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  1. Home
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  3. Array Relay Button Actuator

Array Relay Button Actuator

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  • M Offline
    M Offline
    maglo18
    wrote on last edited by
    #17

    In yours sketch state button should high next low then relay change state. I want to have possibility after button HIGH relay state change button LOW state relay change again

    1 Reply Last reply
    0
    • J Offline
      J Offline
      jemish
      wrote on last edited by
      #18

      yes , I have same problem.

      how can we use simple wall switch with relay to ON and OFF the lights.

      1 Reply Last reply
      0
      • AWIA Offline
        AWIA Offline
        AWI
        Hero Member
        wrote on last edited by
        #19

        For learning purposes: Instead of coding it for you, try the line of thought:

        Now it changes with the toggle, so if "value" (switch) becomes high is changes the state of the relays, send the message to controller and stores it in EEPROM.

        If you use a normal switch, you should change the state if when the "value" changes. So remember the last state of the switch and make it happen ;-)

        btw :you need a variable to store the last button state and the physical position of the switch does not change if you update the relay switch from the controller..

        1 Reply Last reply
        0
        • jeylitesJ Offline
          jeylitesJ Offline
          jeylites
          wrote on last edited by
          #20

          Just wondering any of you guys made progress in normal switch?

          1 Reply Last reply
          0
          • R Offline
            R Offline
            rainair
            wrote on last edited by
            #21

            Hello this is my first post, but i follow my sensors for about 2 months.
            Excuse my bad english.

            For those how want use a normal in wall switch

            just change the line:

            if (value != Relays[i].oldValue && value == 0){
            

            to

            if (value != Relays[i].oldValue){
            

            to

            hope this was a bit helpfully

            1 Reply Last reply
            0
            • jeylitesJ Offline
              jeylitesJ Offline
              jeylites
              wrote on last edited by jeylites
              #22

              @rainair, I tested it and it works! Thanks!!!

              1 Reply Last reply
              0
              • G Offline
                G Offline
                gonzalonal
                wrote on last edited by
                #23

                @jeylites said:

                Relays[i].relayState = gw.loadState(i); // retrieve last values from EEPROM
                digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
                gw.send(msg[i].set(Relays[i].relayState? true : false)); // make controller aware of last status
                gw.present(i, S_LIGHT); // present sensor to gateway
                delay(250);

                It's my idea, or shouldn't the sensor be presented to the gateway before sending it status?
                Thanks! regards.

                1 Reply Last reply
                0
                • jeylitesJ Offline
                  jeylitesJ Offline
                  jeylites
                  wrote on last edited by
                  #24

                  @gonzalonal

                  I don't think it matters. You could try flip "gw.send & gw.present" and see how it respond to the change.

                  1 Reply Last reply
                  0
                  • E Offline
                    E Offline
                    ewgor
                    wrote on last edited by
                    #25

                    Wow ! this is what i was looking for ... Could anyone please share with us some Openhab settings for this wonderful Arduino sketch?
                    How can we assign in OH buttons to correspond to the physical buttons on the breadboard ?

                    Looking for any answer.

                    Thanks all!

                    1 Reply Last reply
                    0
                    • Cliff KarlssonC Offline
                      Cliff KarlssonC Offline
                      Cliff Karlsson
                      wrote on last edited by
                      #26

                      How would I update this to work with 1.6?

                      N 1 Reply Last reply
                      0
                      • Cliff KarlssonC Cliff Karlsson

                        How would I update this to work with 1.6?

                        N Offline
                        N Offline
                        niccodemi
                        wrote on last edited by
                        #27

                        @Cliff-Karlsson I recently started using 1.6 version, below is converted sketch. It works with momentary (pushbuttons) switches only.

                        Does anyone have sketch for toggle switches?

                        #define MY_RADIO_NRF24
                        
                        #define MY_REPEATER_FEATURE
                        
                        #include <MySensor.h>
                        
                        #include <SPI.h>
                        #include <Bounce2.h>
                        #define RELAY_ON 0                      // switch around for relay HIGH/LOW state
                        #define RELAY_OFF 1
                        //
                        
                        #define noRelays 2                     //2-4
                        const int relayPin[] = {14,15};          //  switch around pins to your desire
                        const int buttonPin[] = {3,4};      //  switch around pins to your desire
                        
                        class Relay             // relay class, store all relevant data (equivalent to struct)
                        {
                        public:                                      
                          int buttonPin;                   // physical pin number of button
                          int relayPin;             // physical pin number of relay
                          byte oldValue;                    // last Values for key (debounce)
                          boolean relayState;               // relay status (also stored in EEPROM)
                        };
                        
                        Relay Relays[noRelays]; 
                        Bounce debouncer[noRelays];
                        MyMessage msg[noRelays];
                        
                        void setup(){
                            sendHeartbeat();
                            wait(250);
                            // Initialize Relays with corresponding buttons
                            for (int i = 0; i < noRelays; i++){
                            Relays[i].buttonPin = buttonPin[i];              // assign physical pins
                            Relays[i].relayPin = relayPin[i];
                            msg[i].sensor = i;                                   // initialize messages
                            msg[i].type = V_LIGHT;
                            debouncer[i] = Bounce();                        // initialize debouncer
                            debouncer[i].attach(buttonPin[i]);
                            debouncer[i].interval(5);
                            pinMode(Relays[i].buttonPin, INPUT_PULLUP);
                            //digitalWrite(Relays[i].relayPin, RELAY_OFF);
                            wait(250);
                            pinMode(Relays[i].relayPin, OUTPUT);
                            Relays[i].relayState = loadState(i);                               // retrieve last values from EEPROM
                            digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF);   // and set relays accordingly
                            send(msg[i].set(Relays[i].relayState? true : false));                  // make controller aware of last status  
                            wait(250);
                            }
                        }
                        void presentation()  {
                              sendSketchInfo("MultiRelayButton", "0.9f");
                              wait(250);
                              for (int i = 0; i < noRelays; i++)
                              present(i, S_LIGHT);                               // present sensor to gateway
                        }
                        void loop()
                            {
                            for (byte i = 0; i < noRelays; i++){
                            debouncer[i].update();
                            byte value = debouncer[i].read();
                            if (value != Relays[i].oldValue && value==0){
                            Relays[i].relayState = !Relays[i].relayState;
                            digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                            send(msg[i].set(Relays[i].relayState? true : false));
                            saveState( i, Relays[i].relayState );}                 // save sensor state in EEPROM (location == sensor number)
                            
                                Relays[i].oldValue = value;      
                            }
                        }
                        // process incoming message 
                        void receive(const MyMessage &message){        
                           if (message.type == V_LIGHT){ 
                           if (message.sensor <noRelays){            // check if message is valid for relays..... previous line  [[[ if (message.sensor <=noRelays){ ]]]
                           Relays[message.sensor].relayState = message.getBool(); 
                           digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
                           saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
                           }
                          }
                        }
                        
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                        0
                        • jeylitesJ Offline
                          jeylitesJ Offline
                          jeylites
                          wrote on last edited by jeylites
                          #28

                          The following sketch has got what you're looking for. Hope that helps.

                          Relay With Actuator Switch Toggle

                          #include <MySensor.h>
                          #include <SPI.h>
                          #include <Bounce2.h>
                          #define RELAY_ON 0                      // switch around for realy HIGH/LOW state
                          #define RELAY_OFF 1
                          
                          MySensor gw;
                          
                          #define RADIO_ID 11                    // Radio ID, whatever channel you assigned to
                          #define noRelays 6
                          const int relayPin[] = {A0, A1, A2, A3, A4, A5};
                          const int buttonPin[] = {3, 4, 5, 6, 7, 8};
                          
                          class Relay				// relay class, store all relevant data (equivalent to struct)
                          {
                          public:                             		 
                            int buttonPin;			// physical pin number of button
                            int relayPin;				// physical pin number of relay
                            byte oldValue;               		// last Values for key (debounce)
                            boolean relayState;             	// relay status (also stored in EEPROM)
                          };
                          
                          Relay Relays[noRelays];	
                          Bounce debouncer[noRelays];
                          MyMessage msg[noRelays];
                          
                          void setup(){
                          	gw.begin(incomingMessage, RADIO_ID, true);
                          	delay(250);
                          	gw.sendSketchInfo("MultiRelayButton", "0.9b");
                          	delay(250);
                          
                          	// Initialize Relays with corresponding buttons
                          	for (int i = 0; i < noRelays; i++){
                          	Relays[i].buttonPin = buttonPin[i];				             // assign physical pins
                          	Relays[i].relayPin = relayPin[i];
                          	msg[i].sensor = i;						             // initialize messages
                          	msg[i].type = V_LIGHT;
                          	debouncer[i] = Bounce();						     // initialize debouncer
                          	debouncer[i].attach(buttonPin[i]);
                          	debouncer[i].interval(5);
                          	pinMode(Relays[i].buttonPin, INPUT_PULLUP);
                          	pinMode(Relays[i].relayPin, OUTPUT);
                          	Relays[i].relayState = gw.loadState(i);			                      // retrieve last values from EEPROM
                          	digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF);   // and set relays accordingly
                          	gw.send(msg[i].set(Relays[i].relayState? true : false));	              // make controller aware of last status
                          	gw.present(i, S_LIGHT);							      // present sensor to gateway
                          	delay(250);
                          
                          	}
                          }
                          
                          void loop()
                          	{
                          	gw.process();
                          	for (byte i = 0; i < noRelays; i++){
                          	debouncer[i].update();
                          	byte value = debouncer[i].read();
                          //	if (value != Relays[i].oldValue && value == 0){
                                  if (value != Relays[i].oldValue){
                          	Relays[i].relayState = !Relays[i].relayState;
                          	digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                          	gw.send(msg[i].set(Relays[i].relayState? true : false));
                          	gw.saveState( i, Relays[i].relayState );}                 // save sensor state in EEPROM (location == sensor number)
                          	
                                  Relays[i].oldValue = value;
                                  
                          	}
                          }
                          
                          // process incoming message 
                          void incomingMessage(const MyMessage &message){
                                   
                                  if (message.type == V_LIGHT){ 
                                  if (message.sensor <noRelays){ 	 // check if message is valid for relays..... previous line if [[[ (message.sensor <=noRelays){ ]]]
                                  Relays[message.sensor].relayState = message.getBool(); 
                                  digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
                                  gw.saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
                          		}
                          	}
                          }
                          
                          1 Reply Last reply
                          1
                          • N Offline
                            N Offline
                            niccodemi
                            wrote on last edited by
                            #29

                            @jeylites Thanks, toggle switch works but there is issue when node boots / restarts. On 1st restart relays stay OFF, on 2nd come ON, on 3rd again OFF and so on. It seems that whatever happens during Setup is reversed in Loop. Hopefully someone can point out what should be changed in modified sketch.

                            #define MY_RADIO_NRF24
                            
                            #define MY_REPEATER_FEATURE
                            
                            #include <MySensor.h>
                            #include <SPI.h>
                            #include <Bounce2.h>
                            #define RELAY_ON 0                      // switch around for realy HIGH/LOW state
                            #define RELAY_OFF 1
                            //
                            
                            #define noRelays 2                     //2-4
                            const int relayPin[] = {14,15};          //  switch around pins to your desire
                            const int buttonPin[] = {3,4};      //  switch around pins to your desire
                            
                            class Relay             // relay class, store all relevant data (equivalent to struct)
                            {
                            public:                                      
                              int buttonPin;                   // physical pin number of button
                              int relayPin;             // physical pin number of relay
                              byte oldValue;                    // last Values for key (debounce)
                              boolean relayState;               // relay status (also stored in EEPROM)
                            };
                            
                            Relay Relays[noRelays]; 
                            Bounce debouncer[noRelays];
                            MyMessage msg[noRelays];
                            
                            void setup(){
                                sendHeartbeat();
                                wait(250);
                                // Initialize Relays with corresponding buttons
                                for (int i = 0; i < noRelays; i++){
                                Relays[i].buttonPin = buttonPin[i];              // assign physical pins
                                Relays[i].relayPin = relayPin[i];
                                msg[i].sensor = i;                                   // initialize messages
                                msg[i].type = V_LIGHT;
                                debouncer[i] = Bounce();                        // initialize debouncer
                                debouncer[i].attach(buttonPin[i]);
                                debouncer[i].interval(5);
                                pinMode(Relays[i].buttonPin, INPUT_PULLUP);
                                //digitalWrite(Relays[i].relayPin, RELAY_OFF);
                                wait(250);
                                pinMode(Relays[i].relayPin, OUTPUT);
                                Relays[i].relayState = loadState(i);                               // retrieve last values from EEPROM
                                digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF);   // and set relays accordingly
                                send(msg[i].set(Relays[i].relayState? true : false));                  // make controller aware of last status  
                                wait(250);
                                }
                            }
                            void presentation()  {
                                  sendSketchInfo("MultiRelayButton", "0.9g");
                                  wait(250);
                                  for (int i = 0; i < noRelays; i++)
                                  present(i, S_LIGHT);                               // present sensor to gateway
                            }
                            void loop()
                                {
                                for (byte i = 0; i < noRelays; i++){
                                debouncer[i].update();
                                byte value = debouncer[i].read();
                                if (value != Relays[i].oldValue){
                                Relays[i].relayState = !Relays[i].relayState;
                                digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                                send(msg[i].set(Relays[i].relayState? true : false));
                                saveState( i, Relays[i].relayState );}                 // save sensor state in EEPROM (location == sensor number)
                                
                                    Relays[i].oldValue = value;      
                                }
                            }
                            // process incoming message 
                            void receive(const MyMessage &message){        
                               if (message.type == V_LIGHT){ 
                               if (message.sensor <noRelays){            // check if message is valid for relays..... previous line  [[[ if (message.sensor <=noRelays){ ]]]
                               Relays[message.sensor].relayState = message.getBool(); 
                               digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
                               saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
                               }
                              }
                            }
                            

                            these are screenshots from restarts

                            reboot1

                            reboot2

                            martinhjelmareM 1 Reply Last reply
                            0
                            • N niccodemi

                              @jeylites Thanks, toggle switch works but there is issue when node boots / restarts. On 1st restart relays stay OFF, on 2nd come ON, on 3rd again OFF and so on. It seems that whatever happens during Setup is reversed in Loop. Hopefully someone can point out what should be changed in modified sketch.

                              #define MY_RADIO_NRF24
                              
                              #define MY_REPEATER_FEATURE
                              
                              #include <MySensor.h>
                              #include <SPI.h>
                              #include <Bounce2.h>
                              #define RELAY_ON 0                      // switch around for realy HIGH/LOW state
                              #define RELAY_OFF 1
                              //
                              
                              #define noRelays 2                     //2-4
                              const int relayPin[] = {14,15};          //  switch around pins to your desire
                              const int buttonPin[] = {3,4};      //  switch around pins to your desire
                              
                              class Relay             // relay class, store all relevant data (equivalent to struct)
                              {
                              public:                                      
                                int buttonPin;                   // physical pin number of button
                                int relayPin;             // physical pin number of relay
                                byte oldValue;                    // last Values for key (debounce)
                                boolean relayState;               // relay status (also stored in EEPROM)
                              };
                              
                              Relay Relays[noRelays]; 
                              Bounce debouncer[noRelays];
                              MyMessage msg[noRelays];
                              
                              void setup(){
                                  sendHeartbeat();
                                  wait(250);
                                  // Initialize Relays with corresponding buttons
                                  for (int i = 0; i < noRelays; i++){
                                  Relays[i].buttonPin = buttonPin[i];              // assign physical pins
                                  Relays[i].relayPin = relayPin[i];
                                  msg[i].sensor = i;                                   // initialize messages
                                  msg[i].type = V_LIGHT;
                                  debouncer[i] = Bounce();                        // initialize debouncer
                                  debouncer[i].attach(buttonPin[i]);
                                  debouncer[i].interval(5);
                                  pinMode(Relays[i].buttonPin, INPUT_PULLUP);
                                  //digitalWrite(Relays[i].relayPin, RELAY_OFF);
                                  wait(250);
                                  pinMode(Relays[i].relayPin, OUTPUT);
                                  Relays[i].relayState = loadState(i);                               // retrieve last values from EEPROM
                                  digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF);   // and set relays accordingly
                                  send(msg[i].set(Relays[i].relayState? true : false));                  // make controller aware of last status  
                                  wait(250);
                                  }
                              }
                              void presentation()  {
                                    sendSketchInfo("MultiRelayButton", "0.9g");
                                    wait(250);
                                    for (int i = 0; i < noRelays; i++)
                                    present(i, S_LIGHT);                               // present sensor to gateway
                              }
                              void loop()
                                  {
                                  for (byte i = 0; i < noRelays; i++){
                                  debouncer[i].update();
                                  byte value = debouncer[i].read();
                                  if (value != Relays[i].oldValue){
                                  Relays[i].relayState = !Relays[i].relayState;
                                  digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                                  send(msg[i].set(Relays[i].relayState? true : false));
                                  saveState( i, Relays[i].relayState );}                 // save sensor state in EEPROM (location == sensor number)
                                  
                                      Relays[i].oldValue = value;      
                                  }
                              }
                              // process incoming message 
                              void receive(const MyMessage &message){        
                                 if (message.type == V_LIGHT){ 
                                 if (message.sensor <noRelays){            // check if message is valid for relays..... previous line  [[[ if (message.sensor <=noRelays){ ]]]
                                 Relays[message.sensor].relayState = message.getBool(); 
                                 digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
                                 saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
                                 }
                                }
                              }
                              

                              these are screenshots from restarts

                              reboot1

                              reboot2

                              martinhjelmareM Offline
                              martinhjelmareM Offline
                              martinhjelmare
                              Plugin Developer
                              wrote on last edited by martinhjelmare
                              #30

                              @niccodemi

                              Hi!

                              I think the problem is you're not initializing oldValue to anything. It will then always be different than value in the loop, and state will change.

                              You should set oldValue to the same "state" as the loaded relayState in setup. Even better, only use relayState, and make it an int. You can do the same boolean evaluations anyway. 1 is true and 0 is false.

                              Edit:
                              Sorry, I forgot that this is a pushbutton, right? Then you should just make sure that oldValue and value are the same after setup is complete, ie HIGH.

                              1 Reply Last reply
                              1
                              • N Offline
                                N Offline
                                niccodemi
                                wrote on last edited by
                                #31

                                @martinhjelmare

                                thanks, I understand what you mean but I don't know how to write it in sketch.

                                I tried inserting

                                Relays[i].oldValue = Relays[i].relayState;
                                

                                at the end of Void Setup section but then sketch wouldn't compile. I get "name lookup of 'i' changed 'for' ISO for scoping [-fpermissive]" error. I get same error if I substitute Relays[i].relayState with loadstate.

                                martinhjelmareM 1 Reply Last reply
                                0
                                • N niccodemi

                                  @martinhjelmare

                                  thanks, I understand what you mean but I don't know how to write it in sketch.

                                  I tried inserting

                                  Relays[i].oldValue = Relays[i].relayState;
                                  

                                  at the end of Void Setup section but then sketch wouldn't compile. I get "name lookup of 'i' changed 'for' ISO for scoping [-fpermissive]" error. I get same error if I substitute Relays[i].relayState with loadstate.

                                  martinhjelmareM Offline
                                  martinhjelmareM Offline
                                  martinhjelmare
                                  Plugin Developer
                                  wrote on last edited by
                                  #32

                                  @niccodemi

                                  Put this on a line after pinMode() in setup function.

                                  Relays[i].oldValue = digitalRead(Relays[i].buttonPin);
                                  
                                  1 Reply Last reply
                                  0
                                  • N Offline
                                    N Offline
                                    niccodemi
                                    wrote on last edited by
                                    #33

                                    @martinhjelmare

                                    Ok, there is an improvement. Relays now turn to same state as they were before reboot most of the time but not always. Sometimes they inverse - the one which was OFF turns ON and vice-versa. Sometimes (1 in 3) they switch ON and OFF (only for split second) in the loop function. See below screenshots:

                                    reboot3

                                    reboot4

                                    This sketch is used with toggle button, same as on this photo.

                                    martinhjelmareM BartEB 2 Replies Last reply
                                    0
                                    • N niccodemi

                                      @martinhjelmare

                                      Ok, there is an improvement. Relays now turn to same state as they were before reboot most of the time but not always. Sometimes they inverse - the one which was OFF turns ON and vice-versa. Sometimes (1 in 3) they switch ON and OFF (only for split second) in the loop function. See below screenshots:

                                      reboot3

                                      reboot4

                                      This sketch is used with toggle button, same as on this photo.

                                      martinhjelmareM Offline
                                      martinhjelmareM Offline
                                      martinhjelmare
                                      Plugin Developer
                                      wrote on last edited by
                                      #34

                                      @niccodemi

                                      Could be the toggle is still bouncing at read time. Try increasing the debouncer interval. For example, double it until no more issues. Then decrease it in halves of what the last increase was until you see the issue again. This way you can try to find the smallest debounce time needed.

                                      1 Reply Last reply
                                      0
                                      • N niccodemi

                                        @martinhjelmare

                                        Ok, there is an improvement. Relays now turn to same state as they were before reboot most of the time but not always. Sometimes they inverse - the one which was OFF turns ON and vice-versa. Sometimes (1 in 3) they switch ON and OFF (only for split second) in the loop function. See below screenshots:

                                        reboot3

                                        reboot4

                                        This sketch is used with toggle button, same as on this photo.

                                        BartEB Offline
                                        BartEB Offline
                                        BartE
                                        Contest Winner
                                        wrote on last edited by BartE
                                        #35

                                        @niccodemi You can forget using the oldValue, because the debounce takes track of it's last status. When update() is called and a debounced pin-change is detect this function will return true otherwise it will send false.
                                        Having a short delay each loop will stabilize the debouncers so your loop() can look like this:

                                        void loop()
                                        {
                                            for (byte i = 0; i < noRelays; i++) {
                                                if (debouncer[i].update()) {
                                                    Relays[i].relayState = !Relays[i].relayState;
                                                    digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                                                    send(msg[i].set(Relays[i].relayState? true : false));
                                                    // save sensor state in EEPROM (location == sensor number)
                                                    saveState( i, Relays[i].relayState );
                                                }                 
                                            }
                                            wait(10);
                                        }
                                        
                                        martinhjelmareM 1 Reply Last reply
                                        1
                                        • BartEB BartE

                                          @niccodemi You can forget using the oldValue, because the debounce takes track of it's last status. When update() is called and a debounced pin-change is detect this function will return true otherwise it will send false.
                                          Having a short delay each loop will stabilize the debouncers so your loop() can look like this:

                                          void loop()
                                          {
                                              for (byte i = 0; i < noRelays; i++) {
                                                  if (debouncer[i].update()) {
                                                      Relays[i].relayState = !Relays[i].relayState;
                                                      digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                                                      send(msg[i].set(Relays[i].relayState? true : false));
                                                      // save sensor state in EEPROM (location == sensor number)
                                                      saveState( i, Relays[i].relayState );
                                                  }                 
                                              }
                                              wait(10);
                                          }
                                          
                                          martinhjelmareM Offline
                                          martinhjelmareM Offline
                                          martinhjelmare
                                          Plugin Developer
                                          wrote on last edited by martinhjelmare
                                          #36

                                          @BartE

                                          Why do you think it's better to add the wait than to increase debounce interval? Didn't know update returns a boolean, cool.

                                          BartEB 1 Reply Last reply
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