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💬 Relay

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  • gohanG gohan

    @Boots33 said in 💬 Relay:

    @fhenryco If you are trying to keep your power use down then you could also consider using either a Latching Relay or even a MOSFET.

    Agreed, if you want to save power you need to use a latching relay. Also another regulator would be fine to power the arduino.

    fhenrycoF Offline
    fhenrycoF Offline
    fhenryco
    wrote on last edited by
    #58

    @gohan can you explain the benefit (for a low power app) of a relay switching on electrical pulse rather something else ?
    i mean, even the regular relay has both an open by default circuit output and close by default circuit ouput so it could remain on the desired state even when not powered up ...

    1 Reply Last reply
    0
    • gohanG Offline
      gohanG Offline
      gohan
      Mod
      wrote on last edited by
      #59

      I am referring that when relay is on it is drawing power to stay on, while a latching relay it only draws power during the switch on and only during the switch off.

      fhenrycoF 1 Reply Last reply
      0
      • gohanG gohan

        I am referring that when relay is on it is drawing power to stay on, while a latching relay it only draws power during the switch on and only during the switch off.

        fhenrycoF Offline
        fhenrycoF Offline
        fhenryco
        wrote on last edited by
        #60

        @gohan not sure this is going to be an easy way: need find arduino code for latch relay, dont know if domoticz is supporting this device ?, ...

        1 Reply Last reply
        0
        • gohanG Offline
          gohanG Offline
          gohan
          Mod
          wrote on last edited by
          #61

          Domoticz will just see the same relay node, it is the code that need to be a little different as the relay is switched with a pulse and you need a pin to verify the relay status (if you get the ones that have a monitoring contact)

          1 Reply Last reply
          0
          • amemo06A Offline
            amemo06A Offline
            amemo06
            wrote on last edited by
            #62

            Hi Everyone,
            maybe the below will help people facing random incorrect behaviors.
            In sample from december 2016 /mysensors/MySensors/examples/RelayActuator/RelayActuator.ino, there is something which could be seen as a bug.

            In my case, I have used that sample to control a lot of relais. I noticed some rare but really annoying errors. From time to time a relay got switched incorrectly.
            Annoying and strange as coding was pretty straightforward. All relais are coded to act in pulse mode.

                      digitalWrite(message.sensor-1+RELAY_1, RELAY_OFF);
                      wait(1000);
                      digitalWrite(message.sensor-1+RELAY_1, RELAY_ON);
            

            And this is the reason of the bug.

            Explanation.
            During that second of wait, a lot of things may occurs. Due to the 'message' declaration, it is possible that the 'message' is getting changed.
            Typically a ping may come and as result the 'message' is not anymore the same.

            For that reason I would suggest the code to be changed a little bit.

            void receive(const MyMessage &message_orig)
            {
              MyMessage message;
              message = message_orig;
            

            This way, the function works with a local copy and you are sure nothing can change during the processing.

            Anyway, thanks for the sample it was nevertheless very helpful

            BulldogLowellB gohanG 2 Replies Last reply
            2
            • amemo06A amemo06

              Hi Everyone,
              maybe the below will help people facing random incorrect behaviors.
              In sample from december 2016 /mysensors/MySensors/examples/RelayActuator/RelayActuator.ino, there is something which could be seen as a bug.

              In my case, I have used that sample to control a lot of relais. I noticed some rare but really annoying errors. From time to time a relay got switched incorrectly.
              Annoying and strange as coding was pretty straightforward. All relais are coded to act in pulse mode.

                        digitalWrite(message.sensor-1+RELAY_1, RELAY_OFF);
                        wait(1000);
                        digitalWrite(message.sensor-1+RELAY_1, RELAY_ON);
              

              And this is the reason of the bug.

              Explanation.
              During that second of wait, a lot of things may occurs. Due to the 'message' declaration, it is possible that the 'message' is getting changed.
              Typically a ping may come and as result the 'message' is not anymore the same.

              For that reason I would suggest the code to be changed a little bit.

              void receive(const MyMessage &message_orig)
              {
                MyMessage message;
                message = message_orig;
              

              This way, the function works with a local copy and you are sure nothing can change during the processing.

              Anyway, thanks for the sample it was nevertheless very helpful

              BulldogLowellB Offline
              BulldogLowellB Offline
              BulldogLowell
              Contest Winner
              wrote on last edited by
              #63

              @amemo06

              void receive(const MyMessage &message)
              

              Because of the const keyword this is a const reference or said another way, a reference to a constant. The const keyword guarantees that the function may not change the object.

              So, I wonder what your real issue is....

              amemo06A 1 Reply Last reply
              0
              • BulldogLowellB BulldogLowell

                @amemo06

                void receive(const MyMessage &message)
                

                Because of the const keyword this is a const reference or said another way, a reference to a constant. The const keyword guarantees that the function may not change the object.

                So, I wonder what your real issue is....

                amemo06A Offline
                amemo06A Offline
                amemo06
                wrote on last edited by
                #64

                @BulldogLowell No This is not the coding of the function which changes it. It is most likely the event which triggers it which may changes it.
                I can show the coding with trace and trace result.

                void receive(const MyMessage &message)
                //void receive(const MyMessage &message_orig)
                {
                //  MyMessage message;
                //  message = message_orig;
                  Serial.println("receive_in:");
                Serial.print("1st read:Sensor=");Serial.print(message.sensor);Serial.print(", getBool=");Serial.println(message.getBool());
                  // We only expect one type of message from controller. But we better check anyway.
                  if (message.type==V_STATUS) {
                    // Change relay state
                    if (message.getBool() == RELAY_ON){
                      digitalWrite(message.sensor-1+RELAY_1, RELAY_OFF);
                Serial.print("2nd read:Sensor=");Serial.print(message.sensor);Serial.print(", getBool=");Serial.println(message.getBool());
                      wait(1000);
                      digitalWrite(message.sensor-1+RELAY_1, RELAY_ON);
                Serial.print("3rd read:Sensor=");Serial.print(message.sensor);Serial.print(", getBool=");Serial.println(message.getBool());      
                    }
                Serial.println("receive_out:");
                }
                

                Below is a normal trace

                0;255;3;0;9;Eth: 0;0;3;0;18;PING
                0;255;3;0;9;Eth: 0;1;1;0;2;1
                receive_in:
                1st read:Sensor=1, getBool=1
                2nd read:Sensor=1, getBool=1
                3rd read:Sensor=1, getBool=1
                receive_out
                

                So you see the ping which occured before the message I'm interested in
                Now, because of the wait in the middle of the code, it may occurs the ping arrive in that period. Then the issue occurs.
                See the trace with error.

                0;255;3;0;9;Eth: 0;1;1;0;2;1
                receive_in:
                1st read:Sensor=1, getBool=1
                2nd read:Sensor=1, getBool=1
                0;255;3;0;9;Eth: 0;0;3;0;18;PING
                3rd read:Sensor=0, getBool=0
                receive_out
                

                In the 3rd read, sensor value has changed and getBool returns also a different value.

                Removing the wait or ensuring the function modules performs faster could reduce the risk. Still it will never be reliable.
                Better is to have either a local copy of the message like I wrote in the original post. Or make immediately copies of the information from the message I'm interested in.

                1 Reply Last reply
                0
                • amemo06A amemo06

                  Hi Everyone,
                  maybe the below will help people facing random incorrect behaviors.
                  In sample from december 2016 /mysensors/MySensors/examples/RelayActuator/RelayActuator.ino, there is something which could be seen as a bug.

                  In my case, I have used that sample to control a lot of relais. I noticed some rare but really annoying errors. From time to time a relay got switched incorrectly.
                  Annoying and strange as coding was pretty straightforward. All relais are coded to act in pulse mode.

                            digitalWrite(message.sensor-1+RELAY_1, RELAY_OFF);
                            wait(1000);
                            digitalWrite(message.sensor-1+RELAY_1, RELAY_ON);
                  

                  And this is the reason of the bug.

                  Explanation.
                  During that second of wait, a lot of things may occurs. Due to the 'message' declaration, it is possible that the 'message' is getting changed.
                  Typically a ping may come and as result the 'message' is not anymore the same.

                  For that reason I would suggest the code to be changed a little bit.

                  void receive(const MyMessage &message_orig)
                  {
                    MyMessage message;
                    message = message_orig;
                  

                  This way, the function works with a local copy and you are sure nothing can change during the processing.

                  Anyway, thanks for the sample it was nevertheless very helpful

                  gohanG Offline
                  gohanG Offline
                  gohan
                  Mod
                  wrote on last edited by
                  #65

                  @amemo06 said in 💬 Relay:

                  wait(1000);

                  where did you find that? I wasn't able to find it

                  amemo06A 1 Reply Last reply
                  0
                  • gohanG gohan

                    @amemo06 said in 💬 Relay:

                    wait(1000);

                    where did you find that? I wasn't able to find it

                    amemo06A Offline
                    amemo06A Offline
                    amemo06
                    wrote on last edited by
                    #66

                    @gohan This is not in the original coding. I needed something like a wait in order to make a relay pulse.
                    The wait increases the risk or the frequency of the trouble. Removing it does not solves the issue.
                    Processing of the function will always take time. And the message can still changes before reaching the end like it is show in the second trace.

                    BulldogLowellB 1 Reply Last reply
                    1
                    • amemo06A amemo06

                      @gohan This is not in the original coding. I needed something like a wait in order to make a relay pulse.
                      The wait increases the risk or the frequency of the trouble. Removing it does not solves the issue.
                      Processing of the function will always take time. And the message can still changes before reaching the end like it is show in the second trace.

                      BulldogLowellB Offline
                      BulldogLowellB Offline
                      BulldogLowell
                      Contest Winner
                      wrote on last edited by
                      #67

                      @amemo06

                      You should treat the message like an ISR... get in and out so that you don't have another message colliding while you are in the function.

                      Get rid of that wait(). I couldn't find the source for that function but you could try to just use delay() to block while you hold the relay.

                      otherwise just set a flag to handle the relay event in loop() or use a Timer/callback like the MsTimer2 Library

                      example:

                      #include <MsTimer2.h>
                      
                      const byte onButton = 5;
                      
                      void setup()
                      {
                        Serial.begin(9600);
                        pinMode(13, OUTPUT);
                        pinMode(onButton, INPUT_PULLUP);
                      }
                      
                      void loop()
                      {
                        if(onButtonPressed())
                        {
                         flashLedThirteen(5000);
                        }
                      }
                      
                      bool onButtonPressed(void)
                      {
                        static unsigned long lastMillis = 0;
                        static byte lastPress = HIGH;
                        byte currentPress = digitalRead(onButton);
                        if(currentPress != lastPress)
                        {
                          if(millis() - lastMillis < 200) return false;
                          lastPress = currentPress;
                          if(currentPress == LOW)
                          {
                            Serial.println(" button press detected!");
                            lastMillis = millis();
                            return true;
                          }
                        }
                        return false;
                      }
                      
                      void flashLedThirteen(int ledTime)
                      {
                        digitalWrite(13, HIGH);
                        Serial.println("LED ON");
                        // sets a new timer callback function
                        MsTimer2::set(ledTime, [] {  // the square brackets define the start of the anonymous callback function which is executed after 5000 milliseconds in this example
                          digitalWrite(13, LOW);
                          Serial.println("Timer expired...");
                          Serial.println("LED OFF");
                          MsTimer2::stop();
                        }); // the curly brace defines the end of the anonymous callback function
                        MsTimer2::start();
                      }
                      
                      amemo06A 1 Reply Last reply
                      0
                      • BulldogLowellB BulldogLowell

                        @amemo06

                        You should treat the message like an ISR... get in and out so that you don't have another message colliding while you are in the function.

                        Get rid of that wait(). I couldn't find the source for that function but you could try to just use delay() to block while you hold the relay.

                        otherwise just set a flag to handle the relay event in loop() or use a Timer/callback like the MsTimer2 Library

                        example:

                        #include <MsTimer2.h>
                        
                        const byte onButton = 5;
                        
                        void setup()
                        {
                          Serial.begin(9600);
                          pinMode(13, OUTPUT);
                          pinMode(onButton, INPUT_PULLUP);
                        }
                        
                        void loop()
                        {
                          if(onButtonPressed())
                          {
                           flashLedThirteen(5000);
                          }
                        }
                        
                        bool onButtonPressed(void)
                        {
                          static unsigned long lastMillis = 0;
                          static byte lastPress = HIGH;
                          byte currentPress = digitalRead(onButton);
                          if(currentPress != lastPress)
                          {
                            if(millis() - lastMillis < 200) return false;
                            lastPress = currentPress;
                            if(currentPress == LOW)
                            {
                              Serial.println(" button press detected!");
                              lastMillis = millis();
                              return true;
                            }
                          }
                          return false;
                        }
                        
                        void flashLedThirteen(int ledTime)
                        {
                          digitalWrite(13, HIGH);
                          Serial.println("LED ON");
                          // sets a new timer callback function
                          MsTimer2::set(ledTime, [] {  // the square brackets define the start of the anonymous callback function which is executed after 5000 milliseconds in this example
                            digitalWrite(13, LOW);
                            Serial.println("Timer expired...");
                            Serial.println("LED OFF");
                            MsTimer2::stop();
                          }); // the curly brace defines the end of the anonymous callback function
                          MsTimer2::start();
                        }
                        
                        amemo06A Offline
                        amemo06A Offline
                        amemo06
                        wrote on last edited by
                        #68

                        @BulldogLowell said in 💬 Relay:

                        MsTimer2::

                        Thanks for the MSTimer, I was not aware of it.
                        And yes, definitively, having a wait() is probably the worst I could have written. Active wait cannot stay.
                        My intention, in the stuff I develop, was to remove it asap and probably by handling the wait time in the loop with flags.

                        Maybe I was not clear enough about my intention when I opened this thread. I have no issue with what I develop. I already had several ways to solves this. And now, I have a new one with MSTimer. Again thanks.

                        I only wanted to raise the fact void receive(const MyMessage &message) may lead to trouble as 'message' content may change during processing of that function.
                        And if, like many, you are not skilled enough to code/debug.., you will face erratic issues and real difficulty to understand what is going wrong.

                        BulldogLowellB 1 Reply Last reply
                        1
                        • amemo06A amemo06

                          @BulldogLowell said in 💬 Relay:

                          MsTimer2::

                          Thanks for the MSTimer, I was not aware of it.
                          And yes, definitively, having a wait() is probably the worst I could have written. Active wait cannot stay.
                          My intention, in the stuff I develop, was to remove it asap and probably by handling the wait time in the loop with flags.

                          Maybe I was not clear enough about my intention when I opened this thread. I have no issue with what I develop. I already had several ways to solves this. And now, I have a new one with MSTimer. Again thanks.

                          I only wanted to raise the fact void receive(const MyMessage &message) may lead to trouble as 'message' content may change during processing of that function.
                          And if, like many, you are not skilled enough to code/debug.., you will face erratic issues and real difficulty to understand what is going wrong.

                          BulldogLowellB Offline
                          BulldogLowellB Offline
                          BulldogLowell
                          Contest Winner
                          wrote on last edited by
                          #69

                          @amemo06

                          I only wanted to raise the fact void receive(const MyMessage &message) may lead to trouble as 'message' content may change during processing of that function.

                          As I already explained... message cannot change during the function, because of constness.

                          The message handler is being called again from within itself (i.e. from wait()). You would then processing any new messages on that call. It looks as if the function may not be designed to perform recursively as you are trying to do in your code, so that would explain your unexpected/undefined results.

                          So yes, block during the relay's holding state or use another non-blocking method (i.e. flag or timer/callback) as you mentioned. Fully process each message before allowing the library to handle subsequent message calls.

                          ;)

                          fhenrycoF 1 Reply Last reply
                          0
                          • BulldogLowellB BulldogLowell

                            @amemo06

                            I only wanted to raise the fact void receive(const MyMessage &message) may lead to trouble as 'message' content may change during processing of that function.

                            As I already explained... message cannot change during the function, because of constness.

                            The message handler is being called again from within itself (i.e. from wait()). You would then processing any new messages on that call. It looks as if the function may not be designed to perform recursively as you are trying to do in your code, so that would explain your unexpected/undefined results.

                            So yes, block during the relay's holding state or use another non-blocking method (i.e. flag or timer/callback) as you mentioned. Fully process each message before allowing the library to handle subsequent message calls.

                            ;)

                            fhenrycoF Offline
                            fhenrycoF Offline
                            fhenryco
                            wrote on last edited by fhenryco
                            #70

                            I was looking for a solution for a low consumption relay and i was adviced in this thread to use a latching relay.
                            However since i just need to switch on or off a 12V Vcc (from Li ion battery) to trigger a solenoid valve, i'm wondering whether i need a relay for that :
                            looking at the schematic from post #2 in https://forum.arduino.cc/index.php?topic=436555.0 may be i coud just have my solenoid valve directly in place of the relay in the schematic. In other words , i just need a transistor and not a real relay ... just because my application is a low voltage (12V to apply directly to the Vcc in the schematic) rather than 230V one: can someone confirm ? There is a diode in the schematic : what is it needed for ?

                            0_1505132986740_arduino-control-relay-schematic.png

                            sundberg84S 1 Reply Last reply
                            0
                            • fhenrycoF fhenryco

                              I was looking for a solution for a low consumption relay and i was adviced in this thread to use a latching relay.
                              However since i just need to switch on or off a 12V Vcc (from Li ion battery) to trigger a solenoid valve, i'm wondering whether i need a relay for that :
                              looking at the schematic from post #2 in https://forum.arduino.cc/index.php?topic=436555.0 may be i coud just have my solenoid valve directly in place of the relay in the schematic. In other words , i just need a transistor and not a real relay ... just because my application is a low voltage (12V to apply directly to the Vcc in the schematic) rather than 230V one: can someone confirm ? There is a diode in the schematic : what is it needed for ?

                              0_1505132986740_arduino-control-relay-schematic.png

                              sundberg84S Offline
                              sundberg84S Offline
                              sundberg84
                              Hardware Contributor
                              wrote on last edited by sundberg84
                              #71

                              @fhenryco

                              Since an inductor (im many cases a relay coil) cannot change it's current instantly, the flyback diode provides a path for the current when the coil is switched off. Otherwise, a voltage spike will occur causing arcing on switch contacts or possibly destroying switching transistors.

                              https://electronics.stackexchange.com/questions/100134/why-is-there-a-diode-connected-in-parallel-to-a-relay-coil

                              Controller: Proxmox VM - Home Assistant
                              MySensors GW: Arduino Uno - W5100 Ethernet, Gw Shield Nrf24l01+ 2,4Ghz
                              MySensors GW: Arduino Uno - Gw Shield RFM69, 433mhz
                              RFLink GW - Arduino Mega + RFLink Shield, 433mhz

                              1 Reply Last reply
                              1
                              • rozpruwaczR Offline
                                rozpruwaczR Offline
                                rozpruwacz
                                wrote on last edited by rozpruwacz
                                #72

                                treat yor solenoid as it was a relay, the difference is that relay switches flow of current, and solenoid valve switches flow of water. so You have to use the same schematic, but put your valve where the relay is. But if You want power it from a battery, choose a latching solenoid valve instead of regular solenoid valve - and that requeires different schematic.

                                fhenrycoF 1 Reply Last reply
                                0
                                • rozpruwaczR rozpruwacz

                                  treat yor solenoid as it was a relay, the difference is that relay switches flow of current, and solenoid valve switches flow of water. so You have to use the same schematic, but put your valve where the relay is. But if You want power it from a battery, choose a latching solenoid valve instead of regular solenoid valve - and that requeires different schematic.

                                  fhenrycoF Offline
                                  fhenrycoF Offline
                                  fhenryco
                                  wrote on last edited by
                                  #73

                                  @rozpruwacz
                                  thanks, but do you mean that the schematic simply would not work for the regular valve or that it would work but not be low power cinsumption design anymore ?
                                  I have a regular solenoid valve but in my application the valve is normally closed and it will be only exceptionnally opened and for a short time when the 12V is applied, so i guess that i can live with it ...
                                  As for the transistor in the schematic, except it seems to be a NPN , i don't know if i need a particular one for it . probably i can just buy a 2N3904 , or is there a better choice?

                                  1 Reply Last reply
                                  0
                                  • rozpruwaczR Offline
                                    rozpruwaczR Offline
                                    rozpruwacz
                                    wrote on last edited by rozpruwacz
                                    #74

                                    the schematic you posted is not using latching relay/valve. it doesn't matter if it is relay or valve. both works the same and consume power when in ON state. If you plan to use it in a way that the valve will be ON for very short periods than it is not important if it is latching or not.

                                    when choosing a transistor for such use, You have to look at its datasheet into "absolute maximum ratings" section and check if it will handle the voltages you will apply to it. 2N3904 looks like it will handle 12V without a problem.

                                    fhenrycoF 1 Reply Last reply
                                    0
                                    • rozpruwaczR rozpruwacz

                                      the schematic you posted is not using latching relay/valve. it doesn't matter if it is relay or valve. both works the same and consume power when in ON state. If you plan to use it in a way that the valve will be ON for very short periods than it is not important if it is latching or not.

                                      when choosing a transistor for such use, You have to look at its datasheet into "absolute maximum ratings" section and check if it will handle the voltages you will apply to it. 2N3904 looks like it will handle 12V without a problem.

                                      fhenrycoF Offline
                                      fhenrycoF Offline
                                      fhenryco
                                      wrote on last edited by fhenryco
                                      #75

                                      @rozpruwacz
                                      thanks , i will use 2N2222 because the valve needs between 200 and 400 mA.
                                      I'v read the 2N3904 is OK for < 100 mA

                                      1 Reply Last reply
                                      0
                                      • fhenrycoF Offline
                                        fhenrycoF Offline
                                        fhenryco
                                        wrote on last edited by fhenryco
                                        #76

                                        It works very well with the transistor and schematic posted above. I think the valve is a latching valve because it only discharges the battery when there is a transition. The only remaining problem is that the 5V arduino alone is too much power consuming. So i'm wondering if the transistor could as well work with a 3.3V arduino, that is when the signal level on the transistor Base is 3.3V rather than 5 V ... then i also could remove the arduino led but i'll need to keep the arduino regulator because my 3.7V cell voltage is too much greater than 3.3V

                                        fhenrycoF 1 Reply Last reply
                                        0
                                        • fhenrycoF fhenryco

                                          It works very well with the transistor and schematic posted above. I think the valve is a latching valve because it only discharges the battery when there is a transition. The only remaining problem is that the 5V arduino alone is too much power consuming. So i'm wondering if the transistor could as well work with a 3.3V arduino, that is when the signal level on the transistor Base is 3.3V rather than 5 V ... then i also could remove the arduino led but i'll need to keep the arduino regulator because my 3.7V cell voltage is too much greater than 3.3V

                                          fhenrycoF Offline
                                          fhenrycoF Offline
                                          fhenryco
                                          wrote on last edited by
                                          #77

                                          @fhenryco Actually the internal resistor of the solenoid is 27 Ohm while the resistance between C and E of the transistor in the passing state is 35 Ohm ... so it remains less than Vcc/2 for my solenoid which needs 12V ... so i need to tune my boost module at the max ==> more than 30V ... that does not seem ideal, may be i shoud choose another transistor with less internal resistor, but i have little experience with transistors : studied them a long time ago , so if someone can suggest something smart, ready to buy it ...

                                          1 Reply Last reply
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