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  3. Array Relay Button Actuator

Array Relay Button Actuator

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  • AWIA Offline
    AWIA Offline
    AWI
    Hero Member
    wrote on last edited by
    #19

    For learning purposes: Instead of coding it for you, try the line of thought:

    Now it changes with the toggle, so if "value" (switch) becomes high is changes the state of the relays, send the message to controller and stores it in EEPROM.

    If you use a normal switch, you should change the state if when the "value" changes. So remember the last state of the switch and make it happen ;-)

    btw :you need a variable to store the last button state and the physical position of the switch does not change if you update the relay switch from the controller..

    1 Reply Last reply
    0
    • jeylitesJ Offline
      jeylitesJ Offline
      jeylites
      wrote on last edited by
      #20

      Just wondering any of you guys made progress in normal switch?

      1 Reply Last reply
      0
      • R Offline
        R Offline
        rainair
        wrote on last edited by
        #21

        Hello this is my first post, but i follow my sensors for about 2 months.
        Excuse my bad english.

        For those how want use a normal in wall switch

        just change the line:

        if (value != Relays[i].oldValue && value == 0){
        

        to

        if (value != Relays[i].oldValue){
        

        to

        hope this was a bit helpfully

        1 Reply Last reply
        0
        • jeylitesJ Offline
          jeylitesJ Offline
          jeylites
          wrote on last edited by jeylites
          #22

          @rainair, I tested it and it works! Thanks!!!

          1 Reply Last reply
          0
          • G Offline
            G Offline
            gonzalonal
            wrote on last edited by
            #23

            @jeylites said:

            Relays[i].relayState = gw.loadState(i); // retrieve last values from EEPROM
            digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
            gw.send(msg[i].set(Relays[i].relayState? true : false)); // make controller aware of last status
            gw.present(i, S_LIGHT); // present sensor to gateway
            delay(250);

            It's my idea, or shouldn't the sensor be presented to the gateway before sending it status?
            Thanks! regards.

            1 Reply Last reply
            0
            • jeylitesJ Offline
              jeylitesJ Offline
              jeylites
              wrote on last edited by
              #24

              @gonzalonal

              I don't think it matters. You could try flip "gw.send & gw.present" and see how it respond to the change.

              1 Reply Last reply
              0
              • E Offline
                E Offline
                ewgor
                wrote on last edited by
                #25

                Wow ! this is what i was looking for ... Could anyone please share with us some Openhab settings for this wonderful Arduino sketch?
                How can we assign in OH buttons to correspond to the physical buttons on the breadboard ?

                Looking for any answer.

                Thanks all!

                1 Reply Last reply
                0
                • Cliff KarlssonC Offline
                  Cliff KarlssonC Offline
                  Cliff Karlsson
                  wrote on last edited by
                  #26

                  How would I update this to work with 1.6?

                  N 1 Reply Last reply
                  0
                  • Cliff KarlssonC Cliff Karlsson

                    How would I update this to work with 1.6?

                    N Offline
                    N Offline
                    niccodemi
                    wrote on last edited by
                    #27

                    @Cliff-Karlsson I recently started using 1.6 version, below is converted sketch. It works with momentary (pushbuttons) switches only.

                    Does anyone have sketch for toggle switches?

                    #define MY_RADIO_NRF24
                    
                    #define MY_REPEATER_FEATURE
                    
                    #include <MySensor.h>
                    
                    #include <SPI.h>
                    #include <Bounce2.h>
                    #define RELAY_ON 0                      // switch around for relay HIGH/LOW state
                    #define RELAY_OFF 1
                    //
                    
                    #define noRelays 2                     //2-4
                    const int relayPin[] = {14,15};          //  switch around pins to your desire
                    const int buttonPin[] = {3,4};      //  switch around pins to your desire
                    
                    class Relay             // relay class, store all relevant data (equivalent to struct)
                    {
                    public:                                      
                      int buttonPin;                   // physical pin number of button
                      int relayPin;             // physical pin number of relay
                      byte oldValue;                    // last Values for key (debounce)
                      boolean relayState;               // relay status (also stored in EEPROM)
                    };
                    
                    Relay Relays[noRelays]; 
                    Bounce debouncer[noRelays];
                    MyMessage msg[noRelays];
                    
                    void setup(){
                        sendHeartbeat();
                        wait(250);
                        // Initialize Relays with corresponding buttons
                        for (int i = 0; i < noRelays; i++){
                        Relays[i].buttonPin = buttonPin[i];              // assign physical pins
                        Relays[i].relayPin = relayPin[i];
                        msg[i].sensor = i;                                   // initialize messages
                        msg[i].type = V_LIGHT;
                        debouncer[i] = Bounce();                        // initialize debouncer
                        debouncer[i].attach(buttonPin[i]);
                        debouncer[i].interval(5);
                        pinMode(Relays[i].buttonPin, INPUT_PULLUP);
                        //digitalWrite(Relays[i].relayPin, RELAY_OFF);
                        wait(250);
                        pinMode(Relays[i].relayPin, OUTPUT);
                        Relays[i].relayState = loadState(i);                               // retrieve last values from EEPROM
                        digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF);   // and set relays accordingly
                        send(msg[i].set(Relays[i].relayState? true : false));                  // make controller aware of last status  
                        wait(250);
                        }
                    }
                    void presentation()  {
                          sendSketchInfo("MultiRelayButton", "0.9f");
                          wait(250);
                          for (int i = 0; i < noRelays; i++)
                          present(i, S_LIGHT);                               // present sensor to gateway
                    }
                    void loop()
                        {
                        for (byte i = 0; i < noRelays; i++){
                        debouncer[i].update();
                        byte value = debouncer[i].read();
                        if (value != Relays[i].oldValue && value==0){
                        Relays[i].relayState = !Relays[i].relayState;
                        digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                        send(msg[i].set(Relays[i].relayState? true : false));
                        saveState( i, Relays[i].relayState );}                 // save sensor state in EEPROM (location == sensor number)
                        
                            Relays[i].oldValue = value;      
                        }
                    }
                    // process incoming message 
                    void receive(const MyMessage &message){        
                       if (message.type == V_LIGHT){ 
                       if (message.sensor <noRelays){            // check if message is valid for relays..... previous line  [[[ if (message.sensor <=noRelays){ ]]]
                       Relays[message.sensor].relayState = message.getBool(); 
                       digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
                       saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
                       }
                      }
                    }
                    
                    1 Reply Last reply
                    0
                    • jeylitesJ Offline
                      jeylitesJ Offline
                      jeylites
                      wrote on last edited by jeylites
                      #28

                      The following sketch has got what you're looking for. Hope that helps.

                      Relay With Actuator Switch Toggle

                      #include <MySensor.h>
                      #include <SPI.h>
                      #include <Bounce2.h>
                      #define RELAY_ON 0                      // switch around for realy HIGH/LOW state
                      #define RELAY_OFF 1
                      
                      MySensor gw;
                      
                      #define RADIO_ID 11                    // Radio ID, whatever channel you assigned to
                      #define noRelays 6
                      const int relayPin[] = {A0, A1, A2, A3, A4, A5};
                      const int buttonPin[] = {3, 4, 5, 6, 7, 8};
                      
                      class Relay				// relay class, store all relevant data (equivalent to struct)
                      {
                      public:                             		 
                        int buttonPin;			// physical pin number of button
                        int relayPin;				// physical pin number of relay
                        byte oldValue;               		// last Values for key (debounce)
                        boolean relayState;             	// relay status (also stored in EEPROM)
                      };
                      
                      Relay Relays[noRelays];	
                      Bounce debouncer[noRelays];
                      MyMessage msg[noRelays];
                      
                      void setup(){
                      	gw.begin(incomingMessage, RADIO_ID, true);
                      	delay(250);
                      	gw.sendSketchInfo("MultiRelayButton", "0.9b");
                      	delay(250);
                      
                      	// Initialize Relays with corresponding buttons
                      	for (int i = 0; i < noRelays; i++){
                      	Relays[i].buttonPin = buttonPin[i];				             // assign physical pins
                      	Relays[i].relayPin = relayPin[i];
                      	msg[i].sensor = i;						             // initialize messages
                      	msg[i].type = V_LIGHT;
                      	debouncer[i] = Bounce();						     // initialize debouncer
                      	debouncer[i].attach(buttonPin[i]);
                      	debouncer[i].interval(5);
                      	pinMode(Relays[i].buttonPin, INPUT_PULLUP);
                      	pinMode(Relays[i].relayPin, OUTPUT);
                      	Relays[i].relayState = gw.loadState(i);			                      // retrieve last values from EEPROM
                      	digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF);   // and set relays accordingly
                      	gw.send(msg[i].set(Relays[i].relayState? true : false));	              // make controller aware of last status
                      	gw.present(i, S_LIGHT);							      // present sensor to gateway
                      	delay(250);
                      
                      	}
                      }
                      
                      void loop()
                      	{
                      	gw.process();
                      	for (byte i = 0; i < noRelays; i++){
                      	debouncer[i].update();
                      	byte value = debouncer[i].read();
                      //	if (value != Relays[i].oldValue && value == 0){
                              if (value != Relays[i].oldValue){
                      	Relays[i].relayState = !Relays[i].relayState;
                      	digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                      	gw.send(msg[i].set(Relays[i].relayState? true : false));
                      	gw.saveState( i, Relays[i].relayState );}                 // save sensor state in EEPROM (location == sensor number)
                      	
                              Relays[i].oldValue = value;
                              
                      	}
                      }
                      
                      // process incoming message 
                      void incomingMessage(const MyMessage &message){
                               
                              if (message.type == V_LIGHT){ 
                              if (message.sensor <noRelays){ 	 // check if message is valid for relays..... previous line if [[[ (message.sensor <=noRelays){ ]]]
                              Relays[message.sensor].relayState = message.getBool(); 
                              digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
                              gw.saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
                      		}
                      	}
                      }
                      
                      1 Reply Last reply
                      1
                      • N Offline
                        N Offline
                        niccodemi
                        wrote on last edited by
                        #29

                        @jeylites Thanks, toggle switch works but there is issue when node boots / restarts. On 1st restart relays stay OFF, on 2nd come ON, on 3rd again OFF and so on. It seems that whatever happens during Setup is reversed in Loop. Hopefully someone can point out what should be changed in modified sketch.

                        #define MY_RADIO_NRF24
                        
                        #define MY_REPEATER_FEATURE
                        
                        #include <MySensor.h>
                        #include <SPI.h>
                        #include <Bounce2.h>
                        #define RELAY_ON 0                      // switch around for realy HIGH/LOW state
                        #define RELAY_OFF 1
                        //
                        
                        #define noRelays 2                     //2-4
                        const int relayPin[] = {14,15};          //  switch around pins to your desire
                        const int buttonPin[] = {3,4};      //  switch around pins to your desire
                        
                        class Relay             // relay class, store all relevant data (equivalent to struct)
                        {
                        public:                                      
                          int buttonPin;                   // physical pin number of button
                          int relayPin;             // physical pin number of relay
                          byte oldValue;                    // last Values for key (debounce)
                          boolean relayState;               // relay status (also stored in EEPROM)
                        };
                        
                        Relay Relays[noRelays]; 
                        Bounce debouncer[noRelays];
                        MyMessage msg[noRelays];
                        
                        void setup(){
                            sendHeartbeat();
                            wait(250);
                            // Initialize Relays with corresponding buttons
                            for (int i = 0; i < noRelays; i++){
                            Relays[i].buttonPin = buttonPin[i];              // assign physical pins
                            Relays[i].relayPin = relayPin[i];
                            msg[i].sensor = i;                                   // initialize messages
                            msg[i].type = V_LIGHT;
                            debouncer[i] = Bounce();                        // initialize debouncer
                            debouncer[i].attach(buttonPin[i]);
                            debouncer[i].interval(5);
                            pinMode(Relays[i].buttonPin, INPUT_PULLUP);
                            //digitalWrite(Relays[i].relayPin, RELAY_OFF);
                            wait(250);
                            pinMode(Relays[i].relayPin, OUTPUT);
                            Relays[i].relayState = loadState(i);                               // retrieve last values from EEPROM
                            digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF);   // and set relays accordingly
                            send(msg[i].set(Relays[i].relayState? true : false));                  // make controller aware of last status  
                            wait(250);
                            }
                        }
                        void presentation()  {
                              sendSketchInfo("MultiRelayButton", "0.9g");
                              wait(250);
                              for (int i = 0; i < noRelays; i++)
                              present(i, S_LIGHT);                               // present sensor to gateway
                        }
                        void loop()
                            {
                            for (byte i = 0; i < noRelays; i++){
                            debouncer[i].update();
                            byte value = debouncer[i].read();
                            if (value != Relays[i].oldValue){
                            Relays[i].relayState = !Relays[i].relayState;
                            digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                            send(msg[i].set(Relays[i].relayState? true : false));
                            saveState( i, Relays[i].relayState );}                 // save sensor state in EEPROM (location == sensor number)
                            
                                Relays[i].oldValue = value;      
                            }
                        }
                        // process incoming message 
                        void receive(const MyMessage &message){        
                           if (message.type == V_LIGHT){ 
                           if (message.sensor <noRelays){            // check if message is valid for relays..... previous line  [[[ if (message.sensor <=noRelays){ ]]]
                           Relays[message.sensor].relayState = message.getBool(); 
                           digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
                           saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
                           }
                          }
                        }
                        

                        these are screenshots from restarts

                        reboot1

                        reboot2

                        martinhjelmareM 1 Reply Last reply
                        0
                        • N niccodemi

                          @jeylites Thanks, toggle switch works but there is issue when node boots / restarts. On 1st restart relays stay OFF, on 2nd come ON, on 3rd again OFF and so on. It seems that whatever happens during Setup is reversed in Loop. Hopefully someone can point out what should be changed in modified sketch.

                          #define MY_RADIO_NRF24
                          
                          #define MY_REPEATER_FEATURE
                          
                          #include <MySensor.h>
                          #include <SPI.h>
                          #include <Bounce2.h>
                          #define RELAY_ON 0                      // switch around for realy HIGH/LOW state
                          #define RELAY_OFF 1
                          //
                          
                          #define noRelays 2                     //2-4
                          const int relayPin[] = {14,15};          //  switch around pins to your desire
                          const int buttonPin[] = {3,4};      //  switch around pins to your desire
                          
                          class Relay             // relay class, store all relevant data (equivalent to struct)
                          {
                          public:                                      
                            int buttonPin;                   // physical pin number of button
                            int relayPin;             // physical pin number of relay
                            byte oldValue;                    // last Values for key (debounce)
                            boolean relayState;               // relay status (also stored in EEPROM)
                          };
                          
                          Relay Relays[noRelays]; 
                          Bounce debouncer[noRelays];
                          MyMessage msg[noRelays];
                          
                          void setup(){
                              sendHeartbeat();
                              wait(250);
                              // Initialize Relays with corresponding buttons
                              for (int i = 0; i < noRelays; i++){
                              Relays[i].buttonPin = buttonPin[i];              // assign physical pins
                              Relays[i].relayPin = relayPin[i];
                              msg[i].sensor = i;                                   // initialize messages
                              msg[i].type = V_LIGHT;
                              debouncer[i] = Bounce();                        // initialize debouncer
                              debouncer[i].attach(buttonPin[i]);
                              debouncer[i].interval(5);
                              pinMode(Relays[i].buttonPin, INPUT_PULLUP);
                              //digitalWrite(Relays[i].relayPin, RELAY_OFF);
                              wait(250);
                              pinMode(Relays[i].relayPin, OUTPUT);
                              Relays[i].relayState = loadState(i);                               // retrieve last values from EEPROM
                              digitalWrite(Relays[i].relayPin, Relays[i].relayState? RELAY_ON:RELAY_OFF);   // and set relays accordingly
                              send(msg[i].set(Relays[i].relayState? true : false));                  // make controller aware of last status  
                              wait(250);
                              }
                          }
                          void presentation()  {
                                sendSketchInfo("MultiRelayButton", "0.9g");
                                wait(250);
                                for (int i = 0; i < noRelays; i++)
                                present(i, S_LIGHT);                               // present sensor to gateway
                          }
                          void loop()
                              {
                              for (byte i = 0; i < noRelays; i++){
                              debouncer[i].update();
                              byte value = debouncer[i].read();
                              if (value != Relays[i].oldValue){
                              Relays[i].relayState = !Relays[i].relayState;
                              digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                              send(msg[i].set(Relays[i].relayState? true : false));
                              saveState( i, Relays[i].relayState );}                 // save sensor state in EEPROM (location == sensor number)
                              
                                  Relays[i].oldValue = value;      
                              }
                          }
                          // process incoming message 
                          void receive(const MyMessage &message){        
                             if (message.type == V_LIGHT){ 
                             if (message.sensor <noRelays){            // check if message is valid for relays..... previous line  [[[ if (message.sensor <=noRelays){ ]]]
                             Relays[message.sensor].relayState = message.getBool(); 
                             digitalWrite(Relays[message.sensor].relayPin, Relays[message.sensor].relayState? RELAY_ON:RELAY_OFF); // and set relays accordingly
                             saveState( message.sensor, Relays[message.sensor].relayState ); // save sensor state in EEPROM (location == sensor number)
                             }
                            }
                          }
                          

                          these are screenshots from restarts

                          reboot1

                          reboot2

                          martinhjelmareM Offline
                          martinhjelmareM Offline
                          martinhjelmare
                          Plugin Developer
                          wrote on last edited by martinhjelmare
                          #30

                          @niccodemi

                          Hi!

                          I think the problem is you're not initializing oldValue to anything. It will then always be different than value in the loop, and state will change.

                          You should set oldValue to the same "state" as the loaded relayState in setup. Even better, only use relayState, and make it an int. You can do the same boolean evaluations anyway. 1 is true and 0 is false.

                          Edit:
                          Sorry, I forgot that this is a pushbutton, right? Then you should just make sure that oldValue and value are the same after setup is complete, ie HIGH.

                          1 Reply Last reply
                          1
                          • N Offline
                            N Offline
                            niccodemi
                            wrote on last edited by
                            #31

                            @martinhjelmare

                            thanks, I understand what you mean but I don't know how to write it in sketch.

                            I tried inserting

                            Relays[i].oldValue = Relays[i].relayState;
                            

                            at the end of Void Setup section but then sketch wouldn't compile. I get "name lookup of 'i' changed 'for' ISO for scoping [-fpermissive]" error. I get same error if I substitute Relays[i].relayState with loadstate.

                            martinhjelmareM 1 Reply Last reply
                            0
                            • N niccodemi

                              @martinhjelmare

                              thanks, I understand what you mean but I don't know how to write it in sketch.

                              I tried inserting

                              Relays[i].oldValue = Relays[i].relayState;
                              

                              at the end of Void Setup section but then sketch wouldn't compile. I get "name lookup of 'i' changed 'for' ISO for scoping [-fpermissive]" error. I get same error if I substitute Relays[i].relayState with loadstate.

                              martinhjelmareM Offline
                              martinhjelmareM Offline
                              martinhjelmare
                              Plugin Developer
                              wrote on last edited by
                              #32

                              @niccodemi

                              Put this on a line after pinMode() in setup function.

                              Relays[i].oldValue = digitalRead(Relays[i].buttonPin);
                              
                              1 Reply Last reply
                              0
                              • N Offline
                                N Offline
                                niccodemi
                                wrote on last edited by
                                #33

                                @martinhjelmare

                                Ok, there is an improvement. Relays now turn to same state as they were before reboot most of the time but not always. Sometimes they inverse - the one which was OFF turns ON and vice-versa. Sometimes (1 in 3) they switch ON and OFF (only for split second) in the loop function. See below screenshots:

                                reboot3

                                reboot4

                                This sketch is used with toggle button, same as on this photo.

                                martinhjelmareM BartEB 2 Replies Last reply
                                0
                                • N niccodemi

                                  @martinhjelmare

                                  Ok, there is an improvement. Relays now turn to same state as they were before reboot most of the time but not always. Sometimes they inverse - the one which was OFF turns ON and vice-versa. Sometimes (1 in 3) they switch ON and OFF (only for split second) in the loop function. See below screenshots:

                                  reboot3

                                  reboot4

                                  This sketch is used with toggle button, same as on this photo.

                                  martinhjelmareM Offline
                                  martinhjelmareM Offline
                                  martinhjelmare
                                  Plugin Developer
                                  wrote on last edited by
                                  #34

                                  @niccodemi

                                  Could be the toggle is still bouncing at read time. Try increasing the debouncer interval. For example, double it until no more issues. Then decrease it in halves of what the last increase was until you see the issue again. This way you can try to find the smallest debounce time needed.

                                  1 Reply Last reply
                                  0
                                  • N niccodemi

                                    @martinhjelmare

                                    Ok, there is an improvement. Relays now turn to same state as they were before reboot most of the time but not always. Sometimes they inverse - the one which was OFF turns ON and vice-versa. Sometimes (1 in 3) they switch ON and OFF (only for split second) in the loop function. See below screenshots:

                                    reboot3

                                    reboot4

                                    This sketch is used with toggle button, same as on this photo.

                                    BartEB Offline
                                    BartEB Offline
                                    BartE
                                    Contest Winner
                                    wrote on last edited by BartE
                                    #35

                                    @niccodemi You can forget using the oldValue, because the debounce takes track of it's last status. When update() is called and a debounced pin-change is detect this function will return true otherwise it will send false.
                                    Having a short delay each loop will stabilize the debouncers so your loop() can look like this:

                                    void loop()
                                    {
                                        for (byte i = 0; i < noRelays; i++) {
                                            if (debouncer[i].update()) {
                                                Relays[i].relayState = !Relays[i].relayState;
                                                digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                                                send(msg[i].set(Relays[i].relayState? true : false));
                                                // save sensor state in EEPROM (location == sensor number)
                                                saveState( i, Relays[i].relayState );
                                            }                 
                                        }
                                        wait(10);
                                    }
                                    
                                    martinhjelmareM 1 Reply Last reply
                                    1
                                    • BartEB BartE

                                      @niccodemi You can forget using the oldValue, because the debounce takes track of it's last status. When update() is called and a debounced pin-change is detect this function will return true otherwise it will send false.
                                      Having a short delay each loop will stabilize the debouncers so your loop() can look like this:

                                      void loop()
                                      {
                                          for (byte i = 0; i < noRelays; i++) {
                                              if (debouncer[i].update()) {
                                                  Relays[i].relayState = !Relays[i].relayState;
                                                  digitalWrite(Relays[i].relayPin, Relays[i].relayState?RELAY_ON:RELAY_OFF);
                                                  send(msg[i].set(Relays[i].relayState? true : false));
                                                  // save sensor state in EEPROM (location == sensor number)
                                                  saveState( i, Relays[i].relayState );
                                              }                 
                                          }
                                          wait(10);
                                      }
                                      
                                      martinhjelmareM Offline
                                      martinhjelmareM Offline
                                      martinhjelmare
                                      Plugin Developer
                                      wrote on last edited by martinhjelmare
                                      #36

                                      @BartE

                                      Why do you think it's better to add the wait than to increase debounce interval? Didn't know update returns a boolean, cool.

                                      BartEB 1 Reply Last reply
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                                      • martinhjelmareM martinhjelmare

                                        @BartE

                                        Why do you think it's better to add the wait than to increase debounce interval? Didn't know update returns a boolean, cool.

                                        BartEB Offline
                                        BartEB Offline
                                        BartE
                                        Contest Winner
                                        wrote on last edited by BartE
                                        #37

                                        @martinhjelmare there is no reason to have that many button checks per millisecond, if you "wait" each while loop the MySensors core has more time to process messages i.s.o. of reading I/O pins especially when your node acts as a repeater. (During a wait the process function is called)
                                        A person will not notices a button to take 50 i.s.o 10 milliseconds to respond.

                                        martinhjelmareM 1 Reply Last reply
                                        1
                                        • BartEB BartE

                                          @martinhjelmare there is no reason to have that many button checks per millisecond, if you "wait" each while loop the MySensors core has more time to process messages i.s.o. of reading I/O pins especially when your node acts as a repeater. (During a wait the process function is called)
                                          A person will not notices a button to take 50 i.s.o 10 milliseconds to respond.

                                          martinhjelmareM Offline
                                          martinhjelmareM Offline
                                          martinhjelmare
                                          Plugin Developer
                                          wrote on last edited by
                                          #38

                                          @BartE

                                          Yes, very good point.

                                          1 Reply Last reply
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