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  3. How To: Make a Simple/Cheap Scene Controller (with video)

How To: Make a Simple/Cheap Scene Controller (with video)

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  • hekH Offline
    hekH Offline
    hek
    Admin
    wrote on last edited by
    #4

    I have this on the lab-bench also... But I haven't had time to try it out yet.

    http://www.ebay.com/itm/251631847404?_trksid=p2057872.m2749.l2649&ssPageName=STRK%3AMEBIDX%3AIT

    1 Reply Last reply
    0
    • petewillP Offline
      petewillP Offline
      petewill
      Admin
      wrote on last edited by
      #5

      @AWI & @hek thanks, yeah, I have been wanting to play with capacitive touch too! Someday soon hopefully :)

      My "How To" home automation video channel: https://www.youtube.com/channel/UCq_Evyh5PQALx4m4CQuxqkA

      DrJeffD M AWIA 3 Replies Last reply
      0
      • petewillP petewill

        @AWI & @hek thanks, yeah, I have been wanting to play with capacitive touch too! Someday soon hopefully :)

        DrJeffD Offline
        DrJeffD Offline
        DrJeff
        wrote on last edited by
        #6

        Another stellar video @petewill ! Thanks! Now time to 3D print a box and add batteries for your night stand.

        1 Reply Last reply
        0
        • petewillP petewill

          @AWI & @hek thanks, yeah, I have been wanting to play with capacitive touch too! Someday soon hopefully :)

          M Offline
          M Offline
          msebbe
          wrote on last edited by
          #7

          @petewill said:

          @AWI & @hek thanks, yeah, I have been wanting to play with capacitive touch too! Someday soon hopefully :)

          Cool! What do you think about a battery version of this? (short battery life?)

          1 Reply Last reply
          0
          • HoffanH Offline
            HoffanH Offline
            Hoffan
            wrote on last edited by
            #8

            @petewill

            Where did you get your touchpad?

            1 Reply Last reply
            0
            • petewillP petewill

              @AWI & @hek thanks, yeah, I have been wanting to play with capacitive touch too! Someday soon hopefully :)

              AWIA Offline
              AWIA Offline
              AWI
              Hero Member
              wrote on last edited by AWI
              #9

              @petewill To get you started with capacitive: the ones with the TTPxxx chip in 4/8/16 button versions like have pins with leds for every button. Can also generate an interrupt at keypress (so no need to poll the keyboard in low-power applications). And can can also be used with a simple serial protocol (only 2/3 pins needed). I would be happy to supply the code (but don't want to mess-up your great topic any further ;-) )

              1 Reply Last reply
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              • petewillP Offline
                petewillP Offline
                petewill
                Admin
                wrote on last edited by
                #10

                @DrJeff Yes, that would be great! Someday...

                @msebbe Yes, this version would have short battery life because it's not sleeping. But, if @AWI posts his code a battery version sounds possible.

                @Hoffan you can get them here: http://www.ebay.com/itm/171505110526?_trksid=p2057872.m2749.l2649&ssPageName=STRK%3AMEBIDX%3AIT

                @AWI That would be great if you could supply the code for a capacitive sleeping node! If you could supply the wiring diagram and parts list also I will add it to the first post as another option (giving credit to you of course). Thanks!

                My "How To" home automation video channel: https://www.youtube.com/channel/UCq_Evyh5PQALx4m4CQuxqkA

                1 Reply Last reply
                0
                • Tomasz PazioT Offline
                  Tomasz PazioT Offline
                  Tomasz Pazio
                  wrote on last edited by
                  #11

                  @petewill really nice thing which can also be a nice solution for "old" people leaving with us.
                  I was thinking to use matrix keypad which I own.
                  Any help from community? probably analog input should be used as digital input because of missing inputs on nano...
                  link

                  AWIA petewillP 2 Replies Last reply
                  0
                  • Tomasz PazioT Tomasz Pazio

                    @petewill really nice thing which can also be a nice solution for "old" people leaving with us.
                    I was thinking to use matrix keypad which I own.
                    Any help from community? probably analog input should be used as digital input because of missing inputs on nano...
                    link

                    AWIA Offline
                    AWIA Offline
                    AWI
                    Hero Member
                    wrote on last edited by
                    #12

                    @Tomasz-Pazio The keyboard you mention is a standard 4 x 4 matrix keyboard. You can wire it with 8 pins for which you can also use the analog pins. These can be addressed by A0, A1, etc. The library @petewill used in the sketch can handle this keyboard.

                    1 Reply Last reply
                    0
                    • Tomasz PazioT Tomasz Pazio

                      @petewill really nice thing which can also be a nice solution for "old" people leaving with us.
                      I was thinking to use matrix keypad which I own.
                      Any help from community? probably analog input should be used as digital input because of missing inputs on nano...
                      link

                      petewillP Offline
                      petewillP Offline
                      petewill
                      Admin
                      wrote on last edited by
                      #13

                      @Tomasz-Pazio You will also need to adjust the code as mine is specifically designed to use 4 buttons. It shouldn't be too difficult to modify though.

                      My "How To" home automation video channel: https://www.youtube.com/channel/UCq_Evyh5PQALx4m4CQuxqkA

                      1 Reply Last reply
                      0
                      • AWIA Offline
                        AWIA Offline
                        AWI
                        Hero Member
                        wrote on last edited by
                        #14

                        Not even close to @petewill 's great build descriptions but here my version the "touch" version which can be battery operated. The used keyboard uses around 150uA. The touch panel generates an interrupt which wakes the arduino, reads the key and swiches a scene.

                        upload-10b4b56c-4f8e-4f43-ac06-69217e48adcb

                        The code below toggles between 'Scene ON' and 'Scene OFF' and stores the last state in EEPROM.

                        All credits to @petewill

                        /**
                         * The MySensors Arduino library handles the wireless radio link and protocol
                         * between your home built sensors/actuators and HA controller of choice.
                         * The sensors forms a self healing radio network with optional repeaters. Each
                         * repeater and gateway builds a routing tables in EEPROM which keeps track of the
                         * network topology allowing messages to be routed to nodes.
                         *
                         * Created by Henrik Ekblad <henrik.ekblad@mysensors.org>
                         * Copyright (C) 2013-2015 Sensnology AB
                         * Full contributor list: https://github.com/mysensors/Arduino/graphs/contributors
                         *
                         * Documentation: http://www.mysensors.org
                         * Support Forum: http://forum.mysensors.org
                         *
                         * This program is free software; you can redistribute it and/or
                         * modify it under the terms of the GNU General Public License
                         * version 2 as published by the Free Software Foundation.
                         *
                         *******************************
                         *
                         * REVISION HISTORY
                         * Version 1.0 - PeteWill
                         *   	   1.1 - AWI
                         * 
                         * DESCRIPTION
                         * A simple scene controller for use with MySensors.  8 scenes can be executed
                         *  with an 8 key keypad, make sure to attach the pins and fill keyPins[] resp.
                         * Watch a how to video here: https://youtu.be/KMGj5Bi7vL0 
                         */
                        #include <SPI.h>
                        #include <MySensor.h>
                        
                        #define SN "Scene Controller"
                        #define SV "1.0"
                        
                        #define NODE_ID 14 // or set to AUTO if you want gw to assign a NODE_ID for you.
                        const byte KEYPAD_CHILD_ID = 0 ;
                        
                        MySensor gw;
                        MyMessage scene_on(KEYPAD_CHILD_ID, V_SCENE_ON);
                        MyMessage scene_off(KEYPAD_CHILD_ID, V_SCENE_OFF);
                        
                        const int DV = 2;									//DataValid (=key pressed) pin goes there
                        const int DV_int = DV-2;							//DataValid interrupt on pin 3 => 1
                        const unsigned long SLEEP_TIME = 3600000 ;			// sleep for an hour (or more if you want to)
                        volatile boolean DVint = false ; 					// interrupt flag, set by interrupt
                        const byte keyPins[] = {A0, A1, A2, A3, 3, 4, 5, 6};// keypad pins, (8 pin keyboard)
                        byte keyState[8]  ;									// hold current keystate (copy of EEPROM)
                        
                        void setup(){
                        	gw.begin(NULL, NODE_ID);
                        	gw.sendSketchInfo(SN, SV);
                        	gw.present(KEYPAD_CHILD_ID, S_SCENE_CONTROLLER);
                        	pinMode(DV,INPUT);          					// Data Valid (interrupt)
                        	for (int i=0 ; i < sizeof(keyPins); i++){
                        		keyState[i] = gw.loadState(i) ; 			// load last Scenestates from EEPROM
                        		}
                        	}
                        
                        // loop only if interrupt, else sleep
                        void loop(){
                            // if so get a key value and send to MySensosrs network
                        	byte key = fetchData();    						// if so fetch key
                            Serial.println(key);							// serial print as binary
                        	if (key > 0){									// (key-1) is used as index
                        		boolean keyVal = !gw.loadState(key-1);		// use lastState from EEPROM and toggle
                        		gw.saveState(key-1, keyVal);				// save new state to EEPROM
                        		if (keyVal) gw.send(scene_on.set(key-1));	// set the Scene On or Off
                        		else gw.send(scene_off.set(key-1));
                        		}
                            DVint=false;									// reset interrupt flag
                        	gw.sleep(DV_int, RISING, SLEEP_TIME);			// node wakes up on key interrupt or time
                        	Serial.println(" key pressed or time trigger ");
                        }
                        
                        // interrupt routine, only sets flag
                        void intrp(){DVint = true;};
                        
                        // fetch serial data, only highest number key is returned
                        byte fetchData(){
                        	int Key=0;                        				// default key = 0 (nothing pressed)
                        	for (byte i = 0 ; i < sizeof(keyPins) ; i++){	// check each key, 
                        		if(digitalRead(keyPins[i]) == HIGH) Key=i+1;// set key if pressed (now only highest key)
                        		}
                        	return Key;										// return Key (0 if no key pressed)
                        }
                        
                        
                        
                        petewillP 1 Reply Last reply
                        3
                        • Tomasz PazioT Offline
                          Tomasz PazioT Offline
                          Tomasz Pazio
                          wrote on last edited by
                          #15

                          ok easy.... two changes and 32 scenes can be managed :)

                          const byte ROWS = 4;
                          const byte COLS = 4;
                          byte rowPins[ROWS] = {3, 4, 5, 6};
                          byte colPins[COLS] = {A0, A1, A2, A3};
                          char keys[ROWS][COLS] = {{'1','2','3','A'},
                                                   {'4','5','6','B'},
                                                   {'7','8','9','C'},
                                                   {'*','0','#','D'}};
                          
                          
                          -----------------------------------------
                          
                           keyInt = keyInt + 100;
                          
                          
                          1 Reply Last reply
                          0
                          • AWIA AWI

                            Not even close to @petewill 's great build descriptions but here my version the "touch" version which can be battery operated. The used keyboard uses around 150uA. The touch panel generates an interrupt which wakes the arduino, reads the key and swiches a scene.

                            upload-10b4b56c-4f8e-4f43-ac06-69217e48adcb

                            The code below toggles between 'Scene ON' and 'Scene OFF' and stores the last state in EEPROM.

                            All credits to @petewill

                            /**
                             * The MySensors Arduino library handles the wireless radio link and protocol
                             * between your home built sensors/actuators and HA controller of choice.
                             * The sensors forms a self healing radio network with optional repeaters. Each
                             * repeater and gateway builds a routing tables in EEPROM which keeps track of the
                             * network topology allowing messages to be routed to nodes.
                             *
                             * Created by Henrik Ekblad <henrik.ekblad@mysensors.org>
                             * Copyright (C) 2013-2015 Sensnology AB
                             * Full contributor list: https://github.com/mysensors/Arduino/graphs/contributors
                             *
                             * Documentation: http://www.mysensors.org
                             * Support Forum: http://forum.mysensors.org
                             *
                             * This program is free software; you can redistribute it and/or
                             * modify it under the terms of the GNU General Public License
                             * version 2 as published by the Free Software Foundation.
                             *
                             *******************************
                             *
                             * REVISION HISTORY
                             * Version 1.0 - PeteWill
                             *   	   1.1 - AWI
                             * 
                             * DESCRIPTION
                             * A simple scene controller for use with MySensors.  8 scenes can be executed
                             *  with an 8 key keypad, make sure to attach the pins and fill keyPins[] resp.
                             * Watch a how to video here: https://youtu.be/KMGj5Bi7vL0 
                             */
                            #include <SPI.h>
                            #include <MySensor.h>
                            
                            #define SN "Scene Controller"
                            #define SV "1.0"
                            
                            #define NODE_ID 14 // or set to AUTO if you want gw to assign a NODE_ID for you.
                            const byte KEYPAD_CHILD_ID = 0 ;
                            
                            MySensor gw;
                            MyMessage scene_on(KEYPAD_CHILD_ID, V_SCENE_ON);
                            MyMessage scene_off(KEYPAD_CHILD_ID, V_SCENE_OFF);
                            
                            const int DV = 2;									//DataValid (=key pressed) pin goes there
                            const int DV_int = DV-2;							//DataValid interrupt on pin 3 => 1
                            const unsigned long SLEEP_TIME = 3600000 ;			// sleep for an hour (or more if you want to)
                            volatile boolean DVint = false ; 					// interrupt flag, set by interrupt
                            const byte keyPins[] = {A0, A1, A2, A3, 3, 4, 5, 6};// keypad pins, (8 pin keyboard)
                            byte keyState[8]  ;									// hold current keystate (copy of EEPROM)
                            
                            void setup(){
                            	gw.begin(NULL, NODE_ID);
                            	gw.sendSketchInfo(SN, SV);
                            	gw.present(KEYPAD_CHILD_ID, S_SCENE_CONTROLLER);
                            	pinMode(DV,INPUT);          					// Data Valid (interrupt)
                            	for (int i=0 ; i < sizeof(keyPins); i++){
                            		keyState[i] = gw.loadState(i) ; 			// load last Scenestates from EEPROM
                            		}
                            	}
                            
                            // loop only if interrupt, else sleep
                            void loop(){
                                // if so get a key value and send to MySensosrs network
                            	byte key = fetchData();    						// if so fetch key
                                Serial.println(key);							// serial print as binary
                            	if (key > 0){									// (key-1) is used as index
                            		boolean keyVal = !gw.loadState(key-1);		// use lastState from EEPROM and toggle
                            		gw.saveState(key-1, keyVal);				// save new state to EEPROM
                            		if (keyVal) gw.send(scene_on.set(key-1));	// set the Scene On or Off
                            		else gw.send(scene_off.set(key-1));
                            		}
                                DVint=false;									// reset interrupt flag
                            	gw.sleep(DV_int, RISING, SLEEP_TIME);			// node wakes up on key interrupt or time
                            	Serial.println(" key pressed or time trigger ");
                            }
                            
                            // interrupt routine, only sets flag
                            void intrp(){DVint = true;};
                            
                            // fetch serial data, only highest number key is returned
                            byte fetchData(){
                            	int Key=0;                        				// default key = 0 (nothing pressed)
                            	for (byte i = 0 ; i < sizeof(keyPins) ; i++){	// check each key, 
                            		if(digitalRead(keyPins[i]) == HIGH) Key=i+1;// set key if pressed (now only highest key)
                            		}
                            	return Key;										// return Key (0 if no key pressed)
                            }
                            
                            
                            
                            petewillP Offline
                            petewillP Offline
                            petewill
                            Admin
                            wrote on last edited by
                            #16

                            @AWI Excellent, thanks for adding the code for the capacitive touch, battery operated sensor! I added a link to your post in my initial post.

                            My "How To" home automation video channel: https://www.youtube.com/channel/UCq_Evyh5PQALx4m4CQuxqkA

                            1 Reply Last reply
                            0
                            • B Offline
                              B Offline
                              brom_snor
                              wrote on last edited by
                              #17

                              Hi Petewill
                              I 'd like to build your Scene Controller but I am missing the keypad.h library. Where can I get it?

                              greetings
                              Brom_Snor

                              petewillP 1 Reply Last reply
                              0
                              • B brom_snor

                                Hi Petewill
                                I 'd like to build your Scene Controller but I am missing the keypad.h library. Where can I get it?

                                greetings
                                Brom_Snor

                                petewillP Offline
                                petewillP Offline
                                petewill
                                Admin
                                wrote on last edited by
                                #18

                                @brom_snor
                                Sorry about that. I thought it was part of the default libraries. I must have downloaded it a while ago. This one should work: http://playground.arduino.cc/Code/Keypad

                                My "How To" home automation video channel: https://www.youtube.com/channel/UCq_Evyh5PQALx4m4CQuxqkA

                                1 Reply Last reply
                                0
                                • F Offline
                                  F Offline
                                  Fred LaR
                                  wrote on last edited by
                                  #19

                                  Hi all - Another capacitive version with an "out of the bottle" keypad - 4 buttons. Like AWI's version, also toggles between 'Scene ON' and 'Scene OFF', but states are kept in a variable (keyState) - LEDs added for better toogle visibility. Capacitive routine found at http://www.arduino.cc/playground/Code/CapacitiveSensor

                                  Great post from @petewill and nice version from AWI. Thanks!

                                  Imagen.jpg

                                  #include <SPI.h>
                                  #include <MySensor.h>
                                  #define SN "Scene Controller"
                                  #define SV "1.2"
                                  #define NODE_ID 20 // or set to AUTO if you want gw to assign a NODE_ID for you.
                                  const byte KEYPAD_CHILD_ID = 1 ;
                                  MySensor gw;
                                  MyMessage scene_on(KEYPAD_CHILD_ID, V_SCENE_ON);
                                  MyMessage scene_off(KEYPAD_CHILD_ID, V_SCENE_OFF);

                                  long time = 0;
                                  long debounce = 800;
                                  const byte keyLeds[] = {14, 15, 16, 17}; //LEDs to turn on/off
                                  const byte keyPins[] = {2, 3, 4, 5}; //capacitive keys
                                  byte keyState = B1111; //save LEDs states

                                  void setup() {
                                  Serial.begin(9600);
                                  for (byte i = 0 ; i < sizeof(keyLeds) ; i++)
                                  { pinMode(keyLeds[i], OUTPUT);
                                  }
                                  gw.begin(NULL, NODE_ID);
                                  gw.sendSketchInfo(SN, SV);
                                  gw.present(KEYPAD_CHILD_ID, S_SCENE_CONTROLLER);
                                  }

                                  void loop() {
                                  uint8_t pinRead;
                                  for (byte i = 0 ; i < sizeof(keyPins) ; i++){
                                  pinRead = readCapacitivePin(keyPins[i]);
                                  if (pinRead > 2 && millis() - time > debounce) {
                                  digitalWrite(keyLeds[i], bitRead(keyState,i));
                                  if (bitRead(keyState,i) == 1){
                                  gw.send(scene_on.set(keyPins[i]));
                                  bitWrite(keyState, i, 0);} else
                                  {gw.send(scene_off.set(keyPins[i]));
                                  bitWrite(keyState, i, 1);}
                                  time = millis();
                                  }
                                  }
                                  }

                                  // — readCapPin found at http://www.arduino.cc/playground/Code/CapacitiveSensor
                                  uint8_t readCapacitivePin(int pinToMeasure) {

                                  // Variables used to translate from Arduino to AVR pin naming
                                  volatile uint8_t* port;
                                  volatile uint8_t* ddr;
                                  volatile uint8_t* pin;
                                  // Here we translate the input pin number from
                                  // Arduino pin number to the AVR PORT, PIN, DDR,
                                  // and which bit of those registers we care about.
                                  byte bitmask;
                                  port = portOutputRegister(digitalPinToPort(pinToMeasure));
                                  ddr = portModeRegister(digitalPinToPort(pinToMeasure));
                                  bitmask = digitalPinToBitMask(pinToMeasure);
                                  pin = portInputRegister(digitalPinToPort(pinToMeasure));
                                  // Discharge the pin first by setting it low and output
                                  *port &= ~(bitmask);
                                  *ddr |= bitmask;
                                  delay(1);
                                  // Make the pin an input with the internal pull-up on
                                  *ddr &= ~(bitmask);
                                  *port |= bitmask;

                                  // Now see how long the pin to get pulled up. This manual unrolling of the loop
                                  // decreases the number of hardware cycles between each read of the pin,
                                  // thus increasing sensitivity.
                                  uint8_t cycles = 17;
                                  if (*pin & bitmask) { cycles = 0;}
                                  else if (*pin & bitmask) { cycles = 1;}
                                  else if (*pin & bitmask) { cycles = 2;}
                                  else if (*pin & bitmask) { cycles = 3;}
                                  else if (*pin & bitmask) { cycles = 4;}
                                  else if (*pin & bitmask) { cycles = 5;}
                                  else if (*pin & bitmask) { cycles = 6;}
                                  else if (*pin & bitmask) { cycles = 7;}
                                  else if (*pin & bitmask) { cycles = 8;}
                                  else if (*pin & bitmask) { cycles = 9;}
                                  else if (*pin & bitmask) { cycles = 10;}
                                  else if (*pin & bitmask) { cycles = 11;}
                                  else if (*pin & bitmask) { cycles = 12;}
                                  else if (*pin & bitmask) { cycles = 13;}
                                  else if (*pin & bitmask) { cycles = 14;}
                                  else if (*pin & bitmask) { cycles = 15;}
                                  else if (*pin & bitmask) { cycles = 16;}

                                  // Discharge the pin again by setting it low and output
                                  // It’s important to leave the pins low if you want to
                                  // be able to touch more than 1 sensor at a time – if
                                  // the sensor is left pulled high, when you touch
                                  // two sensors, your body will transfer the charge between
                                  // sensors.
                                  *port &= ~(bitmask);
                                  *ddr |= bitmask;

                                  return cycles;
                                  }

                                  DrJeffD petewillP 2 Replies Last reply
                                  4
                                  • F Fred LaR

                                    Hi all - Another capacitive version with an "out of the bottle" keypad - 4 buttons. Like AWI's version, also toggles between 'Scene ON' and 'Scene OFF', but states are kept in a variable (keyState) - LEDs added for better toogle visibility. Capacitive routine found at http://www.arduino.cc/playground/Code/CapacitiveSensor

                                    Great post from @petewill and nice version from AWI. Thanks!

                                    Imagen.jpg

                                    #include <SPI.h>
                                    #include <MySensor.h>
                                    #define SN "Scene Controller"
                                    #define SV "1.2"
                                    #define NODE_ID 20 // or set to AUTO if you want gw to assign a NODE_ID for you.
                                    const byte KEYPAD_CHILD_ID = 1 ;
                                    MySensor gw;
                                    MyMessage scene_on(KEYPAD_CHILD_ID, V_SCENE_ON);
                                    MyMessage scene_off(KEYPAD_CHILD_ID, V_SCENE_OFF);

                                    long time = 0;
                                    long debounce = 800;
                                    const byte keyLeds[] = {14, 15, 16, 17}; //LEDs to turn on/off
                                    const byte keyPins[] = {2, 3, 4, 5}; //capacitive keys
                                    byte keyState = B1111; //save LEDs states

                                    void setup() {
                                    Serial.begin(9600);
                                    for (byte i = 0 ; i < sizeof(keyLeds) ; i++)
                                    { pinMode(keyLeds[i], OUTPUT);
                                    }
                                    gw.begin(NULL, NODE_ID);
                                    gw.sendSketchInfo(SN, SV);
                                    gw.present(KEYPAD_CHILD_ID, S_SCENE_CONTROLLER);
                                    }

                                    void loop() {
                                    uint8_t pinRead;
                                    for (byte i = 0 ; i < sizeof(keyPins) ; i++){
                                    pinRead = readCapacitivePin(keyPins[i]);
                                    if (pinRead > 2 && millis() - time > debounce) {
                                    digitalWrite(keyLeds[i], bitRead(keyState,i));
                                    if (bitRead(keyState,i) == 1){
                                    gw.send(scene_on.set(keyPins[i]));
                                    bitWrite(keyState, i, 0);} else
                                    {gw.send(scene_off.set(keyPins[i]));
                                    bitWrite(keyState, i, 1);}
                                    time = millis();
                                    }
                                    }
                                    }

                                    // — readCapPin found at http://www.arduino.cc/playground/Code/CapacitiveSensor
                                    uint8_t readCapacitivePin(int pinToMeasure) {

                                    // Variables used to translate from Arduino to AVR pin naming
                                    volatile uint8_t* port;
                                    volatile uint8_t* ddr;
                                    volatile uint8_t* pin;
                                    // Here we translate the input pin number from
                                    // Arduino pin number to the AVR PORT, PIN, DDR,
                                    // and which bit of those registers we care about.
                                    byte bitmask;
                                    port = portOutputRegister(digitalPinToPort(pinToMeasure));
                                    ddr = portModeRegister(digitalPinToPort(pinToMeasure));
                                    bitmask = digitalPinToBitMask(pinToMeasure);
                                    pin = portInputRegister(digitalPinToPort(pinToMeasure));
                                    // Discharge the pin first by setting it low and output
                                    *port &= ~(bitmask);
                                    *ddr |= bitmask;
                                    delay(1);
                                    // Make the pin an input with the internal pull-up on
                                    *ddr &= ~(bitmask);
                                    *port |= bitmask;

                                    // Now see how long the pin to get pulled up. This manual unrolling of the loop
                                    // decreases the number of hardware cycles between each read of the pin,
                                    // thus increasing sensitivity.
                                    uint8_t cycles = 17;
                                    if (*pin & bitmask) { cycles = 0;}
                                    else if (*pin & bitmask) { cycles = 1;}
                                    else if (*pin & bitmask) { cycles = 2;}
                                    else if (*pin & bitmask) { cycles = 3;}
                                    else if (*pin & bitmask) { cycles = 4;}
                                    else if (*pin & bitmask) { cycles = 5;}
                                    else if (*pin & bitmask) { cycles = 6;}
                                    else if (*pin & bitmask) { cycles = 7;}
                                    else if (*pin & bitmask) { cycles = 8;}
                                    else if (*pin & bitmask) { cycles = 9;}
                                    else if (*pin & bitmask) { cycles = 10;}
                                    else if (*pin & bitmask) { cycles = 11;}
                                    else if (*pin & bitmask) { cycles = 12;}
                                    else if (*pin & bitmask) { cycles = 13;}
                                    else if (*pin & bitmask) { cycles = 14;}
                                    else if (*pin & bitmask) { cycles = 15;}
                                    else if (*pin & bitmask) { cycles = 16;}

                                    // Discharge the pin again by setting it low and output
                                    // It’s important to leave the pins low if you want to
                                    // be able to touch more than 1 sensor at a time – if
                                    // the sensor is left pulled high, when you touch
                                    // two sensors, your body will transfer the charge between
                                    // sensors.
                                    *port &= ~(bitmask);
                                    *ddr |= bitmask;

                                    return cycles;
                                    }

                                    DrJeffD Offline
                                    DrJeffD Offline
                                    DrJeff
                                    wrote on last edited by
                                    #20

                                    @Fred-LaR WOW!
                                    You just perked up my intrest got to try this one!

                                    1 Reply Last reply
                                    0
                                    • M Offline
                                      M Offline
                                      msebbe
                                      wrote on last edited by
                                      #21

                                      Anybody made some Nice enclosure for this?

                                      1 Reply Last reply
                                      0
                                      • F Fred LaR

                                        Hi all - Another capacitive version with an "out of the bottle" keypad - 4 buttons. Like AWI's version, also toggles between 'Scene ON' and 'Scene OFF', but states are kept in a variable (keyState) - LEDs added for better toogle visibility. Capacitive routine found at http://www.arduino.cc/playground/Code/CapacitiveSensor

                                        Great post from @petewill and nice version from AWI. Thanks!

                                        Imagen.jpg

                                        #include <SPI.h>
                                        #include <MySensor.h>
                                        #define SN "Scene Controller"
                                        #define SV "1.2"
                                        #define NODE_ID 20 // or set to AUTO if you want gw to assign a NODE_ID for you.
                                        const byte KEYPAD_CHILD_ID = 1 ;
                                        MySensor gw;
                                        MyMessage scene_on(KEYPAD_CHILD_ID, V_SCENE_ON);
                                        MyMessage scene_off(KEYPAD_CHILD_ID, V_SCENE_OFF);

                                        long time = 0;
                                        long debounce = 800;
                                        const byte keyLeds[] = {14, 15, 16, 17}; //LEDs to turn on/off
                                        const byte keyPins[] = {2, 3, 4, 5}; //capacitive keys
                                        byte keyState = B1111; //save LEDs states

                                        void setup() {
                                        Serial.begin(9600);
                                        for (byte i = 0 ; i < sizeof(keyLeds) ; i++)
                                        { pinMode(keyLeds[i], OUTPUT);
                                        }
                                        gw.begin(NULL, NODE_ID);
                                        gw.sendSketchInfo(SN, SV);
                                        gw.present(KEYPAD_CHILD_ID, S_SCENE_CONTROLLER);
                                        }

                                        void loop() {
                                        uint8_t pinRead;
                                        for (byte i = 0 ; i < sizeof(keyPins) ; i++){
                                        pinRead = readCapacitivePin(keyPins[i]);
                                        if (pinRead > 2 && millis() - time > debounce) {
                                        digitalWrite(keyLeds[i], bitRead(keyState,i));
                                        if (bitRead(keyState,i) == 1){
                                        gw.send(scene_on.set(keyPins[i]));
                                        bitWrite(keyState, i, 0);} else
                                        {gw.send(scene_off.set(keyPins[i]));
                                        bitWrite(keyState, i, 1);}
                                        time = millis();
                                        }
                                        }
                                        }

                                        // — readCapPin found at http://www.arduino.cc/playground/Code/CapacitiveSensor
                                        uint8_t readCapacitivePin(int pinToMeasure) {

                                        // Variables used to translate from Arduino to AVR pin naming
                                        volatile uint8_t* port;
                                        volatile uint8_t* ddr;
                                        volatile uint8_t* pin;
                                        // Here we translate the input pin number from
                                        // Arduino pin number to the AVR PORT, PIN, DDR,
                                        // and which bit of those registers we care about.
                                        byte bitmask;
                                        port = portOutputRegister(digitalPinToPort(pinToMeasure));
                                        ddr = portModeRegister(digitalPinToPort(pinToMeasure));
                                        bitmask = digitalPinToBitMask(pinToMeasure);
                                        pin = portInputRegister(digitalPinToPort(pinToMeasure));
                                        // Discharge the pin first by setting it low and output
                                        *port &= ~(bitmask);
                                        *ddr |= bitmask;
                                        delay(1);
                                        // Make the pin an input with the internal pull-up on
                                        *ddr &= ~(bitmask);
                                        *port |= bitmask;

                                        // Now see how long the pin to get pulled up. This manual unrolling of the loop
                                        // decreases the number of hardware cycles between each read of the pin,
                                        // thus increasing sensitivity.
                                        uint8_t cycles = 17;
                                        if (*pin & bitmask) { cycles = 0;}
                                        else if (*pin & bitmask) { cycles = 1;}
                                        else if (*pin & bitmask) { cycles = 2;}
                                        else if (*pin & bitmask) { cycles = 3;}
                                        else if (*pin & bitmask) { cycles = 4;}
                                        else if (*pin & bitmask) { cycles = 5;}
                                        else if (*pin & bitmask) { cycles = 6;}
                                        else if (*pin & bitmask) { cycles = 7;}
                                        else if (*pin & bitmask) { cycles = 8;}
                                        else if (*pin & bitmask) { cycles = 9;}
                                        else if (*pin & bitmask) { cycles = 10;}
                                        else if (*pin & bitmask) { cycles = 11;}
                                        else if (*pin & bitmask) { cycles = 12;}
                                        else if (*pin & bitmask) { cycles = 13;}
                                        else if (*pin & bitmask) { cycles = 14;}
                                        else if (*pin & bitmask) { cycles = 15;}
                                        else if (*pin & bitmask) { cycles = 16;}

                                        // Discharge the pin again by setting it low and output
                                        // It’s important to leave the pins low if you want to
                                        // be able to touch more than 1 sensor at a time – if
                                        // the sensor is left pulled high, when you touch
                                        // two sensors, your body will transfer the charge between
                                        // sensors.
                                        *port &= ~(bitmask);
                                        *ddr |= bitmask;

                                        return cycles;
                                        }

                                        petewillP Offline
                                        petewillP Offline
                                        petewill
                                        Admin
                                        wrote on last edited by
                                        #22

                                        @Fred-LaR That's a great idea. Nice!

                                        My "How To" home automation video channel: https://www.youtube.com/channel/UCq_Evyh5PQALx4m4CQuxqkA

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                                        0
                                        • Michal MormonM Offline
                                          Michal MormonM Offline
                                          Michal Mormon
                                          wrote on last edited by
                                          #23

                                          My domoticz found S_SCENE_CONTROLLER sensor but there is not any devices for such a hardware. Do you know how can I control scene with it?

                                          mfalkviddM M 2 Replies Last reply
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