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  3. How To: Make a Simple/Cheap Scene Controller (with video)

How To: Make a Simple/Cheap Scene Controller (with video)

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  • petewillP Offline
    petewillP Offline
    petewill
    Admin
    wrote on last edited by
    #10

    @DrJeff Yes, that would be great! Someday...

    @msebbe Yes, this version would have short battery life because it's not sleeping. But, if @AWI posts his code a battery version sounds possible.

    @Hoffan you can get them here: http://www.ebay.com/itm/171505110526?_trksid=p2057872.m2749.l2649&ssPageName=STRK%3AMEBIDX%3AIT

    @AWI That would be great if you could supply the code for a capacitive sleeping node! If you could supply the wiring diagram and parts list also I will add it to the first post as another option (giving credit to you of course). Thanks!

    My "How To" home automation video channel: https://www.youtube.com/channel/UCq_Evyh5PQALx4m4CQuxqkA

    1 Reply Last reply
    0
    • Tomasz PazioT Offline
      Tomasz PazioT Offline
      Tomasz Pazio
      wrote on last edited by
      #11

      @petewill really nice thing which can also be a nice solution for "old" people leaving with us.
      I was thinking to use matrix keypad which I own.
      Any help from community? probably analog input should be used as digital input because of missing inputs on nano...
      link

      AWIA petewillP 2 Replies Last reply
      0
      • Tomasz PazioT Tomasz Pazio

        @petewill really nice thing which can also be a nice solution for "old" people leaving with us.
        I was thinking to use matrix keypad which I own.
        Any help from community? probably analog input should be used as digital input because of missing inputs on nano...
        link

        AWIA Offline
        AWIA Offline
        AWI
        Hero Member
        wrote on last edited by
        #12

        @Tomasz-Pazio The keyboard you mention is a standard 4 x 4 matrix keyboard. You can wire it with 8 pins for which you can also use the analog pins. These can be addressed by A0, A1, etc. The library @petewill used in the sketch can handle this keyboard.

        1 Reply Last reply
        0
        • Tomasz PazioT Tomasz Pazio

          @petewill really nice thing which can also be a nice solution for "old" people leaving with us.
          I was thinking to use matrix keypad which I own.
          Any help from community? probably analog input should be used as digital input because of missing inputs on nano...
          link

          petewillP Offline
          petewillP Offline
          petewill
          Admin
          wrote on last edited by
          #13

          @Tomasz-Pazio You will also need to adjust the code as mine is specifically designed to use 4 buttons. It shouldn't be too difficult to modify though.

          My "How To" home automation video channel: https://www.youtube.com/channel/UCq_Evyh5PQALx4m4CQuxqkA

          1 Reply Last reply
          0
          • AWIA Offline
            AWIA Offline
            AWI
            Hero Member
            wrote on last edited by
            #14

            Not even close to @petewill 's great build descriptions but here my version the "touch" version which can be battery operated. The used keyboard uses around 150uA. The touch panel generates an interrupt which wakes the arduino, reads the key and swiches a scene.

            upload-10b4b56c-4f8e-4f43-ac06-69217e48adcb

            The code below toggles between 'Scene ON' and 'Scene OFF' and stores the last state in EEPROM.

            All credits to @petewill

            /**
             * The MySensors Arduino library handles the wireless radio link and protocol
             * between your home built sensors/actuators and HA controller of choice.
             * The sensors forms a self healing radio network with optional repeaters. Each
             * repeater and gateway builds a routing tables in EEPROM which keeps track of the
             * network topology allowing messages to be routed to nodes.
             *
             * Created by Henrik Ekblad <henrik.ekblad@mysensors.org>
             * Copyright (C) 2013-2015 Sensnology AB
             * Full contributor list: https://github.com/mysensors/Arduino/graphs/contributors
             *
             * Documentation: http://www.mysensors.org
             * Support Forum: http://forum.mysensors.org
             *
             * This program is free software; you can redistribute it and/or
             * modify it under the terms of the GNU General Public License
             * version 2 as published by the Free Software Foundation.
             *
             *******************************
             *
             * REVISION HISTORY
             * Version 1.0 - PeteWill
             *   	   1.1 - AWI
             * 
             * DESCRIPTION
             * A simple scene controller for use with MySensors.  8 scenes can be executed
             *  with an 8 key keypad, make sure to attach the pins and fill keyPins[] resp.
             * Watch a how to video here: https://youtu.be/KMGj5Bi7vL0 
             */
            #include <SPI.h>
            #include <MySensor.h>
            
            #define SN "Scene Controller"
            #define SV "1.0"
            
            #define NODE_ID 14 // or set to AUTO if you want gw to assign a NODE_ID for you.
            const byte KEYPAD_CHILD_ID = 0 ;
            
            MySensor gw;
            MyMessage scene_on(KEYPAD_CHILD_ID, V_SCENE_ON);
            MyMessage scene_off(KEYPAD_CHILD_ID, V_SCENE_OFF);
            
            const int DV = 2;									//DataValid (=key pressed) pin goes there
            const int DV_int = DV-2;							//DataValid interrupt on pin 3 => 1
            const unsigned long SLEEP_TIME = 3600000 ;			// sleep for an hour (or more if you want to)
            volatile boolean DVint = false ; 					// interrupt flag, set by interrupt
            const byte keyPins[] = {A0, A1, A2, A3, 3, 4, 5, 6};// keypad pins, (8 pin keyboard)
            byte keyState[8]  ;									// hold current keystate (copy of EEPROM)
            
            void setup(){
            	gw.begin(NULL, NODE_ID);
            	gw.sendSketchInfo(SN, SV);
            	gw.present(KEYPAD_CHILD_ID, S_SCENE_CONTROLLER);
            	pinMode(DV,INPUT);          					// Data Valid (interrupt)
            	for (int i=0 ; i < sizeof(keyPins); i++){
            		keyState[i] = gw.loadState(i) ; 			// load last Scenestates from EEPROM
            		}
            	}
            
            // loop only if interrupt, else sleep
            void loop(){
                // if so get a key value and send to MySensosrs network
            	byte key = fetchData();    						// if so fetch key
                Serial.println(key);							// serial print as binary
            	if (key > 0){									// (key-1) is used as index
            		boolean keyVal = !gw.loadState(key-1);		// use lastState from EEPROM and toggle
            		gw.saveState(key-1, keyVal);				// save new state to EEPROM
            		if (keyVal) gw.send(scene_on.set(key-1));	// set the Scene On or Off
            		else gw.send(scene_off.set(key-1));
            		}
                DVint=false;									// reset interrupt flag
            	gw.sleep(DV_int, RISING, SLEEP_TIME);			// node wakes up on key interrupt or time
            	Serial.println(" key pressed or time trigger ");
            }
            
            // interrupt routine, only sets flag
            void intrp(){DVint = true;};
            
            // fetch serial data, only highest number key is returned
            byte fetchData(){
            	int Key=0;                        				// default key = 0 (nothing pressed)
            	for (byte i = 0 ; i < sizeof(keyPins) ; i++){	// check each key, 
            		if(digitalRead(keyPins[i]) == HIGH) Key=i+1;// set key if pressed (now only highest key)
            		}
            	return Key;										// return Key (0 if no key pressed)
            }
            
            
            
            petewillP 1 Reply Last reply
            3
            • Tomasz PazioT Offline
              Tomasz PazioT Offline
              Tomasz Pazio
              wrote on last edited by
              #15

              ok easy.... two changes and 32 scenes can be managed :)

              const byte ROWS = 4;
              const byte COLS = 4;
              byte rowPins[ROWS] = {3, 4, 5, 6};
              byte colPins[COLS] = {A0, A1, A2, A3};
              char keys[ROWS][COLS] = {{'1','2','3','A'},
                                       {'4','5','6','B'},
                                       {'7','8','9','C'},
                                       {'*','0','#','D'}};
              
              
              -----------------------------------------
              
               keyInt = keyInt + 100;
              
              
              1 Reply Last reply
              0
              • AWIA AWI

                Not even close to @petewill 's great build descriptions but here my version the "touch" version which can be battery operated. The used keyboard uses around 150uA. The touch panel generates an interrupt which wakes the arduino, reads the key and swiches a scene.

                upload-10b4b56c-4f8e-4f43-ac06-69217e48adcb

                The code below toggles between 'Scene ON' and 'Scene OFF' and stores the last state in EEPROM.

                All credits to @petewill

                /**
                 * The MySensors Arduino library handles the wireless radio link and protocol
                 * between your home built sensors/actuators and HA controller of choice.
                 * The sensors forms a self healing radio network with optional repeaters. Each
                 * repeater and gateway builds a routing tables in EEPROM which keeps track of the
                 * network topology allowing messages to be routed to nodes.
                 *
                 * Created by Henrik Ekblad <henrik.ekblad@mysensors.org>
                 * Copyright (C) 2013-2015 Sensnology AB
                 * Full contributor list: https://github.com/mysensors/Arduino/graphs/contributors
                 *
                 * Documentation: http://www.mysensors.org
                 * Support Forum: http://forum.mysensors.org
                 *
                 * This program is free software; you can redistribute it and/or
                 * modify it under the terms of the GNU General Public License
                 * version 2 as published by the Free Software Foundation.
                 *
                 *******************************
                 *
                 * REVISION HISTORY
                 * Version 1.0 - PeteWill
                 *   	   1.1 - AWI
                 * 
                 * DESCRIPTION
                 * A simple scene controller for use with MySensors.  8 scenes can be executed
                 *  with an 8 key keypad, make sure to attach the pins and fill keyPins[] resp.
                 * Watch a how to video here: https://youtu.be/KMGj5Bi7vL0 
                 */
                #include <SPI.h>
                #include <MySensor.h>
                
                #define SN "Scene Controller"
                #define SV "1.0"
                
                #define NODE_ID 14 // or set to AUTO if you want gw to assign a NODE_ID for you.
                const byte KEYPAD_CHILD_ID = 0 ;
                
                MySensor gw;
                MyMessage scene_on(KEYPAD_CHILD_ID, V_SCENE_ON);
                MyMessage scene_off(KEYPAD_CHILD_ID, V_SCENE_OFF);
                
                const int DV = 2;									//DataValid (=key pressed) pin goes there
                const int DV_int = DV-2;							//DataValid interrupt on pin 3 => 1
                const unsigned long SLEEP_TIME = 3600000 ;			// sleep for an hour (or more if you want to)
                volatile boolean DVint = false ; 					// interrupt flag, set by interrupt
                const byte keyPins[] = {A0, A1, A2, A3, 3, 4, 5, 6};// keypad pins, (8 pin keyboard)
                byte keyState[8]  ;									// hold current keystate (copy of EEPROM)
                
                void setup(){
                	gw.begin(NULL, NODE_ID);
                	gw.sendSketchInfo(SN, SV);
                	gw.present(KEYPAD_CHILD_ID, S_SCENE_CONTROLLER);
                	pinMode(DV,INPUT);          					// Data Valid (interrupt)
                	for (int i=0 ; i < sizeof(keyPins); i++){
                		keyState[i] = gw.loadState(i) ; 			// load last Scenestates from EEPROM
                		}
                	}
                
                // loop only if interrupt, else sleep
                void loop(){
                    // if so get a key value and send to MySensosrs network
                	byte key = fetchData();    						// if so fetch key
                    Serial.println(key);							// serial print as binary
                	if (key > 0){									// (key-1) is used as index
                		boolean keyVal = !gw.loadState(key-1);		// use lastState from EEPROM and toggle
                		gw.saveState(key-1, keyVal);				// save new state to EEPROM
                		if (keyVal) gw.send(scene_on.set(key-1));	// set the Scene On or Off
                		else gw.send(scene_off.set(key-1));
                		}
                    DVint=false;									// reset interrupt flag
                	gw.sleep(DV_int, RISING, SLEEP_TIME);			// node wakes up on key interrupt or time
                	Serial.println(" key pressed or time trigger ");
                }
                
                // interrupt routine, only sets flag
                void intrp(){DVint = true;};
                
                // fetch serial data, only highest number key is returned
                byte fetchData(){
                	int Key=0;                        				// default key = 0 (nothing pressed)
                	for (byte i = 0 ; i < sizeof(keyPins) ; i++){	// check each key, 
                		if(digitalRead(keyPins[i]) == HIGH) Key=i+1;// set key if pressed (now only highest key)
                		}
                	return Key;										// return Key (0 if no key pressed)
                }
                
                
                
                petewillP Offline
                petewillP Offline
                petewill
                Admin
                wrote on last edited by
                #16

                @AWI Excellent, thanks for adding the code for the capacitive touch, battery operated sensor! I added a link to your post in my initial post.

                My "How To" home automation video channel: https://www.youtube.com/channel/UCq_Evyh5PQALx4m4CQuxqkA

                1 Reply Last reply
                0
                • B Offline
                  B Offline
                  brom_snor
                  wrote on last edited by
                  #17

                  Hi Petewill
                  I 'd like to build your Scene Controller but I am missing the keypad.h library. Where can I get it?

                  greetings
                  Brom_Snor

                  petewillP 1 Reply Last reply
                  0
                  • B brom_snor

                    Hi Petewill
                    I 'd like to build your Scene Controller but I am missing the keypad.h library. Where can I get it?

                    greetings
                    Brom_Snor

                    petewillP Offline
                    petewillP Offline
                    petewill
                    Admin
                    wrote on last edited by
                    #18

                    @brom_snor
                    Sorry about that. I thought it was part of the default libraries. I must have downloaded it a while ago. This one should work: http://playground.arduino.cc/Code/Keypad

                    My "How To" home automation video channel: https://www.youtube.com/channel/UCq_Evyh5PQALx4m4CQuxqkA

                    1 Reply Last reply
                    0
                    • F Offline
                      F Offline
                      Fred LaR
                      wrote on last edited by
                      #19

                      Hi all - Another capacitive version with an "out of the bottle" keypad - 4 buttons. Like AWI's version, also toggles between 'Scene ON' and 'Scene OFF', but states are kept in a variable (keyState) - LEDs added for better toogle visibility. Capacitive routine found at http://www.arduino.cc/playground/Code/CapacitiveSensor

                      Great post from @petewill and nice version from AWI. Thanks!

                      Imagen.jpg

                      #include <SPI.h>
                      #include <MySensor.h>
                      #define SN "Scene Controller"
                      #define SV "1.2"
                      #define NODE_ID 20 // or set to AUTO if you want gw to assign a NODE_ID for you.
                      const byte KEYPAD_CHILD_ID = 1 ;
                      MySensor gw;
                      MyMessage scene_on(KEYPAD_CHILD_ID, V_SCENE_ON);
                      MyMessage scene_off(KEYPAD_CHILD_ID, V_SCENE_OFF);

                      long time = 0;
                      long debounce = 800;
                      const byte keyLeds[] = {14, 15, 16, 17}; //LEDs to turn on/off
                      const byte keyPins[] = {2, 3, 4, 5}; //capacitive keys
                      byte keyState = B1111; //save LEDs states

                      void setup() {
                      Serial.begin(9600);
                      for (byte i = 0 ; i < sizeof(keyLeds) ; i++)
                      { pinMode(keyLeds[i], OUTPUT);
                      }
                      gw.begin(NULL, NODE_ID);
                      gw.sendSketchInfo(SN, SV);
                      gw.present(KEYPAD_CHILD_ID, S_SCENE_CONTROLLER);
                      }

                      void loop() {
                      uint8_t pinRead;
                      for (byte i = 0 ; i < sizeof(keyPins) ; i++){
                      pinRead = readCapacitivePin(keyPins[i]);
                      if (pinRead > 2 && millis() - time > debounce) {
                      digitalWrite(keyLeds[i], bitRead(keyState,i));
                      if (bitRead(keyState,i) == 1){
                      gw.send(scene_on.set(keyPins[i]));
                      bitWrite(keyState, i, 0);} else
                      {gw.send(scene_off.set(keyPins[i]));
                      bitWrite(keyState, i, 1);}
                      time = millis();
                      }
                      }
                      }

                      // — readCapPin found at http://www.arduino.cc/playground/Code/CapacitiveSensor
                      uint8_t readCapacitivePin(int pinToMeasure) {

                      // Variables used to translate from Arduino to AVR pin naming
                      volatile uint8_t* port;
                      volatile uint8_t* ddr;
                      volatile uint8_t* pin;
                      // Here we translate the input pin number from
                      // Arduino pin number to the AVR PORT, PIN, DDR,
                      // and which bit of those registers we care about.
                      byte bitmask;
                      port = portOutputRegister(digitalPinToPort(pinToMeasure));
                      ddr = portModeRegister(digitalPinToPort(pinToMeasure));
                      bitmask = digitalPinToBitMask(pinToMeasure);
                      pin = portInputRegister(digitalPinToPort(pinToMeasure));
                      // Discharge the pin first by setting it low and output
                      *port &= ~(bitmask);
                      *ddr |= bitmask;
                      delay(1);
                      // Make the pin an input with the internal pull-up on
                      *ddr &= ~(bitmask);
                      *port |= bitmask;

                      // Now see how long the pin to get pulled up. This manual unrolling of the loop
                      // decreases the number of hardware cycles between each read of the pin,
                      // thus increasing sensitivity.
                      uint8_t cycles = 17;
                      if (*pin & bitmask) { cycles = 0;}
                      else if (*pin & bitmask) { cycles = 1;}
                      else if (*pin & bitmask) { cycles = 2;}
                      else if (*pin & bitmask) { cycles = 3;}
                      else if (*pin & bitmask) { cycles = 4;}
                      else if (*pin & bitmask) { cycles = 5;}
                      else if (*pin & bitmask) { cycles = 6;}
                      else if (*pin & bitmask) { cycles = 7;}
                      else if (*pin & bitmask) { cycles = 8;}
                      else if (*pin & bitmask) { cycles = 9;}
                      else if (*pin & bitmask) { cycles = 10;}
                      else if (*pin & bitmask) { cycles = 11;}
                      else if (*pin & bitmask) { cycles = 12;}
                      else if (*pin & bitmask) { cycles = 13;}
                      else if (*pin & bitmask) { cycles = 14;}
                      else if (*pin & bitmask) { cycles = 15;}
                      else if (*pin & bitmask) { cycles = 16;}

                      // Discharge the pin again by setting it low and output
                      // It’s important to leave the pins low if you want to
                      // be able to touch more than 1 sensor at a time – if
                      // the sensor is left pulled high, when you touch
                      // two sensors, your body will transfer the charge between
                      // sensors.
                      *port &= ~(bitmask);
                      *ddr |= bitmask;

                      return cycles;
                      }

                      DrJeffD petewillP 2 Replies Last reply
                      4
                      • F Fred LaR

                        Hi all - Another capacitive version with an "out of the bottle" keypad - 4 buttons. Like AWI's version, also toggles between 'Scene ON' and 'Scene OFF', but states are kept in a variable (keyState) - LEDs added for better toogle visibility. Capacitive routine found at http://www.arduino.cc/playground/Code/CapacitiveSensor

                        Great post from @petewill and nice version from AWI. Thanks!

                        Imagen.jpg

                        #include <SPI.h>
                        #include <MySensor.h>
                        #define SN "Scene Controller"
                        #define SV "1.2"
                        #define NODE_ID 20 // or set to AUTO if you want gw to assign a NODE_ID for you.
                        const byte KEYPAD_CHILD_ID = 1 ;
                        MySensor gw;
                        MyMessage scene_on(KEYPAD_CHILD_ID, V_SCENE_ON);
                        MyMessage scene_off(KEYPAD_CHILD_ID, V_SCENE_OFF);

                        long time = 0;
                        long debounce = 800;
                        const byte keyLeds[] = {14, 15, 16, 17}; //LEDs to turn on/off
                        const byte keyPins[] = {2, 3, 4, 5}; //capacitive keys
                        byte keyState = B1111; //save LEDs states

                        void setup() {
                        Serial.begin(9600);
                        for (byte i = 0 ; i < sizeof(keyLeds) ; i++)
                        { pinMode(keyLeds[i], OUTPUT);
                        }
                        gw.begin(NULL, NODE_ID);
                        gw.sendSketchInfo(SN, SV);
                        gw.present(KEYPAD_CHILD_ID, S_SCENE_CONTROLLER);
                        }

                        void loop() {
                        uint8_t pinRead;
                        for (byte i = 0 ; i < sizeof(keyPins) ; i++){
                        pinRead = readCapacitivePin(keyPins[i]);
                        if (pinRead > 2 && millis() - time > debounce) {
                        digitalWrite(keyLeds[i], bitRead(keyState,i));
                        if (bitRead(keyState,i) == 1){
                        gw.send(scene_on.set(keyPins[i]));
                        bitWrite(keyState, i, 0);} else
                        {gw.send(scene_off.set(keyPins[i]));
                        bitWrite(keyState, i, 1);}
                        time = millis();
                        }
                        }
                        }

                        // — readCapPin found at http://www.arduino.cc/playground/Code/CapacitiveSensor
                        uint8_t readCapacitivePin(int pinToMeasure) {

                        // Variables used to translate from Arduino to AVR pin naming
                        volatile uint8_t* port;
                        volatile uint8_t* ddr;
                        volatile uint8_t* pin;
                        // Here we translate the input pin number from
                        // Arduino pin number to the AVR PORT, PIN, DDR,
                        // and which bit of those registers we care about.
                        byte bitmask;
                        port = portOutputRegister(digitalPinToPort(pinToMeasure));
                        ddr = portModeRegister(digitalPinToPort(pinToMeasure));
                        bitmask = digitalPinToBitMask(pinToMeasure);
                        pin = portInputRegister(digitalPinToPort(pinToMeasure));
                        // Discharge the pin first by setting it low and output
                        *port &= ~(bitmask);
                        *ddr |= bitmask;
                        delay(1);
                        // Make the pin an input with the internal pull-up on
                        *ddr &= ~(bitmask);
                        *port |= bitmask;

                        // Now see how long the pin to get pulled up. This manual unrolling of the loop
                        // decreases the number of hardware cycles between each read of the pin,
                        // thus increasing sensitivity.
                        uint8_t cycles = 17;
                        if (*pin & bitmask) { cycles = 0;}
                        else if (*pin & bitmask) { cycles = 1;}
                        else if (*pin & bitmask) { cycles = 2;}
                        else if (*pin & bitmask) { cycles = 3;}
                        else if (*pin & bitmask) { cycles = 4;}
                        else if (*pin & bitmask) { cycles = 5;}
                        else if (*pin & bitmask) { cycles = 6;}
                        else if (*pin & bitmask) { cycles = 7;}
                        else if (*pin & bitmask) { cycles = 8;}
                        else if (*pin & bitmask) { cycles = 9;}
                        else if (*pin & bitmask) { cycles = 10;}
                        else if (*pin & bitmask) { cycles = 11;}
                        else if (*pin & bitmask) { cycles = 12;}
                        else if (*pin & bitmask) { cycles = 13;}
                        else if (*pin & bitmask) { cycles = 14;}
                        else if (*pin & bitmask) { cycles = 15;}
                        else if (*pin & bitmask) { cycles = 16;}

                        // Discharge the pin again by setting it low and output
                        // It’s important to leave the pins low if you want to
                        // be able to touch more than 1 sensor at a time – if
                        // the sensor is left pulled high, when you touch
                        // two sensors, your body will transfer the charge between
                        // sensors.
                        *port &= ~(bitmask);
                        *ddr |= bitmask;

                        return cycles;
                        }

                        DrJeffD Offline
                        DrJeffD Offline
                        DrJeff
                        wrote on last edited by
                        #20

                        @Fred-LaR WOW!
                        You just perked up my intrest got to try this one!

                        1 Reply Last reply
                        0
                        • M Offline
                          M Offline
                          msebbe
                          wrote on last edited by
                          #21

                          Anybody made some Nice enclosure for this?

                          1 Reply Last reply
                          0
                          • F Fred LaR

                            Hi all - Another capacitive version with an "out of the bottle" keypad - 4 buttons. Like AWI's version, also toggles between 'Scene ON' and 'Scene OFF', but states are kept in a variable (keyState) - LEDs added for better toogle visibility. Capacitive routine found at http://www.arduino.cc/playground/Code/CapacitiveSensor

                            Great post from @petewill and nice version from AWI. Thanks!

                            Imagen.jpg

                            #include <SPI.h>
                            #include <MySensor.h>
                            #define SN "Scene Controller"
                            #define SV "1.2"
                            #define NODE_ID 20 // or set to AUTO if you want gw to assign a NODE_ID for you.
                            const byte KEYPAD_CHILD_ID = 1 ;
                            MySensor gw;
                            MyMessage scene_on(KEYPAD_CHILD_ID, V_SCENE_ON);
                            MyMessage scene_off(KEYPAD_CHILD_ID, V_SCENE_OFF);

                            long time = 0;
                            long debounce = 800;
                            const byte keyLeds[] = {14, 15, 16, 17}; //LEDs to turn on/off
                            const byte keyPins[] = {2, 3, 4, 5}; //capacitive keys
                            byte keyState = B1111; //save LEDs states

                            void setup() {
                            Serial.begin(9600);
                            for (byte i = 0 ; i < sizeof(keyLeds) ; i++)
                            { pinMode(keyLeds[i], OUTPUT);
                            }
                            gw.begin(NULL, NODE_ID);
                            gw.sendSketchInfo(SN, SV);
                            gw.present(KEYPAD_CHILD_ID, S_SCENE_CONTROLLER);
                            }

                            void loop() {
                            uint8_t pinRead;
                            for (byte i = 0 ; i < sizeof(keyPins) ; i++){
                            pinRead = readCapacitivePin(keyPins[i]);
                            if (pinRead > 2 && millis() - time > debounce) {
                            digitalWrite(keyLeds[i], bitRead(keyState,i));
                            if (bitRead(keyState,i) == 1){
                            gw.send(scene_on.set(keyPins[i]));
                            bitWrite(keyState, i, 0);} else
                            {gw.send(scene_off.set(keyPins[i]));
                            bitWrite(keyState, i, 1);}
                            time = millis();
                            }
                            }
                            }

                            // — readCapPin found at http://www.arduino.cc/playground/Code/CapacitiveSensor
                            uint8_t readCapacitivePin(int pinToMeasure) {

                            // Variables used to translate from Arduino to AVR pin naming
                            volatile uint8_t* port;
                            volatile uint8_t* ddr;
                            volatile uint8_t* pin;
                            // Here we translate the input pin number from
                            // Arduino pin number to the AVR PORT, PIN, DDR,
                            // and which bit of those registers we care about.
                            byte bitmask;
                            port = portOutputRegister(digitalPinToPort(pinToMeasure));
                            ddr = portModeRegister(digitalPinToPort(pinToMeasure));
                            bitmask = digitalPinToBitMask(pinToMeasure);
                            pin = portInputRegister(digitalPinToPort(pinToMeasure));
                            // Discharge the pin first by setting it low and output
                            *port &= ~(bitmask);
                            *ddr |= bitmask;
                            delay(1);
                            // Make the pin an input with the internal pull-up on
                            *ddr &= ~(bitmask);
                            *port |= bitmask;

                            // Now see how long the pin to get pulled up. This manual unrolling of the loop
                            // decreases the number of hardware cycles between each read of the pin,
                            // thus increasing sensitivity.
                            uint8_t cycles = 17;
                            if (*pin & bitmask) { cycles = 0;}
                            else if (*pin & bitmask) { cycles = 1;}
                            else if (*pin & bitmask) { cycles = 2;}
                            else if (*pin & bitmask) { cycles = 3;}
                            else if (*pin & bitmask) { cycles = 4;}
                            else if (*pin & bitmask) { cycles = 5;}
                            else if (*pin & bitmask) { cycles = 6;}
                            else if (*pin & bitmask) { cycles = 7;}
                            else if (*pin & bitmask) { cycles = 8;}
                            else if (*pin & bitmask) { cycles = 9;}
                            else if (*pin & bitmask) { cycles = 10;}
                            else if (*pin & bitmask) { cycles = 11;}
                            else if (*pin & bitmask) { cycles = 12;}
                            else if (*pin & bitmask) { cycles = 13;}
                            else if (*pin & bitmask) { cycles = 14;}
                            else if (*pin & bitmask) { cycles = 15;}
                            else if (*pin & bitmask) { cycles = 16;}

                            // Discharge the pin again by setting it low and output
                            // It’s important to leave the pins low if you want to
                            // be able to touch more than 1 sensor at a time – if
                            // the sensor is left pulled high, when you touch
                            // two sensors, your body will transfer the charge between
                            // sensors.
                            *port &= ~(bitmask);
                            *ddr |= bitmask;

                            return cycles;
                            }

                            petewillP Offline
                            petewillP Offline
                            petewill
                            Admin
                            wrote on last edited by
                            #22

                            @Fred-LaR That's a great idea. Nice!

                            My "How To" home automation video channel: https://www.youtube.com/channel/UCq_Evyh5PQALx4m4CQuxqkA

                            1 Reply Last reply
                            0
                            • Michal MormonM Offline
                              Michal MormonM Offline
                              Michal Mormon
                              wrote on last edited by
                              #23

                              My domoticz found S_SCENE_CONTROLLER sensor but there is not any devices for such a hardware. Do you know how can I control scene with it?

                              mfalkviddM M 2 Replies Last reply
                              0
                              • Michal MormonM Michal Mormon

                                My domoticz found S_SCENE_CONTROLLER sensor but there is not any devices for such a hardware. Do you know how can I control scene with it?

                                mfalkviddM Offline
                                mfalkviddM Offline
                                mfalkvidd
                                Mod
                                wrote on last edited by
                                #24

                                @Michal-Mormon which version of Domoticz are you using?

                                1 Reply Last reply
                                0
                                • Michal MormonM Offline
                                  Michal MormonM Offline
                                  Michal Mormon
                                  wrote on last edited by
                                  #25

                                  Domoticz v.2.4633

                                  1 Reply Last reply
                                  0
                                  • Michel - ItM Offline
                                    Michel - ItM Offline
                                    Michel - It
                                    wrote on last edited by
                                    #26

                                    lua script?

                                    petewillP 1 Reply Last reply
                                    0
                                    • Michel - ItM Michel - It

                                      lua script?

                                      petewillP Offline
                                      petewillP Offline
                                      petewill
                                      Admin
                                      wrote on last edited by
                                      #27

                                      @Michel---It said:

                                      lua script?

                                      Sorry, not sure what you're asking.

                                      My "How To" home automation video channel: https://www.youtube.com/channel/UCq_Evyh5PQALx4m4CQuxqkA

                                      1 Reply Last reply
                                      0
                                      • Michal MormonM Michal Mormon

                                        My domoticz found S_SCENE_CONTROLLER sensor but there is not any devices for such a hardware. Do you know how can I control scene with it?

                                        M Offline
                                        M Offline
                                        Maciej Kulawik
                                        wrote on last edited by
                                        #28

                                        @Michal-Mormon
                                        S_SCENE_CONTROLLER can send messages V_SCENE_ON and V_SCENE_OFF. If you send those messages for the first time, domoticz will create new switch with the name 'scene'.

                                        Michal MormonM 1 Reply Last reply
                                        1
                                        • M Maciej Kulawik

                                          @Michal-Mormon
                                          S_SCENE_CONTROLLER can send messages V_SCENE_ON and V_SCENE_OFF. If you send those messages for the first time, domoticz will create new switch with the name 'scene'.

                                          Michal MormonM Offline
                                          Michal MormonM Offline
                                          Michal Mormon
                                          wrote on last edited by
                                          #29

                                          @Maciej-Kulawik
                                          I found it as 'Scene' switch but this example send only V_SCENE_ON the first time (the switch is still ON later)

                                          M 1 Reply Last reply
                                          1
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