Navigation

    • Register
    • Login
    • OpenHardware.io
    • Categories
    • Recent
    • Tags
    • Popular
    1. Home
    2. rechin304
    • Profile
    • Following
    • Followers
    • Topics
    • Posts
    • Best
    • Groups

    rechin304

    @rechin304

    8
    Reputation
    26
    Posts
    547
    Profile views
    0
    Followers
    1
    Following
    Joined Last Online

    rechin304 Follow

    Best posts made by rechin304

    • RE: Irrigation Controller (up to 16 valves with Shift Registers)

      Pictures of the case project and how is arranged inside. Not yet on the final location, still testing.
      5_1461396298101_IMG_3866.JPG 4_1461396298101_IMG_3865.JPG 3_1461396298101_IMG_3863.JPG 1_1461396298101_IMG_3861.JPG 0_1461396298101_IMG_3860.JPG

      posted in My Project
      rechin304
      rechin304
    • RE: 💬 Insulated Whole House Fan

      I have an working prototype, see video https://goo.gl/photos/VSQeaevHh7UbbStr9
      Many thanks to @petewill for his work and inspiration.
      I will post final pictures when ready.

      posted in OpenHardware.io
      rechin304
      rechin304
    • RE: 💬 Insulated Whole House Fan

      @petewill I already build the wooden box, and i have all electronic parts. I do wait for threaded rod, threaded Insert, Ball Bearing to arrive from china. I just finish today the shield that will hold arduino, testing lcd screen (i have a different version then you have, less pin's and no need for resistors). I will try to convert your schetch latter to V2 (still need to make an gateway for V2). If successful i will post the code.

      posted in OpenHardware.io
      rechin304
      rechin304

    Latest posts made by rechin304

    • RE: How To: Make a Simple/Cheap Scene Controller (with video)

      @DrJeff ok, glad to hear you solved.

      posted in My Project
      rechin304
      rechin304
    • RE: How To: Make a Simple/Cheap Scene Controller (with video)

      @Matt-Pitts then you need to check your conenction to all wires and if are correctly. Check first post as there is a picture.

      posted in My Project
      rechin304
      rechin304
    • RE: How To: Make a Simple/Cheap Scene Controller (with video)

      @Matt-Pitts on 3 is short press and in code is scene on and on long press is 7 scene off

      MyMessage scene(KEYPAD_CHILD_ID, V_SCENE_ON); //scene ON
      MyMessage scene2(KEYPAD_CHILD_ID, V_SCENE_OFF); //scene OFF
      
      
              send(scene2.set(keyInt));
            } else {
            send(scene.set(keyInt));```
      posted in My Project
      rechin304
      rechin304
    • RE: How To: Make a Simple/Cheap Scene Controller (with video)

      @Łukasz-Kostrzewa you are welcome, all thanks goes to @petewill for initial code.

      posted in My Project
      rechin304
      rechin304
    • RE: How To: Make a Simple/Cheap Scene Controller (with video)

      Complete code version 2 with short press ON long press OFF.

      #define MY_DEBUG
      #define MY_RADIO_NRF24
      
      
      #include <SPI.h>
      #include <MySensors.h>
      #include <Keypad.h>
      
      #define NODE_ID AUTO // or set to AUTO if you want gw to assign a NODE_ID for you.
      #define SN "Scene Controller"
      #define SV "2.0"
      #define KEYPAD_CHILD_ID 95
      
      MyMessage scene(KEYPAD_CHILD_ID, V_SCENE_ON); //scene ON
      MyMessage scene2(KEYPAD_CHILD_ID, V_SCENE_OFF); //scene OFF
      
      const byte ROWS = 4; //four rows
      const byte COLS = 1; //one column
      char keys[ROWS][COLS] = {
        {'1'},
        {'2'},
        {'3'},
        {'4'}
      };
      
      byte rowPins[ROWS] = {6, 7, 4, 5}; //connect to the row pinouts of the keypad
      byte colPins[COLS] = {8}; //connect to the column pinouts of the keypad
      
      Keypad keypad = Keypad( makeKeymap(keys), rowPins, colPins, ROWS, COLS );
      byte lastState;
      
      
      void setup() {
        
        sendSketchInfo(SN, SV);
        present(KEYPAD_CHILD_ID, S_SCENE_CONTROLLER);
        keypad.addEventListener(keypadEvent);
      }
      
      void loop() {
        char key = keypad.getKey();
      }
      
      void keypadEvent(KeypadEvent key) {
        switch (keypad.getState()) {
      
          case PRESSED:
            lastState = 1;
            break;
      
          case HOLD:
            lastState = 2;
            break;
      
          case RELEASED:
            int keyInt = key - '0'; //Quick way to convert Char to Int so it can be sent to controller
            if (lastState == 2) {
              //keyInt = keyInt + 4; //If button is held, add 4.  If using more than 4 buttons this number will need to be changed
              send(scene2.set(keyInt));
            } else {
            send(scene.set(keyInt));
            }
            //break;
       }
      }```
      posted in My Project
      rechin304
      rechin304
    • RE: 💬 Insulated Whole House Fan

      Added new lead screw pitch of 2Mm that decrease open/close time from 3 minutes to 40 sec. see pics https://goo.gl/photos/mQvF1S9FrdNYPpdH9

      buyed from here http://www.ebay.com/itm/322139119923?_trksid=p2057872.m2749.l2649&var=511054006707&ssPageName=STRK%3AMEBIDX%3AIT
      for who is interested.

      posted in OpenHardware.io
      rechin304
      rechin304
    • RE: 💬 Insulated Whole House Fan

      I have an working prototype, see video https://goo.gl/photos/VSQeaevHh7UbbStr9
      Many thanks to @petewill for his work and inspiration.
      I will post final pictures when ready.

      posted in OpenHardware.io
      rechin304
      rechin304
    • RE: 💬 Insulated Whole House Fan

      @petewill
      Works with DHT22 and other library (old one). I could not make it work withe one from example.

      I'm almost ready with build, waiting for final pieces. hope to receive them this week.
      one more ting i noticed is that clock is behind with 2minutes, so i need to check the code again.

      posted in OpenHardware.io
      rechin304
      rechin304
    • RE: 💬 Insulated Whole House Fan

      I can confirm that DHT library that is in example do not work with DHT11 and DHT22 in my case, using other (older) library i can see data.

      posted in OpenHardware.io
      rechin304
      rechin304