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  3. How To: Make a Simple/Cheap Scene Controller (with video)

How To: Make a Simple/Cheap Scene Controller (with video)

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  • DrJeffD Offline
    DrJeffD Offline
    DrJeff
    wrote on last edited by
    #33

    @petewill Have you updated this code to 2.0 yet? What is different?

    hekH petewillP 2 Replies Last reply
    0
    • DrJeffD DrJeff

      @petewill Have you updated this code to 2.0 yet? What is different?

      hekH Offline
      hekH Offline
      hek
      Admin
      wrote on last edited by
      #34

      @DrJeff

      https://forum.mysensors.org/topic/4276/converting-a-sketch-from-1-5-x-to-2-0-x

      DrJeffD 1 Reply Last reply
      0
      • hekH hek

        @DrJeff

        https://forum.mysensors.org/topic/4276/converting-a-sketch-from-1-5-x-to-2-0-x

        DrJeffD Offline
        DrJeffD Offline
        DrJeff
        wrote on last edited by
        #35

        @hek
        Yes I read but was soooo lazy! I just wanted it already done :grimacing:

        I just update one of my old sensors it was a simple single relay. My others are way more complicated! I will give this a try.

        1 Reply Last reply
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        • DrJeffD DrJeff

          @petewill Have you updated this code to 2.0 yet? What is different?

          petewillP Offline
          petewillP Offline
          petewill
          Admin
          wrote on last edited by
          #36

          @DrJeff said:

          @petewill Have you updated this code to 2.0 yet? What is different?

          Not yet, but I'm slowly working on it. :) The link hek gave is very helpful if you want to try it yourself. It's a good way to learn about the new features in 2.0.

          My "How To" home automation video channel: https://www.youtube.com/channel/UCq_Evyh5PQALx4m4CQuxqkA

          1 Reply Last reply
          0
          • dvr123D Offline
            dvr123D Offline
            dvr123
            wrote on last edited by
            #37

            @petewill Any news about the 2.0 code? I am in the process of making scene controllers in the different rooms but can't get it to work.

            petewillP 1 Reply Last reply
            0
            • dvr123D dvr123

              @petewill Any news about the 2.0 code? I am in the process of making scene controllers in the different rooms but can't get it to work.

              petewillP Offline
              petewillP Offline
              petewill
              Admin
              wrote on last edited by
              #38

              @dvr123 No, not yet :grimacing:
              My thermostat project has taken priority over everything because I need one in my house. I have a prototype working but I need to finish it. It is taking much longer than expected and I also haven't had much time lately. Sorry.

              My "How To" home automation video channel: https://www.youtube.com/channel/UCq_Evyh5PQALx4m4CQuxqkA

              1 Reply Last reply
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              • Matt PittsM Offline
                Matt PittsM Offline
                Matt Pitts
                wrote on last edited by
                #39

                Hi Guys,

                I've been trying to compile this sketch without any success. I keep getting the following error when compiling

                #error No forward link or gateway feature activated. This means nowhere to send messages! Pretty pointless.
                

                Can anyone help? thanks

                petewillP 1 Reply Last reply
                0
                • Matt PittsM Matt Pitts

                  Hi Guys,

                  I've been trying to compile this sketch without any success. I keep getting the following error when compiling

                  #error No forward link or gateway feature activated. This means nowhere to send messages! Pretty pointless.
                  

                  Can anyone help? thanks

                  petewillP Offline
                  petewillP Offline
                  petewill
                  Admin
                  wrote on last edited by
                  #40

                  @Matt-Pitts I still haven't had time to convert/test the sketch for version 2.0. If you want to take a shot at it there is info here: https://forum.mysensors.org/topic/4276/converting-a-sketch-from-1-5-x-to-2-0-x

                  I will get to it eventually I just have other projects that are consuming my time right now. Sorry.

                  My "How To" home automation video channel: https://www.youtube.com/channel/UCq_Evyh5PQALx4m4CQuxqkA

                  1 Reply Last reply
                  0
                  • Łukasz KostrzewaŁ Offline
                    Łukasz KostrzewaŁ Offline
                    Łukasz Kostrzewa
                    wrote on last edited by
                    #41
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • dvr123D Offline
                      dvr123D Offline
                      dvr123
                      wrote on last edited by
                      #42

                      Why is Lukas' post deleted? I have got it in the mail and it seems to compile correctly.
                      The only thing is that Domoticz only recognizes the button on the first click, after that Domoticz isn't receiving anything.

                      1 Reply Last reply
                      0
                      • hekH Offline
                        hekH Offline
                        hek
                        Admin
                        wrote on last edited by
                        #43

                        Not sure why @Łukasz-Kostrzewa deleted it. As an administrator, I can still see the post.

                        1 Reply Last reply
                        0
                        • Łukasz KostrzewaŁ Offline
                          Łukasz KostrzewaŁ Offline
                          Łukasz Kostrzewa
                          wrote on last edited by
                          #44

                          Hi
                          I delated my post because it pasted wrong. I try to paste it correctly but don't know how:( (hek - maybe You as an administrator can paste it corectly?)

                          dvr123 have right that this code recognize the buton only on the first click:(
                          Mayby someone knows how to modify the code to work like normal buton (not the scene controller)?

                          Best regards

                          1 Reply Last reply
                          0
                          • dvr123D Offline
                            dvr123D Offline
                            dvr123
                            wrote on last edited by
                            #45

                            I am okey with the scene button, but it has to work more than one time :smile:

                            1 Reply Last reply
                            0
                            • hekH Offline
                              hekH Offline
                              hek
                              Admin
                              wrote on last edited by
                              #46

                              @Łukasz-Kostrzewa, paste code within 3 backtick characters, like this:

                              ```
                              Insert Code Here
                              ```

                              1 Reply Last reply
                              0
                              • Łukasz KostrzewaŁ Offline
                                Łukasz KostrzewaŁ Offline
                                Łukasz Kostrzewa
                                wrote on last edited by
                                #47

                                You could do that but it is not a great solution.
                                Add to Domoticz all 8 switches (4 when pressed and 4 when hold).
                                In first switch (pressed switch) add Slave device (first hold switch). Do it for all 4 switches.
                                To 5,6,7,8 switches add Slave Device (1,2,3,4 switch).
                                It works like that:
                                When You press First number on keyboard it change state to ON and 5 to OFF
                                When You Hold first number on keybord it change state of 5 switch to ON and first to OFF.
                                Next You have to make some events to trigger some scenes or lights
                                I have hope I managed to explain what I mean :)
                                Best regards

                                1 Reply Last reply
                                0
                                • Łukasz KostrzewaŁ Offline
                                  Łukasz KostrzewaŁ Offline
                                  Łukasz Kostrzewa
                                  wrote on last edited by Łukasz Kostrzewa
                                  #48

                                  The 2.0 version code:

                                  #define MY_DEBUG
                                  #define MY_RADIO_NRF24
                                  
                                  #include <SPI.h>
                                  #include <MySensors.h>
                                  #include <Keypad.h>
                                  
                                  #define NODE_ID 14 // or set to AUTO if you want gw to assign a NODE_ID for you.
                                  #define SN "Scene Controller"
                                  #define SV "1.0"
                                  #define KEYPAD_CHILD_ID 95
                                  
                                  MyMessage scene(KEYPAD_CHILD_ID, V_SCENE_ON); 
                                  MyMessage scene2(KEYPAD_CHILD_ID, V_SCENE_OFF); 
                                  
                                  const byte ROWS = 4; //four rows
                                  const byte COLS = 1; //three columns
                                  char keys[ROWS][COLS] = {
                                    {'1'},
                                    {'2'},
                                    {'3'},
                                    {'4'}
                                  };
                                  
                                  byte rowPins[ROWS] = {6, 7, 4, 5}; //connect to the row pinouts of the keypad
                                  byte colPins[COLS] = {8}; //connect to the column pinouts of the keypad
                                  
                                  Keypad keypad = Keypad( makeKeymap(keys), rowPins, colPins, ROWS, COLS );
                                  byte lastState;
                                  
                                  
                                  void setup() {
                                    
                                    sendSketchInfo(SN, SV);
                                    present(KEYPAD_CHILD_ID, S_SCENE_CONTROLLER);
                                    keypad.addEventListener(keypadEvent);
                                  }
                                  
                                  void loop() {
                                    char key = keypad.getKey();
                                  }
                                  
                                  void keypadEvent(KeypadEvent key) {
                                    switch (keypad.getState()) {
                                  
                                      case PRESSED:
                                        lastState = 1;
                                        break;
                                  
                                      case HOLD:
                                        lastState = 2;
                                        break;
                                  
                                      case RELEASED:
                                        int keyInt = key - '0'; //Quick way to convert Char to Int so it can be sent to controller
                                        if (lastState == 2) {
                                          keyInt = keyInt + 4; //If button is held, add 4.  If using more than 4 buttons this number will need to be changed
                                        }
                                        send(scene.set(keyInt));
                                        break;
                                   }
                                  }       
                                  
                                  1 Reply Last reply
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                                  • dvr123D Offline
                                    dvr123D Offline
                                    dvr123
                                    wrote on last edited by
                                    #49

                                    That's actually much easier! But how do we manage to get it working more than one time? Because I can add the button but after that I can't control it. I can't see the button presses in the Domoticz log either.

                                    1 Reply Last reply
                                    0
                                    • Łukasz KostrzewaŁ Offline
                                      Łukasz KostrzewaŁ Offline
                                      Łukasz Kostrzewa
                                      wrote on last edited by Łukasz Kostrzewa
                                      #50

                                      @Łukasz-Kostrzewa said:

                                      send(scene.set(keyInt));

                                      Hi
                                      After
                                      send(scene.set(keyInt));
                                      Add
                                      send(scene2.set(keyInt));
                                      Write this code to arduino (now You can OFF all the switches) Next delete code You added and write it to Arduino once again but now in Domoticz make modifications I writed couple post higher. When You do that You will be able to control 4 scenes and another 4 will bo halpefull to OFF the first4 (when You hold the buttons)

                                      1 Reply Last reply
                                      0
                                      • rechin304R Offline
                                        rechin304R Offline
                                        rechin304
                                        wrote on last edited by
                                        #51

                                        Complete code version 2 with short press ON long press OFF.

                                        #define MY_DEBUG
                                        #define MY_RADIO_NRF24
                                        
                                        
                                        #include <SPI.h>
                                        #include <MySensors.h>
                                        #include <Keypad.h>
                                        
                                        #define NODE_ID AUTO // or set to AUTO if you want gw to assign a NODE_ID for you.
                                        #define SN "Scene Controller"
                                        #define SV "2.0"
                                        #define KEYPAD_CHILD_ID 95
                                        
                                        MyMessage scene(KEYPAD_CHILD_ID, V_SCENE_ON); //scene ON
                                        MyMessage scene2(KEYPAD_CHILD_ID, V_SCENE_OFF); //scene OFF
                                        
                                        const byte ROWS = 4; //four rows
                                        const byte COLS = 1; //one column
                                        char keys[ROWS][COLS] = {
                                          {'1'},
                                          {'2'},
                                          {'3'},
                                          {'4'}
                                        };
                                        
                                        byte rowPins[ROWS] = {6, 7, 4, 5}; //connect to the row pinouts of the keypad
                                        byte colPins[COLS] = {8}; //connect to the column pinouts of the keypad
                                        
                                        Keypad keypad = Keypad( makeKeymap(keys), rowPins, colPins, ROWS, COLS );
                                        byte lastState;
                                        
                                        
                                        void setup() {
                                          
                                          sendSketchInfo(SN, SV);
                                          present(KEYPAD_CHILD_ID, S_SCENE_CONTROLLER);
                                          keypad.addEventListener(keypadEvent);
                                        }
                                        
                                        void loop() {
                                          char key = keypad.getKey();
                                        }
                                        
                                        void keypadEvent(KeypadEvent key) {
                                          switch (keypad.getState()) {
                                        
                                            case PRESSED:
                                              lastState = 1;
                                              break;
                                        
                                            case HOLD:
                                              lastState = 2;
                                              break;
                                        
                                            case RELEASED:
                                              int keyInt = key - '0'; //Quick way to convert Char to Int so it can be sent to controller
                                              if (lastState == 2) {
                                                //keyInt = keyInt + 4; //If button is held, add 4.  If using more than 4 buttons this number will need to be changed
                                                send(scene2.set(keyInt));
                                              } else {
                                              send(scene.set(keyInt));
                                              }
                                              //break;
                                         }
                                        }```
                                        DrJeffD 1 Reply Last reply
                                        0
                                        • Łukasz KostrzewaŁ Offline
                                          Łukasz KostrzewaŁ Offline
                                          Łukasz Kostrzewa
                                          wrote on last edited by
                                          #52

                                          Hi rechin304
                                          Thank You for Your code...It's working great!!!
                                          Best regards

                                          rechin304R 1 Reply Last reply
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