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  3. How To: Make a Simple/Cheap Scene Controller (with video)

How To: Make a Simple/Cheap Scene Controller (with video)

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  • dvr123D dvr123

    @petewill Any news about the 2.0 code? I am in the process of making scene controllers in the different rooms but can't get it to work.

    petewillP Offline
    petewillP Offline
    petewill
    Admin
    wrote on last edited by
    #38

    @dvr123 No, not yet :grimacing:
    My thermostat project has taken priority over everything because I need one in my house. I have a prototype working but I need to finish it. It is taking much longer than expected and I also haven't had much time lately. Sorry.

    My "How To" home automation video channel: https://www.youtube.com/channel/UCq_Evyh5PQALx4m4CQuxqkA

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    • Matt PittsM Offline
      Matt PittsM Offline
      Matt Pitts
      wrote on last edited by
      #39

      Hi Guys,

      I've been trying to compile this sketch without any success. I keep getting the following error when compiling

      #error No forward link or gateway feature activated. This means nowhere to send messages! Pretty pointless.
      

      Can anyone help? thanks

      petewillP 1 Reply Last reply
      0
      • Matt PittsM Matt Pitts

        Hi Guys,

        I've been trying to compile this sketch without any success. I keep getting the following error when compiling

        #error No forward link or gateway feature activated. This means nowhere to send messages! Pretty pointless.
        

        Can anyone help? thanks

        petewillP Offline
        petewillP Offline
        petewill
        Admin
        wrote on last edited by
        #40

        @Matt-Pitts I still haven't had time to convert/test the sketch for version 2.0. If you want to take a shot at it there is info here: https://forum.mysensors.org/topic/4276/converting-a-sketch-from-1-5-x-to-2-0-x

        I will get to it eventually I just have other projects that are consuming my time right now. Sorry.

        My "How To" home automation video channel: https://www.youtube.com/channel/UCq_Evyh5PQALx4m4CQuxqkA

        1 Reply Last reply
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        • Łukasz KostrzewaŁ Offline
          Łukasz KostrzewaŁ Offline
          Łukasz Kostrzewa
          wrote on last edited by
          #41
          This post is deleted!
          1 Reply Last reply
          0
          • dvr123D Offline
            dvr123D Offline
            dvr123
            wrote on last edited by
            #42

            Why is Lukas' post deleted? I have got it in the mail and it seems to compile correctly.
            The only thing is that Domoticz only recognizes the button on the first click, after that Domoticz isn't receiving anything.

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            • hekH Offline
              hekH Offline
              hek
              Admin
              wrote on last edited by
              #43

              Not sure why @Łukasz-Kostrzewa deleted it. As an administrator, I can still see the post.

              1 Reply Last reply
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              • Łukasz KostrzewaŁ Offline
                Łukasz KostrzewaŁ Offline
                Łukasz Kostrzewa
                wrote on last edited by
                #44

                Hi
                I delated my post because it pasted wrong. I try to paste it correctly but don't know how:( (hek - maybe You as an administrator can paste it corectly?)

                dvr123 have right that this code recognize the buton only on the first click:(
                Mayby someone knows how to modify the code to work like normal buton (not the scene controller)?

                Best regards

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                • dvr123D Offline
                  dvr123D Offline
                  dvr123
                  wrote on last edited by
                  #45

                  I am okey with the scene button, but it has to work more than one time :smile:

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                  • hekH Offline
                    hekH Offline
                    hek
                    Admin
                    wrote on last edited by
                    #46

                    @Łukasz-Kostrzewa, paste code within 3 backtick characters, like this:

                    ```
                    Insert Code Here
                    ```

                    1 Reply Last reply
                    0
                    • Łukasz KostrzewaŁ Offline
                      Łukasz KostrzewaŁ Offline
                      Łukasz Kostrzewa
                      wrote on last edited by
                      #47

                      You could do that but it is not a great solution.
                      Add to Domoticz all 8 switches (4 when pressed and 4 when hold).
                      In first switch (pressed switch) add Slave device (first hold switch). Do it for all 4 switches.
                      To 5,6,7,8 switches add Slave Device (1,2,3,4 switch).
                      It works like that:
                      When You press First number on keyboard it change state to ON and 5 to OFF
                      When You Hold first number on keybord it change state of 5 switch to ON and first to OFF.
                      Next You have to make some events to trigger some scenes or lights
                      I have hope I managed to explain what I mean :)
                      Best regards

                      1 Reply Last reply
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                      • Łukasz KostrzewaŁ Offline
                        Łukasz KostrzewaŁ Offline
                        Łukasz Kostrzewa
                        wrote on last edited by Łukasz Kostrzewa
                        #48

                        The 2.0 version code:

                        #define MY_DEBUG
                        #define MY_RADIO_NRF24
                        
                        #include <SPI.h>
                        #include <MySensors.h>
                        #include <Keypad.h>
                        
                        #define NODE_ID 14 // or set to AUTO if you want gw to assign a NODE_ID for you.
                        #define SN "Scene Controller"
                        #define SV "1.0"
                        #define KEYPAD_CHILD_ID 95
                        
                        MyMessage scene(KEYPAD_CHILD_ID, V_SCENE_ON); 
                        MyMessage scene2(KEYPAD_CHILD_ID, V_SCENE_OFF); 
                        
                        const byte ROWS = 4; //four rows
                        const byte COLS = 1; //three columns
                        char keys[ROWS][COLS] = {
                          {'1'},
                          {'2'},
                          {'3'},
                          {'4'}
                        };
                        
                        byte rowPins[ROWS] = {6, 7, 4, 5}; //connect to the row pinouts of the keypad
                        byte colPins[COLS] = {8}; //connect to the column pinouts of the keypad
                        
                        Keypad keypad = Keypad( makeKeymap(keys), rowPins, colPins, ROWS, COLS );
                        byte lastState;
                        
                        
                        void setup() {
                          
                          sendSketchInfo(SN, SV);
                          present(KEYPAD_CHILD_ID, S_SCENE_CONTROLLER);
                          keypad.addEventListener(keypadEvent);
                        }
                        
                        void loop() {
                          char key = keypad.getKey();
                        }
                        
                        void keypadEvent(KeypadEvent key) {
                          switch (keypad.getState()) {
                        
                            case PRESSED:
                              lastState = 1;
                              break;
                        
                            case HOLD:
                              lastState = 2;
                              break;
                        
                            case RELEASED:
                              int keyInt = key - '0'; //Quick way to convert Char to Int so it can be sent to controller
                              if (lastState == 2) {
                                keyInt = keyInt + 4; //If button is held, add 4.  If using more than 4 buttons this number will need to be changed
                              }
                              send(scene.set(keyInt));
                              break;
                         }
                        }       
                        
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                        • dvr123D Offline
                          dvr123D Offline
                          dvr123
                          wrote on last edited by
                          #49

                          That's actually much easier! But how do we manage to get it working more than one time? Because I can add the button but after that I can't control it. I can't see the button presses in the Domoticz log either.

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                          0
                          • Łukasz KostrzewaŁ Offline
                            Łukasz KostrzewaŁ Offline
                            Łukasz Kostrzewa
                            wrote on last edited by Łukasz Kostrzewa
                            #50

                            @Łukasz-Kostrzewa said:

                            send(scene.set(keyInt));

                            Hi
                            After
                            send(scene.set(keyInt));
                            Add
                            send(scene2.set(keyInt));
                            Write this code to arduino (now You can OFF all the switches) Next delete code You added and write it to Arduino once again but now in Domoticz make modifications I writed couple post higher. When You do that You will be able to control 4 scenes and another 4 will bo halpefull to OFF the first4 (when You hold the buttons)

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                            • rechin304R Offline
                              rechin304R Offline
                              rechin304
                              wrote on last edited by
                              #51

                              Complete code version 2 with short press ON long press OFF.

                              #define MY_DEBUG
                              #define MY_RADIO_NRF24
                              
                              
                              #include <SPI.h>
                              #include <MySensors.h>
                              #include <Keypad.h>
                              
                              #define NODE_ID AUTO // or set to AUTO if you want gw to assign a NODE_ID for you.
                              #define SN "Scene Controller"
                              #define SV "2.0"
                              #define KEYPAD_CHILD_ID 95
                              
                              MyMessage scene(KEYPAD_CHILD_ID, V_SCENE_ON); //scene ON
                              MyMessage scene2(KEYPAD_CHILD_ID, V_SCENE_OFF); //scene OFF
                              
                              const byte ROWS = 4; //four rows
                              const byte COLS = 1; //one column
                              char keys[ROWS][COLS] = {
                                {'1'},
                                {'2'},
                                {'3'},
                                {'4'}
                              };
                              
                              byte rowPins[ROWS] = {6, 7, 4, 5}; //connect to the row pinouts of the keypad
                              byte colPins[COLS] = {8}; //connect to the column pinouts of the keypad
                              
                              Keypad keypad = Keypad( makeKeymap(keys), rowPins, colPins, ROWS, COLS );
                              byte lastState;
                              
                              
                              void setup() {
                                
                                sendSketchInfo(SN, SV);
                                present(KEYPAD_CHILD_ID, S_SCENE_CONTROLLER);
                                keypad.addEventListener(keypadEvent);
                              }
                              
                              void loop() {
                                char key = keypad.getKey();
                              }
                              
                              void keypadEvent(KeypadEvent key) {
                                switch (keypad.getState()) {
                              
                                  case PRESSED:
                                    lastState = 1;
                                    break;
                              
                                  case HOLD:
                                    lastState = 2;
                                    break;
                              
                                  case RELEASED:
                                    int keyInt = key - '0'; //Quick way to convert Char to Int so it can be sent to controller
                                    if (lastState == 2) {
                                      //keyInt = keyInt + 4; //If button is held, add 4.  If using more than 4 buttons this number will need to be changed
                                      send(scene2.set(keyInt));
                                    } else {
                                    send(scene.set(keyInt));
                                    }
                                    //break;
                               }
                              }```
                              DrJeffD 1 Reply Last reply
                              0
                              • Łukasz KostrzewaŁ Offline
                                Łukasz KostrzewaŁ Offline
                                Łukasz Kostrzewa
                                wrote on last edited by
                                #52

                                Hi rechin304
                                Thank You for Your code...It's working great!!!
                                Best regards

                                rechin304R 1 Reply Last reply
                                0
                                • Łukasz KostrzewaŁ Łukasz Kostrzewa

                                  Hi rechin304
                                  Thank You for Your code...It's working great!!!
                                  Best regards

                                  rechin304R Offline
                                  rechin304R Offline
                                  rechin304
                                  wrote on last edited by
                                  #53

                                  @Łukasz-Kostrzewa you are welcome, all thanks goes to @petewill for initial code.

                                  1 Reply Last reply
                                  0
                                  • Matt PittsM Offline
                                    Matt PittsM Offline
                                    Matt Pitts
                                    wrote on last edited by
                                    #54

                                    Hi Guys,

                                    I'm so glad that have updated the sketch which i have now been able to compile and get running :-)

                                    But this is the message I get in the serial monitor and I only get these messages when I press button 3?? I am using a single row of four buttons as in the original sketch.

                                    Am I missing something here? I was assuming the message with either be a 1 for a short press and 0 for a long press? I would be really grateful if someone who knows more about this than me is able to help me figure out what's going on?

                                    TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:3
                                    TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:7
                                    TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:7
                                    TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:3
                                    TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:7
                                    TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:7
                                    TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:7
                                    TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:3
                                    TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:3
                                    TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:3
                                    TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:7
                                    TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:7
                                    TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:7
                                    TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:7
                                    TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:3
                                    TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:3
                                    TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:3
                                    
                                    
                                    rechin304R 1 Reply Last reply
                                    0
                                    • Matt PittsM Matt Pitts

                                      Hi Guys,

                                      I'm so glad that have updated the sketch which i have now been able to compile and get running :-)

                                      But this is the message I get in the serial monitor and I only get these messages when I press button 3?? I am using a single row of four buttons as in the original sketch.

                                      Am I missing something here? I was assuming the message with either be a 1 for a short press and 0 for a long press? I would be really grateful if someone who knows more about this than me is able to help me figure out what's going on?

                                      TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:3
                                      TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:7
                                      TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:7
                                      TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:3
                                      TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:7
                                      TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:7
                                      TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:7
                                      TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:3
                                      TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:3
                                      TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:3
                                      TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:7
                                      TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:7
                                      TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:7
                                      TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:7
                                      TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:3
                                      TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:3
                                      TSP:MSG:SEND 11-11-0-0 s=95,c=1,t=19,pt=2,l=2,sg=0,ft=0,st=ok:3
                                      
                                      
                                      rechin304R Offline
                                      rechin304R Offline
                                      rechin304
                                      wrote on last edited by
                                      #55

                                      @Matt-Pitts on 3 is short press and in code is scene on and on long press is 7 scene off

                                      MyMessage scene(KEYPAD_CHILD_ID, V_SCENE_ON); //scene ON
                                      MyMessage scene2(KEYPAD_CHILD_ID, V_SCENE_OFF); //scene OFF
                                      
                                      
                                              send(scene2.set(keyInt));
                                            } else {
                                            send(scene.set(keyInt));```
                                      1 Reply Last reply
                                      0
                                      • Matt PittsM Offline
                                        Matt PittsM Offline
                                        Matt Pitts
                                        wrote on last edited by
                                        #56

                                        @rechin304 said:

                                        @Matt-Pitts on 3 is short press and in code is scene on and on long press is 7 scene off

                                        MyMessage scene(KEYPAD_CHILD_ID, V_SCENE_ON); //scene ON
                                        MyMessage scene2(KEYPAD_CHILD_ID, V_SCENE_OFF); //scene OFF
                                        
                                        
                                                send(scene2.set(keyInt));
                                              } else {
                                              send(scene.set(keyInt));```
                                        

                                        Hi Not sure if that helps me, I'm struggling to understand how this actually works? as I said the only button doing anything is 3, do I need to modify the sketch to get the other buttons working?

                                        rechin304R 1 Reply Last reply
                                        0
                                        • Matt PittsM Matt Pitts

                                          @rechin304 said:

                                          @Matt-Pitts on 3 is short press and in code is scene on and on long press is 7 scene off

                                          MyMessage scene(KEYPAD_CHILD_ID, V_SCENE_ON); //scene ON
                                          MyMessage scene2(KEYPAD_CHILD_ID, V_SCENE_OFF); //scene OFF
                                          
                                          
                                                  send(scene2.set(keyInt));
                                                } else {
                                                send(scene.set(keyInt));```
                                          

                                          Hi Not sure if that helps me, I'm struggling to understand how this actually works? as I said the only button doing anything is 3, do I need to modify the sketch to get the other buttons working?

                                          rechin304R Offline
                                          rechin304R Offline
                                          rechin304
                                          wrote on last edited by
                                          #57

                                          @Matt-Pitts then you need to check your conenction to all wires and if are correctly. Check first post as there is a picture.

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