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nRF5 action!

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  • scalzS scalz

    @NeverDie
    nrf52832 is definitely better than nrf24l01. if i'm not wrong, 4db can double range in theory.
    For range, an important point is the antenna, as you already know.
    Chip antenna can be ok, depending on the environment and usecase, but can't compete with a rfm69. These antennas are not for long range, so the adafruit board. How to miniaturize antennas without loosing performance..

    JokgiJ Offline
    JokgiJ Offline
    Jokgi
    wrote on last edited by
    #833

    @scalz the nRF52832 has a hotter receiver. ( better sensitivity.) at 1 mb/ s then the nRF24l series. Overall link Budget is better. 840 even better with a 8dB output.

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    • scalzS Offline
      scalzS Offline
      scalz
      Hardware Contributor
      wrote on last edited by scalz
      #834

      @Jokgi
      of course I agree !
      that's why in the past i preferred rfm69 modules (better range of course, but more power hungry). 832 being better than nrf24, i'm now using it. And I also like the 840dk (neat package) :+1:
      That said, if i remember well, nrf52832 is not fully BLE5 long range compatible as 840 is.

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      • JokgiJ Jokgi

        @NeverDie you will need long range capabilities on both sides of the link. So two preview kits work great. Long range is supported by SDK 14 and the current softdevice.

        NeverDieN Offline
        NeverDieN Offline
        NeverDie
        Hero Member
        wrote on last edited by NeverDie
        #835

        @Jokgi said in nRF5 Bluetooth action!:

        @NeverDie you will need long range capabilities on both sides of the link. So two preview kits work great. Long range is supported by SDK 14 and the current softdevice.

        I'm not disagreeing, but presently modules for it (other than the preview DK) aren't yet available. Meanwhile, hopefully nearly all of what's being learned here about the nRF52832 will be of direct relevance. For instance: PPI.

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        • NeverDieN NeverDie

          So, just starting on this, where I'm at is:

          #include <nrf.h>
          #include <MySensors.h>
          
          
          #define LED_PIN 18
          
          bool toggle=false;  //track whether or not to toggle the LED pin
          
          void setup() {
            NRF_CLOCK->LFCLKSRC=1;  //use the crystal oscillator.
            NRF_CLOCK->TASKS_LFCLKSTART=1;  //start the crystal oscillator clock
            while (!(NRF_CLOCK->EVENTS_LFCLKSTARTED)) {}  //busy-wait until the clock is confirmed started.
          
            NRF_RTC1->TASKS_STOP=1;  //stop the RTC so that we can set the prescaler
            NRF_RTC1->PRESCALER=3276;  //once per 100ms
            NRF_RTC1->TASKS_START=1;  //start the RTC so that we can start getting TICK events
          
            hwPinMode(LED_PIN,OUTPUT_H0H1);  //establish P0.18 as the LED pin.
          }
          
          void loop() {
            if (NRF_RTC1->EVENTS_TICK) {
              toggle=!toggle;
              digitalWrite(LED_PIN,toggle);
            }
          }
          

          Unfortunately, this does not work because (NRF_RTC1->EVENTS_TICK) always reads as zero. Not sure why(?).

          NeverDieN Offline
          NeverDieN Offline
          NeverDie
          Hero Member
          wrote on last edited by NeverDie
          #836

          @NeverDie said in nRF5 Bluetooth action!:

          Unfortunately, this does not work because (NRF_RTC1->EVENTS_TICK) always reads as zero. Not sure why(?).

          It should be working, but it isn't. Nor do I see a way to check it with an oscilliscope. So, my current theory is that it gets set but cleared so quickly that it can't be read by the MCU. So, the next step will be to assume that it is, in fact, working, and to use it as a PPI trigger, which is what this is all building toward anyway.

          On the other hand, perhaps there's an easy way to have the EVENTS_TICK set an interrupt bit, which would persist until it was cleared? Hmmm. No, not quite, but there is INTENSET, which will set an interrupt on an EVENT_TICK. That will do. Exactly which interrupt gets triggered though? Figure 46 shows that an IRQ signal is sent to NVIC ( the Nested Vectored Interrupt Controller). According to the table in sectoin 7.3, the NVIC has 37 interrupt vectors. According to section 15.8:

          A peripheral only occupies one interrupt, and the interrupt number follows the peripheral ID. For example, the
          peripheral with ID=4 is connected to interrupt number 4 in the Nested Vectored Interrupt Controller (NVIC).

          So, based on that, we need to know the ID number for the RTC, and then we'll know which interrupt number to track. According to Table 10, the Peripheral ID for the RTC is 11 (well, at least it is for the RTC0, so I will recode to use RTC0 instead of RTC1).

          Now, according to Table 10, the memory location that corresponds to Peripheral ID 11 is 0x4000B000. Therefore, it is this memory location we need to examine to know if a TICK interrupt has occured.

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          • NeverDieN Offline
            NeverDieN Offline
            NeverDie
            Hero Member
            wrote on last edited by NeverDie
            #837

            Close, but no cigar. What I found out is that if I set the TICK interrupt with:

                  NRF_RTC0->INTENSET=1;  //set the TICK interrupt bit
            

            then at the following memory addresses, the value stored there immediately becomes 1:
            4000B300
            4000B304
            4000B308

            and if I clear the TICK interrupt with:

                  NRF_RTC0->INTENCLR=1;  //clear the TICK interrupt bit
            

            then the values at those same memory addresses immediately becomes zero. I can toggle back and forth as much as I want, and this is always true.

            However, none of this is telling me whether the TICK interrupt has actually triggered. Where do I find that?

            Based on the current pre-scaler, COUNTER increments once every TICK (i.e. once every 100ms). However, is there an actual TICK flag somewhere that goes high at those times and then low again after getting cleared? Or, is it only accessible indirectly by using PPI?

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            • NeverDieN Offline
              NeverDieN Offline
              NeverDie
              Hero Member
              wrote on last edited by NeverDie
              #838

              OK, I came up with a simple equivalent. Basically, every time COUNTER is incremented, I reset it to zero. It then effectively acts much the way a TICK should. For whatever reason, once EVENTS_TICK goes high, it just stays high forever. So, it doesn't seem very useful per se, though maybe there's a way to clear it that I haven't yet found.

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              • NeverDieN Offline
                NeverDieN Offline
                NeverDie
                Hero Member
                wrote on last edited by NeverDie
                #839

                Strangely enough, the overflow is the same: once it goes HIGH, it stays that way:
                https://pastebin.com/vypuVJeh

                So, I would think there must be some way (?) to clear them.

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                • NeverDieN Offline
                  NeverDieN Offline
                  NeverDie
                  Hero Member
                  wrote on last edited by NeverDie
                  #840

                  I found the answer. Unlike EVENTS in other peripherals, which are read-only, the EVENTS in RTC are RW. So, the way you clear the TICK and OVRFLW events is just by setting them to zero manually:
                  e.g.

                  NRF_RTC0->EVENTS_TICK=0;
                  

                  LOL. Of course, the DS never mentions this.

                  In any case, with that change, it can now work properly:
                  https://pastebin.com/nHWAGFkd

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                  • NeverDieN Offline
                    NeverDieN Offline
                    NeverDie
                    Hero Member
                    wrote on last edited by NeverDie
                    #841

                    However, it does raise the question: if I were to use EVENTS_TICK to trigger some PPI actions, how could PPI also be used to set EVENTS_TICK back to zero so that those actions can be repeated on the next TICK? I haven't yet found an PPI TASKS that can directly manipulate, or even just clear, a particular memory location.

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                    • NeverDieN Offline
                      NeverDieN Offline
                      NeverDie
                      Hero Member
                      wrote on last edited by NeverDie
                      #842

                      Since there are no apparent shortcuts pertaining to the RTC, it looks as though all non-MCU manipulations will have to happen via PPI.

                      I don't see how to clear a TICK using PPI, so I think the simplest thing would be clearing the counter back to zero if it hits one.

                      If there's no way to do this basic thing, then I see no way to have a "listen mode" equivalent for the nRF52832 that runs via PPI.

                      So, adapting what @d00616 wrote earlier, maybe the PPI code to do that would be:

                        #define CHANNEL (1)
                        NRF_PPI->CH[CHANNEL].EEP = (uint32_t)&NRF_RTC0->COUNTER;  //when COUNTER goes from zero to one.
                        NRF_PPI->CH[CHANNEL].TEP = (uint32_t)&NRF_RTC0->TASKS_CLEAR;  //clear COUNTER back to zero.
                        NRF_PPI->CHENSET = (1 << CHANNEL) ;
                      

                      Well, it does compile, but it doesn't work. :( I think it doesn't work because COUNTER is not an event.

                      Unfortunately, changing COUNTER to EVENTS_TICK fails also:

                        NRF_PPI->CH[0].EEP = (uint32_t)&NRF_RTC0->EVENTS_TICK;  //when TICK occurs.
                        NRF_PPI->CH[0].TEP = (uint32_t)&NRF_RTC0->TASKS_CLEAR;  //clear COUNTER back to zero.
                        NRF_PPI->CHENSET=1;   //Enable Channel 0.
                      

                      Unfortunately, the PPI Example code from Nordic's SDK doesn't look even remotely similar to what we're doing here.

                      Anyhow, the last thing I tried was this:

                        NRF_RTC0->INTENSET=1;  //Allows TICK to create an interrupt.
                        NRF_PPI->CH[0].EEP = (uint32_t)&NRF_RTC0->EVENTS_TICK;  //when TICK occurs.
                        NRF_PPI->CH[0].TEP = (uint32_t)&NRF_RTC0->TASKS_CLEAR;  //clear COUNTER back to zero.
                        NRF_PPI->CHENSET=1; //enable Channel 0.
                      

                      hoping that it might make a difference, but it still fails. Why? What is wrong with it?

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                      • U Offline
                        U Offline
                        Uhrheber
                        wrote on last edited by
                        #843

                        @NeverDie said in nRF5 Bluetooth action!:

                        EVENTS_TICK

                        From the datasheet:

                        15.6 Events
                        Events are used to notify peripherals and the CPU about events that have happened, for example, a state
                        change in a peripheral. A peripheral may generate multiple events with each event having a separate
                        register in that peripheral’s event register group.
                        An event is generated when the peripheral itself toggles the corresponding event signal, and the event
                        register is updated to reflect that the event has been generated. See Figure 10: Tasks, events, shortcuts,
                        and interrupts on page 68. An event register is only cleared when firmware writes a '0' to it.
                        Events can be generated by the peripheral even when the event register is set to '1'.
                        

                        Maybe I don't get the problem here, but the way I see it, you have to actively write a '0' to the event register to clear it, but in fact it shouldn't matter, because the timer can nevertheless generate an event.

                        NeverDieN 1 Reply Last reply
                        1
                        • U Uhrheber

                          @NeverDie said in nRF5 Bluetooth action!:

                          EVENTS_TICK

                          From the datasheet:

                          15.6 Events
                          Events are used to notify peripherals and the CPU about events that have happened, for example, a state
                          change in a peripheral. A peripheral may generate multiple events with each event having a separate
                          register in that peripheral’s event register group.
                          An event is generated when the peripheral itself toggles the corresponding event signal, and the event
                          register is updated to reflect that the event has been generated. See Figure 10: Tasks, events, shortcuts,
                          and interrupts on page 68. An event register is only cleared when firmware writes a '0' to it.
                          Events can be generated by the peripheral even when the event register is set to '1'.
                          

                          Maybe I don't get the problem here, but the way I see it, you have to actively write a '0' to the event register to clear it, but in fact it shouldn't matter, because the timer can nevertheless generate an event.

                          NeverDieN Offline
                          NeverDieN Offline
                          NeverDie
                          Hero Member
                          wrote on last edited by NeverDie
                          #844

                          @Uhrheber said in nRF5 Bluetooth action!:

                          you have to actively write a '0' to the event register to clear it

                          This is right. I later confirmed it (see above), but thank you for the passage in the datasheet. I could have sworn that somewhere the DS said that events were read-only, but the passage you quoted contradicts that recollection. So, thank you again.

                          Any thoughts on the PPI question (directly above your post)?

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                          • U Offline
                            U Offline
                            Uhrheber
                            wrote on last edited by
                            #845

                            So, you want to shut the CPU down, leaving only RTC and PPI running, and generate a wakeup event every 100ms, did I get that right?
                            I didn't dig that far into the datasheet, and also I don't have any board for testing (yet).

                            Also, I didn't check whether the debugger will survive a power down/up cycle.
                            Does it?

                            NeverDieN 2 Replies Last reply
                            0
                            • U Uhrheber

                              So, you want to shut the CPU down, leaving only RTC and PPI running, and generate a wakeup event every 100ms, did I get that right?
                              I didn't dig that far into the datasheet, and also I don't have any board for testing (yet).

                              Also, I didn't check whether the debugger will survive a power down/up cycle.
                              Does it?

                              NeverDieN Offline
                              NeverDieN Offline
                              NeverDie
                              Hero Member
                              wrote on last edited by
                              #846

                              @Uhrheber said in nRF5 Bluetooth action!:

                              So, you want to shut the CPU down, leaving only RTC and PPI running, and generate a wakeup event every 100ms, did I get that right?

                              Yes. I hope to do more than only just that using the PPI while the CPU sleeps, but that does seem like the first step.

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                              • U Uhrheber

                                So, you want to shut the CPU down, leaving only RTC and PPI running, and generate a wakeup event every 100ms, did I get that right?
                                I didn't dig that far into the datasheet, and also I don't have any board for testing (yet).

                                Also, I didn't check whether the debugger will survive a power down/up cycle.
                                Does it?

                                NeverDieN Offline
                                NeverDieN Offline
                                NeverDie
                                Hero Member
                                wrote on last edited by
                                #847

                                @Uhrheber said in nRF5 Bluetooth action!:

                                Also, I didn't check whether the debugger will survive a power down/up cycle.
                                Does it?

                                Don't know. I haven't started using the debugger yet.

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                                • U Offline
                                  U Offline
                                  Uhrheber
                                  wrote on last edited by
                                  #848

                                  In this example from Nordic, they're using the RTC's compare interrupt:
                                  http://infocenter.nordicsemi.com/index.jsp?topic=%2Fcom.nordic.infocenter.nrf52%2Fdita%2Fnrf52%2Fapp_example%2Fsolar_beacon%2Fintroduction.html

                                  Average current consumption is 19µA, including sensor reading, data transmission and Bluetooth advertizing.
                                  Not too bad, I'd say.

                                  NeverDieN 1 Reply Last reply
                                  1
                                  • U Uhrheber

                                    In this example from Nordic, they're using the RTC's compare interrupt:
                                    http://infocenter.nordicsemi.com/index.jsp?topic=%2Fcom.nordic.infocenter.nrf52%2Fdita%2Fnrf52%2Fapp_example%2Fsolar_beacon%2Fintroduction.html

                                    Average current consumption is 19µA, including sensor reading, data transmission and Bluetooth advertizing.
                                    Not too bad, I'd say.

                                    NeverDieN Offline
                                    NeverDieN Offline
                                    NeverDie
                                    Hero Member
                                    wrote on last edited by NeverDie
                                    #849

                                    @Uhrheber said in nRF5 Bluetooth action!:

                                    In this example from Nordic, they're using the RTC's compare interrupt:

                                    Yeah, but that part of it is running on the MCU, not the PPI.

                                    void RTC0_IRQHandler(void)
                                    {
                                        NRF_RTC0->EVTENCLR = (RTC_EVTENCLR_COMPARE0_Enabled << RTC_EVTENCLR_COMPARE0_Pos);
                                        NRF_RTC0->INTENCLR = (RTC_INTENCLR_COMPARE0_Enabled << RTC_INTENCLR_COMPARE0_Pos);
                                        NRF_RTC0->EVENTS_COMPARE[0] = 0;
                                        
                                        m_rtc_isr_called = true;    
                                    }
                                    
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                                    • NeverDieN Offline
                                      NeverDieN Offline
                                      NeverDie
                                      Hero Member
                                      wrote on last edited by NeverDie
                                      #850

                                      Anyhow, I don't see a way to do an RFM69 style "listen mode" using just the PPI on the nRF52832. I think this may be a dead end.

                                      d00616D 1 Reply Last reply
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                                      • NeverDieN Offline
                                        NeverDieN Offline
                                        NeverDie
                                        Hero Member
                                        wrote on last edited by
                                        #851

                                        Looks as though there is EVTEN, which on the RTC needs to be enabled to get the PPI to work. Shown in Figure 46.

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                                        • NeverDieN Offline
                                          NeverDieN Offline
                                          NeverDie
                                          Hero Member
                                          wrote on last edited by NeverDie
                                          #852

                                          Bingo! Added this, and it now works:

                                            NRF_RTC0->EVTENSET=1;  //enable routing of RTC events to PPI.
                                          

                                          :)

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