = {14, 15, 16, 17};       //  switch around pins to your desire
                      const int buttonPin[] = {6, 7, 4, 5};   //  switch around pins to your desire
                      
                      class Relay             // relay class, store all relevant data (equivalent to struct)
                      {
                        public:
                          int buttonPin;                   // physical pin number of button
                          int relayPin;             // physical pin number of relay
                          boolean relayState;               // relay status (also stored in EEPROM)
                      };
                      
                      Relay Relays[noRelays];
                      Bounce debouncer[noRelays];
                      MyMessage msg[noRelays];
                      
                      /*
                        void before() {
                        for (int sensor=1, pin=RELAY_1; sensor<=NUMBER_OF_RELAYS;sensor++, pin++) {
                          // Then set relay pins in output mode
                          pinMode(pin, OUTPUT);
                          // Set relay to last known state (using eeprom storage)
                          digitalWrite(pin, loadState(sensor)?RELAY_ON:RELAY_OFF);
                        }
                        }*/
                      
                      void setup() {
                        wait(100);
                        // Initialize Relays with corresponding buttons
                        for (int i = 0; i < noRelays; i++) {
                          Relays[i].buttonPin = buttonPin[i];              // assign physical pins
                          Relays[i].relayPin = relayPin[i];
                          msg[i].sensor = i;                                   // initialize messages
                          msg[i].type = V_LIGHT;
                          pinMode(Relays[i].buttonPin, INPUT_PULLUP);
                          wait(100);
                          pinMode(Relays[i].relayPin, OUTPUT);
                          Relays[i].relayState = loadState(i);                               // retrieve last values from EEPROM
                          digitalWrite(Relays[i].relayPin, Relays[i].relayState ? RELAY_ON : RELAY_OFF); // and set relays accordingly
                          send(msg[i].set(Relays[i].relayState ? true : false));                 // make controller aware of last status
                          wait(50);
                          debouncer[i] = Bounce();                        // initialize debouncer
                          debouncer[i].attach(buttonPin[i]);
                          debouncer[i].interval(30);
                          wait(50);
                        }
                      }
                      
                      void presentation()
                      {
                        // Send the sketch version information to the gateway and Controller
                        sendSketchInfo(SN, SV);
                      
                        wait(100);
                      
                        for (int i = 0; i < noRelays; i++)
                          present(i, S_LIGHT);                               // present sensor to gateway
                      
                        wait(100);
                      }
                      
                      
                      void loop()
                      {
                        for (byte i = 0; i < noRelays; i++) {
                          if (debouncer[i].update()) {
                            
                            int value = debouncer[i].read();
                            
                            if ( value == LOW) {
                              Relays[i].relayState = !Relays[i].relayState;
                              digitalWrite(Relays[i].relayPin, Relays[i].relayState ? RELAY_ON : RELAY_OFF);
                              send(msg[i].set(Relays[i].relayState ? true : false));
                              // save sensor state in EEPROM (location == sensor number)
                              saveState( i, Relays[i].relayState );
                      
                            }
                      
                          }
                        }
                        //wait(20);
                      }
                      
                      void receive(const MyMessage &message) {
                        if (message.type == V_LIGHT) {
                          if (message.sensor < noRelays) {          // check if message is valid for relays..... previous line  [[[ if (message.sensor <=noRelays){ ]]]
                            Relays[message.sensor].relayState = message.getBool();
                            digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState ? RELAY_ON : RELAY_OFF); // and set relays accordingly
                            saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
                          }
                        }
                        wait(20);
                      }
                      
                      • Tomas
                      breimannB N T 3 Replies Last reply
                      1
                      • pepsonP pepson

                        @Boots33 said:

                        @rayan maybe trying to send the off message before the presentation stops it from sending

                        try this , have moved the messages to the main loop where they will only be sent once in the first loop

                        #define MY_DEBUG
                        #define MY_RADIO_NRF24
                        #define MY_REPEATER_FEATURE
                        
                        #include <SPI.h>
                        #include <MySensors.h>
                        #include <Bounce2.h>
                        
                        #define RELAY_ON 1
                        #define RELAY_OFF 0
                        
                        #define SSR_A_ID 1   // Id of the sensor child
                        #define SSR_B_ID 2   // Id of the sensor child
                        
                        const int buttonPinA = 18;
                        const int buttonPinB = 19;
                        const int relayPinA = 5;
                        const int relayPinB = 6;
                        int oldValueA = 0;
                        int oldValueB = 0;
                        bool stateA = false;
                        bool stateB = false;
                        int trigger = 0;
                        
                        
                        Bounce debouncerA = Bounce();
                        Bounce debouncerB = Bounce();
                        
                        MyMessage msgA(SSR_A_ID, V_STATUS);
                        MyMessage msgB(SSR_B_ID, V_STATUS);
                        
                        void setup()
                        {
                        
                          pinMode(buttonPinA, INPUT_PULLUP); // Setup the button Activate internal pull-up
                          pinMode(buttonPinB, INPUT_PULLUP); // Setup the button Activate internal pull-up
                        
                        
                          // After setting up the buttons, setup debouncer
                          debouncerA.attach(buttonPinA);
                          debouncerA.interval(5);
                          debouncerB.attach(buttonPinB);
                          debouncerB.interval(5);
                        
                          // Make sure relays are off when starting up
                          digitalWrite(relayPinA, RELAY_OFF);
                          digitalWrite(relayPinB, RELAY_OFF);
                          // Then set relay pins in output mode
                          pinMode(relayPinA, OUTPUT);
                          pinMode(relayPinB, OUTPUT);
                        
                            /*--------------------- Added these lines for toggle switch-------------------------*/
                          oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
                          oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
                         // send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
                         // send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
                          
                        }
                        
                        void presentation()  {
                          // Send the sketch version information to the gateway and Controller
                          sendSketchInfo("Mains Controller", "1.0");
                        
                          // Register all sensors to gw (they will be created as child devices)
                          present(SSR_A_ID, S_LIGHT);
                          present(SSR_B_ID, S_LIGHT);
                        
                        }
                        
                        /*
                           Example on how to asynchronously check for new messages from gw
                        */
                        void loop()
                        {
                        if (trigger == 0){
                          send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
                          send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
                          trigger = 1;
                        }
                        
                        
                          debouncerA.update();
                          // Get the update value
                          int valueA = debouncerA.read();
                          if (valueA != oldValueA) {
                            send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
                          oldValueA = valueA;
                          }
                         
                        
                          debouncerB.update();
                          // Get the update value
                          int valueB = debouncerB.read();
                          if (valueB != oldValueB) {
                            send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
                          oldValueB = valueB;
                          }
                        }
                        
                        void receive(const MyMessage &message) {
                          // We only expect one type of message from controller. But we better check anyway.
                          if (message.type == V_STATUS) {
                              
                            switch (message.sensor) {
                              case 1:
                                stateA = message.getBool();
                                digitalWrite(message.sensor + 4, stateA ? RELAY_ON : RELAY_OFF);
                                
                                break;
                              case 2:
                                stateB = message.getBool();
                                digitalWrite(message.sensor + 4, stateB ? RELAY_ON : RELAY_OFF);
                                
                                break;
                              
                            }
                           
                              // Write some debug info
                            Serial.print("Incoming change for sensor:");
                            Serial.println(message.sensor);
                            Serial.print("from node:");
                            Serial.println(message.sender);
                            Serial.print(", New status: ");
                            Serial.println(message.getBool());
                          }
                        }
                        

                        Thanks this code works ok. But by switch i must still connect to GND to keep change status. Is possible to change it to give only impuls GND to change status Relay ? I want use switch monostable.

                        And anybody tell me how i can clear all eeprom in my Arduino Mini Pro. I want clear eeprom before upload sketch.

                        Boots33B Offline
                        Boots33B Offline
                        Boots33
                        Hero Member
                        wrote on last edited by
                        #34

                        @pepson The sketch i have in my first post at the top of the page will work for a push button. the one you are using has been modified for use with a toggle switch.

                        1 Reply Last reply
                        0
                        • pepsonP Offline
                          pepsonP Offline
                          pepson
                          wrote on last edited by
                          #35

                          ok i test your first sketch. But maybe you can create sketch where we can setvin sketch what button we want use ?

                          1 Reply Last reply
                          0
                          • korttomaK Offline
                            korttomaK Offline
                            korttoma
                            Hero Member
                            wrote on last edited by
                            #36

                            I'm the sketch I'm using you can freely define what pins you want to use:

                            const int relayPin[] = {14, 15, 16, 17};       //  switch around pins to your desire
                            const int buttonPin[] = {6, 7, 4, 5};   //  switch around pins to your desire
                            
                            • Tomas
                            1 Reply Last reply
                            0
                            • rayanR rayan

                              @Boots33 this your code is good, but there is a small issue .button work just when the connection is ok (radio with gateway) ! and when radio is disconnect or controller is off, so button dont work handy . do you have any idea for this ? that when controller is off the button work handy

                              Boots33B Offline
                              Boots33B Offline
                              Boots33
                              Hero Member
                              wrote on last edited by Boots33
                              #37

                              @rayan said:

                              this your code is good, but there is a small issue .button work just when the connection is ok (radio with gateway) ! and when radio is disconnect or controller is off, so button dont work handy . do you have any idea for this ? that when controller is off the button work handy

                              As far as I know that is the way Mysensors works at the moment, if the node boots up and cannot find the gateway then it wont run the loop part of the sketch.
                              If the gateway drops out after the node has booted then the loop part of the sketch will still run while the node tries to re-establish the connection. Because the sketch relies on an ACK back from the gateway to toggle the relay it still wont work if the gateway is down.

                              You could modify the sketch so it does not rely on the ACK. This would at least allow it to work if the gateway goes down after the node has booted.
                              Another way to ensure the switch will operate would be to add some circuit to override the node, like discussed Here

                              Have made a quick change to the sketch so it does not need the ACK. I have not tried it but give it a go and see if it works

                              #define MY_DEBUG
                              #define MY_RADIO_NRF24
                              #define MY_REPEATER_FEATURE
                              
                              #include <SPI.h>
                              #include <MySensors.h>
                              #include <Bounce2.h>
                              
                              #define RELAY_ON 1
                              #define RELAY_OFF 0
                              
                              #define SSR_A_ID 1   // Id of the sensor child
                              #define SSR_B_ID 2   // Id of the sensor child
                              
                              const int buttonPinA = 18;
                              const int buttonPinB = 19;
                              const int relayPinA = 5;
                              const int relayPinB = 6;
                              int oldValueA = 0;
                              int oldValueB = 0;
                              bool stateA = false;
                              bool stateB = false;
                              int trigger = 0;
                              
                              
                              Bounce debouncerA = Bounce();
                              Bounce debouncerB = Bounce();
                              
                              MyMessage msgA(SSR_A_ID, V_STATUS);
                              MyMessage msgB(SSR_B_ID, V_STATUS);
                              
                              void setup()
                              {
                              
                                pinMode(buttonPinA, INPUT_PULLUP); // Setup the button Activate internal pull-up
                                pinMode(buttonPinB, INPUT_PULLUP); // Setup the button Activate internal pull-up
                              // Then set relay pins in output mode
                                pinMode(relayPinA, OUTPUT);
                                pinMode(relayPinB, OUTPUT);
                              
                                // After setting up the buttons, setup debouncer
                                debouncerA.attach(buttonPinA);
                                debouncerA.interval(5);
                                debouncerB.attach(buttonPinB);
                                debouncerB.interval(5);
                              
                                // Make sure relays are off when starting up
                                digitalWrite(relayPinA, RELAY_OFF);
                                digitalWrite(relayPinB, RELAY_OFF);
                                
                              
                                  /*--------------------- Added these lines for toggle switch-------------------------*/
                                oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
                                oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
                               // send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
                               // send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
                                
                              }
                              
                              void presentation()  {
                                // Send the sketch version information to the gateway and Controller
                                sendSketchInfo("Mains Controller", "1.0");
                              
                                // Register all sensors to gw (they will be created as child devices)
                                present(SSR_A_ID, S_LIGHT);
                                present(SSR_B_ID, S_LIGHT);
                              
                              }
                              
                              /*
                                 Example on how to asynchronously check for new messages from gw
                              */
                              void loop()
                              {
                              if (trigger == 0){
                                send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
                                send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
                                trigger = 1;
                              }
                              
                              
                                debouncerA.update();
                                // Get the update value
                                int valueA = debouncerA.read();
                                if (valueA != oldValueA) {
                                 // send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
                                  send(msgA.set(stateA ? false : true), false); // Send new state with no request for ack
                                  stateA = stateA ? false : true;               // invert the state
                                   digitalWrite(relayPinA, stateA ? RELAY_ON : RELAY_OFF);  // toggle the relay
                                oldValueA = valueA;
                                }
                               
                              
                                debouncerB.update();
                                // Get the update value
                                int valueB = debouncerB.read();
                                if (valueB != oldValueB) {
                                  //send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
                                  send(msgB.set(stateB ? false : true), false); // Send new state with no request for ack
                                  stateB = stateB ? false : true;                // invert the state
                                   digitalWrite(relayPinB, stateB ? RELAY_ON : RELAY_OFF);  // toggle the relay
                                  
                                oldValueB = valueB;
                                }
                              }
                              
                              void receive(const MyMessage &message) {
                                // We only expect one type of message from controller. But we better check anyway.
                                if (message.type == V_STATUS) {
                                    
                                  switch (message.sensor) {
                                    case 1:
                                      stateA = message.getBool();
                                      digitalWrite(message.sensor + 4, stateA ? RELAY_ON : RELAY_OFF);
                                      
                                      break;
                                    case 2:
                                      stateB = message.getBool();
                                      digitalWrite(message.sensor + 4, stateB ? RELAY_ON : RELAY_OFF);
                                      
                                      break;
                                    
                                  }
                                 
                                    // Write some debug info
                                  Serial.print("Incoming change for sensor:");
                                  Serial.println(message.sensor);
                                  Serial.print("from node:");
                                  Serial.println(message.sender);
                                  Serial.print(", New status: ");
                                  Serial.println(message.getBool());
                                }
                              }
                              
                              rayanR 1 Reply Last reply
                              0
                              • pepsonP Offline
                                pepsonP Offline
                                pepson
                                wrote on last edited by
                                #38

                                ok then i test it.
                                But can you also add option to set mode button ? Bistable and monostable ?

                                1 Reply Last reply
                                0
                                • Boots33B Boots33

                                  @rayan said:

                                  this your code is good, but there is a small issue .button work just when the connection is ok (radio with gateway) ! and when radio is disconnect or controller is off, so button dont work handy . do you have any idea for this ? that when controller is off the button work handy

                                  As far as I know that is the way Mysensors works at the moment, if the node boots up and cannot find the gateway then it wont run the loop part of the sketch.
                                  If the gateway drops out after the node has booted then the loop part of the sketch will still run while the node tries to re-establish the connection. Because the sketch relies on an ACK back from the gateway to toggle the relay it still wont work if the gateway is down.

                                  You could modify the sketch so it does not rely on the ACK. This would at least allow it to work if the gateway goes down after the node has booted.
                                  Another way to ensure the switch will operate would be to add some circuit to override the node, like discussed Here

                                  Have made a quick change to the sketch so it does not need the ACK. I have not tried it but give it a go and see if it works

                                  #define MY_DEBUG
                                  #define MY_RADIO_NRF24
                                  #define MY_REPEATER_FEATURE
                                  
                                  #include <SPI.h>
                                  #include <MySensors.h>
                                  #include <Bounce2.h>
                                  
                                  #define RELAY_ON 1
                                  #define RELAY_OFF 0
                                  
                                  #define SSR_A_ID 1   // Id of the sensor child
                                  #define SSR_B_ID 2   // Id of the sensor child
                                  
                                  const int buttonPinA = 18;
                                  const int buttonPinB = 19;
                                  const int relayPinA = 5;
                                  const int relayPinB = 6;
                                  int oldValueA = 0;
                                  int oldValueB = 0;
                                  bool stateA = false;
                                  bool stateB = false;
                                  int trigger = 0;
                                  
                                  
                                  Bounce debouncerA = Bounce();
                                  Bounce debouncerB = Bounce();
                                  
                                  MyMessage msgA(SSR_A_ID, V_STATUS);
                                  MyMessage msgB(SSR_B_ID, V_STATUS);
                                  
                                  void setup()
                                  {
                                  
                                    pinMode(buttonPinA, INPUT_PULLUP); // Setup the button Activate internal pull-up
                                    pinMode(buttonPinB, INPUT_PULLUP); // Setup the button Activate internal pull-up
                                  // Then set relay pins in output mode
                                    pinMode(relayPinA, OUTPUT);
                                    pinMode(relayPinB, OUTPUT);
                                  
                                    // After setting up the buttons, setup debouncer
                                    debouncerA.attach(buttonPinA);
                                    debouncerA.interval(5);
                                    debouncerB.attach(buttonPinB);
                                    debouncerB.interval(5);
                                  
                                    // Make sure relays are off when starting up
                                    digitalWrite(relayPinA, RELAY_OFF);
                                    digitalWrite(relayPinB, RELAY_OFF);
                                    
                                  
                                      /*--------------------- Added these lines for toggle switch-------------------------*/
                                    oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
                                    oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
                                   // send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
                                   // send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
                                    
                                  }
                                  
                                  void presentation()  {
                                    // Send the sketch version information to the gateway and Controller
                                    sendSketchInfo("Mains Controller", "1.0");
                                  
                                    // Register all sensors to gw (they will be created as child devices)
                                    present(SSR_A_ID, S_LIGHT);
                                    present(SSR_B_ID, S_LIGHT);
                                  
                                  }
                                  
                                  /*
                                     Example on how to asynchronously check for new messages from gw
                                  */
                                  void loop()
                                  {
                                  if (trigger == 0){
                                    send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
                                    send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
                                    trigger = 1;
                                  }
                                  
                                  
                                    debouncerA.update();
                                    // Get the update value
                                    int valueA = debouncerA.read();
                                    if (valueA != oldValueA) {
                                     // send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
                                      send(msgA.set(stateA ? false : true), false); // Send new state with no request for ack
                                      stateA = stateA ? false : true;               // invert the state
                                       digitalWrite(relayPinA, stateA ? RELAY_ON : RELAY_OFF);  // toggle the relay
                                    oldValueA = valueA;
                                    }
                                   
                                  
                                    debouncerB.update();
                                    // Get the update value
                                    int valueB = debouncerB.read();
                                    if (valueB != oldValueB) {
                                      //send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
                                      send(msgB.set(stateB ? false : true), false); // Send new state with no request for ack
                                      stateB = stateB ? false : true;                // invert the state
                                       digitalWrite(relayPinB, stateB ? RELAY_ON : RELAY_OFF);  // toggle the relay
                                      
                                    oldValueB = valueB;
                                    }
                                  }
                                  
                                  void receive(const MyMessage &message) {
                                    // We only expect one type of message from controller. But we better check anyway.
                                    if (message.type == V_STATUS) {
                                        
                                      switch (message.sensor) {
                                        case 1:
                                          stateA = message.getBool();
                                          digitalWrite(message.sensor + 4, stateA ? RELAY_ON : RELAY_OFF);
                                          
                                          break;
                                        case 2:
                                          stateB = message.getBool();
                                          digitalWrite(message.sensor + 4, stateB ? RELAY_ON : RELAY_OFF);
                                          
                                          break;
                                        
                                      }
                                     
                                        // Write some debug info
                                      Serial.print("Incoming change for sensor:");
                                      Serial.println(message.sensor);
                                      Serial.print("from node:");
                                      Serial.println(message.sender);
                                      Serial.print(", New status: ");
                                      Serial.println(message.getBool());
                                    }
                                  }
                                  
                                  rayanR Offline
                                  rayanR Offline
                                  rayan
                                  wrote on last edited by rayan
                                  #39

                                  @Boots33
                                  ack is important , so we can not found any solution for this ? for exapmle add a code to this sketch , that when radio is disconnect so without ack work and when radio is ok this way stop and with ack work again.
                                  this idea is for when a radio have problem or fail or other reason... so this light or other divece dont stop working and work handy when radio go to correct or change radio....

                                  if you can change your code and add this option , so your sketch is best code for light control

                                  Boots33B 1 Reply Last reply
                                  0
                                  • pepsonP Offline
                                    pepsonP Offline
                                    pepson
                                    wrote on last edited by pepson
                                    #40

                                    @korttoma your sketch not working for me. I change numer relay to 2 and change pin buttons and relay and not control relay.

                                    @Boots33
                                    Ok i correct your sketch and use:

                                    Switch Bistable:

                                    /**
                                       DESCRIPTION
                                       Sketch for 2x relay with buttons bistable. After back power all relays set OFF and send correct status OFF to controller.  
                                    */
                                    
                                    // Enable debug prints to serial monitor
                                    #define MY_DEBUG
                                    
                                    // Enable and select radio type attached
                                    #define MY_RADIO_NRF24
                                    //#define MY_RADIO_RFM69
                                    
                                    // Enabled repeater feature for this node
                                    #define MY_REPEATER_FEATURE
                                    
                                    #include <SPI.h>
                                    #include <MySensors.h>
                                    #include <Bounce2.h>
                                    
                                    // Define Relays
                                    #define RELAY_ON 1  // GPIO value to write to turn on attached relay
                                    #define RELAY_OFF 0  // GPIO value to write to turn off attached relay
                                    
                                    // Define Sensor ID's
                                    #define SSR_A_ID 1   // Id of the sensor child
                                    #define SSR_B_ID 2   // Id of the sensor child
                                    
                                    // Define buttons and relays
                                    const int buttonPinA = 3;
                                    const int buttonPinB = 4;
                                    const int relayPinA = 5;
                                    const int relayPinB = 6;
                                    
                                    // Define Variables
                                    int oldValueA = 0;
                                    int oldValueB = 0;
                                    bool stateA = false;
                                    bool stateB = false;
                                    int trigger = 0;
                                    
                                    
                                    Bounce debouncerA = Bounce();
                                    Bounce debouncerB = Bounce();
                                    
                                    MyMessage msgA(SSR_A_ID, V_STATUS);
                                    MyMessage msgB(SSR_B_ID, V_STATUS);
                                    
                                    void setup()
                                    {
                                    
                                      pinMode(buttonPinA, INPUT_PULLUP); // Setup the button Activate internal pull-up
                                      pinMode(buttonPinB, INPUT_PULLUP); // Setup the button Activate internal pull-up
                                    
                                    
                                      // After setting up the buttons, setup debouncer
                                      debouncerA.attach(buttonPinA);
                                      debouncerA.interval(5);
                                      debouncerB.attach(buttonPinB);
                                      debouncerB.interval(5);
                                    
                                      // Make sure relays are off when starting up
                                      digitalWrite(relayPinA, RELAY_OFF);
                                      digitalWrite(relayPinB, RELAY_OFF);
                                      // Then set relay pins in output mode
                                      pinMode(relayPinA, OUTPUT);
                                      pinMode(relayPinB, OUTPUT);
                                    
                                        /*--------------------- Added these lines for toggle switch-------------------------*/
                                      oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
                                      oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
                                     // send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
                                     // send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
                                      
                                    }
                                    
                                    void presentation()  {
                                      // Send the sketch version information to the gateway and Controller
                                      sendSketchInfo("2xRelay with bistable", "1.1");
                                    
                                      // Register all sensors to gw (they will be created as child devices)
                                      present(SSR_A_ID, S_LIGHT);
                                      present(SSR_B_ID, S_LIGHT);
                                    
                                    }
                                    
                                    /*
                                       Example on how to asynchronously check for new messages from gw
                                    */
                                    void loop()
                                    {
                                    if (trigger == 0){
                                      send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
                                      send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
                                      trigger = 1;
                                    }
                                    
                                    
                                      debouncerA.update();
                                      // Get the update value
                                      int valueA = debouncerA.read();
                                      if (valueA != oldValueA) {
                                       // send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
                                        send(msgA.set(stateA ? false : true), false); // Send new state with no request for ack
                                        stateA = stateA ? false : true;               // invert the state
                                         digitalWrite(relayPinA, stateA ? RELAY_ON : RELAY_OFF);  // toggle the relay
                                      oldValueA = valueA;
                                      }
                                     
                                    
                                      debouncerB.update();
                                      // Get the update value
                                      int valueB = debouncerB.read();
                                      if (valueB != oldValueB) {
                                        //send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
                                        send(msgB.set(stateB ? false : true), false); // Send new state with no request for ack
                                        stateB = stateB ? false : true;                // invert the state
                                         digitalWrite(relayPinB, stateB ? RELAY_ON : RELAY_OFF);  // toggle the relay
                                        
                                      oldValueB = valueB;
                                      }
                                    }
                                    
                                    void receive(const MyMessage &message) {
                                      // We only expect one type of message from controller. But we better check anyway.
                                      if (message.type == V_STATUS) {
                                          
                                        switch (message.sensor) {
                                          case 1:
                                            stateA = message.getBool();
                                            digitalWrite(message.sensor + 4, stateA ? RELAY_ON : RELAY_OFF);
                                            
                                            break;
                                          case 2:
                                            stateB = message.getBool();
                                            digitalWrite(message.sensor + 4, stateB ? RELAY_ON : RELAY_OFF);
                                            
                                            break;
                                          
                                        }
                                       
                                          // Write some debug info
                                        Serial.print("Incoming change for sensor:");
                                        Serial.println(message.sensor);
                                        Serial.print("from node:");
                                        Serial.println(message.sender);
                                        Serial.print(", New status: ");
                                        Serial.println(message.getBool());
                                      }
                                    }
                                    

                                    Switch monostable:

                                    /**
                                       DESCRIPTION
                                       Sketch for 2x relay with buttons monostable. After back power all relays set OFF and send correct status OFF to controller.  
                                    */
                                    
                                    // Enable debug prints to serial monitor
                                    #define MY_DEBUG
                                    
                                    // Enable and select radio type attached
                                    #define MY_RADIO_NRF24
                                    //#define MY_RADIO_RFM69
                                    
                                    // Enabled repeater feature for this node
                                    #define MY_REPEATER_FEATURE
                                    
                                    #include <SPI.h>
                                    #include <MySensors.h>
                                    #include <Bounce2.h>
                                    
                                    // Define Relays
                                    #define RELAY_ON 1  // GPIO value to write to turn on attached relay
                                    #define RELAY_OFF 0  // GPIO value to write to turn off attached relay
                                    
                                    // Define Sensor ID's
                                    #define SSR_A_ID 1   // Id of the sensor child
                                    #define SSR_B_ID 2   // Id of the sensor child
                                    
                                    // Define buttons and relays
                                    const int buttonPinA = 3;
                                    const int buttonPinB = 4;
                                    const int relayPinA = 5;
                                    const int relayPinB = 6;
                                    
                                    // Define Variables
                                    int oldValueA = 0;
                                    int oldValueB = 0;
                                    bool stateA = false;
                                    bool stateB = false;
                                    int trigger = 0;
                                    
                                    Bounce debouncerA = Bounce();
                                    Bounce debouncerB = Bounce();
                                    
                                    MyMessage msgA(SSR_A_ID, V_STATUS);
                                    MyMessage msgB(SSR_B_ID, V_STATUS);
                                    
                                    void setup()
                                    {
                                    
                                      pinMode(buttonPinA, INPUT_PULLUP); // Setup the button Activate internal pull-up
                                      pinMode(buttonPinB, INPUT_PULLUP); // Setup the button Activate internal pull-up
                                    
                                    
                                      // After setting up the buttons, setup debouncer
                                      debouncerA.attach(buttonPinA);
                                      debouncerA.interval(5);
                                      debouncerB.attach(buttonPinB);
                                      debouncerB.interval(5);
                                    
                                      // Make sure relays are off when starting up
                                      digitalWrite(relayPinA, RELAY_OFF);
                                      digitalWrite(relayPinB, RELAY_OFF);
                                      // Then set relay pins in output mode
                                      pinMode(relayPinA, OUTPUT);
                                      pinMode(relayPinB, OUTPUT);
                                    
                                    }
                                    
                                    void presentation()  {
                                      // Send the sketch version information to the gateway and Controller
                                      sendSketchInfo("2xRelay with monostable", "1.0");
                                    
                                      // Register all sensors to gw (they will be created as child devices)
                                      present(SSR_A_ID, S_LIGHT);
                                      present(SSR_B_ID, S_LIGHT);
                                    
                                    }
                                    
                                    /*
                                       Example on how to asynchronously check for new messages from gw
                                    */
                                    void loop()
                                    {
                                    if (trigger == 0){
                                      send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
                                      send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
                                      trigger = 1;
                                    }
                                      
                                      debouncerA.update();
                                      // Get the update value
                                      int valueA = debouncerA.read();
                                      if (valueA != oldValueA && valueA == 0) {
                                        send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
                                    
                                      }
                                      oldValueA = valueA;
                                     
                                    
                                      debouncerB.update();
                                      // Get the update value
                                      int valueB = debouncerB.read();
                                      if (valueB != oldValueB && valueB == 0) {
                                        send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
                                    
                                      }
                                      oldValueB = valueB;
                                    }
                                    
                                    void receive(const MyMessage &message) {
                                      // We only expect one type of message from controller. But we better check anyway.
                                      if (message.type == V_STATUS) {
                                          
                                        switch (message.sensor) {
                                          case 1:
                                            stateA = message.getBool();
                                            digitalWrite(message.sensor + 4, stateA ? RELAY_ON : RELAY_OFF);
                                            
                                            break;
                                          case 2:
                                            stateB = message.getBool();
                                            digitalWrite(message.sensor + 4, stateB ? RELAY_ON : RELAY_OFF);
                                            
                                            break;
                                          
                                        }
                                       
                                          // Write some debug info
                                        Serial.print("Incoming change for sensor:");
                                        Serial.println(message.sensor);
                                        Serial.print("from node:");
                                        Serial.println(message.sender);
                                        Serial.print(", New status: ");
                                        Serial.println(message.getBool());
                                      }
                                    }
                                    

                                    On this sketches it works ok. After power down and then power back all relays go to OFF and correct send info to Gateway and Domoticz that relays is OFF. But when Gateway is available.

                                    But problem is when GATEWAY is not awailable when power for node come back.
                                    If before lost power relay is ON and then power lost , and gateway is lost, and then power back to Node it goes to OFF all relay. It is ok.But when Gateway come back and now is available still show in Domoticz that relay is ON(on begin was ON). But Node should update status info after Gateway come back and is now available. But no update and show in Domoticz latest status.

                                    It is very need and then this sketches will be the best for lights :)

                                    When power lost and then come back, Node with sketches faster start then start Raspberry with Domoticz and connect Gateway Serial MySensors. An in this situation status is not update in Gateway/Domoticz.

                                    Please help us. please

                                    1 Reply Last reply
                                    0
                                    • rayanR rayan

                                      @Boots33
                                      ack is important , so we can not found any solution for this ? for exapmle add a code to this sketch , that when radio is disconnect so without ack work and when radio is ok this way stop and with ack work again.
                                      this idea is for when a radio have problem or fail or other reason... so this light or other divece dont stop working and work handy when radio go to correct or change radio....

                                      if you can change your code and add this option , so your sketch is best code for light control

                                      Boots33B Offline
                                      Boots33B Offline
                                      Boots33
                                      Hero Member
                                      wrote on last edited by
                                      #41

                                      @rayan said:

                                      @Boots33
                                      ack is important , so we can not found any solution for this ? for exapmle add a code to this sketch , that when radio is disconnect so without ack work and when radio is ok this way stop and with ack work again.
                                      this idea is for when a radio have problem or fail or other reason... so this light or other divece dont stop working and work handy when radio go to correct or change radio....

                                      if you can change your code and add this option , so your sketch is best code for light control

                                      There have been a few threads about the issue of nodes not running the loop part of the sketch if a connection to the gateway cannot be established. Have a look Here and Here for a bit more info. It is a feature I am sure many would like to see in the next version of MySensors. For the moment MySensors does not support 100% what you want to do.

                                      If you want to combine the two versions of the sketches you will need to have a method to check whether a connection to the gateway is present. You could try something like this in the loop.

                                      
                                      if (isTransportOK()){
                                      
                                          // put code to execute when connection is available here
                                      
                                        } 
                                        else {
                                      
                                          // put code to execute when no connection is available here
                                      
                                        }
                                      
                                      

                                      You will be adding a fair bit of complexity to the sketch. Can you tell me why the ACK is so important for you.

                                      rayanR 1 Reply Last reply
                                      0
                                      • pepsonP Offline
                                        pepsonP Offline
                                        pepson
                                        wrote on last edited by pepson
                                        #42

                                        What is ACK ?

                                        And can you show me all code with your if transport is ok to send update status to gateway...but if transport is wrong example try send every 1 minut and stop when send is good.

                                        I am begginner sorry

                                        Did you know any info that this function will be implement in next version as you write in latest your post ?

                                        1 Reply Last reply
                                        0
                                        • Boots33B Boots33

                                          @rayan said:

                                          @Boots33
                                          ack is important , so we can not found any solution for this ? for exapmle add a code to this sketch , that when radio is disconnect so without ack work and when radio is ok this way stop and with ack work again.
                                          this idea is for when a radio have problem or fail or other reason... so this light or other divece dont stop working and work handy when radio go to correct or change radio....

                                          if you can change your code and add this option , so your sketch is best code for light control

                                          There have been a few threads about the issue of nodes not running the loop part of the sketch if a connection to the gateway cannot be established. Have a look Here and Here for a bit more info. It is a feature I am sure many would like to see in the next version of MySensors. For the moment MySensors does not support 100% what you want to do.

                                          If you want to combine the two versions of the sketches you will need to have a method to check whether a connection to the gateway is present. You could try something like this in the loop.

                                          
                                          if (isTransportOK()){
                                          
                                              // put code to execute when connection is available here
                                          
                                            } 
                                            else {
                                          
                                              // put code to execute when no connection is available here
                                          
                                            }
                                          
                                          

                                          You will be adding a fair bit of complexity to the sketch. Can you tell me why the ACK is so important for you.

                                          rayanR Offline
                                          rayanR Offline
                                          rayan
                                          wrote on last edited by rayan
                                          #43

                                          @Boots33
                                          ack is a feedback . is this true ? so when i am out of home and i want turn on light , so ack show me that light is on or no ! also when there is a problem in connection and ack dont receive, so node search and found a new way for connection.
                                          now i dont have a arduino and radio for test :) but do you think this code will be ok ?without else.

                                          void loop()
                                          {
                                           if (!isTransportOK())
                                          {
                                          if (...)            //if change switch to up or down
                                          ...                 //change state of relay
                                          if(isTransportOK())
                                          send(msg.set(state ? true : false), true);  // (last state)
                                          }
                                            
                                            debouncer.update();
                                            // Get the update value
                                            int value = debouncer.read();
                                            if (value != oldValue && value == 0) {
                                              send(msg.set(state ? false : true), true); // Send new state and request ack back
                                            }
                                            oldValue = value;
                                          }
                                          

                                          (i can not work with Bounce2 library :) ) please help to fill lines
                                          in loop we add a "if (!isTransportOK())" and write when change switch (on/off) state of relay change and this is repeat until connection will be ok ! so send a ack and for continue follow your code...
                                          is this right ? can you do this change ?

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