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Scene Controller

Scheduled Pinned Locked Moved Development
52 Posts 20 Posters 26.2k Views 6 Watching
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  • BulldogLowellB Offline
    BulldogLowellB Offline
    BulldogLowell
    Contest Winner
    wrote on last edited by
    #14

    nice job thomas!

    korttomaK 1 Reply Last reply
    0
    • korttomaK korttoma

      @naveen said:

      @korttoma , what's yours like??

      WP_20141005_005.jpg

      The picture is a little dark but you get the idea. White box with blue buttons.

      NuubiN Offline
      NuubiN Offline
      Nuubi
      wrote on last edited by
      #15

      @korttoma Hey, that looks good! Where did you get the enclosure?

      korttomaK 1 Reply Last reply
      0
      • NuubiN Nuubi

        @korttoma Hey, that looks good! Where did you get the enclosure?

        korttomaK Offline
        korttomaK Offline
        korttoma
        Hero Member
        wrote on last edited by
        #16

        @Nuubi from a local electronics shop

        the producer of the box seems to be Hammond Manufacturing maybe your local supplier have the same box ;)

        • Tomas
        1 Reply Last reply
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        • BulldogLowellB BulldogLowell

          nice job thomas!

          korttomaK Offline
          korttomaK Offline
          korttoma
          Hero Member
          wrote on last edited by
          #17

          @BulldogLowell said:

          nice job thomas!

          Thanks Jim, btw I figured out a neet way to dim the backlight using just a resistor and a transistor. On the I2C LCD driver board there is a jumper for the backlight and I just connected the transistor to these 2 pins and the gate via a 10kR to a PWM pin. Works great.

          Also I want to thank you Jim again cause I started from your weather station scene controller and ended up with this:

          https://codebender.cc/sketch:44676

          • Tomas
          1 Reply Last reply
          1
          • hekH Offline
            hekH Offline
            hek
            Admin
            wrote on last edited by hek
            #18

            Finally got around wrapping this up. Hope to provide a youtube demo clip in the coming days. But everything is checked in on github.

            Used the following touch screen when creating the example.

            https://codebender.cc/sketch:54953

            1 Reply Last reply
            0
            • greglG Offline
              greglG Offline
              gregl
              Hero Member
              wrote on last edited by
              #19

              Hi Hek - Can you advise what the physical size of the LCD pcb is?

              I have a really nice bamboo box that my wifes sunglasses came in ( image here) and this might be an ideal case for it!
              http://www.pinterest.com/pin/201958364513700248/

              ( imho...the box is nicer than her sunglasses ( which are now broken anyway )

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              • hekH Offline
                hekH Offline
                hek
                Admin
                wrote on last edited by
                #20

                10x6.5 (cm)
                Stacked height about 3.2 cm (2650+shield+display)

                greglG 1 Reply Last reply
                0
                • hekH Offline
                  hekH Offline
                  hek
                  Admin
                  wrote on last edited by
                  #21

                  First post updated with youtube clip and a link to the build page.

                  1 Reply Last reply
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                  • hekH hek

                    10x6.5 (cm)
                    Stacked height about 3.2 cm (2650+shield+display)

                    greglG Offline
                    greglG Offline
                    gregl
                    Hero Member
                    wrote on last edited by
                    #22

                    @hek thanks Hek

                    1 Reply Last reply
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                    • RJ_MakeR Offline
                      RJ_MakeR Offline
                      RJ_Make
                      Hero Member
                      wrote on last edited by
                      #23

                      @hek
                      Man you are costing me a fortune... Now there's another project I will need to try.. :-)

                      Seriously though, very cool!

                      RJ_Make

                      1 Reply Last reply
                      0
                      • L Offline
                        L Offline
                        lunarok
                        wrote on last edited by
                        #24

                        Will it be possible to use with 3.5 LCD instead of 3.2 ? Many differences for the code to make ?
                        Because now we can find 3.5LCD directly connectable on 2560 and total is cheaper too.

                        hekH 1 Reply Last reply
                        0
                        • L lunarok

                          Will it be possible to use with 3.5 LCD instead of 3.2 ? Many differences for the code to make ?
                          Because now we can find 3.5LCD directly connectable on 2560 and total is cheaper too.

                          hekH Offline
                          hekH Offline
                          hek
                          Admin
                          wrote on last edited by
                          #25

                          @lunarok

                          It depends on if the display is supported by the UTFT library I used in the example.

                          1 Reply Last reply
                          0
                          • JohnJ Offline
                            JohnJ Offline
                            John
                            Plugin Developer
                            wrote on last edited by
                            #26

                            Very cool display, well done!

                            My Domotica project: http://www.pidome.org

                            1 Reply Last reply
                            0
                            • L Offline
                              L Offline
                              lunarok
                              wrote on last edited by
                              #27

                              Hi,

                              Can't use the sketch.
                              From codebender include on mysensors it just say there was an error compiling it.
                              When I clone it, directly on codebenders it say there was a communication error.
                              When try with local IDE, there is a lot of errors about the time library

                              This type (for each month and day)
                              libraries/Time/DateStrings.cpp:18:18: error: variable ‘monthStr1’ must be const in order to be put into read-only section by means of ‘attribute((progmem))’
                              char monthStr1[] PROGMEM = "January";

                              1 Reply Last reply
                              0
                              • L Offline
                                L Offline
                                lunarok
                                wrote on last edited by
                                #28

                                @hek : can you update the mysensors lib in codebenders ? On scene controller page you ask to modify SOFTSPI, it's not on codebenders (unless it makes a copy for me) but it is on git

                                1 Reply Last reply
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                                • hekH Offline
                                  hekH Offline
                                  hek
                                  Admin
                                  wrote on last edited by hek
                                  #29

                                  Codebender has a bug when library contains large files (UTFT in this case). This has been reported to them and they will fix it eventually. In the meantime I have just re-uploaded the libraries without these binary (pdf files). But I think they need to clear some caches before it actually compiles.

                                  Enabling SOFTSPI in the MySensors lib-config just for the SceneController is harder because we can only keep one version of the MySensors library at the time in our "repository" on codebender.

                                  Regarding the DateStrings compilation error .. I've just pushed an update which works in IDE 1.5.8 now.

                                  1 Reply Last reply
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                                  • tbowmoT Offline
                                    tbowmoT Offline
                                    tbowmo
                                    Admin
                                    wrote on last edited by
                                    #30

                                    @hek
                                    Can't you define the SoftSPI settings in the sketch, before you load the library header file? (And then make some conditional defines in the library)

                                    (I admit, I don't know the arduino toolchain fully, so I could be mistaken here.. But in "normal" c/c++ compilers you can do it)

                                    Or is the libraries at codebender precompiled?

                                    1 Reply Last reply
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                                    • hekH Offline
                                      hekH Offline
                                      hek
                                      Admin
                                      wrote on last edited by
                                      #31

                                      Nope, it doesn't work in the crappy Arduino builder.

                                      And I thing codebender tries to simulate Arduino as much as possible.

                                      1 Reply Last reply
                                      0
                                      • HoffanH Offline
                                        HoffanH Offline
                                        Hoffan
                                        wrote on last edited by
                                        #32

                                        SC.JPG

                                        Does this look right?

                                        I ask because i have installed tge scene controller
                                        But i cant understand how i will set up a scene with this

                                        1 Reply Last reply
                                        0
                                        • hekH Offline
                                          hekH Offline
                                          hek
                                          Admin
                                          wrote on last edited by hek
                                          #33

                                          Looks right.

                                          1. Cretate a scene (under Automation).
                                          2. Create new trigger on "Arduino ScheneCtrl 2:1"
                                          3. Choose the appropriate scene action

                                          Screen Shot 2014-11-24 at 15.04.19.png

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