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💬 Relay

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  • fhenrycoF Offline
    fhenrycoF Offline
    fhenryco
    wrote on last edited by
    #52

    Hello,

    since the relay has leds and is therefore power consuming, i was wondering if someone has written a sketch for a low power usage of the relay (as for the sensors) allowing the arduino (and the relay) to sleep all the time and wake up every 5 minutes for instance just to check if the controller has changed the desired state of the switch.

    Of course then the relay could be as late as 5minute, but this is not an issue for my application ...

    thanks for any suggestion

    mfalkviddM 1 Reply Last reply
    0
    • fhenrycoF fhenryco

      Hello,

      since the relay has leds and is therefore power consuming, i was wondering if someone has written a sketch for a low power usage of the relay (as for the sensors) allowing the arduino (and the relay) to sleep all the time and wake up every 5 minutes for instance just to check if the controller has changed the desired state of the switch.

      Of course then the relay could be as late as 5minute, but this is not an issue for my application ...

      thanks for any suggestion

      mfalkviddM Offline
      mfalkviddM Offline
      mfalkvidd
      Mod
      wrote on last edited by
      #53

      @fhenryco can't the relay node use power from whatever it is controlling?

      For sleeping nodes, the smartsleep feature can be useful. Search for that keyword in the forum and look at https://www.mysensors.org/download/sensor_api_20#sleeping

      fhenrycoF 1 Reply Last reply
      0
      • fhenrycoF Offline
        fhenrycoF Offline
        fhenryco
        wrote on last edited by
        #54

        thanks , indeed it's because the relay is controlling a 12V battery power to solenoid valve , that low power consumption is needed. BTW the 12V is obtained from a 4S lipo (16.5V max voltage) and a 12 regulator and i dont know if its better to feed the arduino from a 5V regulator fed by the same Lipo , or use an additional set of AA batteries ... i remember that it's better to have an as low as possible drop in voltage to save power...

        Boots33B 1 Reply Last reply
        0
        • fhenrycoF fhenryco

          thanks , indeed it's because the relay is controlling a 12V battery power to solenoid valve , that low power consumption is needed. BTW the 12V is obtained from a 4S lipo (16.5V max voltage) and a 12 regulator and i dont know if its better to feed the arduino from a 5V regulator fed by the same Lipo , or use an additional set of AA batteries ... i remember that it's better to have an as low as possible drop in voltage to save power...

          Boots33B Offline
          Boots33B Offline
          Boots33
          Hero Member
          wrote on last edited by
          #55

          @fhenryco If you are trying to keep your power use down then you could also consider using either a Latching Relay or even a MOSFET.

          gohanG 1 Reply Last reply
          0
          • mfalkviddM mfalkvidd

            @fhenryco can't the relay node use power from whatever it is controlling?

            For sleeping nodes, the smartsleep feature can be useful. Search for that keyword in the forum and look at https://www.mysensors.org/download/sensor_api_20#sleeping

            fhenrycoF Offline
            fhenrycoF Offline
            fhenryco
            wrote on last edited by
            #56

            @mfalkvidd smartsleep was not supported by domoticz at the begining of the year ... but there was a domoticz upgrade in july ... do you know if it's now supported ?

            1 Reply Last reply
            0
            • Boots33B Boots33

              @fhenryco If you are trying to keep your power use down then you could also consider using either a Latching Relay or even a MOSFET.

              gohanG Offline
              gohanG Offline
              gohan
              Mod
              wrote on last edited by
              #57

              @Boots33 said in 💬 Relay:

              @fhenryco If you are trying to keep your power use down then you could also consider using either a Latching Relay or even a MOSFET.

              Agreed, if you want to save power you need to use a latching relay. Also another regulator would be fine to power the arduino.

              fhenrycoF 1 Reply Last reply
              0
              • gohanG gohan

                @Boots33 said in 💬 Relay:

                @fhenryco If you are trying to keep your power use down then you could also consider using either a Latching Relay or even a MOSFET.

                Agreed, if you want to save power you need to use a latching relay. Also another regulator would be fine to power the arduino.

                fhenrycoF Offline
                fhenrycoF Offline
                fhenryco
                wrote on last edited by
                #58

                @gohan can you explain the benefit (for a low power app) of a relay switching on electrical pulse rather something else ?
                i mean, even the regular relay has both an open by default circuit output and close by default circuit ouput so it could remain on the desired state even when not powered up ...

                1 Reply Last reply
                0
                • gohanG Offline
                  gohanG Offline
                  gohan
                  Mod
                  wrote on last edited by
                  #59

                  I am referring that when relay is on it is drawing power to stay on, while a latching relay it only draws power during the switch on and only during the switch off.

                  fhenrycoF 1 Reply Last reply
                  0
                  • gohanG gohan

                    I am referring that when relay is on it is drawing power to stay on, while a latching relay it only draws power during the switch on and only during the switch off.

                    fhenrycoF Offline
                    fhenrycoF Offline
                    fhenryco
                    wrote on last edited by
                    #60

                    @gohan not sure this is going to be an easy way: need find arduino code for latch relay, dont know if domoticz is supporting this device ?, ...

                    1 Reply Last reply
                    0
                    • gohanG Offline
                      gohanG Offline
                      gohan
                      Mod
                      wrote on last edited by
                      #61

                      Domoticz will just see the same relay node, it is the code that need to be a little different as the relay is switched with a pulse and you need a pin to verify the relay status (if you get the ones that have a monitoring contact)

                      1 Reply Last reply
                      0
                      • amemo06A Offline
                        amemo06A Offline
                        amemo06
                        wrote on last edited by
                        #62

                        Hi Everyone,
                        maybe the below will help people facing random incorrect behaviors.
                        In sample from december 2016 /mysensors/MySensors/examples/RelayActuator/RelayActuator.ino, there is something which could be seen as a bug.

                        In my case, I have used that sample to control a lot of relais. I noticed some rare but really annoying errors. From time to time a relay got switched incorrectly.
                        Annoying and strange as coding was pretty straightforward. All relais are coded to act in pulse mode.

                                  digitalWrite(message.sensor-1+RELAY_1, RELAY_OFF);
                                  wait(1000);
                                  digitalWrite(message.sensor-1+RELAY_1, RELAY_ON);
                        

                        And this is the reason of the bug.

                        Explanation.
                        During that second of wait, a lot of things may occurs. Due to the 'message' declaration, it is possible that the 'message' is getting changed.
                        Typically a ping may come and as result the 'message' is not anymore the same.

                        For that reason I would suggest the code to be changed a little bit.

                        void receive(const MyMessage &message_orig)
                        {
                          MyMessage message;
                          message = message_orig;
                        

                        This way, the function works with a local copy and you are sure nothing can change during the processing.

                        Anyway, thanks for the sample it was nevertheless very helpful

                        BulldogLowellB gohanG 2 Replies Last reply
                        2
                        • amemo06A amemo06

                          Hi Everyone,
                          maybe the below will help people facing random incorrect behaviors.
                          In sample from december 2016 /mysensors/MySensors/examples/RelayActuator/RelayActuator.ino, there is something which could be seen as a bug.

                          In my case, I have used that sample to control a lot of relais. I noticed some rare but really annoying errors. From time to time a relay got switched incorrectly.
                          Annoying and strange as coding was pretty straightforward. All relais are coded to act in pulse mode.

                                    digitalWrite(message.sensor-1+RELAY_1, RELAY_OFF);
                                    wait(1000);
                                    digitalWrite(message.sensor-1+RELAY_1, RELAY_ON);
                          

                          And this is the reason of the bug.

                          Explanation.
                          During that second of wait, a lot of things may occurs. Due to the 'message' declaration, it is possible that the 'message' is getting changed.
                          Typically a ping may come and as result the 'message' is not anymore the same.

                          For that reason I would suggest the code to be changed a little bit.

                          void receive(const MyMessage &message_orig)
                          {
                            MyMessage message;
                            message = message_orig;
                          

                          This way, the function works with a local copy and you are sure nothing can change during the processing.

                          Anyway, thanks for the sample it was nevertheless very helpful

                          BulldogLowellB Offline
                          BulldogLowellB Offline
                          BulldogLowell
                          Contest Winner
                          wrote on last edited by
                          #63

                          @amemo06

                          void receive(const MyMessage &message)
                          

                          Because of the const keyword this is a const reference or said another way, a reference to a constant. The const keyword guarantees that the function may not change the object.

                          So, I wonder what your real issue is....

                          amemo06A 1 Reply Last reply
                          0
                          • BulldogLowellB BulldogLowell

                            @amemo06

                            void receive(const MyMessage &message)
                            

                            Because of the const keyword this is a const reference or said another way, a reference to a constant. The const keyword guarantees that the function may not change the object.

                            So, I wonder what your real issue is....

                            amemo06A Offline
                            amemo06A Offline
                            amemo06
                            wrote on last edited by
                            #64

                            @BulldogLowell No This is not the coding of the function which changes it. It is most likely the event which triggers it which may changes it.
                            I can show the coding with trace and trace result.

                            void receive(const MyMessage &message)
                            //void receive(const MyMessage &message_orig)
                            {
                            //  MyMessage message;
                            //  message = message_orig;
                              Serial.println("receive_in:");
                            Serial.print("1st read:Sensor=");Serial.print(message.sensor);Serial.print(", getBool=");Serial.println(message.getBool());
                              // We only expect one type of message from controller. But we better check anyway.
                              if (message.type==V_STATUS) {
                                // Change relay state
                                if (message.getBool() == RELAY_ON){
                                  digitalWrite(message.sensor-1+RELAY_1, RELAY_OFF);
                            Serial.print("2nd read:Sensor=");Serial.print(message.sensor);Serial.print(", getBool=");Serial.println(message.getBool());
                                  wait(1000);
                                  digitalWrite(message.sensor-1+RELAY_1, RELAY_ON);
                            Serial.print("3rd read:Sensor=");Serial.print(message.sensor);Serial.print(", getBool=");Serial.println(message.getBool());      
                                }
                            Serial.println("receive_out:");
                            }
                            

                            Below is a normal trace

                            0;255;3;0;9;Eth: 0;0;3;0;18;PING
                            0;255;3;0;9;Eth: 0;1;1;0;2;1
                            receive_in:
                            1st read:Sensor=1, getBool=1
                            2nd read:Sensor=1, getBool=1
                            3rd read:Sensor=1, getBool=1
                            receive_out
                            

                            So you see the ping which occured before the message I'm interested in
                            Now, because of the wait in the middle of the code, it may occurs the ping arrive in that period. Then the issue occurs.
                            See the trace with error.

                            0;255;3;0;9;Eth: 0;1;1;0;2;1
                            receive_in:
                            1st read:Sensor=1, getBool=1
                            2nd read:Sensor=1, getBool=1
                            0;255;3;0;9;Eth: 0;0;3;0;18;PING
                            3rd read:Sensor=0, getBool=0
                            receive_out
                            

                            In the 3rd read, sensor value has changed and getBool returns also a different value.

                            Removing the wait or ensuring the function modules performs faster could reduce the risk. Still it will never be reliable.
                            Better is to have either a local copy of the message like I wrote in the original post. Or make immediately copies of the information from the message I'm interested in.

                            1 Reply Last reply
                            0
                            • amemo06A amemo06

                              Hi Everyone,
                              maybe the below will help people facing random incorrect behaviors.
                              In sample from december 2016 /mysensors/MySensors/examples/RelayActuator/RelayActuator.ino, there is something which could be seen as a bug.

                              In my case, I have used that sample to control a lot of relais. I noticed some rare but really annoying errors. From time to time a relay got switched incorrectly.
                              Annoying and strange as coding was pretty straightforward. All relais are coded to act in pulse mode.

                                        digitalWrite(message.sensor-1+RELAY_1, RELAY_OFF);
                                        wait(1000);
                                        digitalWrite(message.sensor-1+RELAY_1, RELAY_ON);
                              

                              And this is the reason of the bug.

                              Explanation.
                              During that second of wait, a lot of things may occurs. Due to the 'message' declaration, it is possible that the 'message' is getting changed.
                              Typically a ping may come and as result the 'message' is not anymore the same.

                              For that reason I would suggest the code to be changed a little bit.

                              void receive(const MyMessage &message_orig)
                              {
                                MyMessage message;
                                message = message_orig;
                              

                              This way, the function works with a local copy and you are sure nothing can change during the processing.

                              Anyway, thanks for the sample it was nevertheless very helpful

                              gohanG Offline
                              gohanG Offline
                              gohan
                              Mod
                              wrote on last edited by
                              #65

                              @amemo06 said in 💬 Relay:

                              wait(1000);

                              where did you find that? I wasn't able to find it

                              amemo06A 1 Reply Last reply
                              0
                              • gohanG gohan

                                @amemo06 said in 💬 Relay:

                                wait(1000);

                                where did you find that? I wasn't able to find it

                                amemo06A Offline
                                amemo06A Offline
                                amemo06
                                wrote on last edited by
                                #66

                                @gohan This is not in the original coding. I needed something like a wait in order to make a relay pulse.
                                The wait increases the risk or the frequency of the trouble. Removing it does not solves the issue.
                                Processing of the function will always take time. And the message can still changes before reaching the end like it is show in the second trace.

                                BulldogLowellB 1 Reply Last reply
                                1
                                • amemo06A amemo06

                                  @gohan This is not in the original coding. I needed something like a wait in order to make a relay pulse.
                                  The wait increases the risk or the frequency of the trouble. Removing it does not solves the issue.
                                  Processing of the function will always take time. And the message can still changes before reaching the end like it is show in the second trace.

                                  BulldogLowellB Offline
                                  BulldogLowellB Offline
                                  BulldogLowell
                                  Contest Winner
                                  wrote on last edited by
                                  #67

                                  @amemo06

                                  You should treat the message like an ISR... get in and out so that you don't have another message colliding while you are in the function.

                                  Get rid of that wait(). I couldn't find the source for that function but you could try to just use delay() to block while you hold the relay.

                                  otherwise just set a flag to handle the relay event in loop() or use a Timer/callback like the MsTimer2 Library

                                  example:

                                  #include <MsTimer2.h>
                                  
                                  const byte onButton = 5;
                                  
                                  void setup()
                                  {
                                    Serial.begin(9600);
                                    pinMode(13, OUTPUT);
                                    pinMode(onButton, INPUT_PULLUP);
                                  }
                                  
                                  void loop()
                                  {
                                    if(onButtonPressed())
                                    {
                                     flashLedThirteen(5000);
                                    }
                                  }
                                  
                                  bool onButtonPressed(void)
                                  {
                                    static unsigned long lastMillis = 0;
                                    static byte lastPress = HIGH;
                                    byte currentPress = digitalRead(onButton);
                                    if(currentPress != lastPress)
                                    {
                                      if(millis() - lastMillis < 200) return false;
                                      lastPress = currentPress;
                                      if(currentPress == LOW)
                                      {
                                        Serial.println(" button press detected!");
                                        lastMillis = millis();
                                        return true;
                                      }
                                    }
                                    return false;
                                  }
                                  
                                  void flashLedThirteen(int ledTime)
                                  {
                                    digitalWrite(13, HIGH);
                                    Serial.println("LED ON");
                                    // sets a new timer callback function
                                    MsTimer2::set(ledTime, [] {  // the square brackets define the start of the anonymous callback function which is executed after 5000 milliseconds in this example
                                      digitalWrite(13, LOW);
                                      Serial.println("Timer expired...");
                                      Serial.println("LED OFF");
                                      MsTimer2::stop();
                                    }); // the curly brace defines the end of the anonymous callback function
                                    MsTimer2::start();
                                  }
                                  
                                  amemo06A 1 Reply Last reply
                                  0
                                  • BulldogLowellB BulldogLowell

                                    @amemo06

                                    You should treat the message like an ISR... get in and out so that you don't have another message colliding while you are in the function.

                                    Get rid of that wait(). I couldn't find the source for that function but you could try to just use delay() to block while you hold the relay.

                                    otherwise just set a flag to handle the relay event in loop() or use a Timer/callback like the MsTimer2 Library

                                    example:

                                    #include <MsTimer2.h>
                                    
                                    const byte onButton = 5;
                                    
                                    void setup()
                                    {
                                      Serial.begin(9600);
                                      pinMode(13, OUTPUT);
                                      pinMode(onButton, INPUT_PULLUP);
                                    }
                                    
                                    void loop()
                                    {
                                      if(onButtonPressed())
                                      {
                                       flashLedThirteen(5000);
                                      }
                                    }
                                    
                                    bool onButtonPressed(void)
                                    {
                                      static unsigned long lastMillis = 0;
                                      static byte lastPress = HIGH;
                                      byte currentPress = digitalRead(onButton);
                                      if(currentPress != lastPress)
                                      {
                                        if(millis() - lastMillis < 200) return false;
                                        lastPress = currentPress;
                                        if(currentPress == LOW)
                                        {
                                          Serial.println(" button press detected!");
                                          lastMillis = millis();
                                          return true;
                                        }
                                      }
                                      return false;
                                    }
                                    
                                    void flashLedThirteen(int ledTime)
                                    {
                                      digitalWrite(13, HIGH);
                                      Serial.println("LED ON");
                                      // sets a new timer callback function
                                      MsTimer2::set(ledTime, [] {  // the square brackets define the start of the anonymous callback function which is executed after 5000 milliseconds in this example
                                        digitalWrite(13, LOW);
                                        Serial.println("Timer expired...");
                                        Serial.println("LED OFF");
                                        MsTimer2::stop();
                                      }); // the curly brace defines the end of the anonymous callback function
                                      MsTimer2::start();
                                    }
                                    
                                    amemo06A Offline
                                    amemo06A Offline
                                    amemo06
                                    wrote on last edited by
                                    #68

                                    @BulldogLowell said in 💬 Relay:

                                    MsTimer2::

                                    Thanks for the MSTimer, I was not aware of it.
                                    And yes, definitively, having a wait() is probably the worst I could have written. Active wait cannot stay.
                                    My intention, in the stuff I develop, was to remove it asap and probably by handling the wait time in the loop with flags.

                                    Maybe I was not clear enough about my intention when I opened this thread. I have no issue with what I develop. I already had several ways to solves this. And now, I have a new one with MSTimer. Again thanks.

                                    I only wanted to raise the fact void receive(const MyMessage &message) may lead to trouble as 'message' content may change during processing of that function.
                                    And if, like many, you are not skilled enough to code/debug.., you will face erratic issues and real difficulty to understand what is going wrong.

                                    BulldogLowellB 1 Reply Last reply
                                    1
                                    • amemo06A amemo06

                                      @BulldogLowell said in 💬 Relay:

                                      MsTimer2::

                                      Thanks for the MSTimer, I was not aware of it.
                                      And yes, definitively, having a wait() is probably the worst I could have written. Active wait cannot stay.
                                      My intention, in the stuff I develop, was to remove it asap and probably by handling the wait time in the loop with flags.

                                      Maybe I was not clear enough about my intention when I opened this thread. I have no issue with what I develop. I already had several ways to solves this. And now, I have a new one with MSTimer. Again thanks.

                                      I only wanted to raise the fact void receive(const MyMessage &message) may lead to trouble as 'message' content may change during processing of that function.
                                      And if, like many, you are not skilled enough to code/debug.., you will face erratic issues and real difficulty to understand what is going wrong.

                                      BulldogLowellB Offline
                                      BulldogLowellB Offline
                                      BulldogLowell
                                      Contest Winner
                                      wrote on last edited by
                                      #69

                                      @amemo06

                                      I only wanted to raise the fact void receive(const MyMessage &message) may lead to trouble as 'message' content may change during processing of that function.

                                      As I already explained... message cannot change during the function, because of constness.

                                      The message handler is being called again from within itself (i.e. from wait()). You would then processing any new messages on that call. It looks as if the function may not be designed to perform recursively as you are trying to do in your code, so that would explain your unexpected/undefined results.

                                      So yes, block during the relay's holding state or use another non-blocking method (i.e. flag or timer/callback) as you mentioned. Fully process each message before allowing the library to handle subsequent message calls.

                                      ;)

                                      fhenrycoF 1 Reply Last reply
                                      0
                                      • BulldogLowellB BulldogLowell

                                        @amemo06

                                        I only wanted to raise the fact void receive(const MyMessage &message) may lead to trouble as 'message' content may change during processing of that function.

                                        As I already explained... message cannot change during the function, because of constness.

                                        The message handler is being called again from within itself (i.e. from wait()). You would then processing any new messages on that call. It looks as if the function may not be designed to perform recursively as you are trying to do in your code, so that would explain your unexpected/undefined results.

                                        So yes, block during the relay's holding state or use another non-blocking method (i.e. flag or timer/callback) as you mentioned. Fully process each message before allowing the library to handle subsequent message calls.

                                        ;)

                                        fhenrycoF Offline
                                        fhenrycoF Offline
                                        fhenryco
                                        wrote on last edited by fhenryco
                                        #70

                                        I was looking for a solution for a low consumption relay and i was adviced in this thread to use a latching relay.
                                        However since i just need to switch on or off a 12V Vcc (from Li ion battery) to trigger a solenoid valve, i'm wondering whether i need a relay for that :
                                        looking at the schematic from post #2 in https://forum.arduino.cc/index.php?topic=436555.0 may be i coud just have my solenoid valve directly in place of the relay in the schematic. In other words , i just need a transistor and not a real relay ... just because my application is a low voltage (12V to apply directly to the Vcc in the schematic) rather than 230V one: can someone confirm ? There is a diode in the schematic : what is it needed for ?

                                        0_1505132986740_arduino-control-relay-schematic.png

                                        sundberg84S 1 Reply Last reply
                                        0
                                        • fhenrycoF fhenryco

                                          I was looking for a solution for a low consumption relay and i was adviced in this thread to use a latching relay.
                                          However since i just need to switch on or off a 12V Vcc (from Li ion battery) to trigger a solenoid valve, i'm wondering whether i need a relay for that :
                                          looking at the schematic from post #2 in https://forum.arduino.cc/index.php?topic=436555.0 may be i coud just have my solenoid valve directly in place of the relay in the schematic. In other words , i just need a transistor and not a real relay ... just because my application is a low voltage (12V to apply directly to the Vcc in the schematic) rather than 230V one: can someone confirm ? There is a diode in the schematic : what is it needed for ?

                                          0_1505132986740_arduino-control-relay-schematic.png

                                          sundberg84S Offline
                                          sundberg84S Offline
                                          sundberg84
                                          Hardware Contributor
                                          wrote on last edited by sundberg84
                                          #71

                                          @fhenryco

                                          Since an inductor (im many cases a relay coil) cannot change it's current instantly, the flyback diode provides a path for the current when the coil is switched off. Otherwise, a voltage spike will occur causing arcing on switch contacts or possibly destroying switching transistors.

                                          https://electronics.stackexchange.com/questions/100134/why-is-there-a-diode-connected-in-parallel-to-a-relay-coil

                                          Controller: Proxmox VM - Home Assistant
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