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  3. [SOLVED] Go to loop(); when parent/gateway can't be found.

[SOLVED] Go to loop(); when parent/gateway can't be found.

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  • mfalkviddM mfalkvidd

    @Sasquatch yes. The keyword to search the forum for is MY_TRANSPORT_WAIT_READY_MS

    skywatchS Offline
    skywatchS Offline
    skywatch
    wrote on last edited by
    #3

    @mfalkvidd If you have time, could you give an example of how @Sasquatch and others (including me!) could use this please?

    mfalkviddM 1 Reply Last reply
    0
    • mfalkviddM mfalkvidd

      @Sasquatch yes. The keyword to search the forum for is MY_TRANSPORT_WAIT_READY_MS

      S Offline
      S Offline
      Sasquatch
      wrote on last edited by
      #4

      @mfalkvidd Thank You!!!
      @skywatch just search forums, plenty of use examples, knowing what to search for was a key problem ;).

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      • skywatchS skywatch

        @mfalkvidd If you have time, could you give an example of how @Sasquatch and others (including me!) could use this please?

        mfalkviddM Offline
        mfalkviddM Offline
        mfalkvidd
        Mod
        wrote on last edited by
        #5

        @skywatch I have never used this feature so I can’t help that much. Based on what I have read in the forums, exactly how you want to use this feature is heavily dependent on the details of each use case so it is impossible to give generic recommendations.

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        1
        • S Offline
          S Offline
          sindrome73
          wrote on last edited by
          #6

          @skywatch said in Go to loop(); when parent/gateway can't be found.:

          ai tempo, potresti dare un

          Just insert this line:

          #define MY_TRANSPORT_WAIT_READY_MS 1000

          before : #include <MySensors.h>

          this is all, so if the Gateway is not available after 1000 Milli seconds, the scketch is performed anyway

          skywatchS 1 Reply Last reply
          1
          • S sindrome73

            @skywatch said in Go to loop(); when parent/gateway can't be found.:

            ai tempo, potresti dare un

            Just insert this line:

            #define MY_TRANSPORT_WAIT_READY_MS 1000

            before : #include <MySensors.h>

            this is all, so if the Gateway is not available after 1000 Milli seconds, the scketch is performed anyway

            skywatchS Offline
            skywatchS Offline
            skywatch
            wrote on last edited by
            #7

            @sindrome73 Thanks for that - is there a value returned that could be used to indicate if a connection was successful or not? If so it could display on a screen or led to show if connection is running or not.

            BearWithBeardB 1 Reply Last reply
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            • skywatchS skywatch

              @sindrome73 Thanks for that - is there a value returned that could be used to indicate if a connection was successful or not? If so it could display on a screen or led to show if connection is running or not.

              BearWithBeardB Offline
              BearWithBeardB Offline
              BearWithBeard
              wrote on last edited by BearWithBeard
              #8

              @skywatch I think you should be able to use isTransportReady() for this. It returns true if transport is ready and working, false if not.

              #define MY_TRANSPORT_WAIT_READY_MS 1000 // Any value > 0
              void loop()
              {
                  if (!isTransportReady())
                  {
                      // No uplink
                  }
              }
              
              S 1 Reply Last reply
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              • BearWithBeardB BearWithBeard

                @skywatch I think you should be able to use isTransportReady() for this. It returns true if transport is ready and working, false if not.

                #define MY_TRANSPORT_WAIT_READY_MS 1000 // Any value > 0
                void loop()
                {
                    if (!isTransportReady())
                    {
                        // No uplink
                    }
                }
                
                S Offline
                S Offline
                Sasquatch
                wrote on last edited by
                #9

                @BearWithBeard
                If you omit

                 #define MY_TRANSPORT_WAIT_READY_MS 1000
                

                or define it as 0 and transport is not ready on boot then sketch will never reach loop();

                 if (!isTransportReady())
                    {
                        // No uplink
                    }
                

                Is handy for skipping sending data to gateway in fault condition, saves battery/power.

                BearWithBeardB 1 Reply Last reply
                0
                • S Sasquatch

                  @BearWithBeard
                  If you omit

                   #define MY_TRANSPORT_WAIT_READY_MS 1000
                  

                  or define it as 0 and transport is not ready on boot then sketch will never reach loop();

                   if (!isTransportReady())
                      {
                          // No uplink
                      }
                  

                  Is handy for skipping sending data to gateway in fault condition, saves battery/power.

                  BearWithBeardB Offline
                  BearWithBeardB Offline
                  BearWithBeard
                  wrote on last edited by BearWithBeard
                  #10

                  @Sasquatch I'm sorry if I've been too implicit in my answer to @skywatch. I assumed that he intended to use it with MY_TRANSPORT_WAIT_READY_MS > 0, so he can react to it inside the loop(), like going to sleep for a while or turning on a LED as he mentioned.

                  S 1 Reply Last reply
                  0
                  • BearWithBeardB BearWithBeard

                    @Sasquatch I'm sorry if I've been too implicit in my answer to @skywatch. I assumed that he intended to use it with MY_TRANSPORT_WAIT_READY_MS > 0, so he can react to it inside the loop(), like going to sleep for a while or turning on a LED as he mentioned.

                    S Offline
                    S Offline
                    Sasquatch
                    wrote on last edited by
                    #11

                    @BearWithBeard my bad, looked at wrong post and understood your answer wrong, bloody small text on phones ;~)

                    1 Reply Last reply
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                    • alowhumA Offline
                      alowhumA Offline
                      alowhum
                      Plugin Developer
                      wrote on last edited by
                      #12

                      I usualy have it set at 10000. Give the network some time to connect.

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