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  3. Scene Controller

Scene Controller

Scheduled Pinned Locked Moved Development
52 Posts 20 Posters 26.2k Views 6 Watching
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  • hekH Offline
    hekH Offline
    hek
    Admin
    wrote on last edited by
    #21

    First post updated with youtube clip and a link to the build page.

    1 Reply Last reply
    0
    • hekH hek

      10x6.5 (cm)
      Stacked height about 3.2 cm (2650+shield+display)

      greglG Offline
      greglG Offline
      gregl
      Hero Member
      wrote on last edited by
      #22

      @hek thanks Hek

      1 Reply Last reply
      0
      • RJ_MakeR Offline
        RJ_MakeR Offline
        RJ_Make
        Hero Member
        wrote on last edited by
        #23

        @hek
        Man you are costing me a fortune... Now there's another project I will need to try.. :-)

        Seriously though, very cool!

        RJ_Make

        1 Reply Last reply
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        • L Offline
          L Offline
          lunarok
          wrote on last edited by
          #24

          Will it be possible to use with 3.5 LCD instead of 3.2 ? Many differences for the code to make ?
          Because now we can find 3.5LCD directly connectable on 2560 and total is cheaper too.

          hekH 1 Reply Last reply
          0
          • L lunarok

            Will it be possible to use with 3.5 LCD instead of 3.2 ? Many differences for the code to make ?
            Because now we can find 3.5LCD directly connectable on 2560 and total is cheaper too.

            hekH Offline
            hekH Offline
            hek
            Admin
            wrote on last edited by
            #25

            @lunarok

            It depends on if the display is supported by the UTFT library I used in the example.

            1 Reply Last reply
            0
            • JohnJ Offline
              JohnJ Offline
              John
              Plugin Developer
              wrote on last edited by
              #26

              Very cool display, well done!

              My Domotica project: http://www.pidome.org

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              • L Offline
                L Offline
                lunarok
                wrote on last edited by
                #27

                Hi,

                Can't use the sketch.
                From codebender include on mysensors it just say there was an error compiling it.
                When I clone it, directly on codebenders it say there was a communication error.
                When try with local IDE, there is a lot of errors about the time library

                This type (for each month and day)
                libraries/Time/DateStrings.cpp:18:18: error: variable ‘monthStr1’ must be const in order to be put into read-only section by means of ‘attribute((progmem))’
                char monthStr1[] PROGMEM = "January";

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                • L Offline
                  L Offline
                  lunarok
                  wrote on last edited by
                  #28

                  @hek : can you update the mysensors lib in codebenders ? On scene controller page you ask to modify SOFTSPI, it's not on codebenders (unless it makes a copy for me) but it is on git

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                  • hekH Offline
                    hekH Offline
                    hek
                    Admin
                    wrote on last edited by hek
                    #29

                    Codebender has a bug when library contains large files (UTFT in this case). This has been reported to them and they will fix it eventually. In the meantime I have just re-uploaded the libraries without these binary (pdf files). But I think they need to clear some caches before it actually compiles.

                    Enabling SOFTSPI in the MySensors lib-config just for the SceneController is harder because we can only keep one version of the MySensors library at the time in our "repository" on codebender.

                    Regarding the DateStrings compilation error .. I've just pushed an update which works in IDE 1.5.8 now.

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                    • tbowmoT Offline
                      tbowmoT Offline
                      tbowmo
                      Admin
                      wrote on last edited by
                      #30

                      @hek
                      Can't you define the SoftSPI settings in the sketch, before you load the library header file? (And then make some conditional defines in the library)

                      (I admit, I don't know the arduino toolchain fully, so I could be mistaken here.. But in "normal" c/c++ compilers you can do it)

                      Or is the libraries at codebender precompiled?

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                      0
                      • hekH Offline
                        hekH Offline
                        hek
                        Admin
                        wrote on last edited by
                        #31

                        Nope, it doesn't work in the crappy Arduino builder.

                        And I thing codebender tries to simulate Arduino as much as possible.

                        1 Reply Last reply
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                        • HoffanH Offline
                          HoffanH Offline
                          Hoffan
                          wrote on last edited by
                          #32

                          SC.JPG

                          Does this look right?

                          I ask because i have installed tge scene controller
                          But i cant understand how i will set up a scene with this

                          1 Reply Last reply
                          0
                          • hekH Offline
                            hekH Offline
                            hek
                            Admin
                            wrote on last edited by hek
                            #33

                            Looks right.

                            1. Cretate a scene (under Automation).
                            2. Create new trigger on "Arduino ScheneCtrl 2:1"
                            3. Choose the appropriate scene action

                            Screen Shot 2014-11-24 at 15.04.19.png

                            1 Reply Last reply
                            0
                            • T Offline
                              T Offline
                              tbully
                              wrote on last edited by
                              #34

                              I've been playing around with this quite a bit and have it working great. That said, I know I remember seeing a thread where cases (3D printed) were being discussed . However, I can't find the link.

                              Anyone have it handy?

                              1 Reply Last reply
                              0
                              • T Offline
                                T Offline
                                tbully
                                wrote on last edited by
                                #35

                                Still trying to find a case while tinkering and came up with another question.

                                Has anyone figured out how to "toggle" a scene? I think it'd be cool to have it somehow know if a scene was active and if so run an "off" version of that scene. Likewise, if the scene is "off", run an "on" version.

                                Maybe another way is to abandon the scene functionality altogether and just somehow control the zwave switch individually.

                                Just thinking out loud.

                                Very cool project.

                                1 Reply Last reply
                                0
                                • Q Offline
                                  Q Offline
                                  quocanhcgd
                                  wrote on last edited by
                                  #36

                                  Can i use Arduino Uno to make scene controller? If okie, please teach me to do it? thanks

                                  hekH 1 Reply Last reply
                                  0
                                  • Q quocanhcgd

                                    Can i use Arduino Uno to make scene controller? If okie, please teach me to do it? thanks

                                    hekH Offline
                                    hekH Offline
                                    hek
                                    Admin
                                    wrote on last edited by
                                    #37

                                    @quocanhcgd

                                    Yes, but you cannot use the touch screen. Here is a couple of example of scene activators using buttons:
                                    http://forum.mysensors.org/topic/1018/contest-3d-printed-battery-powered-wall-remote-control
                                    http://forum.mysensors.org/topic/93/weather-station-with-scene-activator

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                                    • T Offline
                                      T Offline
                                      tbully
                                      wrote on last edited by
                                      #38

                                      Bringing back an old thread. As you can tell, I'm not much of a developer. ..... apologies....

                                      I'm updating all of my sensors to 1.5 but am having issues with this one. When I compile (using IDE 1.6.5) and a new libraries directory, I get the following error.

                                      Any ideas?

                                      
                                      TouchDisplaySceneControllerSensor:67: error: no matching function for call to 'MySensor::MySensor(int, int)'
                                      TouchDisplaySceneControllerSensor.ino:67:18: note: candidates are:
                                      In file included from TouchDisplaySceneControllerSensor.ino:37:0:
                                      C:\Users\tbully\Documents\Arduino\libraries\MySensors/MySensor.h:158:2: note: MySensor::MySensor(MyTransport&, MyHw&)
                                        MySensor(MyTransport &radio =*new MyTransportNRF24(), MyHw &hw=*new MyHwDriver()
                                        ^
                                      C:\Users\tbully\Documents\Arduino\libraries\MySensors/MySensor.h:158:2: note:   no known conversion for argument 1 from 'int' to 'MyTransport&'
                                      C:\Users\tbully\Documents\Arduino\libraries\MySensors/MySensor.h:149:7: note: MySensor::MySensor(const MySensor&)
                                       class MySensor
                                             ^
                                      C:\Users\tbully\Documents\Arduino\libraries\MySensors/MySensor.h:149:7: note:   candidate expects 1 argument, 2 provided
                                      no matching function for call to 'MySensor::MySensor(int, int)'
                                      
                                      AWIA 1 Reply Last reply
                                      0
                                      • T tbully

                                        Bringing back an old thread. As you can tell, I'm not much of a developer. ..... apologies....

                                        I'm updating all of my sensors to 1.5 but am having issues with this one. When I compile (using IDE 1.6.5) and a new libraries directory, I get the following error.

                                        Any ideas?

                                        
                                        TouchDisplaySceneControllerSensor:67: error: no matching function for call to 'MySensor::MySensor(int, int)'
                                        TouchDisplaySceneControllerSensor.ino:67:18: note: candidates are:
                                        In file included from TouchDisplaySceneControllerSensor.ino:37:0:
                                        C:\Users\tbully\Documents\Arduino\libraries\MySensors/MySensor.h:158:2: note: MySensor::MySensor(MyTransport&, MyHw&)
                                          MySensor(MyTransport &radio =*new MyTransportNRF24(), MyHw &hw=*new MyHwDriver()
                                          ^
                                        C:\Users\tbully\Documents\Arduino\libraries\MySensors/MySensor.h:158:2: note:   no known conversion for argument 1 from 'int' to 'MyTransport&'
                                        C:\Users\tbully\Documents\Arduino\libraries\MySensors/MySensor.h:149:7: note: MySensor::MySensor(const MySensor&)
                                         class MySensor
                                               ^
                                        C:\Users\tbully\Documents\Arduino\libraries\MySensors/MySensor.h:149:7: note:   candidate expects 1 argument, 2 provided
                                        no matching function for call to 'MySensor::MySensor(int, int)'
                                        
                                        AWIA Offline
                                        AWIA Offline
                                        AWI
                                        Hero Member
                                        wrote on last edited by
                                        #39

                                        @tbully It looks like you are using the "old" gw(pin,pin) call. This has been replaced with a separate initialisation for the radio. In case you use the default pin definitions gw(9,10) you can just replace gw(.., ..) ; by gw ;

                                        1 Reply Last reply
                                        0
                                        • T Offline
                                          T Offline
                                          tbully
                                          wrote on last edited by
                                          #40

                                          Thanks @awi. I meant to come back and correct my post. I did see that after going back and looking at the old 1.4 API (you are correct). It has been many months since I've looked at this sketch. However, I'm not using the default PINs here so I guess I have to change MyConfig for this sketch?

                                          /**********************************
                                          *  NRF24L01 Driver Defaults
                                          ***********************************/
                                          #define RF24_CE_PIN		   9
                                          #define RF24_CS_PIN		   10
                                          
                                          
                                          AWIA 1 Reply Last reply
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