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  3. Scene Controller

Scene Controller

Scheduled Pinned Locked Moved Development
52 Posts 20 Posters 26.3k Views 6 Watching
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  • N naveen

    @hek said:

    Here comes a little preview of the upcoming touch display scene controller example.

    Hope to finalize a little youtube clip before the release.

    scenecontroller.jpg

    Wow, was this started only when I mentioned it? Because if so, kudos on the quick turn around! Looks great! You as well, @korttoma , what's yours like??

    Do you need a pen to touch the buttons or are your fingers okay?

    Does it seem pretty accurate (how many buttons could you cram on that screen)?

    I'm wondering if its worth putting some serious time in to print a nice body and get a rechargeable LiIon and a charging dock, or if its just simpler to get a cheap android tablet or something.

    korttomaK Offline
    korttomaK Offline
    korttoma
    Hero Member
    wrote on last edited by
    #13

    @naveen said:

    @korttoma , what's yours like??

    WP_20141005_005.jpg

    The picture is a little dark but you get the idea. White box with blue buttons.

    • Tomas
    NuubiN 1 Reply Last reply
    2
    • BulldogLowellB Offline
      BulldogLowellB Offline
      BulldogLowell
      Contest Winner
      wrote on last edited by
      #14

      nice job thomas!

      korttomaK 1 Reply Last reply
      0
      • korttomaK korttoma

        @naveen said:

        @korttoma , what's yours like??

        WP_20141005_005.jpg

        The picture is a little dark but you get the idea. White box with blue buttons.

        NuubiN Offline
        NuubiN Offline
        Nuubi
        wrote on last edited by
        #15

        @korttoma Hey, that looks good! Where did you get the enclosure?

        korttomaK 1 Reply Last reply
        0
        • NuubiN Nuubi

          @korttoma Hey, that looks good! Where did you get the enclosure?

          korttomaK Offline
          korttomaK Offline
          korttoma
          Hero Member
          wrote on last edited by
          #16

          @Nuubi from a local electronics shop

          the producer of the box seems to be Hammond Manufacturing maybe your local supplier have the same box ;)

          • Tomas
          1 Reply Last reply
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          • BulldogLowellB BulldogLowell

            nice job thomas!

            korttomaK Offline
            korttomaK Offline
            korttoma
            Hero Member
            wrote on last edited by
            #17

            @BulldogLowell said:

            nice job thomas!

            Thanks Jim, btw I figured out a neet way to dim the backlight using just a resistor and a transistor. On the I2C LCD driver board there is a jumper for the backlight and I just connected the transistor to these 2 pins and the gate via a 10kR to a PWM pin. Works great.

            Also I want to thank you Jim again cause I started from your weather station scene controller and ended up with this:

            https://codebender.cc/sketch:44676

            • Tomas
            1 Reply Last reply
            1
            • hekH Offline
              hekH Offline
              hek
              Admin
              wrote on last edited by hek
              #18

              Finally got around wrapping this up. Hope to provide a youtube demo clip in the coming days. But everything is checked in on github.

              Used the following touch screen when creating the example.

              https://codebender.cc/sketch:54953

              1 Reply Last reply
              0
              • greglG Offline
                greglG Offline
                gregl
                Hero Member
                wrote on last edited by
                #19

                Hi Hek - Can you advise what the physical size of the LCD pcb is?

                I have a really nice bamboo box that my wifes sunglasses came in ( image here) and this might be an ideal case for it!
                http://www.pinterest.com/pin/201958364513700248/

                ( imho...the box is nicer than her sunglasses ( which are now broken anyway )

                1 Reply Last reply
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                • hekH Offline
                  hekH Offline
                  hek
                  Admin
                  wrote on last edited by
                  #20

                  10x6.5 (cm)
                  Stacked height about 3.2 cm (2650+shield+display)

                  greglG 1 Reply Last reply
                  0
                  • hekH Offline
                    hekH Offline
                    hek
                    Admin
                    wrote on last edited by
                    #21

                    First post updated with youtube clip and a link to the build page.

                    1 Reply Last reply
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                    • hekH hek

                      10x6.5 (cm)
                      Stacked height about 3.2 cm (2650+shield+display)

                      greglG Offline
                      greglG Offline
                      gregl
                      Hero Member
                      wrote on last edited by
                      #22

                      @hek thanks Hek

                      1 Reply Last reply
                      0
                      • RJ_MakeR Offline
                        RJ_MakeR Offline
                        RJ_Make
                        Hero Member
                        wrote on last edited by
                        #23

                        @hek
                        Man you are costing me a fortune... Now there's another project I will need to try.. :-)

                        Seriously though, very cool!

                        RJ_Make

                        1 Reply Last reply
                        0
                        • L Offline
                          L Offline
                          lunarok
                          wrote on last edited by
                          #24

                          Will it be possible to use with 3.5 LCD instead of 3.2 ? Many differences for the code to make ?
                          Because now we can find 3.5LCD directly connectable on 2560 and total is cheaper too.

                          hekH 1 Reply Last reply
                          0
                          • L lunarok

                            Will it be possible to use with 3.5 LCD instead of 3.2 ? Many differences for the code to make ?
                            Because now we can find 3.5LCD directly connectable on 2560 and total is cheaper too.

                            hekH Offline
                            hekH Offline
                            hek
                            Admin
                            wrote on last edited by
                            #25

                            @lunarok

                            It depends on if the display is supported by the UTFT library I used in the example.

                            1 Reply Last reply
                            0
                            • JohnJ Offline
                              JohnJ Offline
                              John
                              Plugin Developer
                              wrote on last edited by
                              #26

                              Very cool display, well done!

                              My Domotica project: http://www.pidome.org

                              1 Reply Last reply
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                              • L Offline
                                L Offline
                                lunarok
                                wrote on last edited by
                                #27

                                Hi,

                                Can't use the sketch.
                                From codebender include on mysensors it just say there was an error compiling it.
                                When I clone it, directly on codebenders it say there was a communication error.
                                When try with local IDE, there is a lot of errors about the time library

                                This type (for each month and day)
                                libraries/Time/DateStrings.cpp:18:18: error: variable ‘monthStr1’ must be const in order to be put into read-only section by means of ‘attribute((progmem))’
                                char monthStr1[] PROGMEM = "January";

                                1 Reply Last reply
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                                • L Offline
                                  L Offline
                                  lunarok
                                  wrote on last edited by
                                  #28

                                  @hek : can you update the mysensors lib in codebenders ? On scene controller page you ask to modify SOFTSPI, it's not on codebenders (unless it makes a copy for me) but it is on git

                                  1 Reply Last reply
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                                  • hekH Offline
                                    hekH Offline
                                    hek
                                    Admin
                                    wrote on last edited by hek
                                    #29

                                    Codebender has a bug when library contains large files (UTFT in this case). This has been reported to them and they will fix it eventually. In the meantime I have just re-uploaded the libraries without these binary (pdf files). But I think they need to clear some caches before it actually compiles.

                                    Enabling SOFTSPI in the MySensors lib-config just for the SceneController is harder because we can only keep one version of the MySensors library at the time in our "repository" on codebender.

                                    Regarding the DateStrings compilation error .. I've just pushed an update which works in IDE 1.5.8 now.

                                    1 Reply Last reply
                                    0
                                    • tbowmoT Offline
                                      tbowmoT Offline
                                      tbowmo
                                      Admin
                                      wrote on last edited by
                                      #30

                                      @hek
                                      Can't you define the SoftSPI settings in the sketch, before you load the library header file? (And then make some conditional defines in the library)

                                      (I admit, I don't know the arduino toolchain fully, so I could be mistaken here.. But in "normal" c/c++ compilers you can do it)

                                      Or is the libraries at codebender precompiled?

                                      1 Reply Last reply
                                      0
                                      • hekH Offline
                                        hekH Offline
                                        hek
                                        Admin
                                        wrote on last edited by
                                        #31

                                        Nope, it doesn't work in the crappy Arduino builder.

                                        And I thing codebender tries to simulate Arduino as much as possible.

                                        1 Reply Last reply
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                                        • HoffanH Offline
                                          HoffanH Offline
                                          Hoffan
                                          wrote on last edited by
                                          #32

                                          SC.JPG

                                          Does this look right?

                                          I ask because i have installed tge scene controller
                                          But i cant understand how i will set up a scene with this

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