Skip to content
  • MySensors
  • OpenHardware.io
  • Categories
  • Recent
  • Tags
  • Popular
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Brand Logo
  1. Home
  2. Troubleshooting
  3. Radio FAIL after ~3 weeks [SOLVED]

Radio FAIL after ~3 weeks [SOLVED]

Scheduled Pinned Locked Moved Troubleshooting
61 Posts 7 Posters 17.5k Views 5 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • F flopp

    @Reza
    Can you post your code here please
    Don't forget to use CODE-tag when you post the code

    R Offline
    R Offline
    Reza
    wrote on last edited by Reza
    #16

    @flopp

    #define MY_DEBUG
    #define MY_RADIO_NRF24
    #define MY_RF24_CHANNEL 0
    #define MY_REPEATER_FEATURE
    #define MY_NODE_ID 5
    
    #include <SPI.h>
    #include <MySensors.h>
    #include <Bounce2.h>
    #include <avr/wdt.h>
    
    #define RELAY_ON 0
    #define RELAY_OFF 1
    
    #define A_ID 1
    #define B_ID 2
    #define C_ID 3
    #define D_ID 4
    #define E_ID 5
    #define F_ID 6
    
    const int buttonPinA = 14;
    const int buttonPinB = 15;
    const int buttonPinC = 16;
    const int buttonPinD = 17;
    const int buttonPinE = 18;
    const int buttonPinF = 19;
    
    const int relayPinA = 3;
    const int relayPinB = 4;
    const int relayPinC = 5;
    const int relayPinD = 6;
    const int relayPinE = 7;
    const int relayPinF = 8;
    
    int oldValueA = 0;
    int oldValueB = 0;
    int oldValueC = 0;
    int oldValueD = 0;
    int oldValueE = 0;
    int oldValueF = 0;
    
    unsigned long time_m;
    unsigned long a, b, c, d, e, f ;
    
    bool stateA = false;
    bool stateB = false;
    bool stateC = false;
    bool stateD = false;
    bool stateE = false;
    bool stateF = false;
    
    int trigger = 0;
    
    
    Bounce debouncerA = Bounce();
    Bounce debouncerB = Bounce();
    Bounce debouncerC = Bounce();
    Bounce debouncerD = Bounce();
    Bounce debouncerE = Bounce();
    Bounce debouncerF = Bounce();
    
    MyMessage msgA(A_ID, V_STATUS);
    MyMessage msgB(B_ID, V_STATUS);
    MyMessage msgC(C_ID, V_STATUS);
    MyMessage msgD(D_ID, V_STATUS);
    MyMessage msgE(E_ID, V_STATUS);
    MyMessage msgF(F_ID, V_STATUS);
    
    void setup()
    {
    
      pinMode(buttonPinA, INPUT_PULLUP);
      pinMode(buttonPinB, INPUT_PULLUP);
      pinMode(buttonPinC, INPUT_PULLUP);
      pinMode(buttonPinD, INPUT_PULLUP);
      pinMode(buttonPinE, INPUT_PULLUP);
      pinMode(buttonPinF, INPUT_PULLUP);
    
      // After setting up the buttons, setup debouncer
      debouncerA.attach(buttonPinA);
      debouncerA.interval(5);
      debouncerB.attach(buttonPinB);
      debouncerB.interval(5);
      debouncerC.attach(buttonPinC);
      debouncerC.interval(5);
      debouncerD.attach(buttonPinD);
      debouncerD.interval(5);
      debouncerE.attach(buttonPinE);
      debouncerE.interval(5);
      debouncerF.attach(buttonPinF);
      debouncerF.interval(5);
    
      // Make sure relays are off when starting up
      digitalWrite(relayPinA, RELAY_OFF);
      digitalWrite(relayPinB, RELAY_OFF);
      digitalWrite(relayPinC, RELAY_OFF);
      digitalWrite(relayPinD, RELAY_OFF);
      digitalWrite(relayPinE, RELAY_OFF);
      digitalWrite(relayPinF, RELAY_OFF);
      // Then set relay pins in output mode
      pinMode(relayPinA, OUTPUT);
      pinMode(relayPinB, OUTPUT);
      pinMode(relayPinC, OUTPUT);
      pinMode(relayPinD, OUTPUT);
      pinMode(relayPinE, OUTPUT);
      pinMode(relayPinF, OUTPUT);
    
      /*--------------------- Added these lines for toggle switch-------------------------*/
      oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
      oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
      oldValueC = digitalRead(buttonPinC);
      oldValueD = digitalRead(buttonPinD);
      oldValueE = digitalRead(buttonPinE);
      oldValueF = digitalRead(buttonPinF);
    
      // send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
      // send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
    
    wdt_enable(WDTO_4S);
    }
    
    void presentation()  {
      // Send the sketch version information to the gateway and Controller
      sendSketchInfo("RELAY6", "1.0");
    
      // Register all sensors to gw (they will be created as child devices)
      present(A_ID, S_LIGHT);
      present(B_ID, S_LIGHT);
      present(C_ID, S_LIGHT);
      present(D_ID, S_LIGHT);
      present(E_ID, S_LIGHT);
      present(F_ID, S_LIGHT);
    
    }
    
    /*
       Example on how to asynchronously check for new messages from gw
    */
    void loop()
    {
      {
        time_m = millis();
        a = time_m % 3600000;
        b = time_m % 3601000;
        c = time_m % 3602000;
        d = time_m % 3603000;
        e = time_m % 3604000;
        f = time_m % 3605000;
        if (a == 0) {
          send(msgA.set(stateA ? true : false), true);
        }
        if (b == 0) {
          send(msgB.set(stateB ? true : false), true);
        }
    
        if (c == 0) {
          send(msgC.set(stateC ? true : false), true);
        }
    
        if (d == 0) {
          send(msgD.set(stateD ? true : false), true);
        }
    
        if (e == 0) {
          send(msgE.set(stateE ? true : false), true);
        }
    
        if (f == 0) {
          send(msgF.set(stateF ? true : false), true);
        }
      }
      if (trigger == 0) {
        send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
        send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
        send(msgC.set(false));
        send(msgD.set(false));
        send(msgE.set(false));
        send(msgF.set(false));
        trigger = 1;
      }
    
    
      debouncerA.update();
      // Get the update value
      int valueA = debouncerA.read();
      if (valueA != oldValueA) {
        send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
        oldValueA = valueA;
      }
    
    
      debouncerB.update();
      // Get the update value
      int valueB = debouncerB.read();
      if (valueB != oldValueB) {
        send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
        oldValueB = valueB;
      }
    
      debouncerC.update();
      // Get the update value
      int valueC = debouncerC.read();
      if (valueC != oldValueC) {
        send(msgC.set(stateC ? false : true), true); // Send new state and request ack back
        oldValueC = valueC;
      }
    
      debouncerD.update();
      // Get the update value
      int valueD = debouncerD.read();
      if (valueD != oldValueD) {
        send(msgD.set(stateD ? false : true), true); // Send new state and request ack back
        oldValueD = valueD;
      }
    
      debouncerE.update();
      // Get the update value
      int valueE = debouncerE.read();
      if (valueE != oldValueE) {
        send(msgE.set(stateE ? false : true), true); // Send new state and request ack back
        oldValueE = valueE;
      }
    
      debouncerF.update();
      // Get the update value
      int valueF = debouncerF.read();
      if (valueF != oldValueF) {
        send(msgF.set(stateF ? false : true), true); // Send new state and request ack back
        oldValueF = valueF;
      }
      wdt_reset();
    }
    
    void receive(const MyMessage &message) {
      // We only expect one type of message from controller. But we better check anyway.
      if (message.type == V_STATUS) {
    
        switch (message.sensor) {
          case 1:
            stateA = message.getBool();
            digitalWrite(message.sensor + 2, stateA ? RELAY_ON : RELAY_OFF);
    
            break;
          case 2:
            stateB = message.getBool();
            digitalWrite(message.sensor + 2, stateB ? RELAY_ON : RELAY_OFF);
    
            break;
    
          case 3:
            stateC = message.getBool();
            digitalWrite(message.sensor + 2, stateC ? RELAY_ON : RELAY_OFF);
    
            break;
          case 4:
            stateD = message.getBool();
            digitalWrite(message.sensor + 2, stateD ? RELAY_ON : RELAY_OFF);
    
            break;
          case 5:
            stateE = message.getBool();
            digitalWrite(message.sensor + 2, stateE ? RELAY_ON : RELAY_OFF);
    
            break;
          case 6:
            stateF = message.getBool();
            digitalWrite(message.sensor + 2, stateF ? RELAY_ON : RELAY_OFF);
    
            break;
    
        }
    
        // Write some debug info
        Serial.print("Incoming change for sensor:");
        Serial.println(message.sensor);
        Serial.print("from node:");
        Serial.println(message.sender);
        Serial.print(", New status: ");
        Serial.println(message.getBool());
      }
    }
    
    T 1 Reply Last reply
    0
    • R Reza

      @flopp

      #define MY_DEBUG
      #define MY_RADIO_NRF24
      #define MY_RF24_CHANNEL 0
      #define MY_REPEATER_FEATURE
      #define MY_NODE_ID 5
      
      #include <SPI.h>
      #include <MySensors.h>
      #include <Bounce2.h>
      #include <avr/wdt.h>
      
      #define RELAY_ON 0
      #define RELAY_OFF 1
      
      #define A_ID 1
      #define B_ID 2
      #define C_ID 3
      #define D_ID 4
      #define E_ID 5
      #define F_ID 6
      
      const int buttonPinA = 14;
      const int buttonPinB = 15;
      const int buttonPinC = 16;
      const int buttonPinD = 17;
      const int buttonPinE = 18;
      const int buttonPinF = 19;
      
      const int relayPinA = 3;
      const int relayPinB = 4;
      const int relayPinC = 5;
      const int relayPinD = 6;
      const int relayPinE = 7;
      const int relayPinF = 8;
      
      int oldValueA = 0;
      int oldValueB = 0;
      int oldValueC = 0;
      int oldValueD = 0;
      int oldValueE = 0;
      int oldValueF = 0;
      
      unsigned long time_m;
      unsigned long a, b, c, d, e, f ;
      
      bool stateA = false;
      bool stateB = false;
      bool stateC = false;
      bool stateD = false;
      bool stateE = false;
      bool stateF = false;
      
      int trigger = 0;
      
      
      Bounce debouncerA = Bounce();
      Bounce debouncerB = Bounce();
      Bounce debouncerC = Bounce();
      Bounce debouncerD = Bounce();
      Bounce debouncerE = Bounce();
      Bounce debouncerF = Bounce();
      
      MyMessage msgA(A_ID, V_STATUS);
      MyMessage msgB(B_ID, V_STATUS);
      MyMessage msgC(C_ID, V_STATUS);
      MyMessage msgD(D_ID, V_STATUS);
      MyMessage msgE(E_ID, V_STATUS);
      MyMessage msgF(F_ID, V_STATUS);
      
      void setup()
      {
      
        pinMode(buttonPinA, INPUT_PULLUP);
        pinMode(buttonPinB, INPUT_PULLUP);
        pinMode(buttonPinC, INPUT_PULLUP);
        pinMode(buttonPinD, INPUT_PULLUP);
        pinMode(buttonPinE, INPUT_PULLUP);
        pinMode(buttonPinF, INPUT_PULLUP);
      
        // After setting up the buttons, setup debouncer
        debouncerA.attach(buttonPinA);
        debouncerA.interval(5);
        debouncerB.attach(buttonPinB);
        debouncerB.interval(5);
        debouncerC.attach(buttonPinC);
        debouncerC.interval(5);
        debouncerD.attach(buttonPinD);
        debouncerD.interval(5);
        debouncerE.attach(buttonPinE);
        debouncerE.interval(5);
        debouncerF.attach(buttonPinF);
        debouncerF.interval(5);
      
        // Make sure relays are off when starting up
        digitalWrite(relayPinA, RELAY_OFF);
        digitalWrite(relayPinB, RELAY_OFF);
        digitalWrite(relayPinC, RELAY_OFF);
        digitalWrite(relayPinD, RELAY_OFF);
        digitalWrite(relayPinE, RELAY_OFF);
        digitalWrite(relayPinF, RELAY_OFF);
        // Then set relay pins in output mode
        pinMode(relayPinA, OUTPUT);
        pinMode(relayPinB, OUTPUT);
        pinMode(relayPinC, OUTPUT);
        pinMode(relayPinD, OUTPUT);
        pinMode(relayPinE, OUTPUT);
        pinMode(relayPinF, OUTPUT);
      
        /*--------------------- Added these lines for toggle switch-------------------------*/
        oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
        oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
        oldValueC = digitalRead(buttonPinC);
        oldValueD = digitalRead(buttonPinD);
        oldValueE = digitalRead(buttonPinE);
        oldValueF = digitalRead(buttonPinF);
      
        // send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
        // send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
      
      wdt_enable(WDTO_4S);
      }
      
      void presentation()  {
        // Send the sketch version information to the gateway and Controller
        sendSketchInfo("RELAY6", "1.0");
      
        // Register all sensors to gw (they will be created as child devices)
        present(A_ID, S_LIGHT);
        present(B_ID, S_LIGHT);
        present(C_ID, S_LIGHT);
        present(D_ID, S_LIGHT);
        present(E_ID, S_LIGHT);
        present(F_ID, S_LIGHT);
      
      }
      
      /*
         Example on how to asynchronously check for new messages from gw
      */
      void loop()
      {
        {
          time_m = millis();
          a = time_m % 3600000;
          b = time_m % 3601000;
          c = time_m % 3602000;
          d = time_m % 3603000;
          e = time_m % 3604000;
          f = time_m % 3605000;
          if (a == 0) {
            send(msgA.set(stateA ? true : false), true);
          }
          if (b == 0) {
            send(msgB.set(stateB ? true : false), true);
          }
      
          if (c == 0) {
            send(msgC.set(stateC ? true : false), true);
          }
      
          if (d == 0) {
            send(msgD.set(stateD ? true : false), true);
          }
      
          if (e == 0) {
            send(msgE.set(stateE ? true : false), true);
          }
      
          if (f == 0) {
            send(msgF.set(stateF ? true : false), true);
          }
        }
        if (trigger == 0) {
          send(msgA.set(false)); // Send off state for relayA to ensure controller knows the switch is off
          send(msgB.set(false)); // Send off state for relayB to ensure controller knows the switch is off
          send(msgC.set(false));
          send(msgD.set(false));
          send(msgE.set(false));
          send(msgF.set(false));
          trigger = 1;
        }
      
      
        debouncerA.update();
        // Get the update value
        int valueA = debouncerA.read();
        if (valueA != oldValueA) {
          send(msgA.set(stateA ? false : true), true); // Send new state and request ack back
          oldValueA = valueA;
        }
      
      
        debouncerB.update();
        // Get the update value
        int valueB = debouncerB.read();
        if (valueB != oldValueB) {
          send(msgB.set(stateB ? false : true), true); // Send new state and request ack back
          oldValueB = valueB;
        }
      
        debouncerC.update();
        // Get the update value
        int valueC = debouncerC.read();
        if (valueC != oldValueC) {
          send(msgC.set(stateC ? false : true), true); // Send new state and request ack back
          oldValueC = valueC;
        }
      
        debouncerD.update();
        // Get the update value
        int valueD = debouncerD.read();
        if (valueD != oldValueD) {
          send(msgD.set(stateD ? false : true), true); // Send new state and request ack back
          oldValueD = valueD;
        }
      
        debouncerE.update();
        // Get the update value
        int valueE = debouncerE.read();
        if (valueE != oldValueE) {
          send(msgE.set(stateE ? false : true), true); // Send new state and request ack back
          oldValueE = valueE;
        }
      
        debouncerF.update();
        // Get the update value
        int valueF = debouncerF.read();
        if (valueF != oldValueF) {
          send(msgF.set(stateF ? false : true), true); // Send new state and request ack back
          oldValueF = valueF;
        }
        wdt_reset();
      }
      
      void receive(const MyMessage &message) {
        // We only expect one type of message from controller. But we better check anyway.
        if (message.type == V_STATUS) {
      
          switch (message.sensor) {
            case 1:
              stateA = message.getBool();
              digitalWrite(message.sensor + 2, stateA ? RELAY_ON : RELAY_OFF);
      
              break;
            case 2:
              stateB = message.getBool();
              digitalWrite(message.sensor + 2, stateB ? RELAY_ON : RELAY_OFF);
      
              break;
      
            case 3:
              stateC = message.getBool();
              digitalWrite(message.sensor + 2, stateC ? RELAY_ON : RELAY_OFF);
      
              break;
            case 4:
              stateD = message.getBool();
              digitalWrite(message.sensor + 2, stateD ? RELAY_ON : RELAY_OFF);
      
              break;
            case 5:
              stateE = message.getBool();
              digitalWrite(message.sensor + 2, stateE ? RELAY_ON : RELAY_OFF);
      
              break;
            case 6:
              stateF = message.getBool();
              digitalWrite(message.sensor + 2, stateF ? RELAY_ON : RELAY_OFF);
      
              break;
      
          }
      
          // Write some debug info
          Serial.print("Incoming change for sensor:");
          Serial.println(message.sensor);
          Serial.print("from node:");
          Serial.println(message.sender);
          Serial.print(", New status: ");
          Serial.println(message.getBool());
        }
      }
      
      T Offline
      T Offline
      tboha
      wrote on last edited by
      #17

      @Reza Your code isn´t easy to understand. More Comments within your code would be very helpful.

      So I will try a little mind reading.....

      Basic concept seems to be decoupling switches/pushbuttons from the relais part and to control the relais action through your controller.

      Management of switches/pushbuttons is done in loop().

      "Master of states" is your controller (software).

      Actions are performed by receive().

      At last a clean soloution - but some parts aren´t that clean.

      The only reference to stateX is within receive() directly before digital_write(X). So any change to stateX from within the sketch will not have any effekt. So the introduction of the stateX variable isn´t actually necessary.

              digitalWrite(message.sensor + 2, message.getBool() ? RELAY_ON : RELAY_OFF);
      

      should work to. This eliminates thes risk of double originals which can get very tricky if things go wrong. (i.e. there should be only one set of stateX variables in your system because keeping copied sets tidy is a huge amount of work and prone to errors).

      In the first part of loop() you try to instantiate some basic mechanisms to accomplish this mission but I fear it will not succeed.

      Within loop you begin with a chain of modulo-operations which might be intended to send the state variable to your controller once every hour (?) with 1 second interval. This will fail eternally if your loop starts accidentally with millis() at xxxxxx1 and loop duration is xxxxxx2. The remainder of % operation will always be 1 (or more) but never zero. Precise timing down to 1 millisecond would be too critical to little errors and is not necessary.
      Spacing send() to one second should not be necessary either - MySensors framework can deal with lot of send() in a row.
      So maybe a statement like

      if (millis() >= lasttime+INTERVALL) {.....}
      

      could fit your needs. It isn´t that precise - but precise enough and robust.

      if (trigger == 0) {...;trigger=1;}

      This part is executed only once because you never reset trigger to zero. If you intend to reset your controller variables you might move this part to setup() - or better leave it to your controller.

      But if you omit stateX copying this whole section could be skipped.

      The rest of loop() consists of switch management which seems ok to me. Nevertheless a little proposal for optimisation:

      send(msgA.set(stateA ? true : false), true);

      There is no really need for the trinary operator ? because stateA is bool, it may be send directly like

       send(msgA.set(stateA ), true);
      

      debouncerA.update();

      I am not very familiar with debounce(). But omitting "&&valueA==0" will cause your statement to react to pressing your button as well as to releasing your button. So this statement will act twice on one keystroke -- so far I remember the debounce() function.
      Because stateA is not likely to be changed in this short amount of time, this statement will send stateA twice - which causes unnecessary traffic.
      These are surely no crucial points but I think the sketch woud be more robust.

      wdt_enable(WDTO_4S);

      Please don´t do this - it may have terrible side effects and may make you mad while searching for errors.

      So over all your sketch isn´t that bad for a first proof of concept and should be functional for your basic needs.

      So missing send should be due to the qualitiy of your connection. Maybe a longer log of debug messages (both sides?) would be helpful.

      .

      J R 2 Replies Last reply
      3
      • T tboha

        @Reza Your code isn´t easy to understand. More Comments within your code would be very helpful.

        So I will try a little mind reading.....

        Basic concept seems to be decoupling switches/pushbuttons from the relais part and to control the relais action through your controller.

        Management of switches/pushbuttons is done in loop().

        "Master of states" is your controller (software).

        Actions are performed by receive().

        At last a clean soloution - but some parts aren´t that clean.

        The only reference to stateX is within receive() directly before digital_write(X). So any change to stateX from within the sketch will not have any effekt. So the introduction of the stateX variable isn´t actually necessary.

                digitalWrite(message.sensor + 2, message.getBool() ? RELAY_ON : RELAY_OFF);
        

        should work to. This eliminates thes risk of double originals which can get very tricky if things go wrong. (i.e. there should be only one set of stateX variables in your system because keeping copied sets tidy is a huge amount of work and prone to errors).

        In the first part of loop() you try to instantiate some basic mechanisms to accomplish this mission but I fear it will not succeed.

        Within loop you begin with a chain of modulo-operations which might be intended to send the state variable to your controller once every hour (?) with 1 second interval. This will fail eternally if your loop starts accidentally with millis() at xxxxxx1 and loop duration is xxxxxx2. The remainder of % operation will always be 1 (or more) but never zero. Precise timing down to 1 millisecond would be too critical to little errors and is not necessary.
        Spacing send() to one second should not be necessary either - MySensors framework can deal with lot of send() in a row.
        So maybe a statement like

        if (millis() >= lasttime+INTERVALL) {.....}
        

        could fit your needs. It isn´t that precise - but precise enough and robust.

        if (trigger == 0) {...;trigger=1;}

        This part is executed only once because you never reset trigger to zero. If you intend to reset your controller variables you might move this part to setup() - or better leave it to your controller.

        But if you omit stateX copying this whole section could be skipped.

        The rest of loop() consists of switch management which seems ok to me. Nevertheless a little proposal for optimisation:

        send(msgA.set(stateA ? true : false), true);

        There is no really need for the trinary operator ? because stateA is bool, it may be send directly like

         send(msgA.set(stateA ), true);
        

        debouncerA.update();

        I am not very familiar with debounce(). But omitting "&&valueA==0" will cause your statement to react to pressing your button as well as to releasing your button. So this statement will act twice on one keystroke -- so far I remember the debounce() function.
        Because stateA is not likely to be changed in this short amount of time, this statement will send stateA twice - which causes unnecessary traffic.
        These are surely no crucial points but I think the sketch woud be more robust.

        wdt_enable(WDTO_4S);

        Please don´t do this - it may have terrible side effects and may make you mad while searching for errors.

        So over all your sketch isn´t that bad for a first proof of concept and should be functional for your basic needs.

        So missing send should be due to the qualitiy of your connection. Maybe a longer log of debug messages (both sides?) would be helpful.

        .

        J Offline
        J Offline
        Jan Gatzke
        wrote on last edited by
        #18

        @tboha

        Great analysis. I will surely send you my code for review next time. :D

        T 1 Reply Last reply
        1
        • T tboha

          @Reza Your code isn´t easy to understand. More Comments within your code would be very helpful.

          So I will try a little mind reading.....

          Basic concept seems to be decoupling switches/pushbuttons from the relais part and to control the relais action through your controller.

          Management of switches/pushbuttons is done in loop().

          "Master of states" is your controller (software).

          Actions are performed by receive().

          At last a clean soloution - but some parts aren´t that clean.

          The only reference to stateX is within receive() directly before digital_write(X). So any change to stateX from within the sketch will not have any effekt. So the introduction of the stateX variable isn´t actually necessary.

                  digitalWrite(message.sensor + 2, message.getBool() ? RELAY_ON : RELAY_OFF);
          

          should work to. This eliminates thes risk of double originals which can get very tricky if things go wrong. (i.e. there should be only one set of stateX variables in your system because keeping copied sets tidy is a huge amount of work and prone to errors).

          In the first part of loop() you try to instantiate some basic mechanisms to accomplish this mission but I fear it will not succeed.

          Within loop you begin with a chain of modulo-operations which might be intended to send the state variable to your controller once every hour (?) with 1 second interval. This will fail eternally if your loop starts accidentally with millis() at xxxxxx1 and loop duration is xxxxxx2. The remainder of % operation will always be 1 (or more) but never zero. Precise timing down to 1 millisecond would be too critical to little errors and is not necessary.
          Spacing send() to one second should not be necessary either - MySensors framework can deal with lot of send() in a row.
          So maybe a statement like

          if (millis() >= lasttime+INTERVALL) {.....}
          

          could fit your needs. It isn´t that precise - but precise enough and robust.

          if (trigger == 0) {...;trigger=1;}

          This part is executed only once because you never reset trigger to zero. If you intend to reset your controller variables you might move this part to setup() - or better leave it to your controller.

          But if you omit stateX copying this whole section could be skipped.

          The rest of loop() consists of switch management which seems ok to me. Nevertheless a little proposal for optimisation:

          send(msgA.set(stateA ? true : false), true);

          There is no really need for the trinary operator ? because stateA is bool, it may be send directly like

           send(msgA.set(stateA ), true);
          

          debouncerA.update();

          I am not very familiar with debounce(). But omitting "&&valueA==0" will cause your statement to react to pressing your button as well as to releasing your button. So this statement will act twice on one keystroke -- so far I remember the debounce() function.
          Because stateA is not likely to be changed in this short amount of time, this statement will send stateA twice - which causes unnecessary traffic.
          These are surely no crucial points but I think the sketch woud be more robust.

          wdt_enable(WDTO_4S);

          Please don´t do this - it may have terrible side effects and may make you mad while searching for errors.

          So over all your sketch isn´t that bad for a first proof of concept and should be functional for your basic needs.

          So missing send should be due to the qualitiy of your connection. Maybe a longer log of debug messages (both sides?) would be helpful.

          .

          R Offline
          R Offline
          Reza
          wrote on last edited by Reza
          #19

          @tboha
          thank you my friend for help
          i am beginner and sorry for this sketch. i tried hardly until build this sketch with use other sketch in site. in this code i want use a 6channel relay with 6 button(toggle button up/down). also i want after power supply off/on , all relay go to off and in app (for example domoticz) show me all relay go to off. about millis() when i use a repeater (for this 6channel relay) and if repeater to be fail so radio in relay can not found a new way for connect to gateway. because that is not any connection with gateway. so if every hours relay send her state so if see that connection is fail so search and found a new way for connection.

          sorry for weak in english :(

          so you think my problem in connection is related to my sketch ? but i can not change this because i am beginner . can you help me to fix this code ? please

          J 1 Reply Last reply
          0
          • R Reza

            @tboha
            thank you my friend for help
            i am beginner and sorry for this sketch. i tried hardly until build this sketch with use other sketch in site. in this code i want use a 6channel relay with 6 button(toggle button up/down). also i want after power supply off/on , all relay go to off and in app (for example domoticz) show me all relay go to off. about millis() when i use a repeater (for this 6channel relay) and if repeater to be fail so radio in relay can not found a new way for connect to gateway. because that is not any connection with gateway. so if every hours relay send her state so if see that connection is fail so search and found a new way for connection.

            sorry for weak in english :(

            so you think my problem in connection is related to my sketch ? but i can not change this because i am beginner . can you help me to fix this code ? please

            J Offline
            J Offline
            Jan Gatzke
            wrote on last edited by
            #20

            @Reza

            The Problem is most likely a problem with your hardware. Try to lower the distance and see if the problem still exists. If not you should replace your radios. Look for radios with pa / lna.

            R 1 Reply Last reply
            1
            • J Jan Gatzke

              @Reza

              The Problem is most likely a problem with your hardware. Try to lower the distance and see if the problem still exists. If not you should replace your radios. Look for radios with pa / lna.

              R Offline
              R Offline
              Reza
              wrote on last edited by
              #21

              @Jan-Gatzke said:

              Try to lower the distance and see if the problem still exists. If not you should replace your radios. Look for radios with pa / lna.

              i test with lower distance . there is problem yet. i think problem is related to my sketch. i can not fix this :(

              1 Reply Last reply
              0
              • J Jan Gatzke

                @tboha

                Great analysis. I will surely send you my code for review next time. :D

                T Offline
                T Offline
                tboha
                wrote on last edited by
                #22

                @Jan-Gatzke You are welcome.
                @Reza : don´t worry, there will be a simple solution.
                I´m in a hurry at the moment, I was ordered to do some party tonight. If my supreme command detects my current activities I will have very bad Karma for the next days.

                To whom it may already apply: Happy new Year!! :boom:

                if (applies == 0) {
                wait.some(hours);
                read.again();
                }
                
                rayanR R 2 Replies Last reply
                2
                • T tboha

                  @Jan-Gatzke You are welcome.
                  @Reza : don´t worry, there will be a simple solution.
                  I´m in a hurry at the moment, I was ordered to do some party tonight. If my supreme command detects my current activities I will have very bad Karma for the next days.

                  To whom it may already apply: Happy new Year!! :boom:

                  if (applies == 0) {
                  wait.some(hours);
                  read.again();
                  }
                  
                  rayanR Offline
                  rayanR Offline
                  rayan
                  wrote on last edited by rayan
                  #23
                  This post is deleted!
                  1 Reply Last reply
                  0
                  • T tboha

                    @Jan-Gatzke You are welcome.
                    @Reza : don´t worry, there will be a simple solution.
                    I´m in a hurry at the moment, I was ordered to do some party tonight. If my supreme command detects my current activities I will have very bad Karma for the next days.

                    To whom it may already apply: Happy new Year!! :boom:

                    if (applies == 0) {
                    wait.some(hours);
                    read.again();
                    }
                    
                    R Offline
                    R Offline
                    Reza
                    wrote on last edited by
                    #24

                    @tboha
                    happy new year to you and your family <3
                    my friend i am beginner . can you edit and fix my sketch next day? and paste here ? please .thank you

                    T 1 Reply Last reply
                    0
                    • R Reza

                      @tboha
                      happy new year to you and your family <3
                      my friend i am beginner . can you edit and fix my sketch next day? and paste here ? please .thank you

                      T Offline
                      T Offline
                      tboha
                      wrote on last edited by
                      #25

                      @reza:
                      I made some modifications to your sketch, trying to adhere to your style of programming. So it may be easier to adapt it to your needs.

                      #define MY_DEBUG
                      #define MY_RADIO_NRF24
                      #define MY_RF24_CHANNEL 0
                      #define MY_REPEATER_FEATURE
                      #define MY_NODE_ID 5
                      
                      #include <SPI.h>
                      #include <MySensors.h>
                      #include <Bounce2.h>
                      
                      
                      #define RELAY_ON 0
                      #define RELAY_OFF 1
                      
                      #define A_ID 1
                      #define B_ID 2
                      #define C_ID 3
                      #define D_ID 4
                      #define E_ID 5
                      #define F_ID 6
                      
                      #define DISPLAY_INTERVALL 10000
                      
                      const int buttonPinA = 14;
                      const int buttonPinB = 15;
                      const int buttonPinC = 16;
                      const int buttonPinD = 17;
                      const int buttonPinE = 18;
                      const int buttonPinF = 19;
                      
                      const int relayPinA = 3;
                      const int relayPinB = 4;
                      const int relayPinC = 5;
                      const int relayPinD = 6;
                      const int relayPinE = 7;
                      const int relayPinF = 8;
                      
                      int oldValueA = 0;
                      int oldValueB = 0;
                      int oldValueC = 0;
                      int oldValueD = 0;
                      int oldValueE = 0;
                      int oldValueF = 0;
                      
                      unsigned long loop_count = 0;           // counter for loop activity
                      unsigned long last_time;
                      bool toggleA = false, toggleB = false, toggleC = false, toggleD = false, toggleE = false, toggleF = false;
                      
                      Bounce debouncerA = Bounce();
                      Bounce debouncerB = Bounce();
                      Bounce debouncerC = Bounce();
                      Bounce debouncerD = Bounce();
                      Bounce debouncerE = Bounce();
                      Bounce debouncerF = Bounce();
                      
                      MyMessage msgA(A_ID, V_STATUS);
                      MyMessage msgB(B_ID, V_STATUS);
                      MyMessage msgC(C_ID, V_STATUS);
                      MyMessage msgD(D_ID, V_STATUS);
                      MyMessage msgE(E_ID, V_STATUS);
                      MyMessage msgF(F_ID, V_STATUS);
                      
                      void setup()
                      {
                      
                        pinMode(buttonPinA, INPUT_PULLUP);
                        pinMode(buttonPinB, INPUT_PULLUP);
                        pinMode(buttonPinC, INPUT_PULLUP);
                        pinMode(buttonPinD, INPUT_PULLUP);
                        pinMode(buttonPinE, INPUT_PULLUP);
                        pinMode(buttonPinF, INPUT_PULLUP);
                      
                        // After setting up the buttons, setup debouncer
                        debouncerA.attach(buttonPinA);
                        debouncerA.interval(5);
                        debouncerB.attach(buttonPinB);
                        debouncerB.interval(5);
                        debouncerC.attach(buttonPinC);
                        debouncerC.interval(5);
                        debouncerD.attach(buttonPinD);
                        debouncerD.interval(5);
                        debouncerE.attach(buttonPinE);
                        debouncerE.interval(5);
                        debouncerF.attach(buttonPinF);
                        debouncerF.interval(5);
                      
                        // Make sure relays are off when starting up
                        digitalWrite(relayPinA, RELAY_OFF);
                        digitalWrite(relayPinB, RELAY_OFF);
                        digitalWrite(relayPinC, RELAY_OFF);
                        digitalWrite(relayPinD, RELAY_OFF);
                        digitalWrite(relayPinE, RELAY_OFF);
                        digitalWrite(relayPinF, RELAY_OFF);
                        // Then set relay pins in output mode
                        pinMode(relayPinA, OUTPUT);
                        pinMode(relayPinB, OUTPUT);
                        pinMode(relayPinC, OUTPUT);
                        pinMode(relayPinD, OUTPUT);
                        pinMode(relayPinE, OUTPUT);
                        pinMode(relayPinF, OUTPUT);
                      
                        wait(1000);                                    // testing LEDs. should be omitted for Relais.
                        digitalWrite(relayPinA, RELAY_ON);
                        digitalWrite(relayPinB, RELAY_ON);
                        digitalWrite(relayPinC, RELAY_ON);
                        digitalWrite(relayPinD, RELAY_ON);
                        digitalWrite(relayPinE, RELAY_ON);
                        digitalWrite(relayPinF, RELAY_ON);
                      
                        /*--------------------- Added these lines for toggle switch-------------------------*/
                        oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
                        oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
                        oldValueC = digitalRead(buttonPinC);
                        oldValueD = digitalRead(buttonPinD);
                        oldValueE = digitalRead(buttonPinE);
                        oldValueF = digitalRead(buttonPinF);
                      
                      }
                      
                      void presentation()  {
                        // Send the sketch version information to the gateway and Controller
                        sendSketchInfo("RELAY6", "0.1");
                      
                        // Register all sensors to gw (they will be created as child devices)
                        present(A_ID, S_LIGHT, "Relais A");
                        present(B_ID, S_LIGHT, "Relais B");
                        present(C_ID, S_LIGHT, "Relais C");
                        present(D_ID, S_LIGHT, "Relais D");
                        present(E_ID, S_LIGHT, "Relais E");
                        present(F_ID, S_LIGHT, "Relais F");
                      
                      }
                      
                      /*
                         Example on how to asynchronously check for new messages from gw
                      */
                      void loop()
                      {
                          loop_count ++;                                        // increment loop count
                        
                          if ( millis() >= last_time + DISPLAY_INTERVALL ) {    // Display Loop-cycles every DISPLAY_INTERVALL milliseconds
                            last_time = millis();                               // reset and start over again
                            Serial.print("loop_count: ");
                            Serial.println(loop_count);
                            loop_count = 0;
                          }
                      
                        debouncerA.update();
                        // Get the update value
                        int valueA = debouncerA.read();
                        if (valueA != oldValueA && valueA == 0) {
                          send(msgA.set(toggleA, true));                        // Send new state and request ack back
                          digitalWrite(relayPinA, toggleA);                     // switch relais
                          Serial.println("Switch A pressed");
                          toggleA = !toggleA;                                   // this is the actual toggle switch
                        }
                        oldValueA = valueA;
                      
                        debouncerB.update();
                        // Get the update value
                        int valueB = debouncerB.read();
                        if (valueB != oldValueB) {
                          send(msgB.set(valueB ? false : true), true); // Send new state and request ack back
                          Serial.println("Switch B pressed");
                          oldValueB = valueB;
                        }
                      
                        debouncerC.update();
                        // Get the update value
                        int valueC = debouncerC.read();
                        if (valueC != oldValueC) {
                          send(msgC.set(valueC ? false : true), true); // Send new state and request ack back
                          Serial.println("Switch C pressed");
                          oldValueC = valueC;
                        }
                      
                        debouncerD.update();
                        // Get the update value
                        int valueD = debouncerD.read();
                        if (valueD != oldValueD) {
                          send(msgD.set(valueD ? false : true), true); // Send new state and request ack back
                          Serial.println("Switch D pressed");
                          oldValueD = valueD;
                        }
                      
                        debouncerE.update();
                        // Get the update value
                        int valueE = debouncerE.read();
                        if (valueE != oldValueE) {
                          send(msgE.set(valueE ? false : true), true); // Send new state and request ack back
                          Serial.println("Switch E pressed");
                          oldValueE = valueE;
                        }
                      
                        debouncerF.update();
                        // Get the update value
                        int valueF = debouncerF.read();
                        if (valueF != oldValueF) {
                          send(msgF.set(valueF ? false : true), true); // Send new state and request ack back
                          Serial.println("Switch F pressed");
                          oldValueF = valueF;
                        }
                      
                      }
                      
                      void receive(const MyMessage &message) {
                        // We only expect one type of message from controller. But we better check anyway.
                        if (message.type == V_STATUS) {
                      
                          switch (message.sensor) {
                            case 1:
                              digitalWrite(message.sensor + 2, message.getBool() ? RELAY_ON : RELAY_OFF);
                              break;
                      
                            case 2:
                              digitalWrite(message.sensor + 2, message.getBool() ? RELAY_ON : RELAY_OFF);
                              break;
                      
                            case 3:
                              digitalWrite(message.sensor + 2, message.getBool() ? RELAY_ON : RELAY_OFF);
                              break;
                      
                            case 4:
                              digitalWrite(message.sensor + 2, message.getBool() ? RELAY_ON : RELAY_OFF);
                              break;
                      
                            case 5:
                              digitalWrite(message.sensor + 2, message.getBool() ? RELAY_ON : RELAY_OFF);
                              break;
                      
                            case 6:
                              digitalWrite(message.sensor + 2, message.getBool() ? RELAY_ON : RELAY_OFF);
                              break;
                      
                            default:
                              Serial.println("bad message (child_id >6)");
                              break;
                          }
                      
                          // Write some debug info
                          Serial.print("Incoming change for sensor:");
                          Serial.print(message.sensor);
                          Serial.print("  from node:");
                          Serial.print(message.sender);
                          Serial.print(", New status: ");
                          Serial.println(message.getBool());
                        }
                      }
                      

                      I haven`t copied the code for all push-buttons - I leave this to you if this sketch is functional for your needs.

                      Acting carefully, you may mingle some parts with blacey´s sketch successfully (by the way - impressing coding style).

                      Reenacting your sketch I found some strange behavior: no reaction to push-button-press - meaning the sketch didn´t even take notice of the push-button after it had been pressed once - or sometimes twice.

                      Adding an external pull-up resistor (4.7k) fixed this problem.

                      So maybe it has not been a sending problem but a hardware problem (internal pull-ups to weak?).

                      Please flood your sketch with print statements - like "button A pressed" "send command issued" etc. and watch your serial terminal carefully and/or post your logs.

                      Thinking about the modulo-driven time-statement - actually it is a cute idea. Something like

                       time_m = millis();
                          a = (time_m / 1000) % 3600;
                      

                      should make it immune to uneven starting values an even loop-cycle duration. (loop-cycle-time of the above sketch: approximately 125 µs)

                      These are the lesser problems. I fear you have to do some boring English lecture.
                      Please read: https://en.wikipedia.org/wiki/Finite-state_machine
                      https://en.wikipedia.org/wiki/State_machine_replication

                      and first: https://en.wikipedia.org/wiki/Two_Generals'_Problem
                      https://en.wikipedia.org/wiki/Byzantine_fault_tolerance

                      as an excerpt :

                      The Two Generals Problem was the first computer communication problem to be proved to be unsolvable.

                      This is not "we don´t have a solution until now" but: "it is sure there can´t be a solution"

                      So you will have to live with a certain amount of uncertainty .....

                      Conclusion:

                      1. Check correct function of push-button with Serial.print(), with and without external pull-up resistor.

                      2. Please post your logs afterwards.

                      3. be prepared to make some decisions concerning tolerable fuzziness.

                      4. if necessary start learning about scripting capabilities of your controller.

                      R 1 Reply Last reply
                      1
                      • T tboha

                        @reza:
                        I made some modifications to your sketch, trying to adhere to your style of programming. So it may be easier to adapt it to your needs.

                        #define MY_DEBUG
                        #define MY_RADIO_NRF24
                        #define MY_RF24_CHANNEL 0
                        #define MY_REPEATER_FEATURE
                        #define MY_NODE_ID 5
                        
                        #include <SPI.h>
                        #include <MySensors.h>
                        #include <Bounce2.h>
                        
                        
                        #define RELAY_ON 0
                        #define RELAY_OFF 1
                        
                        #define A_ID 1
                        #define B_ID 2
                        #define C_ID 3
                        #define D_ID 4
                        #define E_ID 5
                        #define F_ID 6
                        
                        #define DISPLAY_INTERVALL 10000
                        
                        const int buttonPinA = 14;
                        const int buttonPinB = 15;
                        const int buttonPinC = 16;
                        const int buttonPinD = 17;
                        const int buttonPinE = 18;
                        const int buttonPinF = 19;
                        
                        const int relayPinA = 3;
                        const int relayPinB = 4;
                        const int relayPinC = 5;
                        const int relayPinD = 6;
                        const int relayPinE = 7;
                        const int relayPinF = 8;
                        
                        int oldValueA = 0;
                        int oldValueB = 0;
                        int oldValueC = 0;
                        int oldValueD = 0;
                        int oldValueE = 0;
                        int oldValueF = 0;
                        
                        unsigned long loop_count = 0;           // counter for loop activity
                        unsigned long last_time;
                        bool toggleA = false, toggleB = false, toggleC = false, toggleD = false, toggleE = false, toggleF = false;
                        
                        Bounce debouncerA = Bounce();
                        Bounce debouncerB = Bounce();
                        Bounce debouncerC = Bounce();
                        Bounce debouncerD = Bounce();
                        Bounce debouncerE = Bounce();
                        Bounce debouncerF = Bounce();
                        
                        MyMessage msgA(A_ID, V_STATUS);
                        MyMessage msgB(B_ID, V_STATUS);
                        MyMessage msgC(C_ID, V_STATUS);
                        MyMessage msgD(D_ID, V_STATUS);
                        MyMessage msgE(E_ID, V_STATUS);
                        MyMessage msgF(F_ID, V_STATUS);
                        
                        void setup()
                        {
                        
                          pinMode(buttonPinA, INPUT_PULLUP);
                          pinMode(buttonPinB, INPUT_PULLUP);
                          pinMode(buttonPinC, INPUT_PULLUP);
                          pinMode(buttonPinD, INPUT_PULLUP);
                          pinMode(buttonPinE, INPUT_PULLUP);
                          pinMode(buttonPinF, INPUT_PULLUP);
                        
                          // After setting up the buttons, setup debouncer
                          debouncerA.attach(buttonPinA);
                          debouncerA.interval(5);
                          debouncerB.attach(buttonPinB);
                          debouncerB.interval(5);
                          debouncerC.attach(buttonPinC);
                          debouncerC.interval(5);
                          debouncerD.attach(buttonPinD);
                          debouncerD.interval(5);
                          debouncerE.attach(buttonPinE);
                          debouncerE.interval(5);
                          debouncerF.attach(buttonPinF);
                          debouncerF.interval(5);
                        
                          // Make sure relays are off when starting up
                          digitalWrite(relayPinA, RELAY_OFF);
                          digitalWrite(relayPinB, RELAY_OFF);
                          digitalWrite(relayPinC, RELAY_OFF);
                          digitalWrite(relayPinD, RELAY_OFF);
                          digitalWrite(relayPinE, RELAY_OFF);
                          digitalWrite(relayPinF, RELAY_OFF);
                          // Then set relay pins in output mode
                          pinMode(relayPinA, OUTPUT);
                          pinMode(relayPinB, OUTPUT);
                          pinMode(relayPinC, OUTPUT);
                          pinMode(relayPinD, OUTPUT);
                          pinMode(relayPinE, OUTPUT);
                          pinMode(relayPinF, OUTPUT);
                        
                          wait(1000);                                    // testing LEDs. should be omitted for Relais.
                          digitalWrite(relayPinA, RELAY_ON);
                          digitalWrite(relayPinB, RELAY_ON);
                          digitalWrite(relayPinC, RELAY_ON);
                          digitalWrite(relayPinD, RELAY_ON);
                          digitalWrite(relayPinE, RELAY_ON);
                          digitalWrite(relayPinF, RELAY_ON);
                        
                          /*--------------------- Added these lines for toggle switch-------------------------*/
                          oldValueA = digitalRead(buttonPinA);  // set oldValueA to the current status of the toggle switch
                          oldValueB = digitalRead(buttonPinB);  // set oldValueB to the current status of the toggle switch
                          oldValueC = digitalRead(buttonPinC);
                          oldValueD = digitalRead(buttonPinD);
                          oldValueE = digitalRead(buttonPinE);
                          oldValueF = digitalRead(buttonPinF);
                        
                        }
                        
                        void presentation()  {
                          // Send the sketch version information to the gateway and Controller
                          sendSketchInfo("RELAY6", "0.1");
                        
                          // Register all sensors to gw (they will be created as child devices)
                          present(A_ID, S_LIGHT, "Relais A");
                          present(B_ID, S_LIGHT, "Relais B");
                          present(C_ID, S_LIGHT, "Relais C");
                          present(D_ID, S_LIGHT, "Relais D");
                          present(E_ID, S_LIGHT, "Relais E");
                          present(F_ID, S_LIGHT, "Relais F");
                        
                        }
                        
                        /*
                           Example on how to asynchronously check for new messages from gw
                        */
                        void loop()
                        {
                            loop_count ++;                                        // increment loop count
                          
                            if ( millis() >= last_time + DISPLAY_INTERVALL ) {    // Display Loop-cycles every DISPLAY_INTERVALL milliseconds
                              last_time = millis();                               // reset and start over again
                              Serial.print("loop_count: ");
                              Serial.println(loop_count);
                              loop_count = 0;
                            }
                        
                          debouncerA.update();
                          // Get the update value
                          int valueA = debouncerA.read();
                          if (valueA != oldValueA && valueA == 0) {
                            send(msgA.set(toggleA, true));                        // Send new state and request ack back
                            digitalWrite(relayPinA, toggleA);                     // switch relais
                            Serial.println("Switch A pressed");
                            toggleA = !toggleA;                                   // this is the actual toggle switch
                          }
                          oldValueA = valueA;
                        
                          debouncerB.update();
                          // Get the update value
                          int valueB = debouncerB.read();
                          if (valueB != oldValueB) {
                            send(msgB.set(valueB ? false : true), true); // Send new state and request ack back
                            Serial.println("Switch B pressed");
                            oldValueB = valueB;
                          }
                        
                          debouncerC.update();
                          // Get the update value
                          int valueC = debouncerC.read();
                          if (valueC != oldValueC) {
                            send(msgC.set(valueC ? false : true), true); // Send new state and request ack back
                            Serial.println("Switch C pressed");
                            oldValueC = valueC;
                          }
                        
                          debouncerD.update();
                          // Get the update value
                          int valueD = debouncerD.read();
                          if (valueD != oldValueD) {
                            send(msgD.set(valueD ? false : true), true); // Send new state and request ack back
                            Serial.println("Switch D pressed");
                            oldValueD = valueD;
                          }
                        
                          debouncerE.update();
                          // Get the update value
                          int valueE = debouncerE.read();
                          if (valueE != oldValueE) {
                            send(msgE.set(valueE ? false : true), true); // Send new state and request ack back
                            Serial.println("Switch E pressed");
                            oldValueE = valueE;
                          }
                        
                          debouncerF.update();
                          // Get the update value
                          int valueF = debouncerF.read();
                          if (valueF != oldValueF) {
                            send(msgF.set(valueF ? false : true), true); // Send new state and request ack back
                            Serial.println("Switch F pressed");
                            oldValueF = valueF;
                          }
                        
                        }
                        
                        void receive(const MyMessage &message) {
                          // We only expect one type of message from controller. But we better check anyway.
                          if (message.type == V_STATUS) {
                        
                            switch (message.sensor) {
                              case 1:
                                digitalWrite(message.sensor + 2, message.getBool() ? RELAY_ON : RELAY_OFF);
                                break;
                        
                              case 2:
                                digitalWrite(message.sensor + 2, message.getBool() ? RELAY_ON : RELAY_OFF);
                                break;
                        
                              case 3:
                                digitalWrite(message.sensor + 2, message.getBool() ? RELAY_ON : RELAY_OFF);
                                break;
                        
                              case 4:
                                digitalWrite(message.sensor + 2, message.getBool() ? RELAY_ON : RELAY_OFF);
                                break;
                        
                              case 5:
                                digitalWrite(message.sensor + 2, message.getBool() ? RELAY_ON : RELAY_OFF);
                                break;
                        
                              case 6:
                                digitalWrite(message.sensor + 2, message.getBool() ? RELAY_ON : RELAY_OFF);
                                break;
                        
                              default:
                                Serial.println("bad message (child_id >6)");
                                break;
                            }
                        
                            // Write some debug info
                            Serial.print("Incoming change for sensor:");
                            Serial.print(message.sensor);
                            Serial.print("  from node:");
                            Serial.print(message.sender);
                            Serial.print(", New status: ");
                            Serial.println(message.getBool());
                          }
                        }
                        

                        I haven`t copied the code for all push-buttons - I leave this to you if this sketch is functional for your needs.

                        Acting carefully, you may mingle some parts with blacey´s sketch successfully (by the way - impressing coding style).

                        Reenacting your sketch I found some strange behavior: no reaction to push-button-press - meaning the sketch didn´t even take notice of the push-button after it had been pressed once - or sometimes twice.

                        Adding an external pull-up resistor (4.7k) fixed this problem.

                        So maybe it has not been a sending problem but a hardware problem (internal pull-ups to weak?).

                        Please flood your sketch with print statements - like "button A pressed" "send command issued" etc. and watch your serial terminal carefully and/or post your logs.

                        Thinking about the modulo-driven time-statement - actually it is a cute idea. Something like

                         time_m = millis();
                            a = (time_m / 1000) % 3600;
                        

                        should make it immune to uneven starting values an even loop-cycle duration. (loop-cycle-time of the above sketch: approximately 125 µs)

                        These are the lesser problems. I fear you have to do some boring English lecture.
                        Please read: https://en.wikipedia.org/wiki/Finite-state_machine
                        https://en.wikipedia.org/wiki/State_machine_replication

                        and first: https://en.wikipedia.org/wiki/Two_Generals'_Problem
                        https://en.wikipedia.org/wiki/Byzantine_fault_tolerance

                        as an excerpt :

                        The Two Generals Problem was the first computer communication problem to be proved to be unsolvable.

                        This is not "we don´t have a solution until now" but: "it is sure there can´t be a solution"

                        So you will have to live with a certain amount of uncertainty .....

                        Conclusion:

                        1. Check correct function of push-button with Serial.print(), with and without external pull-up resistor.

                        2. Please post your logs afterwards.

                        3. be prepared to make some decisions concerning tolerable fuzziness.

                        4. if necessary start learning about scripting capabilities of your controller.

                        R Offline
                        R Offline
                        Reza
                        wrote on last edited by
                        #26

                        @tboha
                        i think my problem is related to other reason
                        this is out of sketch with change you:

                        0 MCO:BGN:INIT REPEATER,CP=RNNRA--,VER=2.0.1-beta
                        4 TSM:INIT
                        11 TSM:INIT:TSP OK
                        12 TSM:INIT:STATID=4
                        14 TSF:SID:OK,ID=4
                        16 TSM:FPAR
                        52 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                        2059 !TSM:FPAR:NO REPLY
                        2061 TSM:FPAR
                        2097 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                        2165 TSF:MSG:READ,2-2-4,s=255,c=3,t=8,pt=1,l=1,sg=0:1
                        2170 TSF:MSG:FPAR OK,ID=2,D=2
                        2340 TSF:MSG:READ,3-3-4,s=255,c=3,t=8,pt=1,l=1,sg=0:3
                        4105 TSM:FPAR:OK
                        4106 TSM:ID
                        4107 TSM:ID:OK
                        4109 TSM:UPL
                        4146 !TSF:MSG:SEND,4-4-2-0,s=255,c=3,t=24,pt=1,l=1,sg=0,ft=0,st=NACK:1
                        6153 TSM:UPL
                        6190 !TSF:MSG:SEND,4-4-2-0,s=255,c=3,t=24,pt=1,l=1,sg=0,ft=1,st=NACK:1
                        8197 TSM:UPL
                        8206 TSF:MSG:SEND,4-4-2-0,s=255,c=3,t=24,pt=1,l=1,sg=0,ft=2,st=OK:1
                        8240 TSF:MSG:READ,0-2-4,s=255,c=3,t=25,pt=1,l=1,sg=0:2
                        8245 TSF:MSG:PONG RECV,HP=2
                        8248 TSM:UPL:OK
                        8249 TSM:READY
                        8266 TSF:MSG:SEND,4-4-2-0,s=255,c=3,t=15,pt=6,l=2,sg=0,ft=0,st=OK:0100
                        8292 TSF:MSG:READ,0-2-4,s=255,c=3,t=15,pt=6,l=2,sg=0:0100
                        8338 !TSF:MSG:SEND,4-4-2-0,s=255,c=0,t=18,pt=0,l=10,sg=0,ft=0,st=NACK:2.0.1-beta
                        8373 TSF:MSG:SEND,4-4-2-0,s=255,c=3,t=6,pt=1,l=1,sg=0,ft=1,st=OK:2
                        8402 TSF:MSG:READ,0-2-4,s=255,c=3,t=6,pt=0,l=1,sg=0:M
                        8445 !TSF:MSG:SEND,4-4-2-0,s=255,c=3,t=11,pt=0,l=6,sg=0,ft=0,st=NACK:RELAY6
                        8477 TSF:MSG:SEND,4-4-2-0,s=255,c=3,t=12,pt=0,l=3,sg=0,ft=1,st=OK:0.1
                        8523 !TSF:MSG:SEND,4-4-2-0,s=1,c=0,t=3,pt=0,l=8,sg=0,ft=0,st=NACK:Relais A
                        8569 !TSF:MSG:SEND,4-4-2-0,s=2,c=0,t=3,pt=0,l=8,sg=0,ft=1,st=NACK:Relais B
                        8615 !TSF:MSG:SEND,4-4-2-0,s=3,c=0,t=3,pt=0,l=8,sg=0,ft=2,st=NACK:Relais C
                        8662 !TSF:MSG:SEND,4-4-2-0,s=4,c=0,t=3,pt=0,l=8,sg=0,ft=3,st=NACK:Relais D
                        8708 !TSF:MSG:SEND,4-4-2-0,s=5,c=0,t=3,pt=0,l=8,sg=0,ft=4,st=NACK:Relais E
                        8754 !TSF:MSG:SEND,4-4-2-0,s=6,c=0,t=3,pt=0,l=8,sg=0,ft=5,st=NACK:Relais F
                        8761 MCO:REG:REQ
                        8783 TSF:MSG:SEND,4-4-2-0,s=255,c=3,t=26,pt=1,l=1,sg=0,ft=6,st=OK:2
                        8809 TSF:MSG:READ,0-2-4,s=255,c=3,t=27,pt=1,l=1,sg=0:1
                        8814 MCO:PIM:NODE REG=1
                        8816 MCO:BGN:STP
                        9818 MCO:BGN:INIT OK,ID=4,PAR=2,DIS=2,REG=1
                        loop_count: 1552
                        loop_count: 87002
                        loop_count: 86993
                        loop_count: 87002
                        loop_count: 87002
                        
                        1 Reply Last reply
                        0
                        • R Offline
                          R Offline
                          Reza
                          wrote on last edited by Reza
                          #27

                          i have problem in send and receive ack ! i dont know where is problem ! i change radio and wire and arduino ... but this problem dont resolve :(

                          also in my sketch i want when relay module is power on (relays off (LED OFF) ) and when i send command LED on and relay on. also i use a key with up / down button. so i want when key is up send one command and when key is down send other command...

                          1 Reply Last reply
                          0
                          • R Offline
                            R Offline
                            Reza
                            wrote on last edited by
                            #28
                            0 MCO:BGN:INIT REPEATER,CP=RNNRA--,VER=2.0.1-beta
                            4 TSM:INIT
                            11 TSM:INIT:TSP OK
                            12 TSM:INIT:STATID=4
                            14 TSF:SID:OK,ID=4
                            16 TSM:FPAR
                            52 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                            2059 !TSM:FPAR:NO REPLY
                            2061 TSM:FPAR
                            2097 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                            2830 TSF:MSG:READ,2-2-4,s=255,c=3,t=8,pt=1,l=1,sg=0:1
                            2835 TSF:MSG:FPAR OK,ID=2,D=2
                            4105 TSM:FPAR:OK
                            4106 TSM:ID
                            4107 TSM:ID:OK
                            4109 TSM:UPL
                            4146 !TSF:MSG:SEND,4-4-2-0,s=255,c=3,t=24,pt=1,l=1,sg=0,ft=0,st=NACK:1
                            6153 TSM:UPL
                            6190 !TSF:MSG:SEND,4-4-2-0,s=255,c=3,t=24,pt=1,l=1,sg=0,ft=1,st=NACK:1
                            8197 TSM:UPL
                            8233 !TSF:MSG:SEND,4-4-2-0,s=255,c=3,t=24,pt=1,l=1,sg=0,ft=2,st=NACK:1
                            10241 TSM:UPL
                            10277 !TSF:MSG:SEND,4-4-2-0,s=255,c=3,t=24,pt=1,l=1,sg=0,ft=3,st=NACK:1
                            12285 !TSM:UPL:FAIL
                            12286 TSM:FPAR
                            12323 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=4,st=OK:
                            14332 !TSM:FPAR:NO REPLY
                            14334 TSM:FPAR
                            14371 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                            16378 !TSM:FPAR:NO REPLY
                            16380 TSM:FPAR
                            16417 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                            18424 !TSM:FPAR:NO REPLY
                            18426 TSM:FPAR
                            18463 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                            20470 !TSM:FPAR:FAIL
                            20471 TSM:FAIL:CNT=1
                            20473 TSM:FAIL:PDT
                            30476 TSM:FAIL:RE-INIT
                            30478 TSM:INIT
                            30485 TSM:INIT:TSP OK
                            30487 TSM:INIT:STATID=4
                            30489 TSF:SID:OK,ID=4
                            30491 TSM:FPAR
                            30528 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                            32535 !TSM:FPAR:NO REPLY
                            32537 TSM:FPAR
                            32574 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                            34581 !TSM:FPAR:NO REPLY
                            34583 TSM:FPAR
                            34620 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                            36627 !TSM:FPAR:NO REPLY
                            36629 TSM:FPAR
                            36666 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                            
                            T 1 Reply Last reply
                            0
                            • R Reza
                              0 MCO:BGN:INIT REPEATER,CP=RNNRA--,VER=2.0.1-beta
                              4 TSM:INIT
                              11 TSM:INIT:TSP OK
                              12 TSM:INIT:STATID=4
                              14 TSF:SID:OK,ID=4
                              16 TSM:FPAR
                              52 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                              2059 !TSM:FPAR:NO REPLY
                              2061 TSM:FPAR
                              2097 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                              2830 TSF:MSG:READ,2-2-4,s=255,c=3,t=8,pt=1,l=1,sg=0:1
                              2835 TSF:MSG:FPAR OK,ID=2,D=2
                              4105 TSM:FPAR:OK
                              4106 TSM:ID
                              4107 TSM:ID:OK
                              4109 TSM:UPL
                              4146 !TSF:MSG:SEND,4-4-2-0,s=255,c=3,t=24,pt=1,l=1,sg=0,ft=0,st=NACK:1
                              6153 TSM:UPL
                              6190 !TSF:MSG:SEND,4-4-2-0,s=255,c=3,t=24,pt=1,l=1,sg=0,ft=1,st=NACK:1
                              8197 TSM:UPL
                              8233 !TSF:MSG:SEND,4-4-2-0,s=255,c=3,t=24,pt=1,l=1,sg=0,ft=2,st=NACK:1
                              10241 TSM:UPL
                              10277 !TSF:MSG:SEND,4-4-2-0,s=255,c=3,t=24,pt=1,l=1,sg=0,ft=3,st=NACK:1
                              12285 !TSM:UPL:FAIL
                              12286 TSM:FPAR
                              12323 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=4,st=OK:
                              14332 !TSM:FPAR:NO REPLY
                              14334 TSM:FPAR
                              14371 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                              16378 !TSM:FPAR:NO REPLY
                              16380 TSM:FPAR
                              16417 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                              18424 !TSM:FPAR:NO REPLY
                              18426 TSM:FPAR
                              18463 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                              20470 !TSM:FPAR:FAIL
                              20471 TSM:FAIL:CNT=1
                              20473 TSM:FAIL:PDT
                              30476 TSM:FAIL:RE-INIT
                              30478 TSM:INIT
                              30485 TSM:INIT:TSP OK
                              30487 TSM:INIT:STATID=4
                              30489 TSF:SID:OK,ID=4
                              30491 TSM:FPAR
                              30528 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                              32535 !TSM:FPAR:NO REPLY
                              32537 TSM:FPAR
                              32574 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                              34581 !TSM:FPAR:NO REPLY
                              34583 TSM:FPAR
                              34620 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                              36627 !TSM:FPAR:NO REPLY
                              36629 TSM:FPAR
                              36666 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                              
                              T Offline
                              T Offline
                              tboha
                              wrote on last edited by
                              #29

                              @Reza I got your nodes behavior mostly reproduced (see protocol below).
                              Only difference:

                              2097 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                              2830 TSF:MSG:READ,2-2-4,s=255,c=3,t=8,pt=1,l=1,sg=0:1
                              2835 TSF:MSG:FPAR OK,ID=2,D=2
                              4105 TSM:FPAR:OK
                              4106 TSM:ID
                              

                              In my network I got direct connections to my gateway.
                              so most messages in your logs document all nodes broadcasting all the time searching for your gateway and getting no response.
                              If there is no connection - there can be no ACK.

                              Would you please check your gateway sketch for the RF-channel in use?

                              Protocol with non matching RF-channel (#define MY_RF24_CHANNEL 0)

                              0 MCO:BGN:INIT REPEATER,CP=RNNRA--,VER=2.1.0
                              3 TSM:INIT
                              4 TSF:WUR:MS=0
                              11 TSM:INIT:TSP OK
                              13 TSM:INIT:STATID=5
                              15 TSF:SID:OK,ID=5
                              17 TSM:FPAR
                              53 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                              2060 !TSM:FPAR:NO REPLY
                              2062 TSM:FPAR
                              2098 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                              4105 !TSM:FPAR:NO REPLY
                              4107 TSM:FPAR
                              4143 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                              6150 !TSM:FPAR:NO REPLY
                              6152 TSM:FPAR
                              6188 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                              8195 !TSM:FPAR:FAIL
                              8196 TSM:FAIL:CNT=1
                              8198 TSM:FAIL:PDT
                              18201 TSM:FAIL:RE-INIT
                              18203 TSM:INIT
                              18210 TSM:INIT:TSP OK
                              18212 TSM:INIT:STATID=5
                              18214 TSF:SID:OK,ID=5
                              18216 TSM:FPAR
                              18253 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                              20260 !TSM:FPAR:NO REPLY
                              20262 TSM:FPAR
                              20298 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                              22306 !TSM:FPAR:NO REPLY
                              22308 TSM:FPAR
                              22344 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                              24352 !TSM:FPAR:NO REPLY
                              24354 TSM:FPAR
                              24390 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                              26398 !TSM:FPAR:FAIL
                              26399 TSM:FAIL:CNT=2
                              26401 TSM:FAIL:PDT
                              
                              

                              Protocol with matching RF-Channel (without #define MY_RF24_CHANNEL 0,i.e. using default channel)

                              0 MCO:BGN:INIT REPEATER,CP=RNNRA--,VER=2.1.0
                              3 TSM:INIT
                              4 TSF:WUR:MS=0
                              11 TSM:INIT:TSP OK
                              13 TSM:INIT:STATID=5
                              15 TSF:SID:OK,ID=5
                              17 TSM:FPAR
                              53 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                              2060 !TSM:FPAR:NO REPLY
                              2062 TSM:FPAR
                              2098 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                              2377 TSF:MSG:READ,14-14-5,s=255,c=3,t=8,pt=1,l=1,sg=0:1
                              2382 TSF:MSG:FPAR OK,ID=14,D=2
                              2811 TSF:MSG:READ,0-0-5,s=255,c=3,t=8,pt=1,l=1,sg=0:0
                              2817 TSF:MSG:FPAR OK,ID=0,D=1
                              3289 TSF:MSG:READ,7-7-5,s=255,c=3,t=8,pt=1,l=1,sg=0:2
                              3734 TSF:MSG:READ,4-4-5,s=255,c=3,t=8,pt=1,l=1,sg=0:1
                              4105 TSM:FPAR:OK
                              4106 TSM:ID
                              4107 TSM:ID:OK
                              4109 TSM:UPL
                              4112 TSF:MSG:SEND,5-5-0-0,s=255,c=3,t=24,pt=1,l=1,sg=0,ft=0,st=OK:1
                              4118 TSF:MSG:READ,0-0-5,s=255,c=3,t=25,pt=1,l=1,sg=0:1
                              4123 TSF:MSG:PONG RECV,HP=1
                              4126 TSM:UPL:OK
                              4127 TSM:READY:ID=5,PAR=0,DIS=1
                              4132 TSF:MSG:SEND,5-5-0-0,s=255,c=3,t=15,pt=6,l=2,sg=0,ft=0,st=OK:0100
                              4139 TSF:MSG:READ,0-0-5,s=255,c=3,t=15,pt=6,l=2,sg=0:0100
                              4146 TSF:MSG:SEND,5-5-0-0,s=255,c=0,t=18,pt=0,l=5,sg=0,ft=0,st=OK:2.1.0
                              4155 TSF:MSG:SEND,5-5-0-0,s=255,c=3,t=6,pt=1,l=1,sg=0,ft=0,st=OK:0
                              4584 TSF:MSG:READ,0-0-5,s=255,c=3,t=6,pt=0,l=6,sg=0:Metric
                              4590 TSF:MSG:ACK REQ
                              4594 TSF:MSG:SEND,5-5-0-0,s=255,c=3,t=6,pt=0,l=6,sg=0,ft=0,st=OK:Metric
                              4602 TSF:MSG:SEND,5-5-0-0,s=255,c=3,t=11,pt=0,l=6,sg=0,ft=0,st=OK:RELAY6
                              4611 TSF:MSG:SEND,5-5-0-0,s=255,c=3,t=12,pt=0,l=3,sg=0,ft=0,st=OK:0.1
                              4620 TSF:MSG:SEND,5-5-0-0,s=1,c=0,t=3,pt=0,l=8,sg=0,ft=0,st=OK:Relais A
                              4628 TSF:MSG:SEND,5-5-0-0,s=2,c=0,t=3,pt=0,l=8,sg=0,ft=0,st=OK:Relais B
                              4637 TSF:MSG:SEND,5-5-0-0,s=3,c=0,t=3,pt=0,l=8,sg=0,ft=0,st=OK:Relais C
                              4645 TSF:MSG:SEND,5-5-0-0,s=4,c=0,t=3,pt=0,l=8,sg=0,ft=0,st=OK:Relais D
                              4655 TSF:MSG:SEND,5-5-0-0,s=5,c=0,t=3,pt=0,l=8,sg=0,ft=0,st=OK:Relais E
                              4663 TSF:MSG:SEND,5-5-0-0,s=6,c=0,t=3,pt=0,l=8,sg=0,ft=0,st=OK:Relais F
                              4670 MCO:REG:REQ
                              4673 TSF:MSG:SEND,5-5-0-0,s=255,c=3,t=26,pt=1,l=1,sg=0,ft=0,st=OK:2
                              4679 TSF:MSG:READ,0-0-5,s=255,c=3,t=27,pt=1,l=1,sg=0:1
                              4684 MCO:PIM:NODE REG=1
                              4686 MCO:BGN:STP
                              4714 TSF:MSG:READ,0-0-5,s=255,c=3,t=6,pt=0,l=6,sg=0:Metric
                              5688 MCO:BGN:INIT OK,TSP=1
                              7503 TSF:MSG:READ,8-8-5,s=255,c=3,t=8,pt=1,l=1,sg=0:1
                              7508 !TSF:MSG:FPAR INACTIVE
                              loop_count: 36610
                              loop_count: 85099
                              loop_count: 85091
                              31153 TSF:MSG:SEND,5-5-0-0,s=1,c=1,t=2,pt=7,l=5,sg=0,ft=0,st=OK:0.0
                              Switch A pressed
                              34217 TSF:MSG:SEND,5-5-0-0,s=1,c=1,t=2,pt=7,l=5,sg=0,ft=0,st=OK:1.0
                              Switch A pressed
                              36277 TSF:MSG:SEND,5-5-0-0,s=1,c=1,t=2,pt=7,l=5,sg=0,ft=0,st=OK:0.0
                              Switch A pressed
                              loop_count: 84876
                              

                              Which kind of Gateway are you using?

                              R 1 Reply Last reply
                              0
                              • T tboha

                                @Reza I got your nodes behavior mostly reproduced (see protocol below).
                                Only difference:

                                2097 TSF:MSG:SEND,4-4-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                                2830 TSF:MSG:READ,2-2-4,s=255,c=3,t=8,pt=1,l=1,sg=0:1
                                2835 TSF:MSG:FPAR OK,ID=2,D=2
                                4105 TSM:FPAR:OK
                                4106 TSM:ID
                                

                                In my network I got direct connections to my gateway.
                                so most messages in your logs document all nodes broadcasting all the time searching for your gateway and getting no response.
                                If there is no connection - there can be no ACK.

                                Would you please check your gateway sketch for the RF-channel in use?

                                Protocol with non matching RF-channel (#define MY_RF24_CHANNEL 0)

                                0 MCO:BGN:INIT REPEATER,CP=RNNRA--,VER=2.1.0
                                3 TSM:INIT
                                4 TSF:WUR:MS=0
                                11 TSM:INIT:TSP OK
                                13 TSM:INIT:STATID=5
                                15 TSF:SID:OK,ID=5
                                17 TSM:FPAR
                                53 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                                2060 !TSM:FPAR:NO REPLY
                                2062 TSM:FPAR
                                2098 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                                4105 !TSM:FPAR:NO REPLY
                                4107 TSM:FPAR
                                4143 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                                6150 !TSM:FPAR:NO REPLY
                                6152 TSM:FPAR
                                6188 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                                8195 !TSM:FPAR:FAIL
                                8196 TSM:FAIL:CNT=1
                                8198 TSM:FAIL:PDT
                                18201 TSM:FAIL:RE-INIT
                                18203 TSM:INIT
                                18210 TSM:INIT:TSP OK
                                18212 TSM:INIT:STATID=5
                                18214 TSF:SID:OK,ID=5
                                18216 TSM:FPAR
                                18253 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                                20260 !TSM:FPAR:NO REPLY
                                20262 TSM:FPAR
                                20298 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                                22306 !TSM:FPAR:NO REPLY
                                22308 TSM:FPAR
                                22344 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                                24352 !TSM:FPAR:NO REPLY
                                24354 TSM:FPAR
                                24390 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                                26398 !TSM:FPAR:FAIL
                                26399 TSM:FAIL:CNT=2
                                26401 TSM:FAIL:PDT
                                
                                

                                Protocol with matching RF-Channel (without #define MY_RF24_CHANNEL 0,i.e. using default channel)

                                0 MCO:BGN:INIT REPEATER,CP=RNNRA--,VER=2.1.0
                                3 TSM:INIT
                                4 TSF:WUR:MS=0
                                11 TSM:INIT:TSP OK
                                13 TSM:INIT:STATID=5
                                15 TSF:SID:OK,ID=5
                                17 TSM:FPAR
                                53 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                                2060 !TSM:FPAR:NO REPLY
                                2062 TSM:FPAR
                                2098 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                                2377 TSF:MSG:READ,14-14-5,s=255,c=3,t=8,pt=1,l=1,sg=0:1
                                2382 TSF:MSG:FPAR OK,ID=14,D=2
                                2811 TSF:MSG:READ,0-0-5,s=255,c=3,t=8,pt=1,l=1,sg=0:0
                                2817 TSF:MSG:FPAR OK,ID=0,D=1
                                3289 TSF:MSG:READ,7-7-5,s=255,c=3,t=8,pt=1,l=1,sg=0:2
                                3734 TSF:MSG:READ,4-4-5,s=255,c=3,t=8,pt=1,l=1,sg=0:1
                                4105 TSM:FPAR:OK
                                4106 TSM:ID
                                4107 TSM:ID:OK
                                4109 TSM:UPL
                                4112 TSF:MSG:SEND,5-5-0-0,s=255,c=3,t=24,pt=1,l=1,sg=0,ft=0,st=OK:1
                                4118 TSF:MSG:READ,0-0-5,s=255,c=3,t=25,pt=1,l=1,sg=0:1
                                4123 TSF:MSG:PONG RECV,HP=1
                                4126 TSM:UPL:OK
                                4127 TSM:READY:ID=5,PAR=0,DIS=1
                                4132 TSF:MSG:SEND,5-5-0-0,s=255,c=3,t=15,pt=6,l=2,sg=0,ft=0,st=OK:0100
                                4139 TSF:MSG:READ,0-0-5,s=255,c=3,t=15,pt=6,l=2,sg=0:0100
                                4146 TSF:MSG:SEND,5-5-0-0,s=255,c=0,t=18,pt=0,l=5,sg=0,ft=0,st=OK:2.1.0
                                4155 TSF:MSG:SEND,5-5-0-0,s=255,c=3,t=6,pt=1,l=1,sg=0,ft=0,st=OK:0
                                4584 TSF:MSG:READ,0-0-5,s=255,c=3,t=6,pt=0,l=6,sg=0:Metric
                                4590 TSF:MSG:ACK REQ
                                4594 TSF:MSG:SEND,5-5-0-0,s=255,c=3,t=6,pt=0,l=6,sg=0,ft=0,st=OK:Metric
                                4602 TSF:MSG:SEND,5-5-0-0,s=255,c=3,t=11,pt=0,l=6,sg=0,ft=0,st=OK:RELAY6
                                4611 TSF:MSG:SEND,5-5-0-0,s=255,c=3,t=12,pt=0,l=3,sg=0,ft=0,st=OK:0.1
                                4620 TSF:MSG:SEND,5-5-0-0,s=1,c=0,t=3,pt=0,l=8,sg=0,ft=0,st=OK:Relais A
                                4628 TSF:MSG:SEND,5-5-0-0,s=2,c=0,t=3,pt=0,l=8,sg=0,ft=0,st=OK:Relais B
                                4637 TSF:MSG:SEND,5-5-0-0,s=3,c=0,t=3,pt=0,l=8,sg=0,ft=0,st=OK:Relais C
                                4645 TSF:MSG:SEND,5-5-0-0,s=4,c=0,t=3,pt=0,l=8,sg=0,ft=0,st=OK:Relais D
                                4655 TSF:MSG:SEND,5-5-0-0,s=5,c=0,t=3,pt=0,l=8,sg=0,ft=0,st=OK:Relais E
                                4663 TSF:MSG:SEND,5-5-0-0,s=6,c=0,t=3,pt=0,l=8,sg=0,ft=0,st=OK:Relais F
                                4670 MCO:REG:REQ
                                4673 TSF:MSG:SEND,5-5-0-0,s=255,c=3,t=26,pt=1,l=1,sg=0,ft=0,st=OK:2
                                4679 TSF:MSG:READ,0-0-5,s=255,c=3,t=27,pt=1,l=1,sg=0:1
                                4684 MCO:PIM:NODE REG=1
                                4686 MCO:BGN:STP
                                4714 TSF:MSG:READ,0-0-5,s=255,c=3,t=6,pt=0,l=6,sg=0:Metric
                                5688 MCO:BGN:INIT OK,TSP=1
                                7503 TSF:MSG:READ,8-8-5,s=255,c=3,t=8,pt=1,l=1,sg=0:1
                                7508 !TSF:MSG:FPAR INACTIVE
                                loop_count: 36610
                                loop_count: 85099
                                loop_count: 85091
                                31153 TSF:MSG:SEND,5-5-0-0,s=1,c=1,t=2,pt=7,l=5,sg=0,ft=0,st=OK:0.0
                                Switch A pressed
                                34217 TSF:MSG:SEND,5-5-0-0,s=1,c=1,t=2,pt=7,l=5,sg=0,ft=0,st=OK:1.0
                                Switch A pressed
                                36277 TSF:MSG:SEND,5-5-0-0,s=1,c=1,t=2,pt=7,l=5,sg=0,ft=0,st=OK:0.0
                                Switch A pressed
                                loop_count: 84876
                                

                                Which kind of Gateway are you using?

                                R Offline
                                R Offline
                                Reza
                                wrote on last edited by
                                #30

                                @tboha
                                i use #define MY_RF24_CHANNEL 0 and all of node are #define MY_RF24_CHANNEL 0

                                T 2 Replies Last reply
                                0
                                • R Reza

                                  @tboha
                                  i use #define MY_RF24_CHANNEL 0 and all of node are #define MY_RF24_CHANNEL 0

                                  T Offline
                                  T Offline
                                  tboha
                                  wrote on last edited by
                                  #31

                                  @Reza
                                  Based on your answer I have to confess I didn´t read your log carefully enough - being fixed to missing ACKs I didn´t pay attention to successful transmissions.

                                  Difference between Node 160 log and Node 4 log is the complete absence of any messages from Node 0 (GW) in Node 160 log, whereas in Node 4 log there are answers from GW.

                                  So my next question would be: are these failures consistent?

                                  If you are not feed up already, would you please log some boot sequences from Node 4? And some button-presses too?

                                  I think it would be interesting if failures are the exact identical or just almost identical.
                                  (exact identical favors software problem, almost identical favors hardware problem).

                                  A parallel log from the GW would be nice too. Maybe there is a problem in the ACK system.

                                  If you don´t trust your OrangePi hardware - would a temporarily switch to Laptop/Windows/Linux make much effort? Just to prove integrity of GW-Arduino and radio.

                                  1 Reply Last reply
                                  0
                                  • R Reza

                                    @tboha
                                    i use #define MY_RF24_CHANNEL 0 and all of node are #define MY_RF24_CHANNEL 0

                                    T Offline
                                    T Offline
                                    tboha
                                    wrote on last edited by
                                    #32

                                    @Reza
                                    I forgot - you are completely right. Why is there any need for a repeater node in between at 1m distance?

                                    To get a clean solution you could isolate your GW and Node 4 by changing RF-channels and have a look at their private conversation without being disturbed by other (healthy) nodes.

                                    R 1 Reply Last reply
                                    0
                                    • J Offline
                                      J Offline
                                      Jan Gatzke
                                      wrote on last edited by
                                      #33

                                      Coul it be you are using modules with different chips? See https://forum.mysensors.org/topic/1153/we-are-mostly-using-fake-nrf24l01-s-but-worse-fakes-are-emerging

                                      R 1 Reply Last reply
                                      0
                                      • T tboha

                                        @Reza
                                        I forgot - you are completely right. Why is there any need for a repeater node in between at 1m distance?

                                        To get a clean solution you could isolate your GW and Node 4 by changing RF-channels and have a look at their private conversation without being disturbed by other (healthy) nodes.

                                        R Offline
                                        R Offline
                                        Reza
                                        wrote on last edited by
                                        #34

                                        @tboha
                                        sorry for english
                                        generally , my problem is connection.
                                        i have a controller (domoticz on orangepi) and one serial gateway with usb cable to controller. and some sensors in all of house (Sporadic) and some relay for test just in my room. id 4 or 160 is choose random for test. i am near controller and test some sketch, some relay , radio and etc...
                                        so my problem is just connection between relays and gateway. sensors is good and work well and report all of states. but relays. first can not connection and show error :
                                        (4143 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                                        6150 !TSM:FPAR:NO REPLY
                                        6152 TSM:FPAR
                                        6188 TSF:MSG:SEND,5-5-255-255,s=255,c=3,t=7,pt=0,l=0,sg=0,ft=0,st=OK:
                                        8195 !TSM:FPAR:FAIL
                                        8196 TSM:FAIL:CNT=1
                                        8198 TSM:FAIL:PDT)
                                        but after some time (with some power off/on) relay can connect to gateway . but after connect this is very unstable and some command send and some command dont send and show error ( NACK...)
                                        i test and i change hardware and sketch but dont resolve :(

                                        A parallel log from the GW would be nice too. Maybe there is a problem in the ACK system.

                                        this is a solution ?please explain more . what am i do ?
                                        use a repeater near gateway and use this for connect all of relays to gateway?

                                        T 1 Reply Last reply
                                        0
                                        • J Jan Gatzke

                                          Coul it be you are using modules with different chips? See https://forum.mysensors.org/topic/1153/we-are-mostly-using-fake-nrf24l01-s-but-worse-fakes-are-emerging

                                          R Offline
                                          R Offline
                                          Reza
                                          wrote on last edited by
                                          #35

                                          @Jan-Gatzke
                                          my radios is not fake. i use 3 type of radio nrf+ but i have problem

                                          J 1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          18

                                          Online

                                          11.7k

                                          Users

                                          11.2k

                                          Topics

                                          113.1k

                                          Posts


                                          Copyright 2025 TBD   |   Forum Guidelines   |   Privacy Policy   |   Terms of Service
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • MySensors
                                          • OpenHardware.io
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular