Sending an integer >32767
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 Hey there, I'm trying to send a value between 10.000 and 99.999, but as soon as it gets bigger than 32.767 (size of int16) I receive totally senseless numbers. Is there a way to send this big number e.g. with an int32? I use V_VAR1 as message type. Regards, 
 Anduril
 
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 @Anduril 
 I have checked my sketches. But I don't know so much about code.double VAR1 
 long VAR1Try if they work 
 
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 @Anduril Are you sending it from your sketch or the controller? If you are sending from the sketch make sure the "setter" // Setters for payload MyMessage& set(void* payload, uint8_t length); MyMessage& set(const char* value); MyMessage& set(uint8_t value); MyMessage& set(float value, uint8_t decimals); MyMessage& set(unsigned long value); MyMessage& set(long value); MyMessage& set(unsigned int value); MyMessage& set(int value);can recognize the variable as a type > int16. ( longorunsigned long) i.e
 unsigned long variableToBeSend = 1234567 UL ;I assume the value is now 'overflowing' to a negative number. 
 
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 I tried to send from controller. When sending 32768the node 'received'4294934528(written to the serial monitor)...
 
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 well I did some further testing... sending e.g. 65000from the node to the controller works, sending back65001does not. That seems more related to the controller (MyController) than MySensors. Maybe @jkandasa can help shine some light on this.
 
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 I found the problem... or to be honest @jkandasa found it. He told me in the MyController forum to check my receiving code and not use getInt() but getLong(). Thanks again to him. 
 
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 @Anduril great that you found the problem. Thanks for sharing the solution, it might help someone else in the future. 
 
 
			
		 
					
				