Skip to content
  • MySensors
  • OpenHardware.io
  • Categories
  • Recent
  • Tags
  • Popular
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Brand Logo
  1. Home
  2. My Project
  3. Need help for trying with TTP229

Need help for trying with TTP229

Scheduled Pinned Locked Moved My Project
3 Posts 2 Posters 1.3k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • B Offline
    B Offline
    Blauhorn
    wrote on last edited by
    #1

    Re: Slim Node scene controller/ keypad

    Hello, everyone,

    I have a little problem with this. I'm trying to compile the sketch of @AWI that was used in this older article. But unfortunately it fails due to the following error message:

    error: call of overloaded 'sleep(const int&, int)' is ambiguous
    
       DVint = sleep(DV_int, FALLING);           // sleep, node wakes up on key interrupt, (sleep returns int number)
    
    K:\Arduino\arduino-1.8.5\portable\sketchbook\TTP229\TTP229.ino:81:32: note: candidates are:
    
    In file included from K:\Arduino\arduino-1.8.5\portable\sketchbook\libraries\MySensors/MySensors.h:334:0,
    
                     from K:\Arduino\arduino-1.8.5\portable\sketchbook\TTP229\TTP229.ino:43:
    
    K:\Arduino\arduino-1.8.5\portable\sketchbook\libraries\MySensors/core/MySensorsCore.cpp:600:8: note: int8_t sleep(uint32_t, bool)
    
     int8_t sleep(const uint32_t sleepingMS, const bool smartSleep)
    
            ^
    
    K:\Arduino\arduino-1.8.5\portable\sketchbook\libraries\MySensors/core/MySensorsCore.cpp:605:8: note: int8_t sleep(uint8_t, uint8_t, uint32_t, bool)
    
     int8_t sleep(const uint8_t interrupt, const uint8_t mode, const uint32_t sleepingMS,
    
            ^
    
    exit status 1
    call of overloaded 'sleep(const int&, int)' is ambiguous
    

    Can someone please give me a hint as to what might be wrong?
    Thank you very much

    1 Reply Last reply
    0
    • N Offline
      N Offline
      Nca78
      Hardware Contributor
      wrote on last edited by
      #2

      Hello,

      you just need to add ",0" in the list of arguments of the sleep method (sleep for 0ms = forever).
      Like this :

      DVint = sleep(DV_int, FALLING, 0);           // sleep, node wakes up on key interrupt, (sleep returns int number)
      
      1 Reply Last reply
      0
      • B Offline
        B Offline
        Blauhorn
        wrote on last edited by
        #3

        Thank you so much, that's it.

        1 Reply Last reply
        1

        Hello! It looks like you're interested in this conversation, but you don't have an account yet.

        Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

        With your input, this post could be even better 💗

        Register Login
        Reply
        • Reply as topic
        Log in to reply
        • Oldest to Newest
        • Newest to Oldest
        • Most Votes


        13

        Online

        12.0k

        Users

        11.2k

        Topics

        113.4k

        Posts


        Copyright 2025 TBD   |   Forum Guidelines   |   Privacy Policy   |   Terms of Service
        • Login

        • Don't have an account? Register

        • Login or register to search.
        • First post
          Last post
        0
        • MySensors
        • OpenHardware.io
        • Categories
        • Recent
        • Tags
        • Popular